US1564746A - Game - Google Patents

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US1564746A
US1564746A US755165A US75516524A US1564746A US 1564746 A US1564746 A US 1564746A US 755165 A US755165 A US 755165A US 75516524 A US75516524 A US 75516524A US 1564746 A US1564746 A US 1564746A
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squares
game
rows
red
play
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US755165A
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Barnard Walter Green
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JOHN D CARDINELL
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JOHN D CARDINELL
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/02Chess; Similar board games

Definitions

  • This invention relates, generally,wto amusement devicesg' and, the present invention has reference, more particularly, to a novel game of a simple construction which affords amusement to the players, but is also instructive and requires sk ill on the part of the players in making blocking moves of the playing pieces, so as to blockv or obstruct the playing movements of an op onent.
  • he resentinvention has for its principal ob]ect the production of a novel and simple construction of game-board provided with rows of differently colored and consecutively numbered squares,. with which are to be employed corres ondingly colored playing discs or chips, an a certain number of numbered cards, discs, cubes, or the like,
  • the present .invention consists in the novel game-board and the player-pieces therefor, moreA fully set forth and described in the following s ecificat'ioii.
  • Figure 1 is a view of'a game-board showing one embodiment of the principles of the invention
  • Figure 2 are' views of a pair of the differently colored .player-discs
  • Figure 3 is a view of onev of the previously mentioned numbered cards forming part of the invention.
  • the reference-character a indicates ,a main body, in the form of a board, or the white, and those designated by d being blue-
  • the centrally disposed square, designated 'by the reference-character e is of a red color upon 'which is placed a circular center in white, bearing the numeral 13, as shown.
  • the other squares b, c and d are also respectively provided with numerals from 1 to 12 inclusive, and also from 14 to 25 inclusive, so
  • each player draws a card or number h from the deck.
  • the winner of the preceding game draws first.
  • botli have drawn, they announce the numbers drawn.
  • the cards are then placed at the bottom of the deck, which is not used ⁇ again during the game.
  • the pla er drawing the smaller number plays first liy placing a disk on the square of the board corresponding with the number drawn. His opponent then plays on the number he drew. Thereafter they play alternately, each player in his turn being free to play upon any square not already p ayed upon, except the center square e or thirteen.
  • Quadro may e played just for fun by those who make no study of their play, and .they will find no game affording more pleasure and entertainment. It is unexcelled as a game for children. y While for those who would become proficient, no game offers greater possibilities.
  • a square on which a player canso play is called a key square.
  • An open row is one in which only one player has played-in which there are only disks of one color.
  • the term usually refers to a row of five squares in which there are two disks (two red or two blue), or to a white diagonal (of four squares) in which there are .three disks of one color,
  • a mixed row is a row in which there are disks of both colors.
  • the term usually refers to a row in which there are three rows.
  • White diagonals are the four white diagonal rows of four squares.
  • the horizontal rows are numbered from the top row downward, the vertical rows from left to right: thus, the row 1-5 is the first horizontal row, the row l-2l is the first vertical roW, and we have the first, second, third, fourt-li, and fifth horizontal, and likewise, the first, second, third, fourth, and fifth vertical rows.
  • the row 1-25 is the first red diagonal; 5-21 the second red diagonal.
  • the four white diagonals are numbered as follows: 10-24, first white diagonal; 2-16, second white diagonal; 4-20, third white diagonal; 6-22, fourth white diagonal.
  • red will have two 011V eachv of two rows. Clear the board and place red disks on 4 and 21. Note thatl by playing a third dlsk on either 5, 7, or 24, red will have two disks.
  • red has three disks on a white diagonal, it is necessary for blue to play on that diagonal on his next turn, otherwise, red
  • Playing on a mixed row is the stratagem that one will Inost frequent-ly employ when the opponent has succeeeded in keying. In this way one may compel the opponent to play on other squares than those on which he had planned'to play when he keyed, the first player may succeed in playing on each of the rows involved in opponents key play, and may thus win the game.v
  • the game is played substantially in the same manner, with but slight variations, from that vherein-above described, when played by but two persons.-
  • a game combining with a game-board divided into rows of squares, or the like, of different colors, each square bearing a numeral, playing discs also of different colors adapted to be played upon said squares, and-cards provided with numbers corresponding to the numbers upon said y squares to determine the first play of each player upon said squares.
  • a game combining with a game-board divided into rows of squares, or the like, of different colors, some of said rows having squares. of three diierent colors, as
  • a game combining with a gaine-boardl divided into rows of squares, or the like, of different colors, some of said rows having squares of three different colors, as red, white and blue, and other rows having squares of two different colors, as white and ⁇ red, each square bearing. a numeral,
  • reda'nd blue adapted to be played upon said squares, and cards provided with numbers corresponding to the numbers upon said squares.
  • a game-board divided .into rows of squares of different colors, some of said rows having squares of three different colors, as red, white and blue, and other rows having squares of two different colors, as white and red, and eachsquare bearing a number.
  • a game-board divided into rows of squares of different colors, some of said rows having squares of three different colors, as red, white and blile, and other rows having squares of two dlfferent colors,
  • each square bearing a number
  • the centrally disposed square being further provided with a center in white, said white center also bearing a number.

Description

Dec.. 8, 1925. 1,564,746
I File-d Dec 11. 1924 I v'"v"liitenI:e^d Dec'. 8.,v 192.5.
UNITED ASTA1131s wam- Application Med Ilecember 11, 1924. 'i Seriali;
To all whom 'it may concern:
Be it known that I, WALTER GREEN BAnf NARD, a citizen of the United States, reslding at Seattle, in the county of King and State of Washington, have invented certain' new and 'useful Improvements in Games;
and I do hereby declare the following to be a full, clear, and exact description ofthe.
invention, such aswill enable .othersvskilled in the art to which it appertains to make and use the same, reference'being had'to the accompanying drawings, and tol characters of reference marked thereon,-` Whichform a part of this specification( This invention relates, generally,wto amusement devicesg' and, the present invention has reference, more particularly, to a novel game of a simple construction which affords amusement to the players, but is also instructive and requires sk ill on the part of the players in making blocking moves of the playing pieces, so as to blockv or obstruct the playing movements of an op onent.
he resentinvention has for its principal ob]ect the production of a novel and simple construction of game-board provided with rows of differently colored and consecutively numbered squares,. with which are to be employed corres ondingly colored playing discs or chips, an a certain number of numbered cards, discs, cubes, or the like,
the numbers thereon corresponding only to the numbers of some .of the squares upon the game-board. 4 Y
With the game-board, as here shown, there are live rows of five squares each, although the number of such rows and squares, and the colors of said squares, may be changed, which squares are numbered and colored R indicating red, W indicating white and B indicating blue, as follows.;-v
- 1o W-9 R-s w-7 R-c W 11B-.12 w-ls n n w-15 Bv 2o w-19 R-is W- 17 1i-16 W 21 R-ee W-ea B -24 w-25 YR enen, Tozeur: 'n
uponl the whiteand yblue squares of the game-board, areemployed. The primary'object of the gameis to play four discs upon a row, leither horizontally, vertically, or diagonally. c With the herein-above stated objectsy and purposes in view, the present .invention consists in the novel game-board and the player-pieces therefor, moreA fully set forth and described in the following s ecificat'ioii. The invention is'illustrate inthe accom.- panying drawings, 'in which:- y ,t Figure 1 is a view of'a game-board showing one embodiment of the principles of the invention; Figure 2 are' views of a pair of the differently colored .player-discs; and Figure 3 is a view of onev of the previously mentioned numbered cards forming part of the invention.
' Referring now to the said gures of the drawings, the reference-character a indicates ,a main body, in the form of a board, or the white, and those designated by d being blue- The centrally disposed square, designated 'by the reference-character e is of a red color upon 'which is placed a circular center in white, bearing the numeral 13, as shown. The other squares b, c and d are also respectively provided with numerals from 1 to 12 inclusive, and also from 14 to 25 inclusive, so
that the several numerals, with the said numeral 13, in the several rows, will read in i sequence, alternately from left to right, and
:from rightv to left, as will be evident from an inspection of said Figure 1 of the drawvmgs. The "red playing discs vare indicated by the reference-character f, and the blue Vdiscs are' indicated by the reference-charv acter g, twelve of such red discs and twelve of the blue discs being employed with Athe game board. l Sixteen numbered cards, discs, cubes, or the like, indicated by the reference-character h, are also employed, the respective cards, discs, cubes, or the like, bearing numerals corresponding to the numerals found upon the white squares c and upon the blue squares d, namely the numerals 12,3, 4, 10, 8, 6, 11, 12, 14, 15, 20, 18,16, 22, 23, and 24.
Of course it will be evident, that the number of rows of squares upon said body a, as well as the number of squares in each row, and the colors and numerals upon said squares, as well as the colors of the laying discs f and g may be changed, if esired, without departing from the principles o f the present invention, as will be clearly evident.
In la in the game, usually by two players, ailfd ghih game I have called Quadro, each player receives twelve discs, one the red discs f, and the other the blue discs g.
At the outsetof each game, each player draws a card or number h from the deck. The winner of the preceding game draws first. When botli have drawn, they announce the numbers drawn. The cards are then placed at the bottom of the deck, which is not used `again during the game.
The pla er drawing the smaller number plays first liy placing a disk on the square of the board corresponding with the number drawn. His opponent then plays on the number he drew. Thereafter they play alternately, each player in his turn being free to play upon any square not already p ayed upon, except the center square e or thirteen.
Neither player ma play on the center s uare (thirteen) until there are three disks of the same color in one of the rows in which it occurs. But when either layer has played three times on either one o the four rows ofy which it is the middle square, then either player may play on it.
When a player succeeds in laying four discs upon a row, he calls Qua ro and wins the game. He then scores the number of disks he has played on the board minus four, or the winner takes all discs on the board at time Quadro is called. For example, if red wins with seven red disks on the board, he scores three points. The play may be for fifteen, twenty-five, fifty, or any number of points agreed u on.
Quadro may e played just for fun by those who make no study of their play, and .they will find no game affording more pleasure and entertainment. It is unexcelled as a game for children. y While for those who would become proficient, no game offers greater possibilities.
If a player finds that the game is easy to win, or that he or she can frequently win in a few plays, this is due to the fact that the player has discovered certain methods of play, while the opponent has not yet learned the counter, plays by which the other player should be checked. lVith practice, one will soon become familiar with the various methods of counter play, so that a game of great interest and pleasure will result.
When a player in playing on one square, secures an advantageous position on two or more rows, this strategyis ,called keying.
A square on which a player canso play is called a key square. f
f'lhe strategy of the game consists largely o a) Attempting to key.
b) Attempting to prevent the opponent from keying.
(c) When the opponent has keyed--to compel him or her to play away from the rows in which he or she has keyed until the first player has played in each of these rows.
An open row is one in which only one player has played-in which there are only disks of one color. The term usually refers to a row of five squares in which there are two disks (two red or two blue), or to a white diagonal (of four squares) in which there are .three disks of one color,
A mixed row is a row in which there are disks of both colors. The term usually refers to a row in which there are three rows. White diagonals are the four white diagonal rows of four squares.
The horizontal rows are numbered from the top row downward, the vertical rows from left to right: thus, the row 1-5 is the first horizontal row, the row l-2l is the first vertical roW, and we have the first, second, third, fourt-li, and fifth horizontal, and likewise, the first, second, third, fourth, and fifth vertical rows. The row 1-25 is the first red diagonal; 5-21 the second red diagonal. The four white diagonals are numbered as follows: 10-24, first white diagonal; 2-16, second white diagonal; 4-20, third white diagonal; 6-22, fourth white diagonal.
It is a general rule that when one player I Therefore, players will attempt to so place their disks that playing one more disk will give them two on two open rows of five cure three in the other open row and to win the game on his nextpla I To illustrate: Place re disks on 2 and 20.
Note that by playing on either `1 or 19, red will have two 011V eachv of two rows. Clear the board and place red disks on 4 and 21. Note thatl by playing a third dlsk on either 5, 7, or 24, red will have two disks.
on each of two rows.` If he plays on 5 he will then have two on the first horizontal and also on the second red diagonal; if on 7, he will have two on the fourth vertical and on the second red diagonal; if 011124,
he will have two on thefourth vertical'and on the fifth horizontal.
If red has three disks on a white diagonal, it is necessary for blue to play on that diagonal on his next turn, otherwise, red
will play on the remaining square and win though red also has two on the second horizontal. Red now on and wins.
In the plays given above for the purpose of illustrating what has been said in the preceding paragraphs, the conditions on the board have not been similar to those that will occur in play when both players have disks scattered over the board.
It is not, as a rule, advantageous or good play for a player to pla on a mixed'row consisting of two disks o one color and one of the other, as this compels his opponent to play on the remaining square in that row, the'result being two of one color andthree plays on 9, blue on 7 red of the other, neither pla er gainin'gan ad-y vantage. Moreover, if t is method of play is persisted in, it may result in no score.
There are many exceptions to this rule, but one should not play into la mixed row as discussed above unless he has a definite reason for so doing.
Playing on a mixed row is the stratagem that one will Inost frequent-ly employ when the opponent has succeeeded in keying. In this way one may compel the opponent to play on other squares than those on which he had planned'to play when he keyed, the first player may succeed in playing on each of the rows involved in opponents key play, and may thus win the game.v
0f course it will be understood, that many galnesmay 4be played, illustrating various plays and counter plays of which the invention is capable, but illustrations of such games are not here reproduced, as they are deemed unnecessary vat this time to a full understanding of the resent invention. I am also aware, that t e gamejmay be played by four'players, as partners, if desired, or by three play ers, the dies f and g bein equally divide among the players, and where three play, one player receiving twelve discs of one eolor,'the 'other two` players dividing the discs of the other color equally between them so that the first player will play against the other two players as partners.
The game is played substantially in the same manner, with but slight variations, from that vherein-above described, when played by but two persons.-
l. 'A game combining with'a game-board divided into rows of squares, or the like, of different colors, playing discs also of different colors adapted to be played upon said squares, and cards provided with designations to determine the first play of each player upon said squares.
2. A game combining with a game-board divided into rows of squares, or the like, of different colors, each square bearing a numeral, playing discs also of different colors adapted to be played upon said squares, and-cards provided with numbers corresponding to the numbers upon said y squares to determine the first play of each player upon said squares.
3. A game combining with a game-board divided into rows of squares, or the like, of different colors, some of said rows having squares. of three diierent colors, as
red, white and blue, and other rows hav.
ing squares vof two different colors, as White and red, playing discs also different colors, as redand blue, adapted to be played upon 4said squares, and cards provided with designations to determine 'the first play of each playervupon said squares.
4. A game combining with a gaine-boardl divided into rows of squares, or the like, of different colors, some of said rows having squares of three different colors, as red, white and blue, and other rows having squares of two different colors, as white and `red, each square bearing. a numeral,
reda'nd blue, adapted to be played upon said squares, and cards provided with numbers corresponding to the numbers upon said squares. Y
` 5. A game-board divided .into rows of squares of different colors, some of said rows having squares of three different colors, as red, white and blue, and other rows having squares of two different colors, as white and red, and eachsquare bearing a number.
-playing discs also of different colors, as-
6. A game-board divided into rows of squares of different colors, some of said rows having squares of three different colors, as red, white and blile, and other rows having squares of two dlfferent colors,
as white and red, each square bearing a number, andthe centrally disposed square being further provided with a center in white, said white center also bearing a number.
In testimon that I claim the invention set fort above I have ,hereunto set my hand this 8th day of November, 1924.
WALTER GREEN QBARNARD.
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Cited By (35)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2453907A (en) * 1945-01-16 1948-11-16 Walter A Gay Jr Game
US2531510A (en) * 1945-10-02 1950-11-28 Woodrow A Heacock Game board and cards adapted to be utilized therewith
US2750193A (en) * 1952-11-14 1956-06-12 George F Wales Game apparatus
US3169769A (en) * 1952-02-11 1965-02-16 Cornish Don Multi-dimensional gameboard with chance devices
US3405459A (en) * 1966-05-06 1968-10-15 Schenley Ind Inc Animated educational and amusement device
US3814435A (en) * 1973-02-13 1974-06-04 Raymond Lee Organization Inc Educational game
US4213616A (en) * 1979-07-02 1980-07-22 Dickey Thomas E Four-in-a-row board game
US4302015A (en) * 1980-01-24 1981-11-24 Bowser Dale A Card controlled alignment game
US4531744A (en) * 1984-02-21 1985-07-30 Pettipas John A Open house - game
US4607847A (en) * 1984-12-20 1986-08-26 Chung W Reginald Game and apparatus therefor
US4651996A (en) * 1986-03-12 1987-03-24 Watkins Jr Ray R Game board method
US4955619A (en) * 1989-08-07 1990-09-11 Christman Robert R Card game apparatus and method
US5127656A (en) * 1991-07-12 1992-07-07 Simpson Samuel R Bingo game apparatus
US5580059A (en) * 1996-02-01 1996-12-03 Ptt, Llc Combination tic-tac-toe game and numbered card competition
US5601288A (en) * 1995-12-14 1997-02-11 White; Daniel D. Chips down board game
US5611538A (en) * 1995-05-09 1997-03-18 Aristoplay, Ltd. Alignment board game apparatus and method
US5927717A (en) * 1995-08-23 1999-07-27 Berkovi; Jack Numeric board game
US6089871A (en) * 1999-03-08 2000-07-18 Jaffe; Andrew P. Mathematical board game
US6511067B1 (en) 2001-05-04 2003-01-28 Robert W. Butler Row-forming marble board game
US20030125100A1 (en) * 2002-01-02 2003-07-03 Cannon Lee E. Competitive, matrix type game, play thereof as a bonus event to a primary game, and apparatus and systems for implementing the game
US20050054418A1 (en) * 2003-09-08 2005-03-10 Baerlocher Anthony J. Gaming device having convertible reel symbols
US20070035087A1 (en) * 2005-08-09 2007-02-15 Guagliardo Paul J Board game and board-game environment
US20090175660A1 (en) * 2003-02-28 2009-07-09 Hiroshi Hosokawa Developer container, developer supplying device, and image forming apparatus
US7601061B2 (en) 2005-02-11 2009-10-13 Igt Gaming machine having independent spinning forms and multiple pay lines
US20100124972A1 (en) * 2008-11-14 2010-05-20 Igt Gaming system and method for providing a cascading symbol game including a plurality of independent reels which provide a stacked symbol functionality
US8226468B2 (en) 2008-11-13 2012-07-24 Igt Gaming system and method including points of symbol expansion
JP2012183268A (en) * 2011-03-08 2012-09-27 Yoshinori Kawakami Game apparatus
US8323091B2 (en) 2010-08-09 2012-12-04 Igt Gaming system, gaming device, and method for providing a cascading symbol game including shifting different determined symbols
US8444473B2 (en) 2007-11-09 2013-05-21 Igt Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix
US8585487B2 (en) 2007-11-09 2013-11-19 Igt Gaming system, gaming device and gaming method providing stacking symbols and convertible reels
US8608545B2 (en) 2011-12-06 2013-12-17 Igt Gaming system, gaming device, and method providing a game including a cascading symbols feature causing one or more repositioned symbols to be wild symbols
US8662986B2 (en) 2008-11-13 2014-03-04 Igt Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols
US9165433B2 (en) 2009-11-10 2015-10-20 Igt Gaming system, gaming device, and method for providing a cascading symbol game including shifting symbols according to directional indicators
US9251653B2 (en) 2012-02-22 2016-02-02 Igt Gaming system and method displaying one or more additional symbols of a group of designated symbols when less than all of the designated symbols of the group are displayed
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Cited By (50)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2453907A (en) * 1945-01-16 1948-11-16 Walter A Gay Jr Game
US2531510A (en) * 1945-10-02 1950-11-28 Woodrow A Heacock Game board and cards adapted to be utilized therewith
US3169769A (en) * 1952-02-11 1965-02-16 Cornish Don Multi-dimensional gameboard with chance devices
US2750193A (en) * 1952-11-14 1956-06-12 George F Wales Game apparatus
US3405459A (en) * 1966-05-06 1968-10-15 Schenley Ind Inc Animated educational and amusement device
US3814435A (en) * 1973-02-13 1974-06-04 Raymond Lee Organization Inc Educational game
US4213616A (en) * 1979-07-02 1980-07-22 Dickey Thomas E Four-in-a-row board game
US4302015A (en) * 1980-01-24 1981-11-24 Bowser Dale A Card controlled alignment game
US4531744A (en) * 1984-02-21 1985-07-30 Pettipas John A Open house - game
US4607847A (en) * 1984-12-20 1986-08-26 Chung W Reginald Game and apparatus therefor
US4651996A (en) * 1986-03-12 1987-03-24 Watkins Jr Ray R Game board method
US4955619A (en) * 1989-08-07 1990-09-11 Christman Robert R Card game apparatus and method
US5127656A (en) * 1991-07-12 1992-07-07 Simpson Samuel R Bingo game apparatus
US5611538A (en) * 1995-05-09 1997-03-18 Aristoplay, Ltd. Alignment board game apparatus and method
US5927717A (en) * 1995-08-23 1999-07-27 Berkovi; Jack Numeric board game
US5601288A (en) * 1995-12-14 1997-02-11 White; Daniel D. Chips down board game
US5580059A (en) * 1996-02-01 1996-12-03 Ptt, Llc Combination tic-tac-toe game and numbered card competition
US5655773A (en) * 1996-02-01 1997-08-12 Ptt, Llc Combination tic-tac-toe game and numbered card competition
US6089871A (en) * 1999-03-08 2000-07-18 Jaffe; Andrew P. Mathematical board game
US6511067B1 (en) 2001-05-04 2003-01-28 Robert W. Butler Row-forming marble board game
US20030125100A1 (en) * 2002-01-02 2003-07-03 Cannon Lee E. Competitive, matrix type game, play thereof as a bonus event to a primary game, and apparatus and systems for implementing the game
US7077744B2 (en) 2002-01-02 2006-07-18 Igt Competitive, matrix type game, play thereof as a bonus event to a primary game, and apparatus and systems for implementing the game
US20090175660A1 (en) * 2003-02-28 2009-07-09 Hiroshi Hosokawa Developer container, developer supplying device, and image forming apparatus
US7503847B2 (en) 2003-09-08 2009-03-17 Igt Gaming device having convertible reel symbols
US20050054418A1 (en) * 2003-09-08 2005-03-10 Baerlocher Anthony J. Gaming device having convertible reel symbols
US7601061B2 (en) 2005-02-11 2009-10-13 Igt Gaming machine having independent spinning forms and multiple pay lines
US20070035087A1 (en) * 2005-08-09 2007-02-15 Guagliardo Paul J Board game and board-game environment
US9483916B2 (en) 2007-11-09 2016-11-01 Igt Gaming system, gaming device and gaming method providing stacking symbols and convertible reels
US10304279B2 (en) 2007-11-09 2019-05-28 Igt Gaming system, gaming device and gaming method providing stacking symbols and convertible reels
US9202339B2 (en) 2007-11-09 2015-12-01 Igt Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix
US8444473B2 (en) 2007-11-09 2013-05-21 Igt Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix
US9747744B2 (en) 2007-11-09 2017-08-29 Igt Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix
US8585487B2 (en) 2007-11-09 2013-11-19 Igt Gaming system, gaming device and gaming method providing stacking symbols and convertible reels
US8226468B2 (en) 2008-11-13 2012-07-24 Igt Gaming system and method including points of symbol expansion
US10217315B2 (en) 2008-11-13 2019-02-26 Igt Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols
US8662986B2 (en) 2008-11-13 2014-03-04 Igt Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols
US9262895B2 (en) 2008-11-13 2016-02-16 Igt Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols
US9805542B2 (en) 2008-11-13 2017-10-31 Igt Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols
US8574059B2 (en) 2008-11-14 2013-11-05 Igt Gaming system and method for providing a cascading symbol game including a plurality of independent reels which provide a stacked symbol functionality
US9437084B2 (en) 2008-11-14 2016-09-06 Igt Gaming system and method for providing a cascading symbol game including a plurality of independent reels which provide a stacked symbol functionality
US20100124972A1 (en) * 2008-11-14 2010-05-20 Igt Gaming system and method for providing a cascading symbol game including a plurality of independent reels which provide a stacked symbol functionality
US9165433B2 (en) 2009-11-10 2015-10-20 Igt Gaming system, gaming device, and method for providing a cascading symbol game including shifting symbols according to directional indicators
US10102709B2 (en) 2009-11-10 2018-10-16 Igt Gaming system, gaming device, and method for providing a cascading symbol game including shifting symbols according to directional indicators
US8323091B2 (en) 2010-08-09 2012-12-04 Igt Gaming system, gaming device, and method for providing a cascading symbol game including shifting different determined symbols
US8998702B2 (en) 2010-08-09 2015-04-07 Igt Gaming system, gaming device, and method for providing a game with additional win opportunities
JP2012183268A (en) * 2011-03-08 2012-09-27 Yoshinori Kawakami Game apparatus
US8608545B2 (en) 2011-12-06 2013-12-17 Igt Gaming system, gaming device, and method providing a game including a cascading symbols feature causing one or more repositioned symbols to be wild symbols
US9251653B2 (en) 2012-02-22 2016-02-02 Igt Gaming system and method displaying one or more additional symbols of a group of designated symbols when less than all of the designated symbols of the group are displayed
US10347074B2 (en) 2012-02-22 2019-07-09 Igt Gaming system and method displaying one or more additional symbols of a group of designated symbols when less than all of the designated symbols of the group are displayed
US10147281B2 (en) 2014-07-24 2018-12-04 Igt Gaming system and method having matching symbol stacks and additional award opportunities

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