CN1614536A - Dynamic scene stimulating action computer game or sports method - Google Patents

Dynamic scene stimulating action computer game or sports method Download PDF

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Publication number
CN1614536A
CN1614536A CNA2004100968502A CN200410096850A CN1614536A CN 1614536 A CN1614536 A CN 1614536A CN A2004100968502 A CNA2004100968502 A CN A2004100968502A CN 200410096850 A CN200410096850 A CN 200410096850A CN 1614536 A CN1614536 A CN 1614536A
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sports
player
computer game
game
dynamic scene
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CN1614536B (en
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李刚
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Abstract

A computer game or sports method applies positioning system and moving system to confirm position, movement, action and direction of the user for carrying out action artificial interdynamic according to displayed electronic game content or sports plot under the control of display system and control system for the game or sports in order to provide a new type of electronic game or sports method with scene interdynamic artificial action.

Description

Dynamic scene stimulating action computer game or sports method
Technical field
The present invention relates to the method and the product of the sports of computer game or computer, particularly the method and the product of the computer game of dynamic simulation action or computer sports.
The method and the product of current emulation computer game or computer sports, the game operation mode of driving class all is before being sitting in the computer display screen curtain by the user, carries out the static state operation in original place with the driving bearing circle of emulation; The recreation of shooting class is carried out static state operation with the rifle of emulation in the original place; The user can not carry out dynamic artificial activity; For a long time continued operation can cause damage to user's health.And current sports type recreation all is on the bicycle of on the treadmill or original place, installs recreation additional with on keyboard or the specific control lever, carries out the leg exercise operation in original place, does not have the motion action of simulation type.Even if the electronic game in the face of television screen air exercise simulation table tennis is arranged, but the scene material is too single.
Therefore, current also do not have a kind ofly to operate or the method and the product of shared computer game or computer sports with dynamic simulated actions.
Summary of the invention
The objective of the invention is to create a kind of novel dynamic scene stimulating action computer game or the method for sports, be the computer game product, particularly the computer game of scene-type or sports product, provide a kind of by the process needs of user according to recreation or sports picture scene, be operational means with the apparatus that uses emulation, carry out the interaction of scene-type with the dynamic action of reality and computer game or computer sports picture, make static operating computer recreation or computer sports mode, become a kind of dynamic recreation or sports method that can carry out actual motion.
The present invention includes Gamecontrol system, display system, adopt positioning devices or system determine the user the position, move, motion device or system determine user's action, the method for trend, the user is moved by the position, perhaps wave the exhibition action, perhaps both modes of combining are carried out the emulation interaction with electronic game plot or sports plot that Gamecontrol system and display system control show, thereby are formed a kind of novel dynamic scene stimulating action computer game or sports method.
Dynamic scene stimulating action computer game involved in the present invention or sports method comprise that computer game control system, display system, positioning system, kinematic system etc. partly form.
Dynamic scene stimulating action computer game involved in the present invention or sports method, the computer game control system is a core control part, input, output, storage, processing, exchange, the demonstration of total data, instruction, information, pictures etc. such as its control on-screen display system, positioning system, kinematic system.
The computer game control system can be embodied as common stand-alone form or latticed form, be specifically designed to the task equipment of control dynamic scene stimulating action computer game or computer sports system, is made up of various chips, components and parts and circuit board etc.
Dynamic scene stimulating action computer game involved in the present invention or sports method, display system are used to represent the scene picture of recreation or sports activity.
Display system is according to the difference of computerized control system, and the recreation signal kinds difference of broadcast, and the difference in place can show as televisor, computer display, special display screen, projection screen, motion picture screen or the like different demonstration carrier; It is single that these show that carrier can make, and also can be group.
Dynamic scene stimulating action computer game involved in the present invention or sports method, positioning system is to determine the position at player (user) place in recreation or sports process, direction that the player moves and distance, and with player position, mobile data, after positioning system and computerized control system processing, carry out the emulation interaction with electronic game plot or sports plot that computerized control system and display system control show.
Under normal conditions, player's position needs system validation; And whether the data of aspects such as the moving of player, direction, distance need the affirmation of the system that obtains, and can set according to the character or the demand of computer game or sports.Generally speaking, if the content of recreation itself is exactly a motion class, resemble ball game, gymnastics class recreation etc. can be considered the data of aspects such as the moving of player, direction, distance are confirmed, and only the data of player position aspect be confirmed; If the content of recreation itself is pure game class, or the amusement class, resemble shooting game, the recreation of classes such as outing, rock-climbing, adventure, or the like, can consider to the player the position, move, the data of aspects such as direction, distance comprehensively confirm; Resemble the recreation of acrobatic fighting class, then can be according to recreation plot or demand, between is selected.
Confirm the data of aspects such as the moving of player, direction, distance, can positioning system be set by ground on the scene and implement.For example, can adopt walking travelling belt, the plane Stairs that can calculate the data of advancing, or the like.
Positioning system is through or is carried on one's body by the player, or the positioning sensor system on the utensil that uses, and perhaps the orientation sensing apparatus system that is provided with by the place perhaps is made up of the positioning control system that both combine.
For example, being worn on player's positioning devices on one's body, can be that footwear or the richness that sensor is housed is, or the like; Positioning devices on the utensil that uses can be that the emulation weapons that use of player, utensil etc. are gone up sensor or the transmitter of installing; The positioning system that the place is provided with can be can represent to locate or sheet material, cushion, the travelling belt of computational data, or the like.When stand in the zone of player in appointment, when mobile, sensor or transmitter are by the data that transmit, under signal at positioning system and computerized control system is accepted, is controlled, just can carry out apart from the aspect with electronic game plot or sports plot that computerized control system and display system control show, the perhaps emulation interaction of plot process aspect, the station that the story of a play or opera role of expression player representative makes, action such as walk, run, jump, climb, turn round, notion is located in expression direction, distance, speed, position etc.And make these actions and notion, have inherent relevance, synchronism with story of a play or opera process, scene process.
For the recreation or the athletics event that do not need to consider the player position mobile data, what its place was provided with can be advance travelling belt or the sheet material that the player carries out the original place walking, can be a kind of simple exercise system and apparatus.At this moment, it can be independent of outside the games system, also can be a function system in the games system.
Dynamic scene stimulating action computer game involved in the present invention or sports method, kinematic system is that the player is in recreation or sports process, by using, wave the specific utensil that includes track senser element system of exhibition, the track that do action is taken place carries out data acquisition and processing (DAP), and the direction and the distance that move according to player actions, after kinematic system and computerized control system processing, carry out the emulation interaction with electronic game plot or sports plot that computerized control system and display system control show.
The track senser element system that kinematic system is used by the user, perhaps the track sensing device system that is provided with by the place perhaps is made up of the tracking control system that both combine.
The utensil that has track senser element system normally according to the recreation or the plot of athletics event, by the utensil that the player hands, can be the weaponrys such as cutter, sword, axe, rifle, big gun of emulation, also can be basket (foot) ball, or the like; Wherein the track senser element system of Zhuan Zaiing, normally a kind of generation source of signal, emissive source device.When utensil was in user mode, signal was in and continues or continuous emission state; Its corresponding signal is accepted system, can form the motion trace data of player actions or utensil by continuing or continuous received signal, delineates out the track of each action or utensil.
The track sensing device system that the place is provided with generally includes a kind of signal receiving device, is arranged on player's opposite.This device is if the plane, can be according to the kind of the display screen that adopts, the difference of size, can be close, press close to display screen, or be attached to the outside surface of display screen; The sort signal receiving trap is aspect size big or small, there is certain proportionate relationship with the size of display screen, receiving aspect the lattice position of data, reticular density or the like, lattice position, the reticular density of the video data that shows with display screen are consistent, or have the ratio of certain convergent-divergent.Thereby reach the signal trajectory of each action of player or utensil, after projecting on the receiving trap, under the control of kinematic system and computerized control system, just can carry out the synchronous operation of data, signal aspect with electronic game plot or sports plot that computerized control system and display system control show, thereby embody recreation or sports personage main body aspect action, the perhaps emulation interaction of plot process aspect.
Certainly, the track sensing device system that utensil that has track senser element system in the kinematic system and place are provided with, the generation source of its signal, emissive source device also can be the track sensing device systems that the place is provided with; And the utensil that has track senser element system can be used as a kind of device of reflection, and by the reflecting member in the utensil, when utensil was in user mode, the signal of reflection was in and continues or continuous reflective condition; Accordingly to the system that accepts of reflected signal, can form the motion trace data of player actions or utensil in the track sensing device system that the place is provided with, delineate out the track of each action or utensil by continuing or continuous reception reflected signal.
Dynamic scene stimulating action computer game involved in the present invention or sports method can be suitable for the computer game or the e-sports activity of various ways and content.For example:
Dribble training computer game, player's dribble in the zone of appointment, mobile, on one's body the player, or motion sensor on the ball or track sensor, by with the place on data acquisition, the processing of each system, under the processing of positioning system, kinematic system, computerized control system, control, determine position, move angle, circuit, the speed at player place; And in display screen, control one, or several virtual defenders, carry out corresponding mobile, to stop player's travel line;
If in the time of default, player dribble mobile orientation, angle, circuit, speed, take place to overlap with orientation, angle, circuit, speed that virtual defender in the display screen moves or corresponding, then under the control of kinematic system and computerized control system, judge player's failure, thus the one bout of finishing; Computerized control system can then start and begin second bout; When meeting above condition, can continue to continue several later bouts.
If in the time of default, player dribble mobile orientation, angle, circuit, speed, take place not overlap with orientation, angle, circuit, speed that virtual defender in the display screen moves, or it is not corresponding, or misplace, then under the control of kinematic system and computerized control system, judge that the player makes a breakthrough successfully.The player can continue dribble, accepts follow-up virtual defender's defence; Also can judge and finish one bout by system; Computerized control system can then start and begin second bout; When meeting above condition, can continue to continue several later bouts.
The computer game of acrobatic fighting or gunslinging class, the player stands in the zone of appointment, in the face of display screen, track transducing signal receiving trap, the weapons or the gun of hand-held emulation, or the firing device of cannon, according to orientation, angle, circuit, the speed of virtual opponent in the display screen, rifle, gun muzzle are carried out corresponding mobile, or brandish weapons in the hand, adversary virtual in the display screen is shot or stroke;
If the signal emission angle of the track sensor in the weapons or the surface of emission (zone), take place to overlap with orientation, angle, circuit, the speed of virtual opponent in the display screen or corresponding, then under the control of kinematic system and computerized control system, just virtual opponent can be knocked down or defeated, impact achievement thereby the player finishes a recreation; Computerized control system can continuously or continue to send second, or several virtual opponent, and the player can continue, or recreation below the beginning or sports plot; When meeting above condition, can continue continuity, or later continuously recreation or sports plot.
If the signal emission angle of the track sensor in the weapons or the surface of emission (zone), do not overlap with orientation, angle, circuit, the speed of virtual opponent in the display screen or not corresponding, then virtual opponent continues follow-up recreation plot under the control of computerized control system, and the player fails to finish a recreation and impacts achievement; Or may be knocked down or defeat by virtual opponent.
Subsequently, according to the rule of recreation, computerized control system can judge that this impacts the victory or defeat of behavior or this bout, or record player's recreation score value, finishes the recreation of this bout.Perhaps continuously or continue to send second, or several virtual opponent, player's plot of continuity that can continue to participate in to play.
The computer game of viability test class, the player is in the zone of appointment, in the face of display screen, track transducing signal receiving trap, the utensil of hand-held emulation, as cutter axe etc., according to the process of virtual environment in the display screen, in the time that control system is set, use the utensil in the hand, the dummy object that rests on the forefront in the current state to the display screen demonstration carries out corresponding muscle power or skill operation, for example, cut into a mountain, open circuit, chop at a tree, firewood, or the like, if the utensil of operation is in the orientation, angle, circuit, speed, factors such as operation number of times, all meet the requirement that is provided with of control system, then under the control of kinematic system and computerized control system, judge that the player makes a breakthrough successfully.The player can continue to accept follow-up dummy object; Also can judge and finish one bout by system; Computerized control system can then start and begin second bout; When meeting above condition, can continue to continue several later bouts.
If the utensil of operation in the orientation, factor such as angle, circuit, speed, operation number of times, one or some the requirements that are provided with that do not reach control system are arranged, then under the control of kinematic system and computerized control system, judge player's failure, thus the one bout of finishing; Computerized control system can then start and begin second bout; Perhaps control system can continue to distribute follow-up dummy object, continues operation by the player, when reaching certain office's number or score value, finishes first leg again; When meeting above condition, can continue to continue several later bouts.
The computer game of action class, comprise climbing, yoga, gymnastics (static callisthenics or be similar to activity of five-animal exercises etc.), or the like pure action activity, characteristics are: the player is on both hands (or wrist), two footwear, or even position such as duplex, two knees, carry location, motion sensor; Recreation or sports system be according to the rule request of climbing, yoga, gymnastics etc., and order shows positions such as player's hand, pin should be stretched, warpage will reach angle, distance, position etc. on display screen.
The player is in the zone of appointment, in the face of display screen, track transducing signal receiving trap, process according to virtual environment in the display screen, in the time that control system is set, use limbs such as hand, pin, elbow, knee, rest on the touch point on the dummy object of forefront in the current state that display screen is shown, stretch accordingly, limb action such as song, or the like.
If there is deviation in the touch point on player's hand, foot and the screen aspect the factors such as orientation, angle, circuit, distance, the method for correction can be to adjust limb action by the player, to revise the deviation of orientation, angle, circuit aspect; Deviation by system corrected range aspect, method can adopt player actions reach self to greatest extent after, the time that system's measuring and calculating endpoint sensors is stagnated, after surpassing the time limit of default, system adjusts the continuation of recreation or sports process automatically, or orientation, the distance of adjustment touch point, to coincide with the corresponding endpoint sensors of player.
When player's action all meets the requirement that is provided with of control system, then under the control of kinematic system and computerized control system, judge that the player makes a breakthrough successfully.The player can continue to accept follow-up virtual touch point, continues follow-up action; Also can judge and finish one bout by system; Computerized control system can then start and begin second bout; When meeting above condition, can continue to continue several later bouts.
If player's action does not reach the requirement that is provided with of control system, then under the control of kinematic system and computerized control system, can remind the player to revise, judge that perhaps the player fails, thus the one bout of finishing; Computerized control system can then start and begin second bout; Perhaps control system can continue to distribute follow-up virtual touch point, continues follow-up action by the player, when reaching certain office's number or score value, finishes first leg again; When meeting above condition, can continue to continue several later bouts.
Dynamic scene stimulating action computer game involved in the present invention or sports method, positioning devices and motion device are embodied on the terminal part of user's use, can be the same devices that has synthesized these two kinds of functions, also can be some devices; Positioning system and kinematic system are embodied on the terminal part that the user uses and the part in the games system, can be the same systems that has synthesized these two kinds of functions, also can be systems independently respectively.
Because positioning devices or system with motion device or system, have constituted consistance, the relevance of player actions or behavior jointly.Therefore, see the entity that they can be made up of each function or parts in the angle of software systems and hardware system.For example, the sensor that on same utensil that the player uses or equipment, has location and motion simultaneously; Aspect the equipment of place, also can on same equipment, gather, receive, handle, launch the signal of positioning system and kinematic system simultaneously.
Dynamic scene stimulating action computer game involved in the present invention or sports method, owing in computer game or e-sports system, adopt new simulated actions or utensil to substitute existing keyboard, mouse, control lever (handle), realized that the player passes through participation and the operation of the action of body or limb to computer game or e-sports activity, a kind of new computer game and the method for e-sports are provided, thereby the computer game of making and e-sports, the computer game and the e-sports product that particularly have body action or limb action, increased the recreation of dynamic scene stimulating action, operating function makes computer game and e-sports method be improved and replenish.
The invention a kind of new dynamic scene stimulating action computer game or sports method, computer game and e-sports product in particular for body action with multiple form of expression or limb action, recreation, operating function and the method for gaming of dynamic scene stimulating action have been increased, present static state, or recreation attitude, pattern, method of operating and the interaction forms of sitting posture, become method of operating motion, simulated actions and interaction forms.Make computer game and e-sports activity product have the game function of dynamic scene stimulating action.Thereby method for gaming, the operator scheme of the computer game of making and e-sports product are more perfect, for the user provides new for the interest of simulated actions, the method for gaming of motility.
Embodiment 1: single single cpu mode
Form with the location and the motion device of this system support by a display screen, a cover dynamic scene stimulating action computer game and control system thereof, a cover.Usually, the player stands in the opposite of display screen and Gamecontrol system, and the game operation device that carries or use and play supporting is according to the rule of recreation, along with the process of recreation is carried out the emulation interactive game.
Single single cpu mode can use in family, also can be in special play place or the sports center use.
Embodiment 2: double interactive model
The location that is interrelated with it by one or two display screens, cover dynamic scene stimulating action computer game systems and two covers and the location and the motion device of kinetic control system, two covers and this system support are formed.Usually, two players stand in respectively separately display screen and the opposite of control system, the game operation device that carries or use and play supporting is according to the rule of recreation, respectively with the role of own representative, along with the process of playing is carried out the emulation interactive game.
If use same large display screen curtain, then the heat transfer agent of two kinematic systems is accepted the angle that face can constitute certain angle, the player stands in the opposite that separately heat transfer agent is accepted face respectively, the game operation device that carries or use and play supporting, rule according to recreation, respectively with oneself the representative the role, along with the recreation process carry out the emulation interactive game.
Double interactive model can use in family, also can be in special play place or the sports center use.
Embodiment 3: the multi-person interactive pattern
By one or a plurality of display screen, a cover dynamic scene stimulating action computer game system and how overlap the location and the kinetic control system that interrelate with it, overlap and the location and the motion device of this system support are formed more.
Under the game mode of a plurality of display screens, each player stand in respectively separately display screen and the opposite of control system, the game operation device that carries or use and play supporting, according to the recreation rule, respectively with oneself the representative the role, along with the recreation process carry out the emulation interactive game.
If use under the pattern of same large display screen curtain, then the information that corresponding senser element sends is controlled, handled to each kinematic system.Each player stands in the opposite that heat transfer agent is accepted face respectively, carry or use role to one's name, with the supporting game operation device of recreation, according to the rule of recreation, respectively with the role of own representative, along with the process of playing is carried out the emulation interactive game.The control system of recreation is handled respectively and is controlled the information of every suit kinematic system and senser element thereof, thereby constitutes the recreation of a kind of group, group's class or the scene of sports.
The multi-person interactive pattern can be that each player carries out before home terminal separately, constitute the situation of organized play by computer network, also can be in special play place or the sports center carry out, in same place, or carry out organized play or sports on several places by a plurality of players.
Embodiment 4: walking interactive game pattern
The characteristics of walking interactive game pattern mainly are the walking bands that operation is set on playground, are similar to the structure of plane rotating ladder or treadmill.Its operational system can belong to the part of recreation location and kinematic system, also can be a simple exercising apparatus or system.
If its operational system can belong to the part of recreation location and kinematic system, then under the control of Gamecontrol system, can have the synchronous relation of getting in touch or being controlled jointly with the game process that game display screen shows.
Under this pattern, player's walking on the tape transport of being expert at, expression be role's advancing in game process of his representative, even can also represent the location of direction, speed etc.
Use same large display screen curtain to carry out the recreation or the sports of walking mode if many people are common, then each player stands in the opposite that heat transfer agent is accepted face respectively, walking is in the walking region that one's own role can walk, carry or use role to one's name, with the supporting game operation device of recreation, rule according to recreation, respectively with oneself the representative the role, along with the recreation process carry out the emulation interactive game.The control system of recreation to walking with on each role's process, even direction and speed, and the information of every suit kinematic system and senser element thereof handles respectively and controls, thereby constitutes a kind of group, the recreation with functions such as walking, motion, exercises of group's class or the scene of sports.
Walking interactive game pattern can be that each player carries out before home terminal separately, forms the situation of single-play game, or the situation of computer network game; Also can be in special play place or the sports center carry out, by single player, or a plurality of player is in same place, or plays or race on several places, thereby reaches both amusements, again Yun Dong effect.
Description of drawings
Accompanying drawing of the present invention is the functional diagram of dynamic scene stimulating action computer game or sports method.

Claims (4)

1, a kind of novel dynamic scene stimulating action computer game or sports method comprise Gamecontrol system, display system, it is characterized in that: adopt positioning devices or system determine the user the position, move; Motion device or system determine user's action, the method for trend, the user is moved by the position, perhaps wave the exhibition action, perhaps both modes of combining, carry out the emulation interaction with electronic game plot or sports plot that Gamecontrol system and display system control show, thereby form a kind of novel dynamic scene stimulating action computer game or sports method.
2, dynamic scene stimulating action computer game according to claim 1 or sports method, it is characterized in that: positioning devices or system are worn, are taken with oneself by the user, or the positioning sensor system on the utensil that uses, perhaps the orientation sensing apparatus system that is provided with by the place perhaps is made up of the positioning control system that both combine.
3, dynamic scene stimulating action computer game according to claim 1 or sports method, it is characterized in that: the track senser element system that motion device or system are used by the user, perhaps the track sensing device system that is provided with by the place perhaps is made up of the tracking control system that both combine.
4, according to claim 1, claim 2 and described dynamic scene stimulating action computer game of claim 3 or sports method, it is characterized in that: positioning devices or system and motion device or system, it can be the same device that has synthesized these two kinds of functions, also can be some devices, finally control by Gamecontrol system.
CN2004100968502A 2004-12-08 2004-12-08 Dynamic scene stimulating action computer gaming or competing method Ceased CN1614536B (en)

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Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101254344B (en) * 2008-04-18 2010-06-16 李刚 Game device of field orientation corresponding with display screen dot array in proportion and method
CN101422656B (en) * 2007-10-29 2012-03-14 英属维京群岛速位互动股份有限公司 Electric game operation device capable of sensing human action
WO2014114132A1 (en) * 2013-01-25 2014-07-31 Tencent Technology (Shenzhen) Company Limited Method, device, and system for interacting with a virtual character in smart terminal
CN106110657A (en) * 2016-07-18 2016-11-16 杨跃龙 A kind of driver based on geographical position and speed interaction and games system
CN106492455A (en) * 2016-09-30 2017-03-15 深圳前海万动体育智能科技有限公司 A kind of football electronic interaction systems
CN108283802A (en) * 2017-01-10 2018-07-17 迪斯尼企业公司 It is experienced using the emulation of physical object

Family Cites Families (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1442821A (en) * 2003-03-28 2003-09-17 陈涛 Physical training game device

Cited By (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101422656B (en) * 2007-10-29 2012-03-14 英属维京群岛速位互动股份有限公司 Electric game operation device capable of sensing human action
CN101254344B (en) * 2008-04-18 2010-06-16 李刚 Game device of field orientation corresponding with display screen dot array in proportion and method
WO2014114132A1 (en) * 2013-01-25 2014-07-31 Tencent Technology (Shenzhen) Company Limited Method, device, and system for interacting with a virtual character in smart terminal
US9345967B2 (en) 2013-01-25 2016-05-24 Tencent Technology (Shenzhen) Company Limited Method, device, and system for interacting with a virtual character in smart terminal
CN106110657A (en) * 2016-07-18 2016-11-16 杨跃龙 A kind of driver based on geographical position and speed interaction and games system
CN106492455A (en) * 2016-09-30 2017-03-15 深圳前海万动体育智能科技有限公司 A kind of football electronic interaction systems
CN108283802A (en) * 2017-01-10 2018-07-17 迪斯尼企业公司 It is experienced using the emulation of physical object
CN108283802B (en) * 2017-01-10 2021-09-24 迪斯尼企业公司 Simulated experience with physical objects
US11132067B2 (en) 2017-01-10 2021-09-28 Disney Enterprises, Inc. Simulation experience with physical objects

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