EP0142133A1 - Pinball game with different degrees of difficulty - Google Patents
Pinball game with different degrees of difficulty Download PDFInfo
- Publication number
- EP0142133A1 EP0142133A1 EP84113485A EP84113485A EP0142133A1 EP 0142133 A1 EP0142133 A1 EP 0142133A1 EP 84113485 A EP84113485 A EP 84113485A EP 84113485 A EP84113485 A EP 84113485A EP 0142133 A1 EP0142133 A1 EP 0142133A1
- Authority
- EP
- European Patent Office
- Prior art keywords
- game
- inclination
- game board
- plate
- pinball
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/02—Indoor games using small moving playing bodies, e.g. balls, discs or blocks using falling playing bodies or playing bodies running on an inclined surface, e.g. pinball games
- A63F7/025—Pinball games, e.g. flipper games
- A63F7/027—Pinball games, e.g. flipper games electric
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/22—Accessories; Details
- A63F7/36—Constructional details not covered by groups A63F7/24 - A63F7/34, i.e. constructional details of rolling boards, rims or play tables, e.g. frame, game boards, guide tracks
- A63F2007/3648—Rolling boards characterised by a non-horizontal playing surface
- A63F2007/3651—Rolling boards characterised by a non-horizontal playing surface with adjustable angle
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F11/00—Game accessories of general use, e.g. score counters, boxes
- A63F11/0074—Game concepts, rules or strategies
- A63F2011/0076—Game concepts, rules or strategies with means for changing the level of difficulty
Definitions
- the invention relates to a pinball game according to the preamble of claim 1.
- the pinball game mentioned in the introduction has become known in various embodiments.
- a first group of embodiments relates to the game sequence being controlled fully electronically, while the second group of exemplary embodiments relates to the game sequence being controlled with electromechanical relays.
- the present invention has therefore set itself the task of developing a pinball game of the type mentioned above so that the game is made more varied and interesting.
- the invention is characterized in that the inclination of the game board is adjustable.
- the inclination of the board can be adjusted using various parameters.
- the player chooses a certain level of difficulty from the outset on the input keyboard, i . H. that a certain inclination of the board is set from the outset.
- a second embodiment provides that the inclination of the game plate can be adjusted depending on the counter reading of the counters. If e.g. the player has reached 80,000 points, the inclination of the board is increased depending on this counter reading, so that the ball runs faster and thus another. Game happening is realized.
- the game board is tilted back to the basic position and only raised again when this second player has also reached a predetermined score of, for example, 80,000.
- a particularly simple adjustment of the inclination of the game board results from the fact that the game board is rotatably mounted at the foot end in a pivot bearing and that a rack is fastened at the head end at a mutual distance and parallel to one another, the longitudinal axes of which are perpendicular to the plane of the boards and the are in engagement with a motor-driven pinion shaft.
- the game board with its upper level by means of a spring on the Ge supports the housing.
- the inclination of the game plate is spring-loaded under the action of the helical compression spring described above.
- the rack and pinion drive described is intended to ensure that the plate is lifted exactly in parallel.
- other parallel drives can of course also be implemented, such as an electromagnetic drive, wherein the magnet armature of a solenoid is supported on the plate and the solenoid itself is supported on the housing.
- a particularly simple and clear construction results when the servomotor for lifting the game board is controlled by a processor, the input channels of which are connected to the input keyboard, the counter and the limit switch for limiting the inclination of the game board.
- the processor thus controls all functions of the inclination drive depending on either the counter status, the input keyboard and the switching state of the limit switch.
- the pinball game according to the invention consists of a box-like housing 1, which is covered on its top by a glass plate 2. Through the glass plate 2, the game plate 3 is visible, which consists of a flat plate on which a number of obstacles 4 are built, between which the ball 5 must wind in the direction of arrow 6.
- the arrangement described is known and the subject of every pinball game.
- the game board 3 has a fixed inclination that cannot be changed.
- the inclination 33 of the game board 3 is now changed in that the foot end of the game board 3 is held in a pivot bearing 14 on the front end face of the housing 1, while the head side of the game board 3 is spaced apart by two send, brackets 20 is connected, to each of which a rack 15 is attached.
- the longitudinal axis of the rack 15 is exactly perpendicular to the plane of the game board.
- Each rack 15 is engaged with a continuous one.
- the pinion shaft 16 rotates in the direction of the arrows 34, the inclination of the game plate is adjusted either upwards in the direction of the arrow 12 or downwards in the direction of the arrow 13.
- the inclination can be limited by mechanical stops.
- a limit switch 18 which is fixed to the housing is provided, which engages with its feeler between two switching blocks which are fastened to the rack 15. After running through a certain displacement path of the toothed rack 15, the limit switch 18 is actuated with the switching cam attached to it, which then switches off the servomotor 17.
- the inclination of the game board 3 can be adjusted via the input 21 attached to the front of the housing 1.
- the inclination of the S p is set by the rising vertically mounted in the housing 7 behind a glass plate 8 counters 9,10,11 ielplatte. 3 After reaching a certain, high counter reading, the inclination 33 of the game board 3 is increased in the direction of the arrow 12, which results in a greater running speed of the ball 5 in the direction of the arrow 6.
- the inclination adjustment drive works against a helical compression spring 19 tet.
- the electrical control diagram is shown in FIG. It can be seen here that the servomotor 17 is controlled by a processor 22 via an output channel 24.
- the input of the processor 22 is in this case given via a signal line 23 which is connected to an input 21.
- the signal line 32 from the input keyboard 31 and the signal line 28 from the game counter of the counters 10, 11, 12 come together.
- the inclination 33 of the game board 3 can be predetermined via the input keyboard 31. Likewise, the inclination of the game board can be specified via the game counter. After reaching a certain number of points, the level of difficulty is increased, i.e. inclination 33 increases, which is done via signal line 28, input 21 and signal line 23 in processor 22.
- the servomotor 17 is thereby controlled and rotates the spindle drive 35 via the pinion shaft 16.
- the spindle drive 35 here consists of the pinion shaft 16 and the toothed racks 15.
- the servomotor 17 acts on the limit switch 18 via the operative connection 25.
- the operative connection is shown in the example in FIG. 1 or in FIG. 2 in the form of two cams, between which the actuation button of the limit switch 18 moves.
- the servomotor 17 actuates the limit switch 18 and this gives via the signal line 26 its feedback to the processor that the required inclination is set.
- a further signal line 29 can be provided on the processor 22 can be seen that acts on a tone generator 30.
- a howling or other additional noise can be generated.
- lighting effects can also be created.
- the processor 22 is also controlled via the signal line 27 by the counters 10, 11, 12, which, after reaching a certain score, cause the processor to control the servomotor 17 via the output channel 24 in order to produce an increased inclination of the game board 3 .
- the reset lines which bring about a reset of the game board when a new game begins, are not shown.
Abstract
Description
Die Erfindung betrifft ein Flipperspiel nach dem Oberbegriff des Patentanspruchs 1. Das eingangs genannte Flipperspiel ist in verschiedenen Ausführungsformen bekannt geworden. Eine erste Gruppe von Ausführungsformen bezieht sich darauf, daß der Spielablauf vollelektronisch gesteuert wird, während die zweite Gruppe von Ausführungsbeispielen sich darauf bezieht, daß der Spielablauf mit elektromechanischem Relais gesteuert ist.The invention relates to a pinball game according to the preamble of claim 1. The pinball game mentioned in the introduction has become known in various embodiments. A first group of embodiments relates to the game sequence being controlled fully electronically, while the second group of exemplary embodiments relates to the game sequence being controlled with electromechanical relays.
Beiden Ausführungsarten ist gemeinsam, daß der Spieler selbst keinen Einfluß auf das Spielgeschehen nehmen kann, insbesondere kann er nicht den Schwierigkeitsgrad oder die Kugelgeschwindigkeit bestimmen.Both types of execution have in common that the player himself cannot influence the game happening, in particular he cannot determine the degree of difficulty or the ball speed.
Die vorliegende Erfindung hat sich daher die Aufgabe gestellt, ein Flipperspiel der eingangs ..genannten Art so weiterzubilden, daß das Spiel abwechslungsreicher und interessanter gestaltet wird.The present invention has therefore set itself the task of developing a pinball game of the type mentioned above so that the game is made more varied and interesting.
Zur Lösung der gestellten Aufgabe ist die Erfindung dadurch gekennzeichnet, daß die Neigung der Spielplatte einstellbar ist.To achieve the object, the invention is characterized in that the inclination of the game board is adjustable.
Mit der gegebenen technischen Lehre wird ein ganz neuer Spieleffekt erzielt, denn dadurch, daß die Neigung der Spielplatte einstellbar ist, ist es möglich, die Kugelgeschwindigkeit zu variieren, wodurch das Spiel schneller abläuft und eine höhere Konzentration vom Spieler verlangt.With the given technical teaching a completely new game effect is achieved, because the fact that the inclination of the game board is adjustable, it is possible to vary the ball speed, whereby the game runs faster and requires a higher concentration from the player.
Die Einstellung der Neigung der Spielplatte kann durch verschiedene Parameter erfolgen.The inclination of the board can be adjusted using various parameters.
In einer ersten Ausführungsform ist es vorgesehen, daß der Spieler von vornherein an der Eingabetastatur einen bestimmten Schwierigkeitsgrad wählt, d.h. daß von vornherein eine bestimmte Neigung der Spielplatte eingestellt wird.In a first embodiment it is provided that the player chooses a certain level of difficulty from the outset on the input keyboard, i . H. that a certain inclination of the board is set from the outset.
Eine zweite Ausführungsform sieht vor, daß die Neigung der Spielplatte in Abhängigkeit vom Zählerstand der Zählwerke einstellbar ist. Wenn z.B. der Spieler 80000 Punkte erreicht hat, dann wird in Abhängigkeit von diesem Zählwerkstand die Neigung der Spielplatte erhöht, so daß die Kugel schneller abläuft und damit ein anderes. Spielgeschehen verwirklicht wird.A second embodiment provides that the inclination of the game plate can be adjusted depending on the counter reading of the counters. If e.g. the player has reached 80,000 points, the inclination of the board is increased depending on this counter reading, so that the ball runs faster and thus another. Game happening is realized.
Wenn zwei Spieler gegeneinander spielen, dann wird beim Spiel des zweiten Spielers die Spielplatte wieder in die Grundstellung zurückgeneigt und erst dann wieder angehoben, wenn auch dieser zweite Spieler einen vorgegebenen Punktestand von beispielsweise 80000 erreicht hat.If two players play against each other, then when the second player is playing, the game board is tilted back to the basic position and only raised again when this second player has also reached a predetermined score of, for example, 80,000.
Eine besonders einfache Einstellung der Neigung der Spielplatte ergibt sich dadurch, daß die Spielplatte am Fußende in einem Schwenklager drehbar gelagert ist, und daß am Kopfende in gegenseitigem Abstand und parallel zueinander jeweils eine Zahnstange befestigt ist, deren Längsachsen senkrecht zur Ebene der Platten stehen und die in Eingriff mit einer motorisch angetriebenen Ritzelwelle stehen.A particularly simple adjustment of the inclination of the game board results from the fact that the game board is rotatably mounted at the foot end in a pivot bearing and that a rack is fastened at the head end at a mutual distance and parallel to one another, the longitudinal axes of which are perpendicular to the plane of the boards and the are in engagement with a motor-driven pinion shaft.
Um Schwingungen der Spielplatte am oben genannten Antrieb zu vermeiden, wird es bevorzugt, wenn sich die Spielplatte mit ihrer oberen Ebene mittels einer Feder am Gehäuse abstützt. Auf diese Weise erfolgt die Neigungseinstellung der Spielplatte federbelastet unter der Wirkung der oben beschriebenen Schraubendruckfeder.In order to avoid vibrations of the game board on the above-mentioned drive, it is preferred if the game board with its upper level by means of a spring on the Ge supports the housing. In this way, the inclination of the game plate is spring-loaded under the action of the helical compression spring described above.
Der beschriebene Zahnstangen-Ritzelantrieb soll gewährleisten, daß die Platte genau parallel angehoben wird. Statt des beschriebenen Zahnstangen-Ritzelantriebes können selbstverständlich auch andere Parallelantriebe verwirklicht werden, wie z.B. ein elektromagnetischer Antrieb, wobei sich der Magnetanker eines Solenoids an der Platte abstützt und der Solenoid selbst sich am Gehäuse abstützt.The rack and pinion drive described is intended to ensure that the plate is lifted exactly in parallel. Instead of the rack and pinion drive described, other parallel drives can of course also be implemented, such as an electromagnetic drive, wherein the magnet armature of a solenoid is supported on the plate and the solenoid itself is supported on the housing.
Ebenso sind andere mechanische Verstellmittel möglich, wie z.B. Schneckenantriebe, hydraulische Hebeantriebe und dergleichen.Other mechanical adjustment means are also possible, e.g. Worm drives, hydraulic lifting drives and the like.
Eine besonders einfache und übersichtliche Konstruktion ergibt sich dann, wenn der Stellmotor zum Anheben der Spielplatte von einem Prozessor angesteuert ist, dessen Eingangskanäle mit der Eingabetastatur, dem Zählwerk und dem Endschalter zur Begrenzung der Neigung der Spielplatte verbunden sind. Der Prozessor steuert damit sämtliche Funktionen des Neigungsantriebes in Abhängigkeit entweder vom Zählwerkstand, von der Eingabetastatur und von dem Schaltzustand des Endschalters.A particularly simple and clear construction results when the servomotor for lifting the game board is controlled by a processor, the input channels of which are connected to the input keyboard, the counter and the limit switch for limiting the inclination of the game board. The processor thus controls all functions of the inclination drive depending on either the counter status, the input keyboard and the switching state of the limit switch.
Der Erfindungsgegenstand der vorliegenden Erfindung ergibt sich nicht nur aus dem Gegenstand der einzelnen Patentansprüche, sondern auch aus der Kombination der einzelnen Patentansprüche untereinander.The subject matter of the present invention results not only from the subject matter of the individual patent claims, but also from the combination of the individual patent claims with one another.
Alle in den Unterlagen offenbarten Angaben und Merkmale, insbesondere die in den Zeichnungen dargestellte, räumliche Ausbildung werden als erfindungswesentlich beansprucht, soweit sie einzeln oder in Kombination gegenüber dem Stand der Technik neu sind.All of the information and features disclosed in the documents, in particular the spatial design shown in the drawings, are claimed to be essential to the invention insofar as they are new to the prior art, individually or in combination.
Im folgenden wird die Erfindung anhand von lediglich einen Ausführungsweg darstellenden Zeichnungen näher erläutert. Hierbei gehen aus den Zeichnungen und ihrer Beschreibung weitere erfindungswesentliche Merkmale und Vorteile der Erfindung hervor.The invention is explained in more detail below with the aid of drawings which illustrate only one embodiment. Further features and advantages of the invention which are essential to the invention emerge from the drawings and their description.
Es zeigen:
- Figur 1: Längsschnitt durch ein Flipperspiel nach der Erfindung,
- Figur 2: Draufsicht auf das Kopfende der Spielplatte mit dem Neigungsantrieb,
- Figur 3: schematisierte Darstellung der Schaltung des Neigungsantriebes.
- FIG. 1: longitudinal section through a pinball game according to the invention,
- FIG. 2: top view of the head end of the game board with the tilt drive,
- Figure 3: schematic representation of the circuit of the inclination drive.
Das Flipperspiel nach der Erfindung besteht aus einem kastenartigen Gehäuse 1, das an seiner Oberseite durch eine Glasplatte 2 abgedeckt ist. Durch die Glasplatte 2 ist die Spielplatte 3 sichtbar, die aus einer ebenen Platte besteht, auf der eine Reihe von Hindernissen 4 aufgebaut sind, zwischen denen sich die Kugel 5 in Pfeilrichtung 6 hindurchschlängeln muß. Die beschriebene Anordnung ist bekannt und Gegenstand jedes Flipperspiels.The pinball game according to the invention consists of a box-like housing 1, which is covered on its top by a
Bei herkömmlichen Flipperspielen hat die Spielplatte 3 eine fest eingestellte Neigung, die nicht veränderbar ist.In conventional pinball games, the
Nach der Erfindung wird die Neigung 33 der Spielplatte 3 nun dadurch geändert, daß das Fußende der Spielplatte 3 in einem Schwenklager 14 an der vorderen Stirnseite des Gehäuses 1 gehalten ist, während die Kopfseite der Spielplatte 3 mit zwei, einen gegenseitigen Abstand aufweisensenden, Halterungen 20 verbunden ist, an denen jeweils eine Zahnstange 15 befestigt ist.According to the invention, the
Die Längsachse der Zahnstange 15 ist genau senkrecht zur Ebene der Spielplatte.The longitudinal axis of the
Jede Zahnstange 15 befindet sich im Eingriff mit einer durchgehenden. Ritzelwelle 16, die von einem Stellmotor 17 angetrieben wird. Bei Drehung der Ritzelwelle 16 in den Pfeilrichtungen 34 wird die Spielplatte in ihrer Neigung entweder nach oben in Pfeilrichtung 12 oder nach unten in Pfeilrichtung 13 verstellt. Die Begrenzung der Neigungseinstellung kann durch mechanische Anschläge erfolgen. Um den Motor nach Erreichen der gewünschten Stellung der Spielplatte 3 abzuschalten, ist ein gehäusefester Endschalter 18 vorgesehen, der mit seinem Fühltaster zwischen zwei Schaltblöcken eingreift, die an der Zahnstange 15 befestigt sind. Nach Durchlaufen eines bestimmten Verschiebeweges der Zahnstange 15 wird damit mit der daran befestigten Schaltnocke der Endschalter 18 betätigt, der dann den Stellmotor 17 abschaltet.Each
Bei Spielbeginn kann die Neigung der Spielplatte 3 über die an der Vorderseite des Gehäuses 1 angebrachte Eingabe 21 eingestellt werden.At the start of the game, the inclination of the
Ebenso ist es möglich, daß die Neigung der Spielplatte 3 über die in dem senkrecht aufragenden Gehäuse 7 hinter einer Glasplatte 8 angebrachten Zählwerke 9,10,11 eingestellt wird. Nach Erreichen eines bestimmten, hohen Zählerstandes wird die Neigung 33 der Spielplatte 3 in Pfeilrichtung 12 erhöht, wodurch sich eine größere Ablaufgeschwindigkeit der Kugel 5 in Pfeilrichtung 6 ergibt.It is also possible that the inclination of the S p is set by the rising vertically mounted in the housing 7 behind a
Um evtl. Schwingungen der Spielplatte gegenüber dem Gehäuse zu vermeiden, ist es vorgesehen, daß der Neigungsverstellantrieb gegen eine Schraubendruckfeder 19 arbeitet.In order to avoid possible vibrations of the playing plate relative to the housing, it is provided that the inclination adjustment drive works against a
In Figur 3 ist das elektrische Steuerungsschema gezeigt. Hierbei ist ersichtlich, daß der Stellmotor 17 über einen Ausgabekanal 24 von einem Prozessor 22 angsteuert wird. Der Eingang desProzessors 22 ist hierbei über eine Signalleitung 23 gegeben, die an einer Eingabe 21 angeschlossen ist. In der Eingabe 21 laufen die Signalleitung 32 von der Eingabetastatur 31 und die Signalleitung 28 von dem Spielzähler der Zählwerke 10,11,12 zusammen.The electrical control diagram is shown in FIG. It can be seen here that the
über die Eingabetastatur 31 kann die Neigung 33 der Spielplatte 3 vorgegeben werden. Ebenso kann die Neigung der Spielplatte über den Spielzähler vorgegeben werden. Nach Erreichen einer bestimmten Punktezahl wird der Schwierigkeitsgrad erhöht, d.h. die Neigung 33 vergrößert, was über die Signalleitung 28, die Eingabe 21 und die Signalleitung 23 im Prozessor 22 erfolgt. Der Stellmotor 17 wird hierdurch angesteuert und dreht über die Ritzelwelle 16 den Spindelantrieb 35. Der Spindelantrieb 35 besteht hierbei aus der Ritzelwelle 16 und den Zahnstangen 15.The
über die Wirkverbindung 25 wirkt der Stellmotor 17 auf den Endschalter 18. Die Wirkverbindung ist im Beispiel der Figur 1 bzw. in Figur 2 in Form von zwei Nocken dargestellt, zwischen denen sich der Betätigungstaster des Endschalters 18 bewegt. Nach Erreichen der Endlage der Spielplatte 3, entweder in Pfeilrichtung 12 oder in Pfeilrichtung 13, betätigt der Stellmotor 17 den Endschalter 18 und dieser gibt über die Signalleitung 26 seine Rückmeldung an den Prozessor, daß die geforderte Neigung eingestellt ist.The
Am Prozessor 22 kann eine weitere Signalleitung 29 vorgesehen werden, die auf einen Tongenerator 30 wirkt. Beim Spielen mit erhöhtem Schwierigkeitsgrad (vergrösserter Neigung der Spielplatte) kann hierbei ein heulendes oder ein anderes zusätzliches Geräusch erzeugt werden. Zusätzlich können auch noch Lichteffekte erzeugt werden.A
In analoger Weise wird der Prozessor'22 auch über die Signalleitung 27 von den Zählwerken 10,11,12 angesteuert, die nach Erreichen eines bestimmten Punktestandes den Prozessor veranlassen, über den Ausgabekanal 24 den Stellmotor 17 anzusteuern, um eine vergrößerte Neigung der Spielplatte 3 herzustellen. Nicht eingezeichnet sind die Rücksetzleitungen, die ein Rücksetzen der Spielplatte bewerkstelligen, wenn ein neues Spiel beginnt.In an analogous manner, the
- 1 Gehäuse1 housing
- 2 Glasplatte2 glass plate
- "3 Spielplatte"3 game board
- 4 Hindernis4 obstacle
- 5 Kugel5 bullet
- 6 Pfeilrichtung6 direction of arrow
- 7 Gehäuse7 housing
- 8 Glasplatte8 glass plate
- 9 Zählwerk9 counter
- 10 Zählwerk10 counter
- 11 Zählwerk11 counter
- 12 Pfeilrichtung12 arrow direction
- 13 Pfeilrichtung13 arrow direction
- 14 Schwenklager14 swivel bearings
- 15 Zahnstange15 rack
- 16 Ritzelwelle16 pinion shaft
- 17 Stellmotor17 servomotor
- 18 Endschalter18 limit switches
- 19 Schraubendruckfeder19 helical compression spring
- 20 Halterung20 bracket
- 21 Eingabe21 input
- 22 Prozessor22 processor
- 23 Signalleitung23 signal line
- 24 Ausgabekanal24 output channel
- 25 Wirkverbindung25 active connection
- 26 Signalleitung26 signal line
- 27 Signalleitung27 signal line
- 28 Signalleitung28 signal line
- 29 Signalleitung29 signal line
- 30 Tongenerator30 tone generator
- 31 Eingabetastatur31 input keyboard
- 32 Signalleitung32 signal line
- 33 Neigung33 inclination
- 34 Pfeilrichtung34 arrow direction
- 35 Spindelantrieb35 spindle drive
Claims (5)
dadurch gekennzeichnet, daß die Neigung (33) der Spielplatte (3) in Abhängigkeit vom Zählerstand der Zählwerke (9,10,11) einstellbar ist.3. pinball game according to claim 1 or 2,
characterized in that the inclination (33) of the game plate (3) can be set as a function of the counter reading of the counters (9, 10, 11).
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AT84113485T ATE29671T1 (en) | 1983-11-09 | 1984-11-08 | PING GAME WITH DIFFERENT LEVELS OF DIFFICULTY. |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
DE3340558 | 1983-11-09 | ||
DE19833340558 DE3340558A1 (en) | 1983-11-09 | 1983-11-09 | FLIPPER GAME WITH DIFFERENT DIFFICULTIES |
Publications (2)
Publication Number | Publication Date |
---|---|
EP0142133A1 true EP0142133A1 (en) | 1985-05-22 |
EP0142133B1 EP0142133B1 (en) | 1987-09-16 |
Family
ID=6213890
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP84113485A Expired EP0142133B1 (en) | 1983-11-09 | 1984-11-08 | Pinball game with different degrees of difficulty |
Country Status (4)
Country | Link |
---|---|
US (1) | US4650190A (en) |
EP (1) | EP0142133B1 (en) |
AT (1) | ATE29671T1 (en) |
DE (2) | DE3340558A1 (en) |
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EP0252590A3 (en) * | 1986-07-11 | 1989-05-17 | Williams Electronics Games, Inc. | Automatic replay control system for amusement devices. |
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US7033276B2 (en) * | 1996-04-22 | 2006-04-25 | Walker Digital, Llc | Method and system for adapting casino games to playing preferences |
US20060287069A1 (en) * | 1996-04-22 | 2006-12-21 | Walker Jay S | Method and system for adapting casino games to playing preferences |
US6445960B1 (en) | 1998-05-29 | 2002-09-03 | Ronbotics Corporation | Electric motion platform and a control system for controlling the same |
US6158737A (en) * | 1999-01-14 | 2000-12-12 | Williams Electronics Games, Inc. | Playfield assembly for a pinball-machine |
US6113097A (en) * | 1999-01-14 | 2000-09-05 | Williams Electronics Games, Inc. | Method of replacing a playfield of a pinball machine |
US6135449A (en) * | 1999-01-14 | 2000-10-24 | Williams Electronics Games, Inc. | Mounting mechanism for a playfield of a pinball machine |
US6279904B1 (en) * | 2000-06-01 | 2001-08-28 | American Alpha Inc. | Pinball machine with sloping playing field |
US6371853B1 (en) * | 2000-08-25 | 2002-04-16 | Ronbotics Corporation | Motion pinball game |
WO2002089935A1 (en) * | 2001-04-11 | 2002-11-14 | Walker Digital, Llc | Method and apparatus for remotely customizing a gaming device |
AU2003230946A1 (en) * | 2002-04-19 | 2003-11-03 | Walker Digital, Llc | Method and apparatus for linked play gaming with combined outcomes and shared indicia |
JP2004173763A (en) * | 2002-11-25 | 2004-06-24 | Seiko Epson Corp | Game machine |
US7954819B2 (en) * | 2006-12-13 | 2011-06-07 | Moose Mountain Toymakers Ltd. | Pinball machine |
US8147322B2 (en) * | 2007-06-12 | 2012-04-03 | Walker Digital, Llc | Multiplayer gaming device and methods |
US20100072699A1 (en) * | 2008-09-24 | 2010-03-25 | Daniel Bress | Systems and methods for adjusting game-play time of pinball machines |
KR102001200B1 (en) * | 2018-03-21 | 2019-07-17 | 순천향대학교 산학협력단 | Play apparatus for exercise of hand |
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US1918749A (en) * | 1931-10-13 | 1933-07-18 | Raymond A Hennings | Game |
US2169038A (en) * | 1938-09-28 | 1939-08-08 | Frederick W L Carre | Ball game |
US2791428A (en) * | 1954-05-10 | 1957-05-07 | Donald F Mcdonald | Pinball machine |
US3452987A (en) * | 1965-08-19 | 1969-07-01 | Benito Di Motta | Tiltable electric game box |
US3675927A (en) * | 1970-06-10 | 1972-07-11 | Gottlieb & Co D | Two-player pinball machine |
US4093232A (en) * | 1975-05-13 | 1978-06-06 | Bally Manufacturing Corporation | Player operated game apparatus |
US4323241A (en) * | 1980-06-15 | 1982-04-06 | Reinhard Deutsch | Pinball game apparatus |
US4363485A (en) * | 1980-07-31 | 1982-12-14 | D. Gottlieb & Co. | Time based pinball game machine |
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US2658755A (en) * | 1947-10-16 | 1953-11-10 | Raymond T Moloney | Shiftable ball rolling board and control therefor |
US2830819A (en) * | 1955-07-26 | 1958-04-15 | Harry Williams Mfg Company | Movable ball bumper |
DE1603103A1 (en) * | 1965-08-19 | 1970-07-23 | Sime S R L | Electric toy |
US4198051A (en) * | 1975-11-19 | 1980-04-15 | Bally Manufacturing Corporation | Computerized pin ball machine |
US4325551A (en) * | 1980-02-08 | 1982-04-20 | Marvin Glass & Associates | Electronically controlled game apparatus with playing array positions actuatable by a player controlled movable object |
-
1983
- 1983-11-09 DE DE19833340558 patent/DE3340558A1/en active Granted
-
1984
- 1984-11-06 US US06/668,870 patent/US4650190A/en not_active Expired - Lifetime
- 1984-11-08 AT AT84113485T patent/ATE29671T1/en not_active IP Right Cessation
- 1984-11-08 DE DE8484113485T patent/DE3466180D1/en not_active Expired
- 1984-11-08 EP EP84113485A patent/EP0142133B1/en not_active Expired
Patent Citations (8)
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US1918749A (en) * | 1931-10-13 | 1933-07-18 | Raymond A Hennings | Game |
US2169038A (en) * | 1938-09-28 | 1939-08-08 | Frederick W L Carre | Ball game |
US2791428A (en) * | 1954-05-10 | 1957-05-07 | Donald F Mcdonald | Pinball machine |
US3452987A (en) * | 1965-08-19 | 1969-07-01 | Benito Di Motta | Tiltable electric game box |
US3675927A (en) * | 1970-06-10 | 1972-07-11 | Gottlieb & Co D | Two-player pinball machine |
US4093232A (en) * | 1975-05-13 | 1978-06-06 | Bally Manufacturing Corporation | Player operated game apparatus |
US4323241A (en) * | 1980-06-15 | 1982-04-06 | Reinhard Deutsch | Pinball game apparatus |
US4363485A (en) * | 1980-07-31 | 1982-12-14 | D. Gottlieb & Co. | Time based pinball game machine |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP0252590A3 (en) * | 1986-07-11 | 1989-05-17 | Williams Electronics Games, Inc. | Automatic replay control system for amusement devices. |
AT12827U1 (en) * | 2011-08-19 | 2012-12-15 | Buchberger Herbert | BALL GAME |
Also Published As
Publication number | Publication date |
---|---|
US4650190A (en) | 1987-03-17 |
DE3466180D1 (en) | 1987-10-22 |
EP0142133B1 (en) | 1987-09-16 |
DE3340558A1 (en) | 1985-05-15 |
DE3340558C2 (en) | 1989-01-12 |
ATE29671T1 (en) | 1987-10-15 |
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