US20100144431A1 - Game system - Google Patents

Game system Download PDF

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Publication number
US20100144431A1
US20100144431A1 US12/330,914 US33091408A US2010144431A1 US 20100144431 A1 US20100144431 A1 US 20100144431A1 US 33091408 A US33091408 A US 33091408A US 2010144431 A1 US2010144431 A1 US 2010144431A1
Authority
US
United States
Prior art keywords
indicator
light
micro
game
controller unit
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US12/330,914
Inventor
Chen-Jung LO
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Cheng Uei Precision Industry Co Ltd
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to US12/330,914 priority Critical patent/US20100144431A1/en
Assigned to CHENG UEI PRECISION INDUSTRY CO., LTD. reassignment CHENG UEI PRECISION INDUSTRY CO., LTD. ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS). Assignors: LO, CHEN-JUNG
Publication of US20100144431A1 publication Critical patent/US20100144431A1/en
Abandoned legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • A63F13/5375Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • H04M1/72403User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
    • H04M1/72427User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality for supporting games or graphical animations
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/204Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/303Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
    • A63F2300/305Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display for providing a graphical or textual hint to the player
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/02Constructional features of telephone sets
    • H04M1/22Illumination; Arrangements for improving the visibility of characters on dials

Definitions

  • the present invention generally relates to a game system, and more particularly to a game system used in a mobile phone mainly.
  • a mobile phone is generally used in our daily life as a communication means.
  • the mobile phone not only has a communication function, but also has many other functions such as video games etc.
  • the video games are disposed in the mobile phone by corresponding game programs and can be displayed on a displaying screen of the mobile phone.
  • the video games can be played by operating control keys of the mobile phone, wherein the control keys are installed corresponding game controller functions by the game programs.
  • the control keys of the mobile phone are arranged close together, it is difficult to operate the control keys rightly in process of playing the video games.
  • an indicator-light module is disposed in the mobile phone, the indicator-light module is controlled to be lighted or put out simultaneously that can't overcome the difficulty. Therefore, a game system which can facilitate the control keys to be rightly operated is required.
  • An object of the present invention is to provide a game system which includes a micro-controller unit having game programs therein for showing many video games and indicator-light control programs therein corresponding to the game programs, a key module having a plurality of control keys each connected with the micro-controller unit so as to be installed corresponding game controller functions by the game programs, a displaying device connected with the micro-controller unit for displaying the video games thereon, an indicator-light driver connected with the micro-controller unit for being controlled by the indicator-light control programs of the micro-controller unit, and an indicator-light module having a plurality of indicating lights each connected with the indicator-light driver for switching the indicating light to be on or off respectively, wherein the indicating lights are one-to-one corresponding to the control keys so as to indicate which of the control keys should be operated in process of playing the video games. So it is easy to operate the control keys rightly due to the light indication of the corresponding indicating lights.
  • FIG. 1 is a block diagram of a game system according to the present invention
  • FIG. 2 is a circuitry of the game system without a key module and a displaying device
  • FIG. 3 is a view showing that the game system is used in a mobile phone.
  • a game system is mainly used in a mobile phone and includes a key module 10 , a micro-controller unit (MCU) 11 , a displaying device 12 , an indicator-light driver 13 and an indicator-light module 14 .
  • MCU micro-controller unit
  • the MCU 11 has game programs therein for showing many video games and indicator-light control programs therein corresponding to the game programs.
  • the key module 10 includes a plurality of control keys 101 each connected with the MCU 11 so as to be installed corresponding game controller functions by the game programs.
  • the displaying device 12 is a displaying screen of the mobile phone and connected with the MCU 11 so as to display the video games thereon.
  • the indicator-light driver 13 is a 16 channel driver and connected with the MCU 11 by a serial interface for being controlled by the indicator-light control programs of the MCU 11 .
  • the indicator-light module 14 includes a plurality of light-emitting diodes (LEDs) 141 , wherein a negative electrode of each LED 141 is connected with the indicator-light driver 13 and a positive electrode thereof is connected to an exterior battery so that the LED 141 can be controlled to be lighted or put out by the indicator-light driver 13 .
  • the LEDs 141 are one-to-one corresponding to the control keys 101 and disposed under the respective control keys 101 so as to indicate which of the control keys 101 should be operated in process of playing the video games that facilitates the video games to be rightly played.
  • the game system shows a Smash game on the displaying device 12 .
  • twelve cavities 17 are displayed on the displaying device 12 of the mobile phone and each cavity 17 is corresponding to one of the control keys 101 , for example, the cavity 17 having an animal 18 coming out therefrom is corresponding to the control key 101 having “5” thereon.
  • the MCU 11 controls the indicator-light driver 13 to drive the corresponding LED 141 to be lighted.
  • the corresponding control key 101 is indicated by the lighted LED 141 to be operated so as to hit the animal 18 in the corresponding cavity 17 .
  • the MCU 11 controls the indicator-light driver 13 to drive the lighted LED 141 to be put out. So it is easy to operate the control keys 101 rightly due to the light indication of the corresponding LEDs 141 .
  • the game system of the present invention utilizes the MCU 11 to control the indicator-light driver 13 and further to drive the corresponding LEDs 141 of the indicator-light module 14 to be lighted or put out in process of playing the video games that can indicate which of the control keys 101 should be operated, such that facilitates the control keys 101 to be rightly operated and further facilitates the video games to be rightly played.

Abstract

A game system includes a micro-controller unit having game programs therein for showing many video games and indicator-light control programs therein corresponding to the game programs, a key module having a plurality of control keys each connected with the micro-controller unit so as to be installed corresponding game controller functions by the game programs, a displaying device connected with the micro-controller unit for displaying the video games thereon, an indicator-light driver connected with the micro-controller unit for being controlled by the indicator-light control programs of the micro-controller unit, and an indicator-light module having a plurality of indicating lights each connected with the indicator-light driver for switching the indicating light to be on or off respectively, wherein the indicating lights are one-to-one corresponding to the control keys so as to indicate which of the control keys should be operated in process of playing the video game.

Description

    BACKGROUND OF THE INVENTION
  • 1. Field of the Invention
  • The present invention generally relates to a game system, and more particularly to a game system used in a mobile phone mainly.
  • 2. The Related Art
  • With the development of electrical technology, a mobile phone is generally used in our daily life as a communication means. The mobile phone not only has a communication function, but also has many other functions such as video games etc. The video games are disposed in the mobile phone by corresponding game programs and can be displayed on a displaying screen of the mobile phone. The video games can be played by operating control keys of the mobile phone, wherein the control keys are installed corresponding game controller functions by the game programs. However, for the control keys of the mobile phone are arranged close together, it is difficult to operate the control keys rightly in process of playing the video games. Though an indicator-light module is disposed in the mobile phone, the indicator-light module is controlled to be lighted or put out simultaneously that can't overcome the difficulty. Therefore, a game system which can facilitate the control keys to be rightly operated is required.
  • SUMMARY OF THE INVENTION
  • An object of the present invention is to provide a game system which includes a micro-controller unit having game programs therein for showing many video games and indicator-light control programs therein corresponding to the game programs, a key module having a plurality of control keys each connected with the micro-controller unit so as to be installed corresponding game controller functions by the game programs, a displaying device connected with the micro-controller unit for displaying the video games thereon, an indicator-light driver connected with the micro-controller unit for being controlled by the indicator-light control programs of the micro-controller unit, and an indicator-light module having a plurality of indicating lights each connected with the indicator-light driver for switching the indicating light to be on or off respectively, wherein the indicating lights are one-to-one corresponding to the control keys so as to indicate which of the control keys should be operated in process of playing the video games. So it is easy to operate the control keys rightly due to the light indication of the corresponding indicating lights.
  • BRIEF DESCRIPTION OF THE DRAWINGS
  • The present invention will be apparent to those skilled in the art by reading the following description of a preferred embodiment thereof, with reference to the attached drawings, in which:
  • FIG. 1 is a block diagram of a game system according to the present invention;
  • FIG. 2 is a circuitry of the game system without a key module and a displaying device; and
  • FIG. 3 is a view showing that the game system is used in a mobile phone.
  • DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENT
  • With reference to FIGS. 1-3, a game system according to the present invention is mainly used in a mobile phone and includes a key module 10, a micro-controller unit (MCU) 11, a displaying device 12, an indicator-light driver 13 and an indicator-light module 14.
  • The MCU 11 has game programs therein for showing many video games and indicator-light control programs therein corresponding to the game programs. The key module 10 includes a plurality of control keys 101 each connected with the MCU 11 so as to be installed corresponding game controller functions by the game programs. The displaying device 12 is a displaying screen of the mobile phone and connected with the MCU 11 so as to display the video games thereon. The indicator-light driver 13 is a 16 channel driver and connected with the MCU 11 by a serial interface for being controlled by the indicator-light control programs of the MCU 11. The indicator-light module 14 includes a plurality of light-emitting diodes (LEDs) 141, wherein a negative electrode of each LED 141 is connected with the indicator-light driver 13 and a positive electrode thereof is connected to an exterior battery so that the LED 141 can be controlled to be lighted or put out by the indicator-light driver 13. The LEDs 141 are one-to-one corresponding to the control keys 101 and disposed under the respective control keys 101 so as to indicate which of the control keys 101 should be operated in process of playing the video games that facilitates the video games to be rightly played.
  • Referring to FIG. 3 again, an unlimited embodiment is introduced for describing the foregoing game system in detail. In the unlimited embodiment, the game system shows a Smash game on the displaying device 12. After the Smash game is started, twelve cavities 17 are displayed on the displaying device 12 of the mobile phone and each cavity 17 is corresponding to one of the control keys 101, for example, the cavity 17 having an animal 18 coming out therefrom is corresponding to the control key 101 having “5” thereon. When the animal 18 comes out from any of the cavities 17, the MCU 11 controls the indicator-light driver 13 to drive the corresponding LED 141 to be lighted. At this time, the corresponding control key 101 is indicated by the lighted LED 141 to be operated so as to hit the animal 18 in the corresponding cavity 17. After the animal 18 disappears, the MCU 11 controls the indicator-light driver 13 to drive the lighted LED 141 to be put out. So it is easy to operate the control keys 101 rightly due to the light indication of the corresponding LEDs 141.
  • As described above, the game system of the present invention utilizes the MCU 11 to control the indicator-light driver 13 and further to drive the corresponding LEDs 141 of the indicator-light module 14 to be lighted or put out in process of playing the video games that can indicate which of the control keys 101 should be operated, such that facilitates the control keys 101 to be rightly operated and further facilitates the video games to be rightly played.
  • The foregoing description of the present invention has been presented for purposes of illustration and description. It is not intended to be exhaustive or to limit the invention to the precise form disclosed, and obviously many modifications and variations are possible in light of the above teaching. For example, the game system can be also used in a personal digital assistant (PDA) and so on. Such modifications and variations that may be apparent to those skilled in the art are intended to be included within the scope of this invention as defined by the accompanying claims.

Claims (3)

1. A game system, comprising:
a micro-controller unit having game programs therein for showing many video games and indicator-light control programs therein corresponding to the game programs;
a key module having a plurality of control keys each connected with the micro-controller unit so as to be installed corresponding game controller functions by the game programs;
a displaying device connected with the micro-controller unit for displaying the video games thereon;
an indicator-light driver connected with the micro-controller unit for being controlled by the indicator-light control programs of the micro-controller unit; and
an indicator-light module having a plurality of indicating lights each connected with the indicator-light driver for switching the indicating light to be on or off respectively;
wherein the indicating lights are one-to-one corresponding to the control keys so as to indicate which of the control keys should be operated in process of playing the video games.
2. The game system as claimed in claim 1, wherein the indicator-light driver is a 16 channel driver and connected with the micro-controller unit by a serial interface.
3. The game system as claimed in claim 1, wherein each of the indicating lights is a light-emitting diode, a negative electrode of which is connected with the indicator-light driver and a positive electrode is connected to an exterior battery.
US12/330,914 2008-12-09 2008-12-09 Game system Abandoned US20100144431A1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
US12/330,914 US20100144431A1 (en) 2008-12-09 2008-12-09 Game system

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Application Number Priority Date Filing Date Title
US12/330,914 US20100144431A1 (en) 2008-12-09 2008-12-09 Game system

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US20100144431A1 true US20100144431A1 (en) 2010-06-10

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US12/330,914 Abandoned US20100144431A1 (en) 2008-12-09 2008-12-09 Game system

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Citations (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6586666B2 (en) * 2000-11-29 2003-07-01 Yamaha Corporation Electronic musical instrument
US20040161111A1 (en) * 2003-02-19 2004-08-19 Sherman Nathan C. Optical out-of-band key distribution
US20050221895A1 (en) * 2004-04-02 2005-10-06 Microsoft Corporation Binding of wireless game controller to host
US20050221896A1 (en) * 2004-03-31 2005-10-06 Microsoft Corporation Wireless game controller with fast connect to a host
US20050227763A1 (en) * 2004-03-31 2005-10-13 Microsoft Corporation Game controller power management
US20060158353A1 (en) * 2005-01-18 2006-07-20 Chiang-Hua Tseng Light guided keyboard system
US20060160627A1 (en) * 2005-01-14 2006-07-20 Aruze Corporation Typing game apparatus and gaming system
US20080030441A1 (en) * 2003-04-14 2008-02-07 Carpenter Decorating Co., Inc. Driver for color tunable light emitting diodes
US20090013210A1 (en) * 2007-06-19 2009-01-08 Mcintosh P Stuckey Systems, devices, agents and methods for monitoring and automatic reboot and restoration of computers, local area networks, wireless access points, modems and other hardware

Patent Citations (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6586666B2 (en) * 2000-11-29 2003-07-01 Yamaha Corporation Electronic musical instrument
US20040161111A1 (en) * 2003-02-19 2004-08-19 Sherman Nathan C. Optical out-of-band key distribution
US20080030441A1 (en) * 2003-04-14 2008-02-07 Carpenter Decorating Co., Inc. Driver for color tunable light emitting diodes
US20050221896A1 (en) * 2004-03-31 2005-10-06 Microsoft Corporation Wireless game controller with fast connect to a host
US20050227763A1 (en) * 2004-03-31 2005-10-13 Microsoft Corporation Game controller power management
US20050221895A1 (en) * 2004-04-02 2005-10-06 Microsoft Corporation Binding of wireless game controller to host
US20060160627A1 (en) * 2005-01-14 2006-07-20 Aruze Corporation Typing game apparatus and gaming system
US20060158353A1 (en) * 2005-01-18 2006-07-20 Chiang-Hua Tseng Light guided keyboard system
US20090013210A1 (en) * 2007-06-19 2009-01-08 Mcintosh P Stuckey Systems, devices, agents and methods for monitoring and automatic reboot and restoration of computers, local area networks, wireless access points, modems and other hardware

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Legal Events

Date Code Title Description
AS Assignment

Owner name: CHENG UEI PRECISION INDUSTRY CO., LTD.,TAIWAN

Free format text: ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNOR:LO, CHEN-JUNG;REEL/FRAME:021948/0374

Effective date: 20081201

STCB Information on status: application discontinuation

Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION