DE69631949D1 - Bildverarbeitungsgerät, bildverarbeitungsverfahren, speichermedium, und computerprogramm - Google Patents

Bildverarbeitungsgerät, bildverarbeitungsverfahren, speichermedium, und computerprogramm

Info

Publication number
DE69631949D1
DE69631949D1 DE69631949T DE69631949T DE69631949D1 DE 69631949 D1 DE69631949 D1 DE 69631949D1 DE 69631949 T DE69631949 T DE 69631949T DE 69631949 T DE69631949 T DE 69631949T DE 69631949 D1 DE69631949 D1 DE 69631949D1
Authority
DE
Germany
Prior art keywords
image processing
storage medium
computer program
processing device
image
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
DE69631949T
Other languages
English (en)
Inventor
Takeshi Goden
Masaru Takano
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sega Corp
Original Assignee
Sega Enterprises Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Family has litigation
First worldwide family litigation filed litigation Critical https://patents.darts-ip.com/?family=15388749&utm_source=google_patent&utm_medium=platform_link&utm_campaign=public_patent_search&patent=DE69631949(D1) "Global patent litigation dataset” by Darts-ip is licensed under a Creative Commons Attribution 4.0 International License.
Application filed by Sega Enterprises Ltd filed Critical Sega Enterprises Ltd
Application granted granted Critical
Publication of DE69631949D1 publication Critical patent/DE69631949D1/de
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Classifications

    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • A63F13/5258Changing parameters of virtual cameras by dynamically adapting the position of the virtual camera to keep a game object or game character in its viewing frustum, e.g. for tracking a character or a ball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T1/00General purpose image data processing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/64Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/663Methods for processing data by generating or executing the game program for rendering three dimensional images for simulating liquid objects, e.g. water, gas, fog, snow, clouds
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6661Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6661Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
    • A63F2300/6684Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera by dynamically adapting its position to keep a game object in its viewing frustrum, e.g. for tracking a character or a ball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017Driving on land or water; Flying
DE69631949T 1995-05-19 1996-05-20 Bildverarbeitungsgerät, bildverarbeitungsverfahren, speichermedium, und computerprogramm Expired - Lifetime DE69631949D1 (de)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP14559795 1995-05-19
PCT/JP1996/001331 WO1996036945A1 (fr) 1995-05-19 1996-05-20 Dispositif de traitement d'une image, procede de traitement d'une image dispositif de jeu utilisant ces derniers et support de memoire

Publications (1)

Publication Number Publication Date
DE69631949D1 true DE69631949D1 (de) 2004-04-29

Family

ID=15388749

Family Applications (1)

Application Number Title Priority Date Filing Date
DE69631949T Expired - Lifetime DE69631949D1 (de) 1995-05-19 1996-05-20 Bildverarbeitungsgerät, bildverarbeitungsverfahren, speichermedium, und computerprogramm

Country Status (7)

Country Link
US (4) US5830066A (de)
EP (1) EP0782104B1 (de)
JP (1) JP3859084B2 (de)
KR (1) KR100276598B1 (de)
CN (3) CN100501768C (de)
DE (1) DE69631949D1 (de)
WO (1) WO1996036945A1 (de)

Families Citing this family (83)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE69625523T2 (de) 1995-05-10 2003-07-10 Nintendo Co Ltd Steuergerät mit analogem Joystick
WO1996036945A1 (fr) * 1995-05-19 1996-11-21 Sega Enterprises, Ltd. Dispositif de traitement d'une image, procede de traitement d'une image dispositif de jeu utilisant ces derniers et support de memoire
JPH09153146A (ja) * 1995-09-28 1997-06-10 Toshiba Corp 仮想空間表示方法
US6007428A (en) 1995-10-09 1999-12-28 Nintendo Co., Ltd. Operation controlling device and video processing system used therewith
JP3524247B2 (ja) 1995-10-09 2004-05-10 任天堂株式会社 ゲーム機およびそれを用いたゲーム機システム
JP3544268B2 (ja) 1995-10-09 2004-07-21 任天堂株式会社 三次元画像処理装置およびそれを用いた画像処理方法
CN1149465C (zh) 1995-10-09 2004-05-12 任天堂株式会社 三维图像显示游戏机系统和三维图像处理方法
GB2313432B (en) 1995-11-10 2000-06-21 Nintendo Co Ltd Joystick device
US6022274A (en) 1995-11-22 2000-02-08 Nintendo Co., Ltd. Video game system using memory module
US6155926A (en) 1995-11-22 2000-12-05 Nintendo Co., Ltd. Video game system and method with enhanced three-dimensional character and background control
US6267673B1 (en) 1996-09-20 2001-07-31 Nintendo Co., Ltd. Video game system with state of next world dependent upon manner of entry from previous world via a portal
ES2332271T3 (es) * 1996-06-05 2010-02-01 Kabushiki Kaisha Sega Doing Business As Sega Corporation Dispositivo de procesamiento de graficos, metodo de procesamiento de graficos, maquina de juegos y medio de almacenamiento.
US6244959B1 (en) 1996-09-24 2001-06-12 Nintendo Co., Ltd. Three-dimensional image processing system with enhanced character control
US6139434A (en) 1996-09-24 2000-10-31 Nintendo Co., Ltd. Three-dimensional image processing apparatus with enhanced automatic and user point of view control
JP3709509B2 (ja) * 1996-12-04 2005-10-26 株式会社セガ ゲーム装置
JP3709491B2 (ja) * 1997-01-30 2005-10-26 株式会社セガ 画像処理方法及びゲーム装置
JPH1186038A (ja) * 1997-03-03 1999-03-30 Sega Enterp Ltd 画像処理装置、画像処理方法及び媒体並びにゲーム機
JP3767094B2 (ja) * 1997-06-17 2006-04-19 株式会社セガ ビデオゲーム装置における遊戯者により操作される複数キャラクタの表示制御方法
JP3655438B2 (ja) 1997-07-17 2005-06-02 任天堂株式会社 ビデオゲームシステム
US6424353B2 (en) * 1997-09-11 2002-07-23 Sega Enterprises, Ltd. Computer game apparatus
JP4035867B2 (ja) * 1997-09-11 2008-01-23 株式会社セガ 画像処理装置及び画像処理方法並びに媒体
JPH11128533A (ja) 1997-10-30 1999-05-18 Nintendo Co Ltd ビデオゲーム装置およびその記憶媒体
DE69838734T2 (de) * 1997-11-25 2008-10-30 Kabushiki Kaisha Sega Doing Business As Sega Corp. Bilderzeugungsgerät
JP2992499B2 (ja) * 1998-01-05 1999-12-20 コナミ株式会社 画像処理方法及び装置、記録媒体
JPH11207029A (ja) * 1998-01-28 1999-08-03 Konami Co Ltd ビデオゲーム装置、ビデオゲームにおける画面表示方法及び画面表示プログラムが格納された可読記録媒体
JP3342393B2 (ja) * 1998-03-19 2002-11-05 株式会社コナミコンピュータエンタテインメントジャパン ビデオゲーム装置、コンピュータ読み取り可能な記録媒体
JP3824788B2 (ja) * 1998-09-28 2006-09-20 株式会社コナミデジタルエンタテインメント ビデオゲーム装置、ビデオゲームにおけるゲーム画面の視点切替方法及びビデオゲームにおけるゲーム画面の視点切替プログラムが記録されたコンピュータ読み取り可能な記録媒体
JP3005581B1 (ja) * 1999-03-16 2000-01-31 コナミ株式会社 画像作成装置、画像作成方法、画像作成プログラムが記録された可読記録媒体およびビデオゲ―ム装置
JP3695217B2 (ja) * 1999-04-30 2005-09-14 オムロン株式会社 画像処理装置及び画像入力装置
JP4387511B2 (ja) * 1999-09-09 2009-12-16 株式会社バンダイナムコゲームス ゲーム装置および情報記憶媒体
JP2001118049A (ja) * 1999-10-14 2001-04-27 Sega Corp マトリクス演算器を有する画像処理装置
US6556206B1 (en) * 1999-12-09 2003-04-29 Siemens Corporate Research, Inc. Automated viewpoint selection for 3D scenes
US6989832B2 (en) 2000-01-21 2006-01-24 Sony Computer Entertainment Inc. Entertainment apparatus, storage medium and object display method
JP3350655B2 (ja) * 2000-01-25 2002-11-25 株式会社ナムコ ゲームシステム及び情報記憶媒体
US6724385B2 (en) 2000-03-08 2004-04-20 Sony Computer Entertainment Inc. Method of replaying game, recording medium, program, and entertainment system
JP3310257B2 (ja) * 2000-03-24 2002-08-05 株式会社コナミコンピュータエンタテインメントジャパン ゲームシステム及びゲーム用プログラムを記録したコンピュータ読み取り可能な記録媒体
JP3625172B2 (ja) 2000-04-26 2005-03-02 コナミ株式会社 画像作成装置、画像作成方法、画像作成プログラムが記録されたコンピュータ読み取り可能な記録媒体およびビデオゲーム装置
JP2002095863A (ja) * 2000-07-03 2002-04-02 Sony Computer Entertainment Inc プログラム実行システム、プログラム実行装置、記録媒体及びプログラム、並びに視点を切り換える方法及び照準を切り換える方法
US7244181B2 (en) * 2000-11-14 2007-07-17 Netamin Communication Corp. Multi-player game employing dynamic re-sequencing
US6908389B1 (en) * 2001-03-07 2005-06-21 Nokia Corporation Predefined messages for wireless multiplayer gaming
JP4099434B2 (ja) * 2003-07-08 2008-06-11 任天堂株式会社 画像生成プログラム及びゲーム装置
JP4245433B2 (ja) * 2003-07-23 2009-03-25 パナソニック株式会社 動画作成装置および動画作成方法
US7210323B2 (en) * 2003-12-16 2007-05-01 General Motors Corporation Binder apparatus for sheet forming
US7364091B2 (en) 2003-12-19 2008-04-29 Scientific Games International, Inc. Embedded optical signatures in documents
AU2005292264B2 (en) * 2004-10-01 2009-06-11 Wms Gaming Inc. System and method for 3D image manipulation in gaming machines
CA2585964A1 (en) 2004-10-28 2006-05-11 Scientific Games Royalty Corp. Lottery game played on a geometric figure using indicia with variable point values
JP4515221B2 (ja) * 2004-10-29 2010-07-28 任天堂株式会社 ゲームプログラム
JP3880008B2 (ja) * 2004-12-21 2007-02-14 株式会社光栄 キャラクタ集団移動制御プログラム、記憶媒体及びゲーム装置
US7662038B2 (en) 2005-01-07 2010-02-16 Scientific Games International, Inc. Multi-matrix lottery
KR20070108171A (ko) 2005-01-07 2007-11-08 사이언티픽 게임스 인터내셔널, 아이엔씨. 추억의 게임 테마를 사용하는 추첨 게임
US7824257B2 (en) 2005-01-11 2010-11-02 Scientific Games International, Inc. On-line lottery game in which supplemental lottery-selected indicia are available for purchase
US8262453B2 (en) 2005-02-09 2012-09-11 Scientific Games International, Inc. Combination lottery and raffle game
US7874902B2 (en) 2005-03-23 2011-01-25 Scientific Games International. Inc. Computer-implemented simulated card game
EP1874418A1 (de) 2005-04-27 2008-01-09 Scientific Games International, Inc. Spielapparat
JP4312737B2 (ja) * 2005-05-13 2009-08-12 任天堂株式会社 ゲームプログラムおよびゲーム装置
US7654529B2 (en) 2005-05-17 2010-02-02 Scientific Games International, Inc. Combination scratch ticket and on-line game ticket
JP4711223B2 (ja) * 2005-08-02 2011-06-29 株式会社セガ 画像生成プログラム、記憶媒体、画像処理方法及び画像処理装置
US20070033773A1 (en) * 2005-08-11 2007-02-15 Red Lan Releasable fastening device for fastening an article on a support frame
CN100375429C (zh) * 2005-11-29 2008-03-12 珠海市西山居软件有限公司 通过浏览器实时观看玩家游戏的方法
CN100375430C (zh) * 2005-11-29 2008-03-12 珠海市西山居软件有限公司 一种游戏录像回放方法及系统
US20070265043A1 (en) * 2006-04-12 2007-11-15 Wang Andy Y Team-based networked video gaming and automatic event management
US9327191B2 (en) * 2006-05-08 2016-05-03 Nintendo Co., Ltd. Method and apparatus for enhanced virtual camera control within 3D video games or other computer graphics presentations providing intelligent automatic 3D-assist for third person viewpoints
JP5330640B2 (ja) * 2006-05-09 2013-10-30 任天堂株式会社 ゲームプログラム、ゲーム装置、ゲームシステム、およびゲーム処理方法
US9666031B2 (en) * 2006-06-12 2017-05-30 Bally Gaming, Inc. Wagering machines having three dimensional game segments
US8277316B2 (en) 2006-09-14 2012-10-02 Nintendo Co., Ltd. Method and apparatus for using a common pointing input to control 3D viewpoint and object targeting
US8201096B2 (en) * 2007-06-09 2012-06-12 Apple Inc. Browsing or searching user interfaces and other aspects
US8834245B2 (en) * 2007-08-17 2014-09-16 Nintendo Co., Ltd. System and method for lock on target tracking with free targeting capability
JP4489800B2 (ja) * 2007-08-30 2010-06-23 株式会社スクウェア・エニックス 画像生成装置及び方法、並びにプログラム及び記録媒体
US8081186B2 (en) * 2007-11-16 2011-12-20 Microsoft Corporation Spatial exploration field of view preview mechanism
US8584044B2 (en) * 2007-11-16 2013-11-12 Microsoft Corporation Localized thumbnail preview of related content during spatial browsing
US20090132967A1 (en) * 2007-11-16 2009-05-21 Microsoft Corporation Linked-media narrative learning system
US9098647B2 (en) 2008-03-10 2015-08-04 Apple Inc. Dynamic viewing of a three dimensional space
US8089479B2 (en) * 2008-04-11 2012-01-03 Apple Inc. Directing camera behavior in 3-D imaging system
US9619917B2 (en) 2008-10-03 2017-04-11 Apple Inc. Depth of field for a camera in a media-editing application
US8577518B2 (en) * 2009-05-27 2013-11-05 American Aerospace Advisors, Inc. Airborne right of way autonomous imager
US8460081B2 (en) 2010-05-14 2013-06-11 Scientific Games International, Inc. Grid-based multi-lottery game and associated method
US8808080B2 (en) 2010-05-14 2014-08-19 Scientific Games International, Inc. Grid-based lottery game and associated method
JP5689953B2 (ja) * 2010-05-25 2015-03-25 ジョン、ジェ ウンJEON, Jae Woong アニメーション著作システムおよびアニメーション著作方法
JP5887160B2 (ja) * 2012-02-15 2016-03-16 任天堂株式会社 画像処理システム、ゲームシステム、画像処理方法、画像処理装置及びコンピュータプログラム
JP6097256B2 (ja) * 2014-07-31 2017-03-15 株式会社コロプラ 複数の画像間の画面表示をスムーズに移行させるコンピュータ・プログラム
CA3122091A1 (en) 2018-12-05 2020-06-11 Caesars Enterprise Services, Llc Video slot gaming screen capture and analysis
JP7233399B2 (ja) * 2020-06-23 2023-03-06 任天堂株式会社 ゲームプログラム、ゲーム装置、ゲームシステム、およびゲーム処理方法
US11511190B2 (en) * 2021-05-03 2022-11-29 Sony Interactive Entertainment Inc. Merge computer simulation sky box with game world

Family Cites Families (37)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US557960A (en) * 1896-04-07 brintnell
US467541A (en) * 1892-01-26 Countee balance for stove or range doors
GB2133257B (en) * 1982-12-22 1987-07-29 Ricoh Kk T v game system
AU556546B2 (en) * 1984-03-28 1986-11-06 Bela Bogar Spacers for concrete reinforcing elements
US4672541A (en) * 1984-05-31 1987-06-09 Coleco Industries, Inc. Video game with interactive enlarged play action inserts
US5191642A (en) * 1987-04-09 1993-03-02 General Electric Company Method for efficiently allocating computer resource for real time image generation
JP2645125B2 (ja) * 1989-02-17 1997-08-25 三菱プレシジョン株式会社 模擬視界発生装置
JP2725062B2 (ja) * 1989-08-01 1998-03-09 株式会社リコー 画像処理装置
US5175616A (en) * 1989-08-04 1992-12-29 Her Majesty The Queen In Right Of Canada, As Represented By The Minister Of National Defence Of Canada Stereoscopic video-graphic coordinate specification system
JPH04127279A (ja) * 1990-06-11 1992-04-28 Hitachi Ltd 物体の運動経路生成装置および方法
WO1992009965A1 (en) 1990-11-30 1992-06-11 Cambridge Animation Systems Limited Animation
US5261820A (en) * 1990-12-21 1993-11-16 Dynamix, Inc. Computer simulation playback method and simulation
US5341468A (en) * 1991-01-28 1994-08-23 Ricoh Company, Ltd. Image processor
JP2983728B2 (ja) * 1991-01-30 1999-11-29 株式会社リコー クリッピング処理装置
FR2676573B1 (fr) * 1991-05-14 1997-01-24 Thomson Csf Procede de visualisation en temps reel d'ecoulements de fluides.
US5384908A (en) * 1991-12-30 1995-01-24 Xerox Corporation Avoiding oscillation in interactive animation
JPH05282428A (ja) * 1992-04-03 1993-10-29 Fujitsu Ltd 3次元コンピュータグラフィクス用図形データ作成方法
US5366376A (en) * 1992-05-22 1994-11-22 Atari Games Corporation Driver training system and method with performance data feedback
US5830065A (en) 1992-05-22 1998-11-03 Sitrick; David H. User image integration into audiovisual presentation system and methodology
JP2687989B2 (ja) * 1992-06-12 1997-12-08 株式会社セガ・エンタープライゼス 電子遊戯機器
JP2760253B2 (ja) * 1992-07-14 1998-05-28 住友電気工業株式会社 道路の動画像作成方法及びこの方法を適用した車載ナビゲーション装置
JP2807608B2 (ja) * 1992-12-29 1998-10-08 株式会社ナムコ ソーティング処理装置、これを用いた画像合成装置及びソーティング処理方法
JPH0817853B2 (ja) * 1993-02-19 1996-02-28 日本電気株式会社 対戦シミュレーションゲームの画面表示方式
US5555354A (en) * 1993-03-23 1996-09-10 Silicon Graphics Inc. Method and apparatus for navigation within three-dimensional information landscape
JP2888724B2 (ja) * 1993-03-26 1999-05-10 株式会社ナムコ 3次元ゲーム装置及び画像合成方法
US5598187A (en) * 1993-05-13 1997-01-28 Kabushiki Kaisha Toshiba Spatial motion pattern input system and input method
US5577960A (en) * 1993-06-10 1996-11-26 Namco, Ltd. Image synthesizing system and game playing apparatus using the same
US5616079A (en) * 1993-06-16 1997-04-01 Namco Ltd. Three-dimensional games machine
JPH078623A (ja) 1993-06-23 1995-01-13 Sophia Co Ltd 遊技機の集中管理装置
JPH0724142A (ja) * 1993-07-13 1995-01-27 Sega Enterp Ltd ゲーム装置
JP3311830B2 (ja) * 1993-09-20 2002-08-05 株式会社東芝 3次元動画作成装置
JP3501479B2 (ja) * 1993-10-13 2004-03-02 キヤノン株式会社 画像処理装置
JP3704734B2 (ja) 1994-01-26 2005-10-12 株式会社日立製作所 テクスチャマッピング方法及び装置
TW284870B (de) * 1994-01-26 1996-09-01 Hitachi Ltd
US6010405A (en) * 1994-12-30 2000-01-04 Sega Enterprises, Ltd. Videogame system for creating simulated comic book game
JP3442183B2 (ja) * 1995-02-28 2003-09-02 株式会社ナムコ 3次元ゲーム装置及び画像合成方法
WO1996036945A1 (fr) * 1995-05-19 1996-11-21 Sega Enterprises, Ltd. Dispositif de traitement d'une image, procede de traitement d'une image dispositif de jeu utilisant ces derniers et support de memoire

Also Published As

Publication number Publication date
CN1912918A (zh) 2007-02-14
CN1264122C (zh) 2006-07-12
CN1114891C (zh) 2003-07-16
CN1154750A (zh) 1997-07-16
US7207884B2 (en) 2007-04-24
KR100276598B1 (ko) 2000-12-15
CN100501768C (zh) 2009-06-17
US5830066A (en) 1998-11-03
US20020151361A1 (en) 2002-10-17
EP0782104A4 (de) 1998-12-02
WO1996036945A1 (fr) 1996-11-21
CN1368708A (zh) 2002-09-11
US6419582B1 (en) 2002-07-16
EP0782104B1 (de) 2004-03-24
JP3859084B2 (ja) 2006-12-20
US20070155492A1 (en) 2007-07-05
EP0782104A1 (de) 1997-07-02

Similar Documents

Publication Publication Date Title
DE69631949D1 (de) Bildverarbeitungsgerät, bildverarbeitungsverfahren, speichermedium, und computerprogramm
DE69731715D1 (de) Bild-prozessor, bildverarbeitungsverfahren, spielcomputer und aufzeichnungsmedium
DE69426138T2 (de) Bilddatenverarbeitungs-Einrichtung und -Verfahren
DE69730645D1 (de) Datenverarbeitungsverfahren und -gerät
DE69827544D1 (de) Datenverarbeitungsgerät und -Verfahren
DE69432692D1 (de) Bildverarbeitungsvorrichtung und -verfahren.
DE69614726T2 (de) Datenspeicheranordnung und diese verwendende Datenverarbeitungsanordnung
DE69809527T2 (de) Externe Speichervorrichtung und Datenverarbeitungsverfahren
FI980665A (fi) Tietojenkäsittelylaitteisto
KR960011619A (ko) 손 받침대 및 그것을 구비한 정보처리장치
DE69133362D1 (de) Dokumentenverarbeitungs-verfahren und -gerät, entsprechende Program und Speichereinheit
DE69329990T2 (de) Bildlesevorrichtung und Bildverarbeitungsvorrichtung
DE69510251D1 (de) Informationsverarbeitungsverfahren und -vorrichtung
DE69609475T2 (de) Zweidimensionaler Assoziativprozessor und Datenübertragungsverfahren
DE69625565D1 (de) Bildlese- und Bildverarbeitungsvorrichtung
KR960011658A (ko) 화상처리프로세서 및 그것을 사용한 데이타처리시스템
DE69720873D1 (de) Speicherzugriffsverfahren und datenprozessor
DE69517870T2 (de) Datenverarbeitungsvorrichtung
DE69628735T2 (de) Bildverarbeitungsgerät und programmspeichermedium
DE69800864T2 (de) Bildbearbeitungsverfahren, Bildverarbeitungsgerät und Datenspeichermedium
DE69431827T2 (de) Bildwiedergabevorrichtung und -verfahren und rechner.
DE69510469D1 (de) Vebessertes datenverarbeitungsverfahren und -vorrichtung
DE69836244D1 (de) Bildein-/-ausgabegerät, Bildein-/-ausgabeverarbeitungsverfahren und -kassette
DE19580492T1 (de) Abschaltverfahren von Datenverarbeitung und Datenverarbeitungsgerät
DE69826972D1 (de) Bildverarbeitungsvorrichtung und -verfahren sowie Speichermedium

Legal Events

Date Code Title Description
8332 No legal effect for de