CN103559761A - Gaming machine in which a bet is made on a character movement at each unit game - Google Patents

Gaming machine in which a bet is made on a character movement at each unit game Download PDF

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Publication number
CN103559761A
CN103559761A CN201210180374.7A CN201210180374A CN103559761A CN 103559761 A CN103559761 A CN 103559761A CN 201210180374 A CN201210180374 A CN 201210180374A CN 103559761 A CN103559761 A CN 103559761A
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China
Prior art keywords
event
game
personage
frame
route
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Granted
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CN201210180374.7A
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Chinese (zh)
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CN103559761B (en
Inventor
北村健太
加藤洋一
宫胁亮
山内宏轮
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Universal Entertainment Corp
Aruze Gaming America Inc
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Universal Entertainment Corp
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Publication of CN103559761A publication Critical patent/CN103559761A/en
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Publication of CN103559761B publication Critical patent/CN103559761B/en
Expired - Fee Related legal-status Critical Current
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    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof

Abstract

A gaming machine includes: a common display device that displays a route made of a plurality of continuous frames; a plurality of game terminals; a bet input portion that is provided in each of the game terminals, for placing a bet in each unit game; a number-of-movements determining portion that determines by means of random numbers a number of frames, in a case where a bet is placed; a number-of-movements display portion that displays the number of the frames; a character movement portion that moves the character in accordance with the number of the frames in the route; an event executing portion that executes an event associated with the frame at which the character stops; and a prize awarding portion that awards a prize in accordance with a result of the event.

Description

In the game of each unit, personage is moved to the game machine of betting
Technical field
The present invention relates to a kind ofly in the game of each unit, personage is being moved to the game machine of betting.
Background technology
As conventional game machine, exist and make the symbol rank being formed by a plurality of reels change and rearrange subsequently, and the game machine of awarding to player according to the combination of the symbol after rearranging or symbol (for example No. 2008/0058072, No. 2008/0058067, U.S. Patent Application Publication and U.S. Patent Application Publication).
Yet, in conventional game machine, due to the game of executable unit repeatedly, between the game of therefore each unit, do not have continuity or continuity very little, and exist and be difficult to self attract the problem of player interest by playing.In recent years, because significant progress or complicated has occurred for video-game etc., therefore such problem has become relatively remarkable.
The object of this invention is to provide and a kind ofly to unit game, repeat to give successional new game machine.
Summary of the invention
(1) according to the game machine of configuration of the present invention, comprise:
Public display device, it shows the route consisting of a plurality of successive frames;
A plurality of game terminals;
Be arranged on the stake input part in each game terminal, for betting in the game of each unit;
Mobile number determination portion, it determines the number of the personage corresponding with game terminal frame of movement in route in the situation that carried out stake via the stake input part of game terminal by random number;
Movable digital display shows portion, and it shows the number by the definite frame of mobile number determination portion in public display device and/or game terminal;
Personage's moving part, carrys out mobile personage according to the number by the definite frame of mobile number determination portion in its route showing in public display device;
Event enforcement division, the event that the frame that its execution stops at personage is associated; And
Award gives portion, and its result according to the event of being carried out by event enforcement division is awarded.
According to the configuration of (1), for example, each player in a plurality of players (two players) plays the game that described a plurality of player has in a public display device.In common game, by each player sequentially the unit of object for appreciation play.In Yi Ci unit game, stake, personage's movement, the execution of event and award give by this, sequentially carry out.
In unit game in common game, first by player wager.
Then, by mobile number determination portion, according to random number, determine the number (hereinafter also referred to as mobile number) of personage's mobile frame in route, and show portion by movable digital display, on public display device and/or game terminal, show mobile number.The display mode of mobile number is not particularly limited, for example, can adopt various patterns as dice, wheel disc or playing cards.For example, the movable digital display portion of showing shows appearance that dice rolls and stop, takes turns the appearance that disc spins the appearance stopping and playing cards are extracted and open subsequently.
Conform with expectation, mobile number spreads all over game terminal and public display device shows as follows.For example, conform with expectation, show that dice starts the appearance of rolling, dice is shown as from game terminal and moves to common terminal device, dice stops on common terminal device subsequently.In this case, mobile number can spread all over to public display device and show from game terminal, or can spread all over to game terminal and show from public display device.Mobile number can only show in public display device, can only on game terminal, show, or also can be in public display device and game terminal each on all show.After this, in the route that personage shows in public display device, move.
Then the event that the frame that, execution stops at personage is associated.Event is not particularly limited, and for example comprises the giving of award, the execution of feature game and the game that a plurality of player can participate in.Then, according to the result of event, award.After this, start next unit game.The beginning that starts to be maintained to next unit game of character positions Cong Yici unit game.Like this, can be in recurring unit game to unit game, repeat to give continuity.
Game machine of the present invention does not comprise reel or the sign matrix for awarding according to the combination of symbol or symbol.
(2) according to the game machine of configuration of the present invention, also comprise: in the game machine of (1), wherein,
In route, with linear fashion, arrange a plurality of successive frames;
In described a plurality of successive frames, arrange the symbol that the event of execution is associated when stopping in frame as personage;
Public display device rearranges symbol to be scheduled to timing, and along with personage's moving part carrys out roll display route to personage's movement.
According to the configuration of (2), with linear fashion, arrange a plurality of successive frames, permutation symbol on described a plurality of successive frames, and in public display device, according to the roll display with route that rearranges of carrying out DO symbol of game.Such display mode is similar to the display mode of reel in conventional slot machine, and is familiar with by player, therefore makes challenge games become easy.
On the other hand, in the situation that game starts, in the game of each unit, personage moves on reel, carries out the corresponding event of symbol stopping at personage, and gives to award accordingly with the result of event.This game is different from the game of playing on conventional slot machine completely.Like this, can realize the easiness of challenge games and the compatibility between accident.
(3) according to the game machine of configuration of the present invention, also comprise: in the game machine of (1) or (2), wherein,
Game machine comprises: route data storage part, and its storage represents the route data of route; And route data renewal portion, it upgrades route data,
Public display device shows a part for route; And
Route data renewal portion is to be scheduled to regularly the non-display route part the part showing in public display device in Reroute.
According to the configuration of (3), to be scheduled to regularly change non-display route part, therefore to make to strengthen diversity or the accident of game and prevent that player from losing the interest to game.
Predetermined timing for example can comprise when the moment that personage stops on start frame or when moment that unit game is performed.
(4) according to the game machine of the configuration of (3), wherein,
Route data renewal portion changes non-display route part in the game of each unit.
According to the configuration of (4), in the game of each unit, change non-display route part, therefore make further to strengthen diversity or the accident of game and prevent that player from losing the interest to game.
(5) according to the game machine of configuration of the present invention, also comprise: in the game machine in (1) to (4) described in any one, wherein,
Stake input part is configured to directly by player, be operated,
Game machine comprises the manipulation strength test section of the intensity of the operation that detection player carries out stake input part, and
Movable digital display shows that portion, according to the player's who detects with manipulation strength test section the corresponding mode of manipulation strength, shows the mobile number of being determined by mobile number determination portion.
According to the configuration of (5), according to the corresponding pattern of intensity of the player's operation detecting with manipulation strength test section, show mobile number.In other words, mobile number shows in such a manner: at stake input part, be button and mobile number show by dice in the situation that, if press consumingly button so dice significantly roll, and if mildly press button so dice slightly roll.
Mobile number is by adopting the prize drawing of random number to determine, so player may have the impression that he or she does not participate in maybe can not participating in the deterministic process of mobile number.Yet, according to the configuration of (5), according to the corresponding pattern of intensity of the player's operation detecting with manipulation strength test section, show mobile number, thus make player can have he or she participate in mobile number deterministic process impression and strengthen the interest to game.
(6) according to the game machine of configuration of the present invention, also comprise: in the game machine in (1) to (5) described in any one, wherein,
Game machine comprises route data storage part, and its storage represents the route data of route,
Route comprises branch's frame and converges frame,
At branch's frame with converge and include a plurality of minutes branch lines between frame,
At a plurality of minutes, in branch line, be provided with and comprise the high minute branch line that pays minute branch line in region and comprise low payment region;
The maximal value that the maximal value of the award that player can obtain in height payment region is set to the award that can obtain in low payment region than player is large, and
The high expected value that pays the award in region is set to the expected value that is substantially equal to the award in low payment region.
According to the configuration of (6), allow player to have at height and pay in region and obtain the possibility that changes larger award, and allow player to have, in low payment region, obtain the possibility that changes less award.In route, arrange and have different awards and give tendentious a plurality of minutes branch lines, diversity strengthen the interest to game thus makes to play.
About substantially equating, preferably, the expected value of award in high payment region and the ratio of the expected value of the award in low payment region are in ± 3%; More preferably, this ratio is in ± 1%; And further preferably, this ratio is in ± 0.5%.
(7) according to the game machine of configuration of the present invention, also comprise: in the game machine of (6), wherein,
All each in the expected value rate of the award in route is less than 100%.
According to the configuration of (7), even provide high or low payment to each region, but the expected value rate of award is less than 100%, therefore makes to reduce the worry that play facility side suffers a loss.
(8) according to the game machine of configuration of the present invention, also comprise: in the game machine in (1) to (7) described in any one, wherein,
Event enforcement division is determined the result of event by another random number of the random number that is different from mobile number determination portion and adopts.
According to the configuration of (8), the random number that mobile number determination portion adopts determines that with being used for the random number of event result is mutually different, therefore makes to increase game and carries out the variation of process and strengthen player to the interest of playing.
(9) according to the game machine of configuration of the present invention, also comprise: in the game machine of (8), wherein,
Personage in the situation that stop on predetermined frame and the generation condition of the predetermined participatory event of multiplayer is set up, event enforcement division is carried out the participatory event of multiplayer that another personage make described personage and to be different from described personage can participate, and in the participatory event of multiplayer, by being different from the random number of the random number that mobile number determination portion adopts, determines the result of event.
According to the configuration of (9), player plays games so that the possibility that personage is stopped on predetermined frame has increased, and therefore makes player can strongly recognize the continuity of unit game.Except continuous unit game, can also play games with another player, therefore make to strengthen more significantly the interest to game.
The occurrence condition of the participatory event of multiplayer is not particularly limited.For example, this condition comprises: game is being carried out on another game terminal; The personage corresponding with another game terminal stops on the frame except start frame; The personage corresponding with another game terminal do not carry out the participatory event of another multiplayer, or the demonstration of the participation confirmation of the participatory event of another multiplayer is not provided in another game terminal; On another game terminal, do not make a mistake etc., or the combination in any of these conditions has occurred.
(10) according to the game machine of configuration of the present invention, also comprise: in the game machine in (1) to (9) described in any one, wherein,
Route comprises a plurality of minutes branch lines that Zheng Hecong branch of branch frame extends,
Game machine comprises: option display part, and it is in the situation that the personage corresponding with game terminal moves to the option that branch's frame shows minute branch line; And be arranged on the route selection order input part in each game terminal, the order that divides branch line that comes input selection personage to move to for the operation by player, and
Personage's moving part carrys out mobile personage on minute branch line according to the order via the input of route selection order input part.
According to the configuration of (10), in the situation that personage has arrived branch's frame, player is selection schemer independently, therefore makes player can recognize more consumingly the continuity of unit game.As a result, player can strengthen the interest to game more significantly.
(11) according to the game machine of configuration of the present invention, also comprise: in the game machine in (1) to (10) described in any one, wherein,
Game machine comprises: route data storage part, and its storage represents the route data of route; And
Clearance handling part, it is carried out clearance and processes,
Route has start frame, and
In the situation that inputted the order for clearing and carried out clearance by clearance handling part subsequently and processed via the clearance order input part of game terminal, personage's moving part handle personage corresponding with game terminal moves to start frame.
In the situation that next player must start game in personage's position when last player clears, if for example player because arranged in personage's route more has frame former of low reward expectancy value thereby clear and Exit Game, next player is difficult to participate in playing so.
Yet according to the configuration of (11), in the situation that player has inputted clearance order, personage moves to start frame, therefore makes another player can restart from starting position game.Therefore personage's the position generation of the situation that participates in game that hesitates in the time of, can preventing that next player from clearing due to last player.
(12) according to the game machine of configuration of the present invention, also comprise: in the game machine in (1) to (11) described in any one, wherein,
Game machine comprises route data storage part, and its storage represents the route data of route,
Route has start frame and ending frame, and
In the situation that personage stops on ending frame, personage's moving part moves to start frame by personage.
According to the repeatedly setting of the configuration ,Wei unit game of (12) hard objectives.Therefore, make player recognize consumingly the continuity of unit game and strengthen the interest to game.
(13) according to the game machine of configuration of the present invention, also comprise: in the game machine in (1) to (12) described in any one, wherein,
Game machine comprises: route data storage part, and its storage represents the route data of route; And be arranged on the integration input part in each game terminal, for input integral,
The polytype route data of route data storage portion stores, and
Public display device is any route that shows based in polytype route data when playing, and according to the integration input of carrying out via integration input part, based on another route data, shows route.
According to the configuration of (13), in the situation that player has inputted integration by for example dropping into game media (as chip, prize coin or coin) via integration input part, the route showing in public display device changes to another route.Therefore, until game is disclosed player, is all difficult to hold game and will on any bar route, carries out, and the unexpected property of game can be enhanced.
(14) according to the game machine of configuration of the present invention, also comprise: in the game machine in (1) to (13) described in any one, wherein,
Game machine comprises the participation order input part being arranged in each game terminal, for input the order that whether participates in making the participatory event of multiplayer that a plurality of game terminals can participate by player's operation, and
Personage in the situation that stop on predetermined frame and the generation condition of the predetermined participatory event of multiplayer is set up, event enforcement division is carried out the participatory event of multiplayer, make the game terminal corresponding with figure picture participate in the participatory event of multiplayer, and make to be different from the middle of other game terminals of described game terminal, via participating in order input part, inputted for participating in the game terminal of the order of the participatory event of multiplayer and participated in the participatory event of multiplayer.
According to the configuration of (14), a player's personage stops on predetermined frame, carries out subsequently the participatory event of multiplayer, and another player can select whether to participate in the participatory event of this multiplayer.Therefore, the diversity of game can be enhanced, and result can strengthen the interest to game.
(15) according to the game machine of configuration of the present invention, also comprise: in the game machine in (1) to (14) described in any one, wherein,
Game machine comprises that integration counts storage part, its integration number to each game terminal storage player,
Personage, in the situation that stop on predetermined frame and the generation condition of the predetermined participatory event of multiplayer is set up, event enforcement division is carried out the participatory event of multiplayer,
The participatory event of multiplayer is the event that game terminal another game terminal that participate in and that be different from this game terminal corresponding with figure picture can participate in, and
Award give portion all or part of of integration number of game terminal that participates in the participatory event of multiplayer as fund, to the game terminal of winning in the participatory event of multiplayer, award.
According to the configuration of (15), in the participatory event of multiplayer, therefore fund each player's integration as award, makes to set up according to the player with less integration and can in the participatory event of multiplayer, challenge the strategic mode that the mode of the player with more integration is played games.In addition, due to each player's integration is used as to fund, the worry that does not therefore have play facility side to suffer a loss.Therefore player, can set the award of great number, so can be enhanced to interest or the tingle of game.
(16) according to the game machine of configuration of the present invention, also comprise: in the game machine in (1) to (15) described in any one, wherein,
Game machine comprises: accumulation portion, its accumulation from the part of the stake of each game terminal as progression fund (progressive fund); And progression payment portion, its based on personage in the situation that the game progress state of the position in route and/or moving process definition meets the progression payment terms, to the game terminal corresponding with figure picture, give all or part of of progression fund.
According to the configuration of (16), the game progress state of the position based on personage and/or moving process definition is the result that unit game repeats.The result that the game of Ji, unit repeats meets in the situation of the progression payment terms, carries out such progression and pays.Like this, unit game repeats continuously result and the progression payment terms are interrelated, make thus player can recognize consumingly the continuity that unit game repeats.
(17) according to the game machine of configuration of the present invention, also comprise: in the game machine in (1) to (16) described in any one, wherein,
Public display device provides the demonstration relevant to the event of carrying out in the situation that personage stops on each frame in each frame, and
The in the situation that event enforcement division being set up in foregone conclusion part change condition, the different event of displaying contents before the mobile number of the definite personage in the frame that execution stops at from personage.
According to the configuration of (17), when personage is representing to stop on blank frame, carry out the prize drawing of random number, and according to the result of random number prize drawing, the participatory event of multiplayer occurs.Like this, by generation, exist the state of the possibility of the event that the event that shows before the mobile number of carrying out from definite personage is different, can strengthen the diversity of game.
(18) according to the game machine of configuration of the present invention, also comprise: in the game machine in (1) to (17) described in any one, wherein,
Game machine comprises the personage's select command input part being arranged in each game terminal, for the operation by player, is input as the order that player is chosen in the personage that game used, and
Movable digital display shows that portion provides demonstration by the associated language of the selected figure picture of order with via the input of personage's select command input part.
According to the configuration of (18), personage and language are interrelated, make player can select personage and language simultaneously and start rapidly subsequently game.By making language associated with figure picture, allow player to impress to personage's individual character, and which player each player can predict with together with and play games.Like this, allow each player to have more consumingly the impression of playing games together with a plurality of players, result can strengthen the interest to game.
According to the present invention, can provide and repeat to give successional new game machine to unit game.
Accompanying drawing explanation
Fig. 1 is schematically illustrated according to the front elevation of the game machine of first embodiment of the invention.
Fig. 2 (a) is the front elevation of the control panel of the game machine shown in schematically illustrated Fig. 1; Fig. 2 (b) is the front elevation of the screen layout of schematically illustrated whole game machine; And Fig. 2 (c) is the front elevation of the screen layout of schematically illustrated game terminal.
Fig. 3 is the in-built block diagram of schematically drawing the public portion of the game machine shown in Fig. 1.
Fig. 4 is the in-built block diagram of the game terminal of the game machine shown in schematically illustrated Fig. 1.
Fig. 5 illustrates the process flow diagram that game control is processed.
Fig. 6 illustrates map to generate the process flow diagram of processing.
Fig. 7 illustrates the process flow diagram that idle pulley is processed.
Fig. 8 illustrates mobile number to determine the process flow diagram of processing.
Fig. 9 illustrates the process flow diagram that movable digital display shows processing.
Figure 10 illustrates the process flow diagram that personage moves processing.
Figure 11 is the process flow diagram that branch's frame Graphics Processing is shown.
Figure 12 illustrates contention event (scramble event) to carry out the process flow diagram of processing.
Figure 13 illustrates the process flow diagram of cashing processing.
Figure 14 (a) illustrates the view that mobile number is determined table, and Figure 14 (b) illustrates the view that map is determined table.
Figure 15 (a) to Figure 15 (d) be the view of the map of schematically illustrated the first pattern.
Figure 16 (a) to Figure 16 (d) be the view of the map of schematically illustrated the second pattern.
Figure 17 (a) to Figure 17 (d) be the view of the map of schematically illustrated the 3rd pattern.
Figure 18 (a) to Figure 18 (d) be the view of the map of schematically illustrated the 4th pattern.
Figure 19 (a) is that the high view that region style is determined table that pays is shown separately to Figure 19 (c).
Figure 20 (a) is that the view that low payment region style is determined table is shown separately to Figure 20 (c).
Figure 21 (a) to Figure 21 (c) be the view of the example of schematically illustrated idle pulley image separately.
Figure 22 (a) to Figure 22 (c) be the view of the example of schematically illustrated idle pulley image separately.
Figure 23 is the schematically illustrated view of cashing the example of mode image.
Figure 24 (a) to Figure 24 (c) be the view of the example of image during the mobile number of schematically illustrated demonstration separately.
The view of the example of image when Figure 25 (a) is the branch of schematically illustrated arrival separately frame to Figure 25 (c).
Figure 26 (a) is the view of the example of image when schematically illustrated event is carried out separately to Figure 26 (d).
Figure 27 (a) to Figure 27 (e) be the view of the example of the image of schematically illustrated payment certain event (pay day) separately.
Figure 28 (a) to Figure 28 (d) be the view of the example of the image in schematically illustrated payment certain event (holiday resort) separately.
Figure 29 (a) to Figure 29 (d) be the view of the example of the image in schematically illustrated payment certain event (birthday) separately.
Figure 30 (a) to Figure 30 (d) be the view of the example of the image in schematically illustrated payment certain event (in tennis championship/bowling championship triumph) separately.
Figure 31 (a) to Figure 31 (d) be the view of the example of the image in schematically illustrated payment certain event (special awards) separately.
Figure 32 (a) to Figure 32 (g) be the view of the example of the image in schematically illustrated stochastic payoffs event (fishing) separately.
Figure 33 (a) to Figure 33 (l) be the schematically illustrated view of selecting the example of the image in bonus event (bowling) separately.
Figure 34 (a) to Figure 34 (g) be the view of the example of the image in schematically illustrated stochastic payoffs event (hot dog war championship) separately.
Figure 35 (a) to Figure 35 (g) be the view of the example of the image in schematically illustrated stochastic payoffs event (pie war championship) separately.
Figure 36 (a) to Figure 36 (f) be the view of the example of the image in schematically illustrated stochastic payoffs event (promotion) separately.
Figure 37 (a) to Figure 37 (g) be the view of the example of the image in schematically illustrated stochastic payoffs event (prize drawing) separately.
Figure 38 (a) to Figure 38 (f) be the schematically illustrated view of selecting the example of the image in bonus event (hamburger shop) separately.
Figure 39 (a) to Figure 39 (f) be the schematically illustrated view of selecting the example of the image in bonus event (baked donut shop) separately.
Figure 40 (a) to Figure 40 (f) be the schematically illustrated view of selecting the example of the image in bonus event (Sushi Bar) separately.
Figure 41 (a) to Figure 41 (l) be the view of the example of the image in schematically illustrated stochastic payoffs event (dartlike weapon) separately.
Figure 42 (a) to Figure 42 (g) be the schematically illustrated view of selecting the example of the image in bonus event (horse racing) separately.
Figure 43 (a) to Figure 43 (f) be the schematically illustrated view of selecting the example of the image in bonus event (shopping (wrist-watch)) separately.
Figure 44 (a) to Figure 44 (f) be the schematically illustrated view of selecting the example of the image in bonus event (shopping (furniture)) separately.
Figure 45 (a) to Figure 45 (f) be the schematically illustrated view of selecting the example of the image in bonus event (shopping (footwear)) separately.
Figure 46 (a) to Figure 46 (f) be the schematically illustrated view of selecting the example of the image in bonus event (shopping (bag)) separately.
Figure 47 (a) to Figure 47 (f) be the schematically illustrated view of selecting the example of the image in bonus event (shopping (necktie/scarf)) separately.
Figure 48 (a) to Figure 48 (f) be the schematically illustrated view of selecting the example of the image in bonus event (shopping (department store)) separately.
Figure 49 (a) to Figure 49 (f) be the schematically illustrated view of selecting the example of the image in bonus event (shopping (ring selection)) separately.
Figure 50 (a) to Figure 50 (g) be the schematically illustrated view of selecting the example of the image in bonus event (shopping (production marketing)) separately.
Figure 51 (a) to Figure 51 (h) be the view of the example of the image in schematically illustrated stochastic payoffs event (slot machine of public place of entertainment) separately.
Figure 52 (a) to Figure 52 (g) be the view of the example of the image in schematically illustrated stochastic payoffs event (automobile purchase) separately.
Figure 53 (a) to Figure 53 (f) be the view of the example of the image in schematically illustrated stochastic payoffs event (marriage) separately.
Figure 54 (a) is the view of the example of the image in schematically illustrated triumph separately or end (WIN or END) event (present) to Figure 54 (j).
Figure 55 (a) is the view of the example of the image in schematically illustrated triumph separately or End Event (graduation) to Figure 55 (j).
Figure 56 (a) is the view of the example of the image in schematically illustrated triumph separately or End Event (investment in stocks) to Figure 56 (k).
Figure 57 (a) is the view of the example of the image in schematically illustrated triumph separately or End Event (contribution in kinds) to Figure 57 (k).
Figure 58 (a) is the view of the example of the image in schematically illustrated triumph separately or End Event (contacts) to Figure 58 (j).
Figure 59 (a) to Figure 59 (d) be the view of the example of the image in schematically illustrated payment certain event (wedding anniversary) separately.
Figure 60 (a) to Figure 60 (d) be the view of the example of the image in schematically illustrated payment certain event (in marathon championship triumph) separately.
Figure 61 (a) to Figure 61 (d) be the view of the example of the image in schematically illustrated payment certain event (independence) separately.
Figure 62 (a) to Figure 62 (f) be the view of the example of the image in schematically illustrated stochastic payoffs event (apartment operation) separately.
Figure 63 (a) to Figure 63 (f) be the schematically illustrated view of selecting the example of the image in bonus event (wine selection) separately.
Figure 64 (a) to Figure 64 (f) be the schematically illustrated view of selecting the example of the image in bonus event (drawing buy) separately.
Figure 65 (a) to Figure 65 (g) be the schematically illustrated view of selecting the example of the image in bonus event (I family) separately.
Figure 66 (a) is the view of the example of the image in schematically illustrated triumph separately or End Event (offering shop) to Figure 66 (j).
Figure 67 (a) to Figure 67 (d) be the view of the example of the image in schematically illustrated payment certain event (in golf tournament triumph) separately.
Figure 68 (a) to Figure 68 (d) be the view of the example of the image in schematically illustrated payment certain event (success in manage in hotel) separately.
Figure 69 (a) to Figure 69 (d) be the view of the example of the image in schematically illustrated payment certain event (becoming the king of building) separately.
Figure 70 (a) to Figure 70 (f) be the view of the example of the image in schematically illustrated stochastic payoffs event (railway expansion) separately.
Figure 71 (a) to Figure 71 (i) be the view of the example of the image in schematically illustrated stochastic payoffs event (railway expansion) separately.
Figure 72 (a) to Figure 72 (g) be the schematically illustrated view of selecting the example of the image in bonus event (real estate investment) separately.
Figure 73 (a) to Figure 73 (g) be the schematically illustrated view of selecting the example of the image in bonus event (second cover room buy) separately.
Figure 74 (a) to Figure 74 (g) be the schematically illustrated view of selecting the example of the image in bonus event (company amalgamation purchase) separately.
Figure 75 (a) to Figure 75 (j) be the view of the example of the image in schematically illustrated payment certain event (terminal) separately.
Figure 76 (a) to Figure 76 (i) be the view of the example of the image in schematically illustrated free game separately.
Figure 77 (a) and Figure 77 (b) are the views of the example of schematically illustrated contention event of being played by two players separately.
Figure 78 (a) and Figure 78 (b) are the views of the example of schematically illustrated contention event of being played by two players separately.
Figure 79 (a) and Figure 79 (b) are the views of the example of schematically illustrated contention event of being played by two players separately.
Figure 80 (a) and Figure 80 (b) are the views of the example of schematically illustrated contention event of being played by two players separately.
Figure 81 is the view of the example of schematically illustrated contention event of being played by two players.
Figure 82 (a) and Figure 82 (b) are the views of the example of schematically illustrated contention event of being played by player separately.
Figure 83 (a) and Figure 83 (b) are the views of the example of schematically illustrated contention event of being played by player separately.
Figure 84 is the view of the example of schematically illustrated contention event of being played by a player.
Figure 85 (a) is that schematically illustrated contention event " strikes gold separately to Figure 85 (f)! " in the view of example of image.
Figure 86 (a) is that schematically illustrated contention event " strikes gold separately to Figure 86 (g)! " in the view of example of image.
Figure 87 (a) is that schematically illustrated contention event " finds oil separately to Figure 87 (f)! " in the view of example of image.
Figure 88 (a) is that schematically illustrated contention event " finds oil separately to Figure 88 (e)! " in the view of example of image.
Figure 89 (a) to Figure 89 (e) be separately schematically illustrated contention event " succeed in developing holiday resort! " in the view of example of image.
Figure 90 (a) to Figure 90 (f) be separately schematically illustrated contention event " succeed in developing holiday resort! " in the view of example of image.
Figure 91 (a) to Figure 91 (e) be separately schematically illustrated contention event " succeed in developing holiday resort! " in the view of example of image.
Figure 92 (a) to Figure 92 (g) be the schematically illustrated contention event " stock that forecast price will be higher separately! " in the view of example of image.
Figure 93 (a) to Figure 93 (e) be the schematically illustrated contention event " stock that forecast price will be higher separately! " in the view of example of image.
Figure 94 is that schematically illustrated contention event " is seen clearly the jewel that price will be higher! " in the view of example of image.
Figure 95 (a) is that schematically illustrated contention event " increases the income of land development separately to Figure 95 (e)! " in the view of example of image.
Figure 96 (a) is that schematically illustrated contention event " increases the income of land development separately to Figure 96 (c)! " in the view of example of image.
Figure 97 is the view that the list of thing in " youth " age is shown.
Figure 98 is the view that the list of thing in " middle age " age is shown.
Figure 99 is the view that the list of thing in " old age " age is shown.
Figure 100 is the view that the payoff table in payment certain event is shown.
Figure 101 (a) is the view that the payoff table in stochastic payoffs event is shown; And Figure 101 (b) is the view that payment level prize drawing table is shown.
Figure 102 (a) to Figure 102 (j) be the view that the payoff table in stochastic payoffs event is shown separately.
Figure 103 (a) illustrates the view of selecting the payoff table in bonus event; And Figure 103 (b) is the view that payment level prize drawing table is shown.
Figure 104 (a) illustrates the first view of selecting the option table in bonus event; And Figure 104 (b) is that the first view of selecting the payoff table in bonus event is shown separately to Figure 104 (e).
Figure 105 (a) illustrates the second view of selecting the option table in bonus event; And Figure 105 (b) is that the second view of selecting the payoff table in bonus event is shown separately to Figure 105 (g).
Figure 106 (a) illustrates the 3rd view of selecting the option table in bonus event; And Figure 106 (b) is that the 3rd view of selecting the payoff table in bonus event is shown separately to Figure 106 (d).
Figure 107 (a) is the view that the option table in the event of selecting " bowling " is shown; Figure 107 (b) is the view that the payoff table in the event of selecting " bowling " is shown; Figure 107 (c) is the view that the option table in the event of selecting " automobile purchase " is shown; And Figure 107 (d) is the view that the payoff table in the event of selecting " automobile purchase " is shown separately to Figure 107 (f).
Figure 108 (a) is the view that the option table in the event of selecting " the second cover room is bought " is shown; Figure 108 (b) is the view that the payoff table in the event of selecting " the second cover room is bought " is shown; Figure 108 (c) is the view that the option table in the event of selecting " my family " is shown; And Figure 108 (d) is the view that the payoff table in the event of selecting " my family " is shown.
Figure 109 (a) is the view that the option table in the event of selecting " company amalgamation purchase " is shown; Figure 109 (b) is the view that the payoff table in the event of selecting " company amalgamation purchase " is shown separately to Figure 109 (d); Figure 109 (e) is the view that the option table in the event of selecting " marriage " is shown; And Figure 109 (f) is the view that the payoff table in the event of selecting " marriage " is shown separately to Figure 109 (h).
Figure 110 (a) is the view that the payoff table in triumph or End Event is shown, and Figure 110 (b) is the view that the payment level prize drawing table in triumph or End Event is shown.
Figure 111 (a) is the view that the option table in triumph or End Event " investment in stocks " is shown; Figure 111 (b) is the view that the payoff table in triumph or End Event " investment in stocks " is shown; Figure 111 (c) is the view that the option table in triumph or End Event " contribution in kinds " is shown; Figure 111 (d) is the view that the payoff table in triumph or End Event " contribution in kinds " is shown; Figure 111 (e) is the view that the option table in triumph or End Event " contacts " is shown; Figure 111 (f) is the view that the payoff table in triumph or End Event " contacts " is shown; Figure 111 (g) is the view that triumph or the option table of End Event in " offering shop " are shown; And Figure 111 (h) is the view that triumph or the payoff table of End Event in " offering shop " are shown.
Figure 112 (a) is the view that the option table in triumph or End Event " present " is shown; Figure 112 (b) is the view that the payoff table in triumph or End Event " present " is shown separately to Figure 112 (d); Figure 112 (e) is the view that the option table in triumph or End Event " graduation " is shown; And Figure 112 (f) is the view that the payoff table in triumph or End Event " graduation " is shown separately to Figure 112 (h).
Figure 113 (a) is the view that the payoff table in free game is shown; And Figure 113 (b) is the view that the line pattern in free game is shown.
Figure 114 (a) is the view that the reel in free game is shown; And Figure 114 (b) is the view that the number of symbols in each reel is shown.
Figure 115 is the view that the option table in contention event is shown.
Figure 116 (a) illustrates contention event " to strike gold! " in the view of option number prize drawing table; Figure 116 (b) is the view that payment mode prize drawing table is shown; And Figure 116 (c) to Figure 116 (k) be the view that payoff table is shown separately.
Figure 117 (a) illustrates contention event " to find oil! " in the view of option prize drawing table; And Figure 117 (b) to Figure 117 (d) be the view that payoff table is shown separately.
Figure 118 (a) illustrates contention event " to increase the income of land development! " in the view of payment mode prize drawing table; And Figure 118 (b) is the view that payoff table is shown.
Figure 119 (a) illustrates contention event " succeeds in developing holiday resort! " in the view of payment mode prize drawing table; And Figure 119 (b) is the view that payoff table is shown.
Figure 120 (a) illustrates the contention event " stock that forecast price will be higher! " in the view of payment mode prize drawing table; And Figure 120 (b) is the view that payoff table is shown.
Figure 121 (a) illustrates contention event " to see clearly the jewel that price will be higher! " in the view of payment mode prize drawing table; And Figure 121 (b) is the view that payoff table is shown.
Figure 122 is schematically illustrated according to the front elevation of the game machine of second embodiment of the invention.
Figure 123 is schematically illustrated according to the front elevation of the game machine of third embodiment of the invention.
Embodiment
[the first embodiment]
In the game machine 1 of this embodiment, do not carry out rearranging the game of a plurality of symbols in sign matrix or reel in the game of each unit.Game in game machine 1 is carried out in the following order.
1. required stake shakes the elbows.
2. shake the elbows.
3. allowing personage's mobile quantity in map is the frame of dice value.
4. carry out the corresponding event of frame stopping at personage, the result of Zhi Fuyu event is awarded accordingly subsequently.
5. return to above-mentioned steps 1.
In above-mentioned steps 1, bet required integration number and be fixed to predetermined number.Betting required integration number is not configured to be set by player.As above-mentioned map, adopt the map of selecting from multiple map by prize drawing when starting to play.
Fig. 1 is schematically illustrated according to the front elevation of the game machine of first embodiment of the invention.
Game machine 1 is provided with public portion 10 and two game terminals of a plurality of game terminal 50().Two game terminals 50 are arranged side by side.The upside that two game terminals 50 are arranged on two game terminals 50 is crossed over by public portion 10.
Public portion 10 is provided with panel 11.Upside at panel 11, is applied with decoration, and at the downside of panel 11, is embedded with public display device 12.Two sidepieces in public display device 12, are provided with a plurality of LED 13.Although not shown, loudspeaker 14 is installed on panel 11.
Game terminal 50 is provided with rack 51.Upside central authorities at rack 51, are provided with terminal display device 52.At the downside of terminal display device 52, control panel 53 is installed.On control panel 53, various input medias (describing after a while) are installed.
Fig. 2 (a) is the front elevation of the control panel of the game machine shown in schematically illustrated Fig. 1; Fig. 2 (b) is the front elevation of the screen layout of schematically illustrated whole game machine; And Fig. 2 (c) is the front elevation of the screen layout of schematically illustrated game terminal.
As shown in Fig. 2 (a), on control panel 53, rolling (ROLL) button 61 is installed, helps (HELP) button 62, cashes (CASHOUT) button 63 and exchanges (CHANGE) button 64.Scroll button 61 is for inputting the button of the order (for determining the order of mobile number) shaking the elbows, and with compatible as the function of stake (BET) button.That is,, if player has operated scroll button 61, bet so the order of being set up and shaking the elbows and inputted.
Scroll button 61 is arranged in game terminal 50, and equivalent with the stake input part of betting thereon in the game of each unit.In the present embodiment, scroll button 61 is push type buttons, and is configured to directly (physics) operation by player.Stake input part is not limited to push type button, and can be control lever.
The invention is not restricted to this example, and in game machine of the present invention, scroll button and wager button can be divided and be arranged.In this case, for determine that the order of mobile number is configured to input by the operation of scroll button inputted stake by wager button after.Cash button 63 and the clearance order input part equivalence of inputting clearance order by player's operation thereon.
As shown in Fig. 2 (b), game machine 1 is provided with a public display device 12 and a plurality of terminal display device 52.Terminal display device 52 is provided with player screen 52a and 52b separately.The screen of public display device 12 is divided into the same number of number with game terminal 50 in the horizontal, and player top screen 12a and 12b are arranged in the upside of player screen 52a and 52b.1P top screen 12a is positioned at the upside of 1P game screen 52a, and 2P top screen 12b is positioned at the upside of 2P game screen 52b.
In public display device 12, show map, frame and player's oneself fragment.On terminal display device 52, be presented at the player's who plays games on game terminal 50 integration and stake information etc.A kind of language in terminal display device 52 can switch to another kind.In the present embodiment, English can switch to Chinese, and vice versa.Language in public display device 12 can be set in play facility side.
As shown in Fig. 2 (c), at the upside of terminal display device 52, show integration number, bet number and triumph number.At the downside of terminal display device 52, show following content: the help button that serves as in the same manner help button 62; The English that indication is switched between English and Chinese/Chinese button; For inputting the volume button of volume control command; Monetary unit (Denomi) button of the demonstration of indication monetary unit (denomination); And the personage's icon that represents the personage in selection.Each image showing at the downside of terminal display device 52 can operate by touch panel 60.
Fig. 3 is the in-built block diagram of schematically drawing the public portion in the game machine shown in Fig. 1.
The control part 20 comprising in public portion 10 substantially be take microcomputer 30 and is formed as core, and wherein microcomputer 30 is by CPU 21, RAM 22, ROM 23 be used for forming in the bus 24 of transmitting data between these devices.ROM 23 storage is used for carrying out the various programs, table data, view data etc. of controlling the required processing of game machine 1.ROM 23 storage maps are determined table (Figure 14 b) and map styles data (Figure 15 (a) to Figure 15 (d), Figure 16 (a) to Figure 16 (d), Figure 17 (a) to Figure 17 (d), Figure 18 (a) to Figure 18 (d)).Map styles data are equivalent to the route data in the present invention.ROM 23 is equivalent to route data storage part.
RAM 22 is interim storeies of storing the various data of being calculated by CPU 21.
CPU 21 is connected to image processing circuit 26, sound circuit 27, LED drive circuit 28 and communication interface 29 via interface 25.
Public display device 12 is connected to image processing circuit 26, and loudspeaker 14 is connected to sound circuit 27, and LED 13 is connected to LED drive circuit 28.Two game terminals 50 are connected to communication interface 29.
CPU 21 controls game based on the various signals that are stored in the program in ROM 23 and receive from game terminal 50, according to the progress of game, in public display device 12, shows image, from loudspeaker 14 output sounds, and lights LED 13.In addition, CPU 21 transmits various signals to game terminal 50 according to the progress of game.
Fig. 4 is the in-built block diagram of schematically drawing the game terminal in the game machine shown in Fig. 1.
The control part 70 comprising in game terminal 50 substantially be take microcomputer 83 and is formed as core, and wherein microcomputer 83 is by CPU 71, RAM 72, ROM 73 be used for forming in the bus 74 of transmitting data between these devices.
ROM 73 storage is used for carrying out the various programs, data, view data etc. of controlling the required processing of game terminal 50.In addition, the integration number of accumulation or the various data of being calculated by CPU 71 in the interim storage game terminal 50 of RAM 72.RAM 72 is equivalent to the integration of each game terminal 50 storage players' integration number is counted to storage part.
CPU 71 is connected to clearance device 65, integration input media 66, image processing circuit 76, touch panel driving circuit 77, scroll button on-off circuit 78, help button on-off circuit 79, cashes pushbutton switch circuit 80, exchanges pushbutton switch circuit 81 and communication interface 82 via interface 75.
Terminal display device 52 is connected to image processing circuit 76, touch panel 60 is connected to touch panel driving circuit 77, scroll button 61 is connected to scroll button on-off circuit 78, help button 62 is connected to help button on-off circuit 79, cash button 63 and be connected to and cash pushbutton switch circuit 80, and exchange button 64 and be connected to and exchange pushbutton switch circuit 81.
Public portion 10 is connected to communication interface 82.In the present invention, scroll button on-off circuit 78 is provided with pressure transducer (not shown), and is configured to the intensity of the operation that sensing player carries out scroll button 61.Pressure transducer is provided with: the piezoresister that resistance value changes with the area with object contact; And elastic component, it is arranged to predetermined space and piezoresister spaced apart, and moves towards described piezoresister by pressing scroll button 61.If depress scroll button 61, piezoresister and elastic component are in contact with one another so, if the manipulation strength grow of scroll button 61, so elastic component would deform and increases with the contact area of piezoresister so.Meanwhile, the resistance value of voltage sensitive sensor reduces.The magnitude of voltage of the simulating signal of therefore, exporting from pressure transducer changes.Player to the manipulation strength of scroll button 61 can by determine magnitude of voltage belong to scheduled operation intensity " by force ", " in " and " weak " in which detect.Pressure transducer is not limited to this example, and can adopt and disclose traditionally known pressure transducer.Pressure transducer is provided as an example of the manipulation strength test section in the present invention.
Clearance device 65 is arranged on game terminal 50 control signal inner and based on exporting from CPU 71 and carries out the device that clearance is processed.Clearance is processed and is not particularly limited, and can comprise the payment of game media (as coin or chip), the clearance of the output of receipt, card (as credit card) etc.Clearance device 65 can be arranged to carry out multiple clearance and process, or can be arranged so that only can carry out a kind of clearance processing.Clearance device 65 is equivalent to carries out the clearance handling part that clearance is processed.
It is inner and accept the device of the input of game media (as coin or chip), currency (as bank note or money) or card (as credit card) that integration input media 66 is arranged on game terminal 50, and the amount of imports be take the mode that predetermined number is an integration and is stored in RAM 52.Integration input media 66 is equivalent to the integration input part being arranged in game terminal 50.
In the present embodiment, CPU 21 or 71 carries out the various processing (for example processing Fig. 5 to Figure 13 shown in) relevant to game, and the result of processing is stored in each in RAM 22 and 72.Be stored in a part for data in RAM 22 and 72 or these data to be scheduled to regularly by synchronous.That is, although control part 20(CPU 21 in the present embodiment) and control part 70(CPU 71) according to the progress of game, carrying out processing separately, which processing the present invention at which control part carries out aspect and is not particularly limited.In addition, in the present invention, in each that control part need to be in public portion and game terminal, all arrange, and control part can only be arranged in public portion or only be arranged in game terminal.
Fig. 5 illustrates the process flow diagram that game control is processed.
In game control is processed, CPU 21 or 71 carries out map and generates processing (Fig. 6) (step S11).Like this, in the middle of multiple map, determine the map adopting game.Each map comprises the route consisting of a plurality of successive frames.Hereinafter, by describing the map shown in Fig. 6, generate processing.
Fig. 6 illustrates map to generate the process flow diagram of processing.
At map, generate in processing, CPU 21 determines table (Figure 14 (b)) with reference to map, and in the middle of being stored in multiple (being in the present embodiment four kinds) map styles ROM 23 (Figure 15 (a) to Figure 15 (d), Figure 16 (a) to Figure 16 (d), Figure 17 (a) to Figure 17 (d), Figure 18 (a) to Figure 18 (d)), selects the map styles (step S101) that adopts in game.Map styles based on selecting according to step S101, public display device 12 shows map (route).That is,, from multiple route data, public display device 12 shows route based on any one route data.
Then, CPU 21 is by adopting the prize drawing of random number to determine the content (step S103) of the event in the frame of branch's frame predetermined number afterwards.In the present embodiment, as Figure 15 (a) to Figure 15 (d), Figure 16 (a) to Figure 16 (d), Figure 17 (a) is to Figure 17 (d), Figure 18 (a) to as shown in Figure 18 (d), the content of the event in the frame of the predetermined number after branch's frame (" coarse frame " is the height payment region of continuous state or the low payment region that " mild frame " is continuous state) is not determined, therefore in step S103, CPU 21 determines the high content that pays the event in region and low payment region.When determining the high event paying in region, CPU 21 determines table (Figure 19 (a) is to Figure 19 (c)) with reference to the height payment region style being stored in ROM 23.During event in determining low payment region, CPU 21 determines table (Figure 20 (a) is to Figure 20 (c)) with reference to the low payment region style being stored in ROM 23.
Then, CPU 21 is by adopting the prize drawing of random number to determine the content (step S105) of the event in each event frame.
After this, CPU 21 finishes map and generates processing, and makes subsequently routine return back to the game control processing shown in Fig. 5.Although the symbol that generates while processing at map shown in execution graph 6 in the present embodiment, arranges in each frame in 12 pairs of routes of public display device rearranges, but be not limited to this example the opportunity that symbol is rearranged, for example symbol can rearrange in the game of each unit.In addition, although carry out in the present embodiment rearranging of symbol in whole route in step S101, the invention is not restricted to this example.Rearranging of symbol can only be carried out in a part for route.
In addition, in the present embodiment, a route consists of 200 frames, and shows five frames in public display device 12.Like this, in the present embodiment, in public display device 12, do not show whole route, so only show a part for route.
In addition, in the present embodiment, the maximal value (mobile number is six in the present embodiment) of personage's mobile number in the game of number (being five frames in the present embodiment) unit of being equal to or less than of the frame showing in public display device 12.The maximal value of personage's mobile number in the number unit of the being less than game of the frame preferably, showing in public display device 12.The frequency of roll display can increase, and the roll display of route can provide by the pattern that more approaches traditional slot machine.
Public display device 12 shows the route that generates processing generation by map.In each frame, be arranged with the relevant symbol of event being associated with each frame with such.
Then, CPU 21 and CPU 71 carry out idle pulley and process (Fig. 7) (step S13).Hereinafter, by describing the idle pulley shown in Fig. 7, process.
Fig. 7 illustrates the process flow diagram that idle pulley is processed.It is that the image of (starting in the interval between the game of Shi Huo unit in game) shows relevant processing when not carrying out unit game that idle pulley is processed.When carrying out idle pulley processing, CPU 71 always accepts integration input via integration input media 66.For example, if player has inputted integration (inserting coin or game media) to integration input media 66, by integration input media 66, carry out detection and Identification so, and the signal that represents the result of detection and Identification is exported to CPU 71.Now, CPU 71 carries out and interrupts processing, and the corresponding integration number of the value of storage and money or game media, to be added on the integration number being stored in RAM 72.Like this, finish the input of integration number.
In the present invention, when personage stops (step S111: be) on start frame, can be when the pre-determined number (one or many) that interrupted processing execution accordingly whenever handle and the input of integration number, the map shown in execution graph 6 generates to be processed.Now, in the situation that playing, public display device 12, according to the integration input of carrying out via integration input media 66, shows route based on another route data.
In the idle pulley shown in Fig. 7 is processed, first, CPU 71 determines whether personage stops (step S111) on start frame.The in the situation that of non-selected personage still, CPU 71 determines that personage stops on start frame.
In the situation that definite personage stops on start frame (step S111: be), the definite integration being stored in the game terminal 50 in RAM 72 of CPU 71 is counted c and whether is set to 0(step S113).In the situation that be stored in integration in the game terminal 50 in RAM 72, count c and be set to 0 (step S113: be), CPU 71 shows the idle image (step S115) shown in Figure 21 (a).Now, integration is counted c and is set to 0, makes not have personage to select and cannot bet.
In step S113, determine the in the situation that integration being counted c and is not set to 0 (step S113: no), CPU 71 determine the integration being stored in the game terminal 50 in RAM 72 count c whether be less than bet required minimal product mark C(C=50 in the present embodiment) (step S117).In the situation that the integration in definite game terminal 50 is counted c, be less than C (step S117: be), CPU 71 shows the idle image (step S119) shown in Figure 21 (b).Therefore now, integration is counted c and is not set to 0, can select personage, however integration count c and be less than C, cannot bet.
In step S117, determine that the in the situation that integration being counted c and is less than C (step S117: no), CPU 71 shows the idle image (step S121) shown in Figure 21 (c).Now, integration is counted c and is equal to or greater than C, and personage selects and stake can be carried out.When stopping in starting position, personage can carry out personage's selection.
In the situation that the processing in execution step S115, S119 or S121, CPU 71 determines whether to have inputted personage's select command (step S123) subsequently.Personage's select command is inputted by the personage's icon in the idle image via touch panel 60 operations.Therefore idle image shown in Figure 21 (a) does not comprise personage's icon, when idle image shown in demonstration Figure 21 (a), can not input personage's select command.
In step S123, determine that, the in the situation that of having inputted personage's select command (step S123: be), CPU 71 carries out personage and selects to process (step S125).In personage selects to process, CPU 71 shows the image shown in Figure 22 (c), and when personage is selected via touch panel 60 by player, this personage is set to the personage who is used by player.Although the language in terminal display device 52 can switch by " English/Chinese " icon via touch panel 60 operations in the present embodiment, the invention is not restricted to this example.For example, when making language associated with everyone phase, the image on terminal display device 52 can be according to showing with the corresponding language of selected personage.
In step S111, determine the in the situation that personage not stopping on start frame (step S111: no), the definite integration being stored in the game terminal 50 in RAM 72 of CPU 71 is counted c and whether is set to 0(step S127).In the situation that definite integration number is set to 0 (step S127: no), this means that integration number is set to 0 in game way.In this case, CPU 71 shows the idle image (step S129) shown in Figure 22 (b).Now, integration is counted c and is set to 0, does not therefore have personage to select and cannot bet.In addition, in the idle image shown in Figure 22 (b), provide and impel player's demonstration of input integral in the given time.
After processing in step S129, CPU 71 determines whether to have inputted integration (step S131).The in the situation that of input integral (step S131: be), CPU 71 makes routine advance to step S137.If input integral (step S131: no) not yet, CPU 71 determines after the idle image shown in Figure 22 (b) is shown whether pass the schedule time (step S133) so.Determining (step S133: no) not yet pass the schedule time in the situation that, CPU 71 makes routine be returned to step S129.On the other hand, determining (step S133: be) passed the schedule time in the situation that, CPU 71 makes personage be returned to start frame (step S135), and makes subsequently routine advance to the step S11 that the game control shown in Fig. 5 is processed.
In step S127, determine the in the situation that integration being counted c and is not set to 0 (step S127: no), or determine input integral in step S131 in the situation that (step S131: be), CPU 71 determines that integration counts c and whether be less than C(step S137).
In the situation that definite integration is counted c and is less than C (step S137: be), CPU 71 shows the idle image (step S139) shown in Figure 22 (a).Now, integration is counted c and is less than C, therefore cannot bet.
In the situation that definite integration is counted c and is not less than C (step S137: no), CPU 71 shows the idle image (step S141) shown in the hypomere of Fig. 7 (a).Now, integration is counted c and is equal to or greater than C, can bet.
In step S123, determine the in the situation that of not yet selecting personage (step S123: no) or in the situation that the processing in execution step S125, S139 or S141, CPU 71 determines whether to have selected personage (step S143).Determining (step S143: no) not yet select personage in the situation that, CPU 71 makes routine be returned to step S111.Determining (step S143: be) selected personage in the situation that, CPU 71 determines whether rolling operation (operation of scroll button 61 or touch dice images via touch panel 60) has been made (step S145).Determining (step S145: no) not yet make rolling operation in the situation that, CPU 71 makes routine be returned to step S111.Determining (step S145: be) made rolling operation in the situation that, CPU finishes the idle pulley shown in Fig. 7 to be processed, and makes subsequently routine be returned to the game control shown in Fig. 5 to process.
Then, in the step S15 processing in the game control shown in Fig. 5, by rolling operation input command.Now, scroll button 61 is served as the stake input part of betting in the game of each unit thereon.
Although the present embodiment has been described the rolling operation situation compatible with stake operation, the invention is not restricted to this example.Rolling operation and stake operation can be configured to separately carry out.
After rolling operation in step S15, carry out mobile number and determine processing (Fig. 8) (step S17).
Hereinafter, by describing the mobile number shown in Fig. 8, determine processing.
Fig. 8 illustrates mobile number to determine the process flow diagram of processing.Mobile number determines that processing is for determining the processing of personage's mobile frame number in unit game.
CPU 71 from be stored in integration RAM 72 count in c, deduct integration and count C(step S161).Like this, player is established the stake of unit game.Now, CPU 21 can add up as progression fund and make subsequently it be stored in RAM 22 part for stake.In the situation that game machine is configured to carry out the accumulation of progression, when the game progress state of the position in route and/or the moving process definition based on personage meets the progression payment terms, CPU 21 can give the game terminal 50 corresponding to this personage all or part of of progression fund.The progression payment terms are not particularly limited, and can comprise that for example personage stops at terminal.
In the situation that game machine be configured to work as personage through or while stopping on a certain frame, this frame personage of becoming personage's manor and obtaining more manors becomes victor's game, the progression payment terms can comprise that personage has for example obtained the manor of predetermined number (for example all manors).
Game progress state is not particularly limited, as long as position and/or moving process based on personage define game progress state.
Then, CPU 71 detects the intensity (step S163) of player's operation by scroll button on-off circuit 78.In the present embodiment, as mentioned above, " by force ", " in " and " weak " these three level sections in determine the intensity of the operation that player carries out scroll button 61, and the result of detection is stored in RAM 72 as data temporarily.In the situation that making rolling operation via touch panel 60, using manipulation strength as " in " treat, and it is stored in RAM 72 temporarily.
Then, CPU 71 is by adopting the prize drawing of random number to determine personage's mobile number (step S165).Although personage's mobile number is to determine in the present embodiment, the invention is not restricted to this example, and the range of choice of mobile number can change according to the state of game in 1 to 6 scope.In addition, the random number adopting in game machine 1 can be software random number or can be hardware random number.When the processing of execution step in S165, control part 70 serves as mobile number determination portion.
After step S165, finish the mobile number shown in Fig. 8 and determine processing, and routine is returned to the game control processing shown in Fig. 5 subsequently.
Then, carry out movable digital display and show processing (Fig. 9) (step S19).
Hereinafter, by describing the movable digital display shown in Fig. 9, show processing.
Fig. 9 illustrates the process flow diagram that movable digital display shows processing.
The manipulation strength of CPU 71 based on detecting according to the step S163 in Fig. 8 selected the display mode (step S171) of dice.ROM 73 storages are for determining the form of the display mode of mobile number.In the form of display mode that is used for determining mobile number, the rolling distance of dice and rolling time according in the manipulation strength of a plurality of grades of sections each and interrelated.Particularly, manipulation strength is stronger, and dice rolling distance is longer and rolling time is longer.In addition, manipulation strength is less, and dice rolling distance is shorter and rolling time is shorter.Then, the display mode based on selecting in step S171, CPU 71 shows dice image (step S173) with rolling mode in the terminal display device 52 of game terminal 50.
After this, dice image is shown as from game terminal 50, moving to public display device 12(step S175 with rolling mode).In step S175, first, CPU 71 in terminal display device 52 with the rolling mode dice image that moves up.On the opportunity of utilizing dice image to overflow from the upper end of the player screen 52a of terminal display device 52, CPU 21 shows that dice image makes its downside from player top screen 12a occur (Figure 24 (b)).
Then,, in the screen 12a of the player top of public display device 12, CPU 21 shows dice image and shows subsequently mobile number (step S177) with rolling stop mode.In the present embodiment, the rolling distance of dice image and rolling time depend on player to the manipulation strength of scroll button 61 and are different.Yet unattended operation intensity how, when the rolling of dice image stops, dice image is presented to the precalculated position (lower right) (Figure 24 (c)) of player top screen 12a.In step S173 to S177, control part 20 and 70 and public display device 12 and terminal display device 52 serve as separately and show that the movable digital display of the mobile number of being determined by mobile number determination portion shows portion.In the present embodiment, mobile number is according to showing with the corresponding pattern of the detected player's manipulation strength of manipulation strength test section.
After step S177, finish the movable digital display shown in Fig. 9 and show processing, and routine is returned to the game control processing shown in Fig. 5 subsequently.
Then, carry out personage and move processing (Figure 10) (step S21).During processing in execution step in S21, control part 20 serves as according to the mobile number of being determined by mobile number determination portion and carrys out personage's moving part of mobile personage.
Now, by describing the personage shown in Figure 10, move processing.
First, CPU 21 is set in the mobile number M(step S181 determining in the step S165 of Fig. 8 in RAM 22).
Then, CPU 21 sets current mobile number m=0(step S183 in RAM 22).
Then, CPU 21 determines whether the next frame of the frames that and then personage stops at is disposed in the presumptive area of player top screen 12a central authorities of public display device 12 (step S185).As shown in Figure 24 (a), in the central authorities of player top screen 12a, be set with rectangular area (region that the double dot dash line in figure represents).This region is for stipulating the region of personage's display position, and is not presented on the screen 12a of player top.In the image shown in Figure 24 (a), the next frame of the frame that and then personage's (ellipse in figure) stops at is disposed in this region.
The in the situation that of in definite next frame is disposed in presumptive area (step S185: be), CPU 21 makes map (route) fix also mobile personage subsequently and arrives next frame (step S187).
The in the situation that of in definite next frame is not disposed in presumptive area (step S185: no), CPU 21 moves personage to next frame, roll display map (route) simultaneously, and personage is stopped being presented at subsequently in the preset coordinates of center Screen (step S189).In the present embodiment, route extends along the vertical direction with linear fashion, so player sees that the roll display of route just looks like that reel in slot machine is in rotation the same (roll display of symbol rank).Now, public display device 12 is along with personage's moving part carrys out roll display route to personage's movement.
In the situation that the processing in execution step S187 or S189, CPU 21 determines whether personage has arrived branch's frame (step S191).When personage has arrived branch's frame, for example the image shown in Figure 25 (a) is displayed in public display device 12.The first frame in minute branch line is arranged in the left and right sides of branch's frame, and each minute branch line extends along upward direction from the first frame.That is, divide the bearing of trend of branch line identical with the bearing of trend of common route.Like this, when a minute branch line is scrolled while showing, as the situation of route roll display, player sees that such roll display just looks like that reel in slot machine is in rotation the same (roll display of symbol rank).
When definite personage arrives branch's frame (step S191: be), carry out branch's frame Graphics Processing (Figure 11) (step S193).Hereinafter, will the branch's frame Graphics Processing shown in Figure 11 be described.Figure 11 is the process flow diagram that branch's frame Graphics Processing is shown.In branch's frame Graphics Processing, first show the option (step S201) of minute branch line.In step S201, as shown in Figure 25 (b), the demonstration that CPU 21 makes public display device 12 provide expression personage to arrive branch's frame, CPU 71 makes terminal display device 52 provide prompting player at a plurality of minutes, in the middle of branch line, to select the demonstration of the option of which minute branch line subsequently.One in these options is operated via touch panel 60 and is selected by player.In step S201, control part 70 and terminal display device 52 serve as option display part separately, and control part 70, terminal display device 52 and touch panel 60 serve as route selection order input part separately.
Then, CPU 71 determines whether the order of input selection option (step S203: no).In the situation that determine the not yet order of input selection option (step S203), CPU 71 makes routine be returned to step S203.Or in the situation that determine the order (step S203: be) of having inputted selection option, CPU 71 determines minute branch line (step S205) that personage advances.Now, CPU 21 makes public display device 12 that the demonstration (Figure 25 (c)) that represents that personage advanced in branch line at selected minute is provided.After this, during processing in execution step S187 or S189, the control part 20 that serves as personage's moving part carrys out mobile personage on minute branch line according to the order of inputting in step S203.After step S205, finish the branch's frame Graphics Processing shown in Figure 11, and routine is returned to the personage shown in Figure 10 and moves processing.
The personage shown in Figure 10, move in processing, in step S191, determine the in the situation that of not yet arriving branch's frame (step S191: no), or in the situation that the processing in execution step S193, CPU 71 makes current mobile number m add 1(m=m+1) (step S195).Like this, according to the processing in step S185 to S195, personage's frame that advances.
Then, CPU 71 determines whether m=M sets up (step S197).If m=M is false (step S197: no), routine is returned to step S185 so, and the processing in repeating step S185 to S197 is subsequently until m=M establishment.In the situation that m=M sets up (step S197: be), finish the personage shown in Figure 10 and move processing, make subsequently routine be returned to the game control shown in Fig. 5 and process.
In the game control shown in Fig. 5 is processed, the personage who performs step in S21, move processing (Figure 10) afterwards, carry out the corresponding event of frame stopping at personage.
In the route of the present embodiment, be arranged with start frame, blank frame, triumph or end frame and ending frame.In the present embodiment, start frame is arranged on one end of route, and ending frame is arranged on the other end of route.In route, a plurality of frames are arranged with linear fashion.At Figure 15 (a) to Figure 15 (d), Figure 16 (a) to Figure 16 (d), Figure 17 (a) to Figure 17 (d), Figure 18 (a) to Figure 18 (d), for convenient, explain, map (route) is divided into a plurality of sections map (route) is shown.In route, be arranged with a start frame and an ending frame.
In the situation that personage stops on payment certain frame (step S31), CPU 71 carries out payment certain event and gives subsequently the payment showing on this frame (award integration) (step S33).In step S33, CPU 71 storage award integration numbers are to be added in storage on the integration number in RAM 72.After this, CPU 71 makes routine be returned to step S13.
In step S31, control part 70 serves as event enforcement division, and carries out the payment certain event being associated with payment certain frame subsequently.In step S33, control part 70 serves as award and gives portion, and gives subsequently to award accordingly with the result of payment certain event.
In the situation that personage stops on stochastic payoffs frame (step S41), CPU 71 carries out stochastic payoffs event and by mysterious mode, is carried out and paid prize drawing (step S43) subsequently.In step S43, be used for determining that beyond the random number of mobile number, CPU 71 determines random number by prize drawing, and determining subsequently and integration that this random number is awarded accordingly.Then, CPU 71 storage award integration numbers are to be added on the integration number being stored in RAM 72 (step S45).After this, CPU 71 makes routine be returned to step S13.
In step S41 and S43, control part 70 serves as event enforcement division, and carries out the stochastic payoffs event being associated with stochastic payoffs frame subsequently.In step S45, control part 70 serves as award and gives portion, and gives subsequently to award accordingly with the result of stochastic payoffs event.
Personage, selecting and rewarding (step S51) stop on frame in the situation that, CPU 71 carries out select (the step S53) that selects bonus event and carry out subsequently two option to seven options.In one is selected bonus event, there is 2-7 option, and generate and process in (S11) at map, determine and select the content of bonus event and the number of option.Yet the payment being associated with each option (award integration number) is being used for determining beyond the random number of mobile number, by adopting the prize drawing of random number to determine.Then, CPU 71 storage award integration numbers are to be added on the integration number being stored in RAM 72 (step S55).After this, CPU 71 makes routine be returned to step S13.
In step S51 and S53, control part 70 serves as event enforcement division, and carries out subsequently and reward the bonus event of selecting that frame is associated with selecting.In step S55, control part 70 serves as award and gives portion, and gives subsequently to award accordingly with the result of selecting bonus event.
In the situation that personage stops on free game frame (step S61), CPU 71 carries out free game pre-determined number (step S63) in terminal display device 52.In the free game of the present embodiment, the game of five reels that show on employing terminal display device 52 and the sign matrix (Figure 113 and Figure 114) of 30 lines can be carried out without appending stake.In free game, being used for determining beyond the random number of mobile number, carry out the prize drawing that adopts random number, and determine according to prize drawing result the symbol stopping on each reel.In the present embodiment, each reel is carried out to prize drawing, determine the symbol stopping on each reel, and according to determining payment (Figure 113 (a)) at the number of the upper symbol of the same race of arranging of every line (Figure 113 (b)).After step S63, the payment of the free game that CPU 71 adds up to (step S65).After this, CPU 71 makes routine be returned to step S13.
In step S61 and S63, control part 70 serves as event enforcement division, and carries out the free game being associated with free game frame subsequently.In step S65, control part 70 serves as award and gives portion, and gives subsequently to award accordingly with the result of free game.
In the situation that personage stops in triumph or end frame (step S71), CPU 71 carries out triumph or End Event and carries out subsequently select (the step S73) of two option to five options.In a triumph or End Event, there is 2-5 option, and generate and process in (S11) at map, determine and select the content of bonus event and the number of option.Yet the option being associated with the movement that moves to start frame and the payment being associated with any other option (award integration number) are being used for determining beyond the random number of mobile number, by adopting the prize drawing of random number to determine.
After step S73, CPU 71 determines that selected option is triumph or finishes (step S75).(step S75: triumph), CPU 71 gives to pay accordingly with result (award integration) (step S77) in the situation that of triumph.In the situation that finishing (step S75: finish), CPU 71 makes personage be returned to start frame (step S85) and make subsequently routine be returned to step S11.
In step S71, S73 and S75, control part 70 serves as event enforcement division, and carries out subsequently triumph or the End Event being associated with triumph or end frame.In step S77, control part 70 gives to award accordingly with the result of triumph or End Event.
In the situation that personage stops on ending frame (step S81), CPU 71 gives the payment corresponding with ending frame (step S83).Then, CPU 21 makes personage be returned to start frame (step S85) and make subsequently routine be returned to step S11.
In step S81, control part 70 serves as event enforcement division, and carries out the terminal event (Figure 75) being associated with ending frame subsequently.In step S83, control part 70 gives to award accordingly with the result of terminal event.
In addition, in step S85, control part 20 serves as personage's moving part, and in the situation that personage stops on ending frame, personage is moved to start frame subsequently.
In the situation that personage stops on blank frame (step S91), CPU 71 is by adopting the prize drawing of random number to determine whether to generate contention event (step S93).The probability that generates in the present embodiment contention event is 1/10.Determining (step S93: no) do not generate contention event in the situation that, CPU 71 makes routine be returned to step S13.In the situation that determining generation contention event (step S93), CPU 71 carries out contention events and carries out processing (Figure 12) (step S95) and make subsequently routine be returned to step S13.
In step S95, control part 20 and 70 serves as event enforcement division separately, and carries out the contention event being associated with blank frame subsequently.After this, these control parts serve as separately award and give portion, and give subsequently to award accordingly with the result of the event of fighting for.In the present embodiment, when personage stops on each frame (step S31, S41, S51, S61, S71, S81, S91), the execution of event and award give complete after, make routine be returned to step S13.Now, CPU 21 can be by adopting the prize drawing of random number to change a part for the frame of the part (non-display route part) in not showing in public display device 12.Like this, non-display route part can change in the game of each unit.Now, CPU 21 serves as route data renewal portion.Be not limited to this example the opportunity of renewal route data.
In addition, although in the present embodiment in the situation that win the prize drawing in step S93, carry out the frame stop at from personage, determine that personage moves the different event (contention event) of displaying contents (blank frame) before several, but the combination of event in the present invention, before changing and event is after changing not limited to this example.In addition, event modification condition is not limited to win prize drawing, and can comprise that integration number is that personage in the unit game of predetermined number or pre-determined number moves number and meets predetermined condition (for example the personage in the game of the unit of pre-determined number moves several identical), and be not limited to this.
Next, by being described in the contention event of calling in the step S95 of the game control processing shown in Fig. 5, carry out processing.In the present invention, contention event is provided as an example of the participatory event of multiplayer.
Figure 12 illustrates contention event to carry out the process flow diagram of processing.
In contention event, carry out in processing, CPU 21 determines whether event formation condition sets up (step S211).Contention event formation condition in the present embodiment refer to following condition (a) and (b) in any one establishment.
(a) following all conditions must be set up: game is being carried out on another game terminal 50; The personage corresponding with another game terminal 50 stops on the frame except start frame; The personage corresponding with another game terminal 50 not yet carries out the participatory event of another multiplayer, or the demonstration of the participation confirmation of the participatory event of another multiplayer is not provided on another game terminal 50; And on another game terminal 50, do not make a mistake etc.;
And (b) on another game terminal 50, play.
In the invalid situation of definite event formation condition (step S211: no), the contention event shown in Figure 12 that finishes is carried out and is processed, and makes subsequently routine be returned to the game control processing shown in Fig. 5.
In the situation that definite event formation condition is set up (step S211: be), personage stops on predetermined frame (blank frame), and the condition that supposition is used for generating contention event (the participatory event of multiplayer) is set up; Therefore, CPU 21 carries out contention event.First, CPU 21 carries out EventSelect prize drawing (step S213).
In step S213, CPU 21 carries out the prize drawing that adopts random number, with reference to being stored in the contention EventSelect table (Figure 115) in RAM23, and the kind of definite event.
Then number of options and pattern (step S215) that, CPU 21 selects in contention event.In step S215, CPU 21 carries out the prize drawing that adopts random number, with reference to being stored in the number of options prize drawing table (Figure 116 (a)) of the contention event in RAM 23, and selects number of options.In addition, CPU 21 carries out the prize drawing that adopts random number, with reference to being stored in the payment mode prize drawing table (Figure 116 (b)) of the contention event in RAM 23, and selects payment mode.
Then, presented event synthetic image (step S217) on the terminal display device 52 of the game terminal 50 of CPU 71 in game.Now, CPU 21 presented event synthetic image in public display device 52.
Figure 77 (a), Figure 77 (b) and Figure 78 (a) are provided as an example of the image that shows during the processing in performing step S213 carry out on two game terminals 50 in the situation that in game separately.First, in each in each in player top screen 12a and 12b and player screen 52a and 52b, show the title (Figure 77 (a)) of contention event, show subsequently type and the associated description (Figure 77 (b)) thereof of contention event.Then, each in player screen 52a and 52b shows whether expression selection participates in the image (Figure 78 (a)) of the option of the event of fighting for.The image of option can operate by touch panel 60.Now, control part 70, terminal display device 52 and touch panel 60 are arranged in game terminal 50 separately, and serve as and participate in order input part, wherein on described participation order input part, by player's operation, input the order that whether participates in making the participatory event of multiplayer that a plurality of game terminals 50 can participate.
Figure 82 (a), Figure 82 (b) and Figure 83 (a) are provided as an example of the image that shows during the processing in performing step S213 carry out on a game terminal 50 in the situation that in game separately.First, player top screen 12a and player screen 52a show the title (Figure 82 (a)) of contention event, show subsequently type and the associated description (Figure 82 (b)) thereof of contention event.Then, player screen 52a shows whether expression selection participates in the image (Figure 83 (a)) of the option of the event of fighting for.
After step S217, via the image of touch panel 60 option of operation of each game terminal 50, CPU 21 has determined whether to input the order (step S219) that represents to participate in the event of fighting for thus.At the image of option, not from the operated situation of each game terminal 50 (step S219: no), CPU 21 makes routine be returned to step S219, and waits for until made the operation to option image from each game terminal 50 subsequently.When having inputted the order of participation contention event, CPU 71 deducts and participates in the required integration number of contention event from be stored in the integration number RAM 72.
When show shown in Figure 78 (a) image time, via touch panel 60, from player screen 52a, select an option, and when having inputted while participating in the order of contention event, the image shown in demonstration Figure 78 (b).After this, from player screen 52b, select an option, and when having inputted the order of participation contention event, show the image shown in Figure 79 (a).In this case, start two players' contention event.
When show shown in Figure 78 (b) image time, from player screen 52b, select an option, and when having inputted while not participating in the order of the event of fighting for, the image shown in demonstration Figure 79 (b).In this case, start a player's contention event.
When show shown in Figure 78 (a) image time, via touch panel 60, from player screen 52a, select an option, and when having inputted while not participating in the order of the event of fighting for, the image shown in demonstration Figure 80 (a).After this, from player screen 52b, select an option, and when having inputted the order of participation contention event, show the image shown in Figure 80 (b).In this case, start a player's contention event.
When show shown in Figure 80 (a) image time, from player screen 52b, select an option, and when having inputted while not participating in the order of the event of fighting for, the image shown in demonstration Figure 81.In this case, do not carry out contention event.
When show shown in Figure 83 (a) image time, from player screen 52a, select an option, and when having inputted while participating in the order of contention event, the image shown in demonstration Figure 83 (b).In this case, start a player's contention event.
When show shown in Figure 83 (a) image time, from player screen 52a, select an option, and when having inputted while not participating in the order of the event of fighting for, the image shown in demonstration Figure 84.In this case, do not carry out contention event.
In the situation that make the operation to option image from each game terminal 50 in step S219, CPU 21 carries out and depends on the player's who inputs the order that participates in contention event number and different processing.
In the situation that also do not have player to input the order that participates in contention event, CPU 21 finishes the contention event shown in Figure 12 to be carried out processing and not to carry out contention event, and makes subsequently routine be returned to the game control processing shown in Fig. 5.
In the situation that two players have inputted the order that participates in contention event, CPU 21 carries out two players' contention event.The contention event of the present embodiment is that two players alternately select a plurality of different options, and when game over condition is set up, the selection result based on two players is determined triumph or failure, and with the player of backward triumph, awards the game of integration.In contention event, by being used for determining beyond the random number of mobile number, carry out the prize drawing of random number and determine the payment being associated with each option.
In contention event, first a player selects an option, and by the result store (step S221) in RAM 22 of selecting.Then, another player selects an option, and by the result store (step S223) in RAM 22 of selecting.Then, determine whether contention event termination condition sets up (step S225).
Contention event termination condition depends on the type of contention event and is different.
In contention event, " strike gold! " and " increase the income of land development! " in, award integration is associated from each in a plurality of different options.Contention event termination condition is to have selected whole options.The larger player of aggregate value of the integration obtaining becomes victor.
In contention event, " find oil! " in, award integration is only associated from a plurality of different options one.Contention event termination condition is to have selected and the option that is associated of award integration.Having selected becomes victor with the player of the option that is associated of award integration.
" succeed in developing holiday resort in contention event! " in, award integration is associated from some in a plurality of different options.Selected the player of the option that is not associated with award integration can not select again option.Contention event termination condition be two players all can not select the true of option and the whole selecteed facts of option that are associated with award integration in any one true establishment.The larger player of aggregate value of the award integration obtaining becomes victor.
At the contention event " stock that forecast price will be higher! " and " see clearly the jewel that price will be higher! " in, each player selects option according to the mode of an option of every person from a plurality of different options.Contention event termination condition is that each player selects option according to the mode of an option of every person.The player with the more award integrations that are associated with selected option becomes victor.Yet, in the situation that being less than, the award integration number being associated with selected option participates in the required integration number of contention event, there is no victor.
In step S225, determine that in the invalid situation of contention event termination condition, CPU 21 makes routine be returned to step S221, and the processing in repeating step S221 to S225 subsequently until contention event termination condition set up.
On the other hand, in the situation that a player has inputted the order that participates in contention event, CPU 21 carries out a player's contention event.Except rival becomes computing machine, a player's contention event is carried out according to the identical mode of the contention event with two players.First, a player selects an option, and by the result store (step S231) in RAM 22 of selecting.Then, computing machine is selected an option, and by the result store (step S233) in RAM 22 of selecting.Then, determine whether contention event termination condition sets up (step S235).In step S235, determine that the in the situation that contention event termination condition not yet being set up, CPU21 makes routine be returned to step S231, and the processing in repeating step S231 to S235 subsequently until contention event termination condition set up.
In step S225 or S235, determine the in the situation that contention event termination condition having been set up, the selection result of CPU 21 based on being stored in RAM 22 determined triumph or failure (step S241).Then, CPU 21 storage award integration numbers to be to be added on triumph player's integration number (step S243), and the contention event shown in Figure 12 that finishes is subsequently carried out and processed.In the present embodiment, in the situation that two players play contention event, the player's that wins integration number is usingd integration number that player pays in order to participate in contention event as fund.Therefore, win player's integration number is less than by the integration sum that participates in the player pays of the participatory event of multiplayer.After step S243, finish contention event and carry out processing.
In the game machine 1 of the present embodiment, the game terminal 50 that control part 20 and 70 has been configured to make to input the order that participates in the participatory event of multiplayer participates in contention event (the participatory event of multiplayer).; personage, on predetermined frame, stop and in the situation that generate the condition of the predetermined participatory event of multiplayer and set up, event enforcement division makes to participate in the participatory event of multiplayer via the game terminal that participates in order input part and inputted the order that participates in the participatory event of multiplayer.In the situation that participate in the order of the participatory event of multiplayer, be not yet transfused to, do not carry out contention event.Yet, the invention is not restricted to this example.
For example, can make the game terminal corresponding with the figure picture having stopped on predetermined frame 50 be equal to or greater than under the condition that participates in the required integration number of contention event and participate in contention event at the integration number of this time point.In this case, personage, in the situation that stop on predetermined frame and the predetermined condition that generates the participatory event of multiplayer is set up, time enforcement division is carried out the participatory event of multiplayer and is made subsequently the game terminal corresponding with figure picture participate in the participatory event of multiplayer.In addition, in the middle of the game terminal except above-mentioned game terminal, event enforcement division makes via the game terminal that participates in ordering input part to input the order that participates in the participatory event of multiplayer, to participate in the participatory event of multiplayer.
Figure 13 illustrates the process flow diagram of cashing processing.Cashing processing is when free screen is shown, to depress the interruption of carrying out while cashing button 63 to process.
CPU 71 determines whether personage stops (step S251) on start frame.In the situation that definite personage has stopped on start frame (step S251: be), CPU 71 carries out clearance (step S253) by clearance device 65, finishes to cash processing, and makes routine be returned to its former processing.
In the situation that definite personage not yet stops on start frame (step S251: no), CPU 71 provides prompting player to be confirmed whether to carry out the demonstration (Figure 23) (step S255) of the confirmation image of cashing on terminal display device 52.Confirm that image comprises the image of the option of expression " YES " and " NO ", and can select via touch panel 60 image of each option.Then, CPU 71 determines whether to have inputted and cashes order (step S257).In the situation that determining that not yet order is cashed in input (step S257: no), CPU 71 finishes to cash to process also makes routine turn back to its former processing subsequently.
Inputted (step S257: be) cash order in the situation that determining, CPU 71 carries out clearance (step S259) by clearance device 65, and CPU 21 makes personage be returned to start frame (step S261).Now, control part 20 serves as personage's moving part; Clearance order is inputted via the button 63 of cashing of game terminal 50; And in the situation that clearance device 65 has been carried out clearance processing, make the personage corresponding with game terminal 50 move to start frame.After this, finish to cash processing, and make subsequently routine be returned to the step S11 that the game control shown in Fig. 5 is processed.
< < map > >
Figure 14 (a) illustrates the view that mobile number is determined table.In the present embodiment, in the game of each unit, determine mobile number, and show determined mobile number by the image of a polygon dice.By employing, from the prize drawing of the random number of predetermined value scope (1-6), determine mobile number.Each selecteed probability in these numerical value is set to and is equal to each other.
Figure 14 (b) illustrates the view that map is determined table.
In the present embodiment, a plurality of different patterns (four patterns) are set to map separately.The selecteed probability of each pattern is set to and is equal to each other.
Figure 15 (a) to Figure 15 (d) be the view of the map of schematically illustrated the first pattern.Figure 16 (a) to Figure 16 (d) be the view of the map of schematically illustrated the second pattern.Figure 17 (a) to Figure 17 (d) be the view of the map of schematically illustrated the 3rd pattern.Figure 18 (a) to Figure 18 (d) be the view of the map of schematically illustrated the 4th pattern.
Each map comprises the route consisting of a plurality of successive frames (200 frames).The number of the frame in each map is identical.In each map, be set with starting point and terminal.The content of each frame between starting point and terminal is set when game starts.Except start frame and ending frame, the frame on each map also comprises such as event frame, triumph or end frame, branch's frame, blank frame etc.When route shows on public display device 12 and terminal display device 52, represent that the symbol of the information relevant with the event being associated with each frame is arranged on each frame.
Start frame is to be arranged to from ending frame frame farthest.When game starts, personage is arranged on start frame.When personage stops on ending frame, when player depresses while cashing button, or when having selected in triumph or end frame when finishing corresponding option, personage moves to start frame.
In event frame, carry out variety of event as payment certain event, select bonus event and stochastic payoffs event.
In triumph or end frame, a plurality of different option that shows from triumph or finish to be associated, and according to player, in the middle of a plurality of different options, select the mode of an option to play subsequently.In the situation that selected and the option being associated triumphantly, to player, award.In the situation that selected and the option that finishes to be associated, personage moves to start frame.
In branch's frame, previous route is divided into many routes (two lines), and selects personage to advance to which bar route by player.The route that is divided into many routes is located in and again merges into a route in predetermined frame object.Branch's frame is not the frame that personage is forced to stop at.When personage has arrived branch's frame, player selects the route of expectation, and based on the mobile number of residue, carrys out mobile personage subsequently.
In the route of the present embodiment, converge frame and be provided as being associated with branch frame.Ji, branch frame is paired with converging frame.A plurality of minutes branch lines extend from branch's frame, and this plurality of minutes branch lines converge to and converge frame.
In ending frame, to player, award also personage subsequently and turn back to start frame.
In blank frame, do not carry out in principle event.Contention event can be according to adopting the result of the prize drawing of random number to carry out.Contention event is the participatory event of multiplayer.In the present embodiment, be set with the blank frame of the participatory event of multiplayer and the blank frame that event does not occur occur.
, branch frame and converge and provide two lines between frame in the present embodiment, and in a part for a route in these routes, provide continuously the mild frame (five) of predetermined number.In a part for another route, provide continuously the coarse frame (five) of predetermined number.The continuous number of mild frame and coarse frame is equal to each other.Event is associated with each in mild frame and coarse frame.Do not fix with each event being associated in mild frame and coarse frame, and determine by drawing a lottery.The maximal value that can give player's award in the event of mild frame is less than the maximal value that can give player's award in the event of normal frames (frame except mild frame and coarse frame).The maximal value that can give player's award in the event of coarse frame is greater than the maximal value that can give player's award in the event of normal frames (frame except mild frame and coarse frame).The maximal value that can give player's award in the event of coarse frame is greater than the maximal value that can give player's award in the event of mild frame.The expected value of the award in coarse frame, mild frame and normal frames is substantially mutually the same.The region that the coarse frame of predetermined number is continuous state is called as and highly pays region, and the region that the mild frame of predetermined number is continuous state is called as low payment region.Although provide in the present embodiment high region and the low payment region of paying in route, the expectation value/rate of the award in whole route is set to and is less than 100%.
Figure 19 (a) is that the high view that region style is determined table that pays is shown separately to Figure 19 (c).
Event in high each frame paying in region is to Figure 19 (c), by adopting the prize drawing of random number for example, to be scheduled to regularly (when game starts) definite with reference to Figure 19 (a).
On each map, be set with a plurality of high payments region (three), and in each high payment region, provide the high definite table of pattern that pays.
Figure 20 (a) is that the view that low payment region style is determined table is shown separately to Figure 20 (c).
Event in each frame in low payment region is to Figure 20 (c), by adopting the prize drawing of random number for example, to be scheduled to regularly (when game starts) definite with reference to Figure 20 (a).
On each map, be set with a plurality of low payments region (three), and in each low payment region, provide low payment pattern definite table.
< < image > >
Next, the image showing in game machine 1 will be described in.
Figure 21 (a) to Figure 21 (c) be the view of the example of schematically illustrated idle pulley image separately.
Figure 21 (a) is illustrated in start frame upper integral number and is set in 0 situation, the image showing on terminal display device 52.
Figure 21 (b) is illustrated in start frame upper integral number and is not set to 0 and be less than in the situation of bet number, the image showing on terminal display device 52.When this image is shown, integration number is not set to 0, and the touch panel 60 of terminal display device 52 can be operated, and personage is selected thus.Yet integration number is not enough, make to start game.
The frame upper integral number that Figure 21 (c) is illustrated in except start frame and ending frame is equal to or greater than in the situation of bet number, the image showing on terminal display device 52.When this image is shown, via touch panel 60, touch dice or the operation scroll button 61 in image, start thus unit game.
Figure 22 (a) to Figure 22 (c) be the view of the example of schematically illustrated idle pulley image separately.
Figure 22 (a) is illustrated in integration number over 0 and is less than in the situation of bet number, the image showing on terminal display device 52.When this image is shown, even touch dice or the operation scroll button 61 in image, still underground unit game via touch panel 60.
Figure 22 (b) is illustrated in frame upper integral number except start frame and ending frame and is set in 0 situation, the image showing on terminal display device 52.When this image is shown, even touch dice or the operation scroll button 61 in image, still underground unit game via touch panel 60.After this image is shown, when the schedule time passes, show the image shown in Figure 21 (a).
Figure 22 (c) illustrates the image showing when selecting personage on start frame.When this image is shown, via touch panel 60, select personage.Yet, be not chosen in the personage who has selected in another game terminal 50.
Figure 23 is the schematically illustrated view of cashing mode image.
If depress and cash button 63 when personage stops on the frame except start frame, show so the image shown in Figure 23.When this image is shown, if touched the image of YES via touch panel 60, carries out so clearance and process.If cash button 63 when personage depresses during in start frame, carry out so clearance and process and do not show this image.
Figure 24 (a) is the view of the image while being shown schematically in separately the mobile number of demonstration to Figure 24 (c).
Figure 24 (a) is the view that the image of public display device 12 when the image shown in Figure 21 (c) is shown on terminal display device 52 and terminal display device 52 is shown.
When the image shown in Figure 24 (a) is shown, if touch dice or the operation scroll button 61 in image via touch panel 60, on terminal display device 52, shown dice is shown as when rolling, moving to public display device 12 as shown in Figure 24 (b) so, and subsequently as shown in Figure 24 (c), the rolling of dice stops in public display device 12.
Figure 25 (a) is the view that is shown schematically in separately the example of the image while arriving branch's frame to Figure 25 (c).
Figure 25 (a) illustrates the image having shown when personage has arrived branch's frame.Although branch's frame is divided into two lines in forward direction, the event content of the frame in every route does not show.
Then,, as shown in Figure 25 (b), on terminal display device 52, show the option in two lines.When this image is shown, any one that select in these options via touch panel 60.
Figure 25 (c) is illustrated in the image having shown when the image shown in Figure 25 (b) has been selected an option when shown.When having selected this option, the event content of the frame in every route is shown, and personage may be advanced to selected route subsequently.
Figure 26 (a) is the view of the example of the image while being shown schematically in separately execution event to Figure 26 (d).
As shown in Figure 26 (a), if personage is mobile and stop on frame subsequently on map, so as Figure 26 (b) is to as shown in Figure 27 (c), in public display device 12, demonstration is used for each image of the event of carrying out.After event finishes, show the image shown in Figure 26 (d).
With reference to Figure 27 (a)-Figure 27 (e), to Figure 77 (a)-Figure 77 (b), the event of being undertaken by a player is described.
Figure 27 (a) to Figure 27 (e) be the view of the example of the image in schematically illustrated payment certain event (pay day) separately.
In pay day event, carried out performance in public display device 12 after (Figure 27 (a) is to Figure 27 (c)), show award integration number (Figure 27 (d)) and subsequently event finish (Figure 27 (e)).
Figure 28 (a) to Figure 28 (d) be the view of the example of the image in schematically illustrated payment certain event (holiday resort) separately.
In the event of famous scenic spot, carried out performance in public display device 12 after (Figure 28 (a) is to Figure 28 (b)), demonstration award integration number (Figure 28 (c)) and subsequently event finish (Figure 28 (d)) on holiday.
Figure 29 (a) to Figure 29 (d) be the view of the example of the image in schematically illustrated payment certain event (birthday) separately.
In birthday event, carried out performance in public display device 12 after (Figure 29 (a) is to Figure 29 (b)), demonstration award integration number (Figure 29 (c)) and subsequently event finish (Figure 29 (d)).
Figure 30 (a) to Figure 30 (d) be the view of the example of the image in schematically illustrated payment certain event (in tennis championship/bowling championship triumph) separately.
In tennis championship/bowling championship event, carried out performance in public display device 12 after (Figure 30 (a) is to Figure 30 (b)), demonstration award integration number (Figure 30 (c)) and subsequently event finish (Figure 30 (d)).
Figure 31 (a) to Figure 31 (d) be the view of the example of the image in schematically illustrated payment certain event (special awards) separately.
In special awards event, carried out performance in public display device 12 after (Figure 31 (a) is to Figure 31 (b)), demonstration award integration number (Figure 31 (c)) and subsequently event finish (Figure 31 (d)).
Figure 32 (a) to Figure 32 (g) be the view of the example of the image in schematically illustrated stochastic payoffs event (fishing) separately.
In fishing event, carried out performance in public display device 12 after (Figure 32 (a) is to Figure 32 (e)), demonstration award integration number (Figure 32 (f)) and subsequently event finish (Figure 32 (g)).
Figure 33 (a) to Figure 33 (l) be the schematically illustrated view of selecting the example of the image in bonus event (bowling) separately.
In bowling event, carried out performance in public display device 12 after (Figure 33 (a) is to Figure 33 (c)), on terminal display device 52, show that three options are as the pitching route in bowling (Figure 33 (d)).When selecting an option, carry out with this and select corresponding performance (Figure 33 (e) is to Figure 33 (f)), show award integration number (Figure 33 (g) is to Figure 33 (k)), and event finishes (Figure 33 (l)) subsequently.Award integration number and performance are depended on selected option and difference.
Figure 34 (a) to Figure 34 (g) be the view of the example of the image in schematically illustrated stochastic payoffs event (hot dog war championship) separately.
In hot dog war championship event, carried out performance in public display device 12 after (Figure 34 (a) is to Figure 34 (e)), demonstration award integration number (Figure 34 (f)) and subsequently event finish (Figure 34 (g)).
Figure 35 (a) to Figure 35 (g) be the view of the example of the image in schematically illustrated stochastic payoffs event (pie war championship) separately.
In pie war championship event, carried out performance in public display device 12 after (Figure 35 (a) is to Figure 35 (e)), demonstration award integration number (Figure 35 (f)) and subsequently event finish (Figure 35 (g)).
Figure 36 (a) to Figure 36 (f) be the view of the example of the image in schematically illustrated stochastic payoffs event (promotion) separately.
In promotion event, carried out performance in public display device 12 after (Figure 36 (a) is to Figure 36 (d)), demonstration award integration number (Figure 36 (e)) and subsequently event finish (Figure 36 (f)).
Figure 37 (a) to Figure 37 (g) be the view of the example of the image in schematically illustrated stochastic payoffs event (prize drawing) separately.
In prize drawing event, carried out performance in public display device 12 after (Figure 37 (a) is to Figure 37 (b)), the image (Figure 37 (c)) that display reminding input starts the order of prize drawing on terminal display device 52.When being used for starting the order of prize drawing via touch panel 60 inputs, after carrying out performance (Figure 37 (d) is to Figure 37 (e)), demonstration award integration number (Figure 37 (f)) and subsequently event finish (Figure 37 (g)).Award integration number and performance are by adopting the prize drawing of random number to determine.
Figure 38 (a) to Figure 38 (f) be the schematically illustrated view of selecting the example of the image in bonus event (hamburger shop) separately.
In the event of hamburger shop, carried out performance in public display device 12 after (Figure 38 (a) is to Figure 38 (b)), on terminal display device 52, show that seven options are as menu setecting (Figure 38 (c)).When selecting an option, demonstration award integration number (Figure 38 (d) is to Figure 38 (e)) and subsequently event finish (Figure 38 (f)).Award integration number and performance are depended on selected option and difference.
Figure 39 (a) to Figure 39 (f) be the schematically illustrated view of selecting the example of the image in bonus event (baked donut shop) separately.
In the event of baked donut shop, carried out performance in public display device 12 after (Figure 39 (a) is to Figure 39 (b)), on terminal display device 52, show that seven options are as menu setecting (Figure 39 (c)).When selecting an option, demonstration award integration number (Figure 39 (d) is to Figure 39 (e)) and subsequently event finish (Figure 39 (f)).Award integration number and performance are depended on selected option and difference.
Figure 40 (a) to Figure 40 (f) be the schematically illustrated view of selecting the example of the image in bonus event (Sushi Bar) separately.
In Sushi Bar event, carried out performance in public display device 12 after (Figure 40 (a) is to Figure 40 (b)), on terminal display device 52, show that seven options are as menu setecting (Figure 40 (c)).When selecting an option, demonstration award integration number (Figure 40 (d) is to Figure 40 (e)) and subsequently event finish (Figure 40 (f)).Award integration number and performance are depended on selected option and difference.
Figure 41 (a) to Figure 41 (l) be the schematically illustrated view of selecting the example of the image in bonus event (dartlike weapon) separately.
In dartlike weapon event, in public display device 12, carry out performance (Figure 41 (a) is to Figure 41 (c)).Then, in public display device 12, show and throw number (Figure 41 (d)); On terminal display device 52, show that three options are as the projection route (Figure 41 (e)) of dartlike weapon; And after carrying out performance (Figure 41 (f) is to Figure 41 (g)), show integration number (Figure 41 (h)).Award integration number and performance are depended on selected option and difference.Repeat Figure 41 (d) to the game of (demonstration) in Figure 41 (h), until reach predetermined throwing number (three times); Show integration sum (Figure 41 (i)); And after carrying out performance (Figure 41 (j) is to Figure 41 (k)), event finishes (Figure 41 (l)).
Figure 42 (a) to Figure 42 (g) be the schematically illustrated view of selecting the example of the image in bonus event (horse racing) separately.
In horse racing event, carried out performance in public display device 12 after (Figure 42 (a) is to Figure 42 (b)), on terminal display device 52, show that three options are as horse racing (Figure 42 (c)).When selecting an option, carry out with this and select corresponding performance (Figure 42 (d)), show award integration number (Figure 42 (e) is to Figure 42 (f)), and event finishes (Figure 42 (g)) subsequently.Award integration number and performance are depended on selected option and difference.
Figure 43 (a) to Figure 43 (f) be the schematically illustrated view of selecting the example of the image in bonus event (shopping (wrist-watch)) separately.In shopping (wrist-watch) event, carried out performance in public display device 12 after (Figure 43 (a) is to Figure 43 (b)), on terminal display device 52, show that three options are as wrist-watch (Figure 43 (c)).When selecting an option, show award integration number (Figure 43 (d) is to Figure 43 (e)), and event finishes (Figure 43 (f)) subsequently.Award integration number and performance are depended on selected option and difference.
Figure 44 (a) to Figure 44 (f) be the schematically illustrated view of selecting the example of the image in bonus event (shopping (furniture)) separately.
In shopping (furniture) event, carried out performance in public display device 12 after (Figure 44 (a) is to Figure 44 (b)), on terminal display device 52, show that six options are as a set of furniture (Figure 44 (c)).When selecting an option, show award integration number (Figure 44 (d) is to Figure 44 (e)), and event finishes (Figure 44 (f)) subsequently.Award integration number and performance are depended on selected option and difference.
Figure 45 (a) to Figure 45 (f) be the schematically illustrated view of selecting the example of the image in bonus event (shopping (footwear)) separately.
In shopping (footwear) event, carried out performance in public display device 12 after (Figure 45 (a) is to Figure 45 (b)), on terminal display device 52, show that six options are as footwear (Figure 45 (c)).When selecting an option, show award integration number (Figure 45 (d) is to Figure 45 (e)), and event finishes (Figure 45 (f)) subsequently.Award integration number and performance are depended on selected option and difference.
Figure 46 (a) to Figure 46 (f) be the schematically illustrated view of selecting the example of the image in bonus event (shopping (bag)) separately.
In shopping (bag) event, carried out performance in public display device 12 after (Figure 46 (a) is to Figure 46 (b)), on terminal display device 52, show that six options are as bag (Figure 46 (c)).When selecting an option, show award integration number (Figure 46 (d) is to Figure 46 (e)), and event finishes (Figure 46 (f)) subsequently.Award integration number and performance are depended on selected option and difference.
Figure 47 (a) to Figure 47 (f) be the schematically illustrated view of selecting the example of the image in bonus event (shopping (necktie/scarf)) separately.
In shopping (necktie/scarf) event, carried out performance in public display device 12 after (Figure 47 (a) is to Figure 47 (b)), on terminal display device 52, show that six options are as necktie/scarf (Figure 47 (c)).When selecting an option, show award integration number (Figure 47 (d) is to Figure 47 (e)), and event finishes (Figure 47 (f)) subsequently.Award integration number and performance are depended on selected option and difference.In addition, in the situation that personage is man, adopt necktie, or in the situation that personage is woman, adopt scarf.
Figure 48 (a) to Figure 48 (f) be the schematically illustrated view of selecting the example of the image in bonus event (shopping (department store)) separately.
In shopping (department store) event, carried out performance in public display device 12 after (Figure 48 (a) is to Figure 48 (b)), on terminal display device 52, show that six options are as commodity (Figure 48 (c)).When selecting an option, show award integration number (Figure 48 (d) is to Figure 48 (e)), and event finishes (Figure 48 (f)) subsequently.Award integration number and performance are depended on selected option and difference.
Figure 49 (a) to Figure 49 (f) be the schematically illustrated view of selecting the example of the image in bonus event (shopping (ring selection)) separately.In shopping (ring selection) event, carried out performance in public display device 12 after (Figure 49 (a) is to Figure 49 (b)), on terminal display device 52, show that four options are as jewel box (Figure 49 (c)).When selecting an option, show award integration number (Figure 49 (d) is to Figure 49 (e)), and event finishes (Figure 49 (f)) subsequently.Award integration number and performance are depended on selected option and difference.
Figure 50 (a) to Figure 50 (g) be the schematically illustrated view of selecting the example of the image in bonus event (shopping (production marketing)) separately.
In shopping (production marketing) event, carried out performance in public display device 12 after (Figure 50 (a) is to Figure 50 (b)), on terminal display device 52, show that three options are as goods for sale (Figure 50 (c)).When selecting an option, show award integration number (Figure 50 (d) is to Figure 50 (f)), and event finishes (Figure 50 (g)) subsequently.Award integration number and performance are depended on selected option and difference.
Figure 51 (a) to Figure 51 (h) be the view of the example of the image in schematically illustrated stochastic payoffs event (slot machine of public place of entertainment) separately.
In the slot machine event of public place of entertainment, carried out performance in public display device 12 after (Figure 51 (a) is to Figure 51 (b)), on terminal display device 52, display reminding input is used for starting the image (Figure 51 (c)) of the order of slot machine.When having inputted startup command via touch panel 60, after carrying out performance (Figure 51 (d) is to Figure 51 (g)), show award integration number (Figure 51 (h)), and event finishes subsequently.Award integration number and performance are depended on selected option and difference.
Figure 52 (a) to Figure 52 (g) be the view of the example of the image in schematically illustrated stochastic payoffs event (automobile purchase) separately.
In automobile purchase event, carried out performance in public display device 12 after (Figure 52 (a) is to Figure 52 (b)), on terminal display device 52, show that four options are as automobile (Figure 52 (c)).When selecting an option, carry out performance (Figure 52 (d) is to Figure 52 (e)), show award integration number (Figure 52 (f)), and event finishes (Figure 52 (g)) subsequently.Award integration number and performance are depended on selected option and difference.
Figure 53 (a) to Figure 53 (f) be the view of the example of the image in schematically illustrated stochastic payoffs event (marriage) separately.
In marriage event, carried out performance in public display device 12 after (Figure 53 (a) is to Figure 53 (b)), on terminal display device 52, show that four options are as present (Figure 53 (c)).When selecting an option, show award integration number (Figure 53 (d) is to Figure 53 (e)), and event finishes (Figure 53 (f)) subsequently.Award integration number and performance are depended on selected option and difference.
Figure 54 (a) is the view of the example of the image in schematically illustrated triumph separately or End Event (present) to Figure 54 (j).
In present event, carried out performance in public display device 12 after (Figure 54 (a)), on terminal display device 52, show that four options are as present (Figure 54 (b)).Award integration number is associated with the part in four options, and end is associated with remaining option.When selecting an option via touch panel 60, carry out the performance (Figure 54 (c) is to Figure 54 (d)) that adopts public display device 12 and terminal display device 52.
In the situation that selected option is associated with award integration number, in public display device 12, show award integration number (Figure 54 (e)).After the content that shows other option (Figure 54 (f)), event finishes (Figure 54 (g)).
In the situation that selected option is associated with end, in public display device 12, shows and finish (Figure 54 (h)).After the content that shows other option (Figure 54 (i)), personage turns back to start frame (Figure 54 (j)).
Figure 55 (a) is the view of the example of the image in schematically illustrated triumph separately or End Event (graduation) to Figure 55 (j).
In graduation event, carried out performance in public display device 12 after (Figure 55 (a)), on terminal display device 52, show that four options are as graduation cap (Figure 55 (b)).Award integration number is associated with some in four options, and end is associated with remaining option.When selecting an option via touch panel 60, carry out the performance (Figure 55 (c) is to Figure 55 (d)) that adopts public display device 12 and terminal display device 52.
In the situation that selected option is associated with award integration number, on terminal display device 52, show award integration number (Figure 55 (e)).After the content that shows other option (Figure 55 (f)), event finishes (Figure 55 (g)).
At selected option and end, be mutually related in situation, on terminal display device 52, show and finish (Figure 55 (h)).After the content that shows other option (Figure 55 (i)), personage turns back to start frame (Figure 55 (j)).
Figure 56 (a) is the view of the example of the image in schematically illustrated triumph separately or End Event (investment in stocks) to Figure 56 (k).In investment in stocks event, carried out performance in public display device 12 after (Figure 56 (a) is to Figure 56 (b)), on terminal display device 52, show that four options are as investment in stocks target (Figure 56 (c)).Award integration number is associated with some in four options, and end is associated with remaining option.When selecting an option via touch panel 60, carry out the performance (Figure 56 (d) is to Figure 56 (e)) that adopts public display device 12 and terminal display device 52.
In the situation that selected option is associated with award integration number, on terminal display device 52, show award integration number (Figure 56 (f)).After the content that shows other option (Figure 56 (g)), event finishes (Figure 56 (h)).
At selected option and end, be mutually related in situation, in public display device 12, show and finish (Figure 56 (i)).After the content that shows other option (Figure 56 (j)), personage turns back to start frame (Figure 56 (k)).
Figure 57 (a) is the view of the example of the image in schematically illustrated triumph separately or End Event (contribution in kinds) to Figure 57 (k).
In contribution in kinds event, carried out performance in public display device 12 after (Figure 57 (a) is to Figure 57 (b)), on terminal display device 52, show that four options are as investment objective commodity (Figure 57 (c)).Award integration number is associated with some in four options, and end is associated with remaining option.When selecting an option via touch panel 60, carry out the performance (Figure 57 (d) is to Figure 57 (e)) that adopts public display device 12 and terminal display device 52.
In the situation that selected option is associated with award integration number, on terminal display device 52, show award integration number (Figure 57 (f)).After the content that shows other option (Figure 57 (g)), event finishes (Figure 57 (h)).
In the situation that selected option is associated with end, on terminal display device 52, shows and finish (Figure 57 (i)).After the content that shows other option (Figure 57 (j)), personage turns back to start frame (Figure 57 (k)).
Figure 58 (a) is the view of the example of the image in schematically illustrated triumph separately or End Event (contacts) to Figure 58 (j).
In contacts event, carried out performance in public display device 12 after (Figure 58 (a) is to Figure 58 (b)), on terminal display device 52, show that two options are as woman (Figure 58 (c)).Award integration number is associated with in two options one, and end is associated with remaining option.When selecting an option via touch panel 60, carry out the performance (Figure 58 (d)) that adopts public display device 12 and terminal display device 52.
In the situation that selected option is associated with award integration number, on terminal display device 52, show award integration number (Figure 58 (e)).After the content that shows other option (Figure 58 (f)), event finishes (Figure 58 (g)).
In the situation that selected option is associated with end, on terminal display device 52, shows and finish (Figure 58 (h)).After the content that shows other option (Figure 58 (i)), personage turns back to start frame (Figure 58 (j)).
Figure 59 (a) to Figure 59 (d) be the view of the example of the image in schematically illustrated payment certain event (wedding anniversary) separately.In wedding anniversary event, carried out performance in public display device 12 after (Figure 59 (a) is to Figure 59 (b)), show award integration number (Figure 59 (c)), and event finishes (Figure 59 (d)) subsequently.
Figure 60 (a) to Figure 60 (d) be the view of the example of the image in schematically illustrated payment certain event (in marathon championship triumph) separately.
In marathon championship event, carried out performance in public display device 12 after (Figure 60 (a) is to Figure 60 (b)), show award integration number (Figure 60 (c)), and event finishes (Figure 60 (d)) subsequently.
Figure 61 (a) to Figure 61 (d) be the view of the example of the image in schematically illustrated payment certain event (independence) separately.
In independent event, carried out performance in public display device 12 after (Figure 61 (a) is to Figure 61 (b)), show award integration number (Figure 61 (c)), and event finishes (Figure 61 (d)) subsequently.
Figure 62 (a) to Figure 62 (f) be the view of the example of the image in schematically illustrated stochastic payoffs event (apartment operation) separately.
In apartment operation event, carried out performance in public display device 12 after (Figure 62 (a) is to Figure 62 (d)), show award integration number (Figure 62 (e)), and event finishes (Figure 62 (f)) subsequently.
Figure 63 (a) to Figure 63 (f) be the schematically illustrated view of selecting the example of the image in bonus event (wine selection) separately.
In wine selection event, carried out performance in public display device 12 after (Figure 63 (a) is to Figure 63 (b)), on terminal display device 52, show that three options are as bottle (Figure 63 (c)).When selecting an option, show award integration number (Figure 63 (d) is to Figure 63 (e)), and event finishes (Figure 63 (f)) subsequently.Award integration number and performance are depended on selected option and difference.
Figure 64 (a) to Figure 64 (f) be the schematically illustrated view of selecting the example of the image in bonus event (drawing buy) separately.
In drawing purchase events, carried out performance in public display device 12 after (Figure 64 (a) is to Figure 64 (b)), on terminal display device 52, show that three options are as drawing (Figure 64 (c)).When selecting an option, show award integration number (Figure 64 (d) is to Figure 64 (e)), and event finishes (Figure 64 (f)) subsequently.Award integration number and performance are depended on selected option and difference.
Figure 65 (a) to Figure 65 (g) be the schematically illustrated view of selecting the example of the image in bonus event (I family) separately.
In my family's event, carried out performance in public display device 12 after (Figure 65 (a) is to Figure 65 (b)), on terminal display device 52, show that four options are as soil (Figure 65 (c)).When selecting an option, carry out performance (Figure 65 (d)), show award integration number (Figure 65 (e)).After this, show the integration number (Figure 65 (f)) being associated with other option, and event finishes (Figure 65 (g)) subsequently.Award integration number and performance are depended on selected option and difference.
Figure 66 (a) is the view of the example of the image in schematically illustrated triumph separately or End Event (offering shop) to Figure 66 (j).
In offering shop event, carried out performance in public display device 12 after (Figure 66 (a) is to Figure 66 (b)), on terminal display device 52, show that four options are as soil (Figure 66 (c)).Award integration number is associated with some in four options, and end is associated with remaining option.When selecting an option via touch panel 60, carry out the performance (Figure 66 (d)) that adopts public display device 12 and terminal display device 52.
In the situation that selected option is associated with award integration number, in public display device 12, show award integration number (Figure 66 (e)).After the content that shows other option (Figure 66 (f)), event finishes (Figure 66 (g)).
In the situation that selected option is associated with end, in public display device 12, shows and finish (Figure 66 (h)).After the content that shows other option (Figure 66 (i)), personage turns back to start frame (Figure 66 (j)).
Figure 67 (a) to Figure 67 (d) be the view of the example of the image in schematically illustrated payment certain event (in golf tournament triumph) separately.
In golf tournament event, carried out performance in public display device 12 after (Figure 67 (a) is to Figure 67 (b)), show award integration number (Figure 67 (c)), and event finishes (Figure 67 (d)) subsequently.
Figure 68 (a) to Figure 68 (d) be the view of the example of the image in schematically illustrated payment certain event (success in manage in hotel) separately.
In hotel operation event, carried out performance in public display device 12 after (Figure 68 (a) is to Figure 68 (b)), show award integration number (Figure 68 (c)), and event finishes (Figure 68 (d)) subsequently.
Figure 69 (a) to Figure 69 (d) be the view of the example of the image in schematically illustrated payment certain event (becoming the king of building) separately.
In king's event of building, carried out performance in public display device 12 after (Figure 69 (a) is to Figure 69 (b)), show award integration number (Figure 69 (c)), and event finishes (Figure 69 (d)) subsequently.
Figure 70 (a) to Figure 70 (f) be the view of the example of the image in schematically illustrated stochastic payoffs event (railway expansion) separately, and Figure 71 (a) to Figure 71 (i) be the view of the example of the image in schematically illustrated stochastic payoffs event (railway expansion) separately.
In railway expansion event, carried out performance in public display device 12 after (Figure 70 (a) is to Figure 70 (c)), by adopting the prize drawing of random number to select in three results.In the first result, show award integration number (Figure 70 (d)), and after carrying out performance (Figure 70 (e)), event finishes (Figure 70 (f)).In the second result, minute two stages are appended award integration number (Figure 71 (a) is to Figure 71 (b)), and after carrying out performance (Figure 71 (c)), event finishes (Figure 71 (d)).In the 3rd result, a minute three phases appends award integration number (Figure 71 (e) is to Figure 71 (g)), and after carrying out performance (Figure 71 (h)), event finishes (Figure 71 (i)).In the middle of award integration number in the first to the 3rd result, the award integration number in the 3rd result is maximum.
Figure 72 (a) to Figure 72 (g) be the schematically illustrated view of selecting the example of the image in bonus event (real estate investment) separately.
In real estate investment event, carried out performance in public display device 12 after (Figure 72 (a) is to Figure 72 (b)), on terminal display device 52, show that two options are as soil (Figure 72 (c)).When selecting an option, after carrying out performance (Figure 72 (d)), show award integration number (Figure 72 (e)).After this, show the integration number (Figure 72 (f)) of other option, and event finishes (Figure 72 (g)).Award integration number and performance are depended on selected option and difference.
Figure 73 (a) to Figure 73 (g) be the schematically illustrated view of selecting the example of the image in bonus event (second cover room buy) separately.
In the second cover room purchase events, carried out performance in public display device 12 after (Figure 73 (a) is to Figure 73 (b)), on terminal display device 52, show that four options are as soil (Figure 73 (c)).When selecting an option, after carrying out performance (Figure 73 (d)), show award integration number (Figure 73 (e)).After this, show the integration number (Figure 73 (f)) of other option, and event finishes (Figure 73 (g)).Award integration number and performance are depended on selected option and difference.
Figure 74 (a) to Figure 74 (g) be the schematically illustrated view of selecting the example of the image in bonus event (company amalgamation purchase) separately.
In company amalgamation purchase event, carried out performance in public display device 12 after (Figure 74 (a) is to Figure 74 (b)), on terminal display device 52, show that three options are as company (Figure 74 (c)).When selecting an option, after carrying out performance (Figure 74 (d)), show award integration number (Figure 74 (e)).After this, show the integration number (Figure 74 (f)) of other option, and event finishes (Figure 74 (g)).Award integration number and performance are depended on selected option and difference.
Figure 75 (a) to Figure 75 (j) be the view of the example of the image in schematically illustrated payment certain event (terminal) separately.
When personage reaches home frame, carry out the performance (Figure 75 (a) is to Figure 75 (d)) that personage reaches home.Show that integration number (Figure 75 (e) is to Figure 75 (g)), the execution list thing of leting others have a look at turns back to the performance (Figure 75 (h) is to Figure 75 (i)) of start frame, and personage turns back to start frame (Figure 75 (j)) subsequently.
Figure 76 (a) to Figure 76 (i) be the view of the example of the image in schematically illustrated free game separately.
In free game event, in public display device 12, carry out performance (Figure 76 (a)).
Then, on terminal display device 52, show the sign matrix (Figure 76 (b)) that is arranged with a plurality of symbols, the image (Figure 76 (c)) of the scroll button 61 of display reminding operation subsequently.When operation scroll button 61, symbol roll display (Figure 76 (d)) is provided, and shows subsequently award integration number (Figure 76 (e)).Then, start free game (Figure 76 (e)) for the second time, repeat subsequently follow-up free game (Figure 76 (f)).When the free game of pre-determined number finishes (Figure 76 (g)), show the award integration number (Figure 76 (h)) in full comp game, and event finishes (Figure 76 (i)) subsequently.
Then, contention event will be described.
Figure 77 (a) and Figure 77 (b) are the views of the example of the image in schematically illustrated contention event of being undertaken by two players separately.Figure 78 (a) and Figure 78 (b) are the views of the example of the image in schematically illustrated contention event of being undertaken by two players separately.Figure 79 (a) and Figure 79 (b) are the views of the example of the image in schematically illustrated contention event of being undertaken by two players separately.Figure 80 (a) and Figure 80 (b) are the views of the example of the image in schematically illustrated contention event of being undertaken by two players separately.Figure 81 is the view of the example of the image in schematically illustrated contention event of being undertaken by two players.
If there is contention event, on public display device 12 and terminal display device 52, show so the image (Figure 77 (a)) that represents that contention event occurs, show subsequently the image (Figure 77 (b)) of the title of presentation of events.Then, on each terminal display device 52, show and participate in the required integration number of contention event, and provide prompting to select whether to participate in the demonstration (Figure 78 (a)) of the event of fighting for.If a player selects to participate in, on this player's terminal display device 52, show so the image that represents wait, and on another terminal display device 52, continue to provide prompting to select the demonstration (Figure 78 (b)) whether participating in.If another player selects to participate in, start so the performance (Figure 79 (a)) of the event of fighting for.In this case, carry out two players' contention event.
When show shown in Figure 78 (b) image time, if another player selects not participate in, so only on a terminal display device 52, start the performance (Figure 79 (b)) of the event of fighting for.In this case, carry out a player's contention event.
When show shown in Figure 78 (a) image time, if a player selects not participate in, on its terminal display device 52, start so unit game, and on another terminal display device 52, provide prompting to select whether to continue the demonstration (Figure 80 (a)) of participation.Here, when another player selects to participate in, on another terminal display device 52, start the performance (Figure 80 (b)) of the event of fighting for.In this case, carry out a player's contention event.
When show shown in Figure 80 (a) image time, if another player selects not participate in, on two terminal display devices 52, all start so unit game (Figure 81).In this case, do not carry out contention event.
Figure 82 (a) and Figure 82 (b) are the views of the example of the image in a schematically illustrated player's separately contention event.Figure 83 (a) and Figure 83 (b) are the views of the example of the image in a schematically illustrated player's separately contention event.Figure 84 is the view of the example of the image in a schematically illustrated player's contention event.If contention event occurs when only a player plays games, so only on the terminal display device of this in game 52, show the image (Figure 82 (a)) that represents that contention event occurs, show subsequently the image (Figure 82 (b)) that represents event header.Then, only on the terminal display device of this in game 52, show and participate in the required integration number of contention event, and provide prompting to select whether to participate in the demonstration (Figure 83 (a)) of the event of fighting for.If select to participate in contention event, so only start the performance (Figure 83 (b)) of the event of fighting in this terminal display device 52.When show shown in Figure 83 (a) image time, if select not participate in contention event, start so unit game (Figure 84).In this case, do not carry out contention event.
Figure 85 (a) is that schematically illustrated contention event " strikes gold separately to Figure 85 (f)! " in the view of example of image.Figure 86 (a) is that schematically illustrated contention event " strikes gold separately to Figure 86 (g)! " in the view of example of image.
First, on public display device 12 and terminal display device 52, carry out and start contention event and " strike gold! " performance (Figure 85 (a)), show to represent subsequently four options in mine.On a terminal display device 52, show " you can select for the first time " for pointing out the image of selecting, and on another terminal display device 52, show " you can elect after neighbours player selects " for pointing out the image of selecting (Figure 85 (b)).First, when selecting an option on a terminal display device 52 (Figure 85 (c)), on public display device 12 and terminal display device 52, represent option selected (Figure 85 (d)).After carrying out performance (Figure 85 (e)), in public display device 12, show the integration number (Figure 85 (f)) being associated with selected option, and on terminal display device 52, show the integration number (Figure 86 (a)) being associated with selected option subsequently.Select for the first time game to carry out till now, select for the second time subsequently game (Figure 86 (b) is to Figure 86 (f)).After this, show award integration number (Figure 86 (g)), and contention event finishes.The player who obtains more award integrations becomes victor.
Although carried out in the present embodiment twice selection game because there being four options, in the situation that having two options, can once select game or in the situation that having six options, can carry out three times and select game.The number of option is by adopting the prize drawing of random number to determine.
Figure 87 (a) is that schematically illustrated contention event " finds oil separately to Figure 87 (f)! " in the view of example of image.Figure 88 (a) is that schematically illustrated contention event " finds oil separately to Figure 88 (e)! " in the view of example of image.
In contention event, " find oil! " in, first in public display device 12 and terminal display device 52, carry out the performance (Figure 87 (a)) that starts the event of fighting for, and show subsequently four options that represent oil field.In the middle of four options, award integration number is only associated with an option.On a terminal display device 52, show " you can select for the first time " for pointing out the image of selecting, and on another terminal display device 52, show " you can elect after neighbours player selects " for pointing out the image of waiting for (Figure 87 (b)).First, when selecting an option on a terminal display device 52 (Figure 87 (c)), on public display device 12 and terminal display device 52, represent option selected (Figure 87 (d)).After carrying out performance (Figure 87 (e)), do to select for the second time (Figure 87 (f)).Each player repeats to select, until all option has been selected (Figure 87 (e) is to Figure 87 (f)).When whole options are all selected, carry out performance (Figure 88 (a) is to Figure 88 (b)).Show the option (Figure 88 (c)) being associated with award integration and show subsequently integration number (Figure 88 (d)).The result (Figure 88 (e)) that shows contention event, and contention event subsequently finishes.
Although carried out in the present embodiment twice selection game because there being four options, in the situation that having two or six options, each player can carry out once or three selections.The number of option is by adopting the prize drawing of random number to determine.
Figure 89 (a) to Figure 89 (e) be separately schematically illustrated contention event " succeed in developing holiday resort! " in the view of example of image.Figure 90 (a) to Figure 90 (f) be separately schematically illustrated contention event " succeed in developing holiday resort! " in the view of example of image.Figure 91 (a) to Figure 91 (e) be separately schematically illustrated contention event " succeed in developing holiday resort! " in the view of example of image.
" succeed in developing holiday resort in contention event! " in, first, in public display device 12 and terminal display device 52, carry out the performance (Figure 89 (a)) start the event of fighting for, and indicator gauge shows a plurality of different option (Figure 89 (b)) in soil, holiday resort subsequently.In the middle of these a plurality of different options, award integration number is associated with some options, and finishes to be associated with remaining option.First, a player selects an option (Figure 89 (c)), carries out performance (Figure 89 (d)), and shows award integration number (Figure 89 (e)).Then, another player selects an option (Figure 90 (a)), carries out performance (Figure 90 (b)), and shows award integration number (Figure 90 (c)).After this, repeat Figure 89 (c) to the selection shown in Figure 89 (e) and Figure 90 (a) to the selection shown in Figure 90 (c), and each player's award integration number is added up.In the situation that the option (Figure 90 (d)) of having selected and having finished to be associated is carried out performance (Figure 90 (e)), and provide subsequently the demonstration (Figure 90 (f)) that represents that selection is failed.Then, provide and represent to select failed player can not remake the true demonstration (Figure 91 (a)) of new selection, and by remaining player, repeat to select (Figure 91 (b) is to Figure 91 (d)) subsequently.In the situation that selecting to finish or in the situation that selected the whole options except finishing, the result (Figure 91 (e)) of demonstration contention event, and contention event subsequently finishes.The player who obtains more integrations becomes victor.
Figure 92 (a) to Figure 92 (g) be the schematically illustrated contention event " stock that forecast price will be higher separately! " in the view of example of image.Figure 93 (a) to Figure 93 (e) be the schematically illustrated contention event " stock that forecast price will be higher separately! " in the view of example of image.
At the contention event " stock that forecast price will be higher! " in; first; in public display device 12 and terminal display device 52, carry out the performance (Figure 92 (a)) that starts the event of fighting for; show subsequently a plurality of different option (Figure 92 (b) is to Figure 92 (d)) that represents stock, each player selects an option (Figure 92 (e) is to Figure 92 (g)) subsequently.Then, carry out performance (Figure 93 (a) is to Figure 93 (b)), show the award integration number (Figure 93 (c)) being associated with each option, and show the integration number (Figure 93 (d)) that each player obtains.After this, show the result (Figure 93 (e)) of contention event, and contention event finishes.
Figure 94 is that schematically illustrated contention event " is seen clearly the jewel that price will be higher! " in the view of example of image.
Contention event " is seen clearly the jewel that price will be higher! " be and the contention event " stock that forecast price will be higher! " similarly game, and triumph or be unsuccessfully that the rise in price amplitude that depends on the selected jewel of player is determined.
Figure 95 (a) is that schematically illustrated contention event " increases the income of land development separately to Figure 95 (e)! " in the view of example of image.Figure 96 (a) is that schematically illustrated contention event " increases the income of land development separately to Figure 96 (c)! " in the view of example of image.
In contention event, " increase the income of land development! " in, first, in public display device 12 and terminal display device 52, carry out the performance (Figure 95 (a)) that starts the event of fighting for, and show subsequently six options (Figure 95 (b)) that represent soil.
Each player selects an option (Figure 95 (c) is to Figure 95 (e)), shows award integration number (Figure 96 (a)), and carries out the performance (Figure 96 (b)) of the appearance that represents exploitation.Figure 95 (c) is carried out three times to the processing shown in Figure 96 (b) altogether to Figure 95 (e) and Figure 96 (a), and all option is selected thus, and at this duration, to the cumulative award of each player integration number.Finally, show the result (Figure 96 (c)) of contention event, and contention event finishes.
Figure 97 is the view that the list of thing in " youth " age is shown.Figure 98 is the view that the list of thing in " middle age " age is shown.Figure 99 is the view that the list of thing in " old age " age is shown.
" youth " shown in Figure 97 to Figure 99, " middle age " and " old age " age are equivalent to initial period, interstage and the terminal stage in map.That is the tendentiousness of the event of, arranging in initial, the centre of map and terminal stage differs from one another.
In form, " payment certain " refers to payment certain event, and " at random " refers to stochastic payoffs event, and " n option " refers to and select bonus event, and " end " refers to triumph or End Event.
In payment certain event and stochastic payoffs event, player is not illustrated to option, therefore there is not the variation of option number.On the other hand, in selecting event and triumph or End Event, player is illustrated to a plurality of options, therefore exist the variation of option number.For example, in " the hamburger shop " shown in Figure 97 etc., set multiple option number and changed.In being set with the event of multiple option number variation, by adopting the prize drawing of random number to determine and will carry out execution event with several options.
Figure 100 is the view that the payoff table in payment certain event is shown.
In the payoff table of payment certain event, each event setup is paid.
In the present embodiment, carry out the unit required bet number (50 integration) of playing identical with the minimum value of award integration number in payment certain event.
Figure 101 (a) is the view that the payoff table in stochastic payoffs event is shown, and Figure 101 (b) is the view that payment level prize drawing table is shown.Figure 102 (a) to Figure 120 (j) be the view of the payoff table in schematically illustrated random bonus event separately.
In stochastic payoffs event, by adopting the prize drawing of random number to determine at random award integration number.Payoff table in stochastic payoffs event shown in Figure 101 (a) shows level payment (expected value).In stochastic payoffs event, be set with three payment level.If Figure 102 (a) is to as shown in Figure 120 (j), in the middle of payment level 1 to 3, the payment of payment level 1 is minimum, and the payment of payment level 3 is the highest.
Figure 103 (a) illustrates the view of selecting the payoff table in bonus event, and Figure 103 (b) is the view that payment level prize drawing table is shown.In selecting bonus event, award integration number is associated with each option.Figure 104 (a) illustrates the first view of selecting the option table in bonus event, and Figure 104 (b) is that the first view of selecting the payoff table in bonus event is shown separately to Figure 104 (e).Figure 105 (a) illustrates the second view of selecting the option table in bonus event, and Figure 105 (b) is that the second view of selecting the payoff table in bonus event is shown separately to Figure 105 (g).Figure 106 (a) illustrates the 3rd view of selecting the option table in bonus event, and Figure 106 (b) is that the 3rd view of selecting the payoff table in bonus event is shown separately to Figure 106 (d).Figure 107 (a) is the view that the option table in the event of selecting " bowling " is shown; Figure 107 (b) is the view that the payoff table in the event of selecting " bowling " is shown; Figure 107 (c) is the view that the option table in the event of selecting " automobile purchase " is shown, and Figure 107 (d) is the view that the payoff table in the event of selecting " automobile purchase " is shown separately to Figure 107 (f).Figure 108 (a) is the view that the option table in the event of selecting " the second cover room is bought " is shown; Figure 108 (b) is the view that the payoff table in the event of selecting " the second cover room is bought " is shown; Figure 108 (c) is the view that the option table in the event of selecting " my family " is shown; And Figure 108 (d) is the view that the payoff table in the event of selecting " my family " is shown.Figure 109 (a) is the view that the option table in the event of selecting " company amalgamation purchase " is shown; Figure 109 (b) is the view that the payoff table in the event of selecting " company amalgamation purchase " is shown separately to Figure 109 (d); Figure 109 (e) is the view that the option table in the event of selecting " marriage " is shown, and Figure 109 (f) is the view that the payoff table in the event of selecting " marriage " is shown separately to Figure 109 (h).
The payoff table of selecting in bonus event shown in Figure 103 (a) shows level payment (expected value).In selecting bonus event, be set with three payment level.As shown in Figure 103 to Figure 109, in the middle of payment level 1 to 3, the payment of payment level 1 is minimum, and the payment of payment level 3 is the highest.
Figure 110 (a) is the view that the payoff table in triumph or End Event is shown, and Figure 110 (b) is the view that the payment level prize drawing table in triumph or End Event is shown.Figure 111 (a) is the view that the option table in triumph or End Event " investment in stocks " is shown; Figure 111 (b) is the view that the payoff table in triumph or End Event " investment in stocks " is shown; Figure 111 (c) is the view that the option table in triumph or End Event " contribution in kinds " is shown; Figure 111 (d) is the view that the payoff table in triumph or End Event " contribution in kinds " is shown; Figure 111 (e) is the view that the option table in triumph or End Event " contacts " is shown; Figure 111 (f) is the view that the payoff table in triumph or End Event " contacts " is shown; Figure 111 (g) is the view that triumph or the option table of End Event in " offering shop " are shown; And Figure 111 (h) is the view that triumph or the payoff table of End Event in " offering shop " are shown.Figure 112 (a) is the view that the option table in triumph or End Event " present " is shown; Figure 112 (b) is the view that the payoff table in triumph or End Event " present " is shown separately to Figure 112 (d); Figure 112 (e) is the view that the option table in triumph or End Event " graduation " is shown, and Figure 112 (f) is the view that the payoff table in triumph or End Event " graduation " is shown separately to Figure 112 (h).
In triumph or End Event, one " end " is associated from some in a plurality of different options, and integration number is associated with remaining option.Triumph shown in Figure 110 (a) or the payoff table in End Event show level payment (expected value).In triumph or End Event, be set with three payment level.As shown in Figure 111 to Figure 112, in the middle of payment level 1 to 3, the payment of payment level 1 is minimum, and the payment of payment level 3 is the highest.
Figure 113 (a) is the view that the payoff table in free game is shown, and Figure 113 (b) is the view that the line pattern in free game is shown.Figure 114 (a) is the view that the reel in free game is shown, and Figure 114 (b) is the view that the number of symbols in each reel is shown.
In free game, after the roll display of the sign matrix (a plurality of reel) shown in executed Figure 114 (a) and Figure 114 (b), symbol is rearranged, and the number that depends on the symbol of the same race of arranging on the line pattern shown in Figure 113 (b) is determined the payment of the award integration number based on Figure 113 (a).After the free game of executed pre-determined number (being five times in the present embodiment), to player, award integration sum.
Figure 115 is the view that the option table in contention event is shown.
When generating the condition establishment of contention event, by adopting the prize drawing of random number to select a kind of contention event from multiple contention event.In the present embodiment, select the probability of six kinds of contention events mutually the same.
Figure 116 (a) illustrates contention event " to strike gold! " in the view of option number prize drawing table; Figure 116 (b) is the view that payment mode prize drawing table is shown; And Figure 116 (c) to Figure 116 (k) be the view that payoff table is shown separately.
As shown in Figure 116 (a), in contention event, " strike gold! " in have two, four or six options.With reference to option, count prize drawing and show to determine option number.In addition, if Figure 116 (b) is to as shown in Figure 116 (k), in contention event, " strike gold! " in, exist tendentiousness three the different patterns mutually that pay.
Figure 117 (a) illustrates contention event " to find oil! " in the view of option number prize drawing table, and Figure 117 (b) to Figure 117 (d) be the view that payoff table is shown separately.
As shown in Figure 117 (a), in contention event, " find oil! " in have two, four or six options.With reference to option, count prize drawing and show to determine option number.In addition, " strike gold with contention event! " difference, in contention event, " find oil! " in, do not set a plurality of different patterns.If Figure 117 (b) is to as shown in Figure 117 (d), even if option number is different, award integration number is still only associated with an option.
Figure 118 (a) illustrates contention event " to increase the income of land development! " in the view of payment mode prize drawing table, and Figure 118 (b) is the view that payoff table is shown.
In contention event, " increase the income of land development! " in, option number is fixed to predetermined number (six).As shown in Figure 118 (a) and Figure 118 (b), in contention event, " increase the income of land development! " in, exist tendentiousness three the different patterns mutually that pay.
Figure 119 (a) illustrates contention event " succeeds in developing holiday resort! " in the view of payment mode prize drawing table, and Figure 119 (b) is the view that payoff table is shown.
" succeed in developing holiday resort in contention event! " in, option number is fixed to predetermined number (eight).In contention event, " succeed in developing holiday resort as shown in Figure 119 (a) and Figure 119 (b)! " in, exist tendentiousness three the different patterns mutually that pay.
Figure 120 (a) illustrates the contention event " stock that forecast price will be higher! " in the view of payment mode prize drawing table, and Figure 120 (b) is the view that payoff table is shown.
At the contention event " stock that forecast price will be higher! " in, option number is fixed to predetermined number (four).As shown in Figure 120 (a) and Figure 120 (b), at the contention event " stock that forecast price will be higher! " in, exist tendentiousness three the different patterns mutually that pay.
Figure 121 (a) illustrates contention event " to see clearly the jewel that price will be higher! " in the view of payment mode prize drawing table, and Figure 121 (b) is the view that payoff table is shown.
In contention event, " see clearly the jewel that price will be higher! " in, option number is fixed to predetermined number (six).As shown in Figure 121 (a) and Figure 121 (b), in contention event, " see clearly the jewel that price will be higher! " in, exist tendentiousness three the different patterns mutually that pay.
[the second embodiment]
Figure 122 is schematically illustrated according to the front elevation of the game machine of second embodiment of the invention.
Game machine 101 is provided with two of public portion 110 and a plurality of game terminal 150().Two game terminals 150 are arranged side by side.The upside that two game terminals 150 are arranged on two game terminals 150 is crossed over by public portion 110.Public portion 110 is provided with panel 111.Upside at panel 111, is applied with decoration, and at the downside of panel 111, is embedded with public display device 112.Game terminal 150 is provided with rack 151 separately.Upside central authorities at rack 151, are provided with terminal display device 152.At the downside of terminal display device 152, control panel 153 is installed.On control panel 153, various input medias are installed.
In the game machine 101 of the present embodiment, as in the first embodiment, not according to the mode in the game of each unit, a plurality of symbols in sign matrix or reel being rearranged, play, but game is advanced according to the similar step (above-mentioned steps 1 to 5) of the step to the first embodiment.Yet the frame that personage passed through or stopped at becomes personage's manor, and when manor number reaches predetermined number, game over.Equally, in the present embodiment, as in the first embodiment, contention event is carried out as the participatory event of multiplayer.
[the 3rd embodiment]
Figure 123 is schematically illustrated according to the front elevation of the game machine of third embodiment of the invention.
Game machine 201 is provided with two of public portion 210 and a plurality of game terminal 250().Two game terminals 250 are arranged side by side.
The upside that two game terminals 250 are arranged on two game terminals 250 is crossed over by public portion 210.Public portion 210 is provided with panel 211.Upside at panel 211, is applied with decoration, and at the downside of panel 211, is embedded with public display device 212.Game terminal 250 is provided with rack 251 separately.Upside central authorities at rack 251, are provided with terminal display device 252.At the downside of terminal display device 252, control panel 253 is installed.On control panel 253, various input medias are installed.
In the game machine 201 of the present embodiment, as in the first embodiment, not according to the mode in the game of each unit, a plurality of symbols in sign matrix or reel being rearranged, play, but game is advanced according to the similar step (above-mentioned steps 1 to 5) of the step to the first embodiment.Yet in the present embodiment, the participatory event of multiplayer that replaces a plurality of personages to fight, carries out the event (joint event) of joining together to make the establishment of game over condition, and when game over condition is set up, awards to each player.Game over condition can comprise: defeat computer operation the personage as enemy and in fight triumph, etc.
Like this, in the present invention, the participatory event of multiplayer is to comprise that the concept of contention event and joint event is basic.
Although described embodiments of the invention in the above, they are only the explanations of particular instance, and are therefore not specially limited the present invention.The concrete configuration of each step etc. can suitably change at design aspect.In addition the effect of describing in an embodiment of the present invention, is only the narration of the most suitable effect that produced by the present invention.Those effects that therefore effect of the present invention is not limited to describe in an embodiment of the present invention.
In addition, aforementioned detailed description is centered by characteristic of the present invention, to promote the understanding of the present invention.The invention is not restricted to the embodiment in aforementioned illustrating, but can be applicable to have other embodiment of various ranges of application.In addition, the term in this instructions and phrase are not for limiting explanation of the invention, but are used for accurately describing the present invention.According to the concept of the present invention of describing in this instructions, those skilled in the art are easy to envision other configuration of being included in concept of the present invention, system and method etc.Therefore, should consider the narration of claim, comprise the consistent configuration in the scope of the scope that does not depart from the technology of the present invention principle.In addition, the object of summary be in order to make Patent Office, general public organizations, the slip-stick artist who belongs to the art etc. that is unfamiliar with patent, technical term or law term can be by simply studying and just can successfully determine the application's technology contents and marrow.Therefore, summary is not intended to limit the present invention ground scope, and wherein scope of the present invention should be evaluated by the narration of claim.In addition in order thoroughly to understand object of the present invention and the distinctive effect of the present invention, to be desirably in the situation that takes into full account open source literature etc., lay down a definition.
Aforementioned detailed description comprises the processing of carrying out on computers.Explanation and the expression made are above for those skilled in the art can be understood the most efficiently.In this manual, for obtaining each step of a result, should be understood to be self-congruent processing.In addition, in each step, the sending/receiving of execution electrical or magnetic signal, record etc.Although signal such in the processing of each step, by expressing by bit, value, symbol, letter, term, numeral etc., it should be noted, use them to be only used to the convenience of explanation.Although exist the situation of using the statement the same with mankind's activity to describe the processing in each step, the processing of describing in this instructions is carried out by various devices in essence.In addition, according to the above description, carry out other required configurations of each step and will become cheer and bright.

Claims (18)

1. a game machine, comprising:
Public display device, it shows the route consisting of a plurality of successive frames;
A plurality of game terminals;
Be arranged on the stake input part in each game terminal, for betting in the game of each unit;
Mobile number determination portion, it determines the number of the personage corresponding with described game terminal frame of movement in described route in the situation that carried out stake via the described stake input part of described game terminal by random number;
Movable digital display shows portion, and it shows the number by the definite frame of described mobile number determination portion in described public display device and/or described game terminal;
Personage's moving part, carrys out mobile personage according to the number by the definite frame of described mobile number determination portion in its described route showing in described public display device;
Event enforcement division, the event that the frame that its execution stops at personage is associated; And
Award gives portion, and its result according to the event of being carried out by described event enforcement division is awarded.
2. game machine as claimed in claim 1, wherein,
In described route, with linear fashion, arrange a plurality of successive frames;
In described a plurality of successive frames, arrange the symbol that the event of execution is associated when stopping in frame as personage,
Described public display device regularly rearranges described symbol being scheduled to, and along with described personage's moving part carrys out route described in roll display to personage's movement.
3. game machine as claimed in claim 1 or 2, wherein
Described game machine comprises: route data storage part, and its storage represents the route data of described route; And route data renewal portion, it upgrades described route data,
Described public display device shows a part for described route; And
Described route data renewal portion is to be scheduled to regularly to change the non-display route part the part showing in described public display device in described route.
4. game machine as claimed in claim 3, wherein
Described route data renewal portion is changing described non-display route part in the game of each unit.
5. the game machine as described in any one in claim 1 to 4, wherein
Described stake input part is configured to directly by player, be operated,
Described game machine comprises the manipulation strength test section of the intensity of the operation that detection player carries out described stake input part, and
Described movable digital display shows that portion, according to the player's who detects with described manipulation strength test section the corresponding mode of manipulation strength, shows the mobile number of being determined by described mobile number determination portion.
6. the game machine as described in any one in claim 1 to 5, wherein
Described game machine comprises route data storage part, and its storage represents the route data of described route,
Described route comprises branch's frame and converges frame,
Described branch frame and described in converge and between frame, include a plurality of minutes branch lines,
At described a plurality of minutes, in branch line, be provided with and comprise the high minute branch line that pays minute branch line in region and comprise low payment region;
The maximal value that the maximal value of the award that player can obtain in described high payment region is set to the award that can obtain in described low payment region than player is large, and
The described high expected value that pays the award in region is set to the expected value that is substantially equal to the award in described low payment region.
7. game machine as claimed in claim 6, wherein
All each in the expected value rate of the award in route is less than 100%.
8. the game machine as described in any one in claim 1 to 7, wherein
Described event enforcement division is determined the result of event by another random number of the random number that is different from described mobile number determination portion and adopts.
9. game machine as claimed in claim 8, wherein
Personage in the situation that stop on predetermined frame and the generation condition of the predetermined participatory event of multiplayer is set up, described event enforcement division is carried out and is made described personage and be different from the participatory event of multiplayer that another personage of described personage can participate, and in the participatory event of described multiplayer, by being different from the random number of the random number that described mobile number determination portion adopts, determines the result of event.
10. game machine as claimed in any one of claims 1-9 wherein, wherein
Described route comprises branch's frame and a plurality of minutes branch lines that extend from described branch frame,
Described game machine comprises: option display part, and it is in the situation that the personage corresponding with described game terminal moves to the option that described branch frame shows described minute branch line; And be arranged on the route selection order input part in each game terminal, the order that divides branch line that comes input selection personage to move to for the operation by player, and
Described personage's moving part carrys out mobile personage on described minute branch line according to the order via described route selection order input part input.
11. game machines as described in any one in claim 1 to 10, wherein
Described game machine comprises: route data storage part, and its storage represents the route data of described route; And clearance handling part, it is carried out clearance and processes,
Described route has start frame, and
In the situation that inputted the order for clearing and carried out described clearance by described clearance handling part subsequently and processed via the clearance order input part of described game terminal, described personage's moving part handle personage corresponding with described game terminal moves to described start frame.
12. game machines as described in any one in claim 1 to 11, wherein
Described game machine comprises route data storage part, and its storage represents the route data of described route,
Described route has start frame and ending frame, and
In the situation that personage stops on described ending frame, described personage's moving part moves to described start frame by personage.
13. game machines as described in any one in claim 1 to 12, wherein
Described game machine comprises: route data storage part, and its storage represents the route data of described route; And be arranged on the integration input part in each game terminal, for input integral,
The polytype route data of described route data storage portion stores, and
Described public display device shows described route based on any in described polytype route data, and according to the integration input of carrying out via described integration input part, based on another route data, shows described route.
14. game machines as described in any one in claim 1 to 13, wherein
Described game machine comprises the participation order input part being arranged in each game terminal, for input the order that whether participates in making the participatory event of multiplayer that a plurality of game terminals can participate by player's operation, and
Personage in the situation that stop on predetermined frame and the generation condition of the predetermined participatory event of multiplayer is set up, described event enforcement division is carried out the participatory event of described multiplayer, make the described game terminal corresponding with figure picture participate in the participatory event of described multiplayer, and make to be different from the middle of other game terminals of described game terminal, via described participation order input part, inputted for participating in the game terminal of the order of the participatory event of described multiplayer and participated in the participatory event of described multiplayer.
15. game machines as described in any one in claim 1 to 14, wherein
Described game machine comprises that integration counts storage part, its integration number to each game terminal storage player,
Personage, in the situation that stop on predetermined frame and the generation condition of the predetermined participatory event of multiplayer is set up, described event enforcement division is carried out the participatory event of described multiplayer,
The participatory event of described multiplayer is the event that described game terminal another game terminal that participate in and that be different from described game terminal corresponding with figure picture can participate in, and
Described award give portion all or part of of integration number of game terminal that participates in the participatory event of described multiplayer as fund, to the game terminal of winning in the participatory event of described multiplayer, award.
16. game machines as described in any one in claim 1 to 15, wherein
Described game machine comprises: accumulation portion, its accumulation from the part of the stake of each game terminal as progression fund; And progression payment portion, its based on personage in the situation that the game progress state of the position in described route and/or moving process definition meets the progression payment terms, to the described game terminal corresponding with figure picture, give all or part of of described progression fund.
17. game machines as described in any one in claim 1 to 16, wherein
Described public display device provides the demonstration relevant to the event of carrying out in the situation that personage stops on each frame in each frame, and
The in the situation that described event enforcement division being set up in foregone conclusion part change condition, the different event of displaying contents before the mobile number of the definite personage in the frame that execution stops at from personage.
18. game machines as described in any one in claim 1 to 17, wherein
Described game machine comprises the personage's select command input part being arranged in each game terminal, for the operation by player, is input as the order that player is chosen in the personage that game used, and
Described movable digital display shows that portion provides demonstration by the associated language of the selected figure picture of order with via described personage's select command input part input.
CN201210180374.7A 2011-06-02 2012-06-01 In each unit game, personage is moved the game machine bet Expired - Fee Related CN103559761B (en)

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US13/068,862 US20120309501A1 (en) 2011-06-02 2011-06-02 Gaming machine in which a bet is made on a character movement at each unit game

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US20020094855A1 (en) * 2001-01-12 2002-07-18 King Show Games Llc Method and apparatus for aggregating gaming event participation
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CN102019085A (en) * 2009-09-10 2011-04-20 环球娱乐株式会社 Gaming machine and control method thereof

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