US20100144431A1 - Game system - Google Patents
Game system Download PDFInfo
- Publication number
- US20100144431A1 US20100144431A1 US12/330,914 US33091408A US2010144431A1 US 20100144431 A1 US20100144431 A1 US 20100144431A1 US 33091408 A US33091408 A US 33091408A US 2010144431 A1 US2010144431 A1 US 2010144431A1
- Authority
- US
- United States
- Prior art keywords
- indicator
- light
- micro
- game
- controller unit
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
- A63F13/5375—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M1/00—Substation equipment, e.g. for use by subscribers
- H04M1/72—Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
- H04M1/724—User interfaces specially adapted for cordless or mobile telephones
- H04M1/72403—User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
- H04M1/72427—User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality for supporting games or graphical animations
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/303—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
- A63F2300/305—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display for providing a graphical or textual hint to the player
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M1/00—Substation equipment, e.g. for use by subscribers
- H04M1/02—Constructional features of telephone sets
- H04M1/22—Illumination; Arrangements for improving the visibility of characters on dials
Definitions
- the present invention generally relates to a game system, and more particularly to a game system used in a mobile phone mainly.
- a mobile phone is generally used in our daily life as a communication means.
- the mobile phone not only has a communication function, but also has many other functions such as video games etc.
- the video games are disposed in the mobile phone by corresponding game programs and can be displayed on a displaying screen of the mobile phone.
- the video games can be played by operating control keys of the mobile phone, wherein the control keys are installed corresponding game controller functions by the game programs.
- the control keys of the mobile phone are arranged close together, it is difficult to operate the control keys rightly in process of playing the video games.
- an indicator-light module is disposed in the mobile phone, the indicator-light module is controlled to be lighted or put out simultaneously that can't overcome the difficulty. Therefore, a game system which can facilitate the control keys to be rightly operated is required.
- An object of the present invention is to provide a game system which includes a micro-controller unit having game programs therein for showing many video games and indicator-light control programs therein corresponding to the game programs, a key module having a plurality of control keys each connected with the micro-controller unit so as to be installed corresponding game controller functions by the game programs, a displaying device connected with the micro-controller unit for displaying the video games thereon, an indicator-light driver connected with the micro-controller unit for being controlled by the indicator-light control programs of the micro-controller unit, and an indicator-light module having a plurality of indicating lights each connected with the indicator-light driver for switching the indicating light to be on or off respectively, wherein the indicating lights are one-to-one corresponding to the control keys so as to indicate which of the control keys should be operated in process of playing the video games. So it is easy to operate the control keys rightly due to the light indication of the corresponding indicating lights.
- FIG. 1 is a block diagram of a game system according to the present invention
- FIG. 2 is a circuitry of the game system without a key module and a displaying device
- FIG. 3 is a view showing that the game system is used in a mobile phone.
- a game system is mainly used in a mobile phone and includes a key module 10 , a micro-controller unit (MCU) 11 , a displaying device 12 , an indicator-light driver 13 and an indicator-light module 14 .
- MCU micro-controller unit
- the MCU 11 has game programs therein for showing many video games and indicator-light control programs therein corresponding to the game programs.
- the key module 10 includes a plurality of control keys 101 each connected with the MCU 11 so as to be installed corresponding game controller functions by the game programs.
- the displaying device 12 is a displaying screen of the mobile phone and connected with the MCU 11 so as to display the video games thereon.
- the indicator-light driver 13 is a 16 channel driver and connected with the MCU 11 by a serial interface for being controlled by the indicator-light control programs of the MCU 11 .
- the indicator-light module 14 includes a plurality of light-emitting diodes (LEDs) 141 , wherein a negative electrode of each LED 141 is connected with the indicator-light driver 13 and a positive electrode thereof is connected to an exterior battery so that the LED 141 can be controlled to be lighted or put out by the indicator-light driver 13 .
- the LEDs 141 are one-to-one corresponding to the control keys 101 and disposed under the respective control keys 101 so as to indicate which of the control keys 101 should be operated in process of playing the video games that facilitates the video games to be rightly played.
- the game system shows a Smash game on the displaying device 12 .
- twelve cavities 17 are displayed on the displaying device 12 of the mobile phone and each cavity 17 is corresponding to one of the control keys 101 , for example, the cavity 17 having an animal 18 coming out therefrom is corresponding to the control key 101 having “5” thereon.
- the MCU 11 controls the indicator-light driver 13 to drive the corresponding LED 141 to be lighted.
- the corresponding control key 101 is indicated by the lighted LED 141 to be operated so as to hit the animal 18 in the corresponding cavity 17 .
- the MCU 11 controls the indicator-light driver 13 to drive the lighted LED 141 to be put out. So it is easy to operate the control keys 101 rightly due to the light indication of the corresponding LEDs 141 .
- the game system of the present invention utilizes the MCU 11 to control the indicator-light driver 13 and further to drive the corresponding LEDs 141 of the indicator-light module 14 to be lighted or put out in process of playing the video games that can indicate which of the control keys 101 should be operated, such that facilitates the control keys 101 to be rightly operated and further facilitates the video games to be rightly played.
Abstract
A game system includes a micro-controller unit having game programs therein for showing many video games and indicator-light control programs therein corresponding to the game programs, a key module having a plurality of control keys each connected with the micro-controller unit so as to be installed corresponding game controller functions by the game programs, a displaying device connected with the micro-controller unit for displaying the video games thereon, an indicator-light driver connected with the micro-controller unit for being controlled by the indicator-light control programs of the micro-controller unit, and an indicator-light module having a plurality of indicating lights each connected with the indicator-light driver for switching the indicating light to be on or off respectively, wherein the indicating lights are one-to-one corresponding to the control keys so as to indicate which of the control keys should be operated in process of playing the video game.
Description
- 1. Field of the Invention
- The present invention generally relates to a game system, and more particularly to a game system used in a mobile phone mainly.
- 2. The Related Art
- With the development of electrical technology, a mobile phone is generally used in our daily life as a communication means. The mobile phone not only has a communication function, but also has many other functions such as video games etc. The video games are disposed in the mobile phone by corresponding game programs and can be displayed on a displaying screen of the mobile phone. The video games can be played by operating control keys of the mobile phone, wherein the control keys are installed corresponding game controller functions by the game programs. However, for the control keys of the mobile phone are arranged close together, it is difficult to operate the control keys rightly in process of playing the video games. Though an indicator-light module is disposed in the mobile phone, the indicator-light module is controlled to be lighted or put out simultaneously that can't overcome the difficulty. Therefore, a game system which can facilitate the control keys to be rightly operated is required.
- An object of the present invention is to provide a game system which includes a micro-controller unit having game programs therein for showing many video games and indicator-light control programs therein corresponding to the game programs, a key module having a plurality of control keys each connected with the micro-controller unit so as to be installed corresponding game controller functions by the game programs, a displaying device connected with the micro-controller unit for displaying the video games thereon, an indicator-light driver connected with the micro-controller unit for being controlled by the indicator-light control programs of the micro-controller unit, and an indicator-light module having a plurality of indicating lights each connected with the indicator-light driver for switching the indicating light to be on or off respectively, wherein the indicating lights are one-to-one corresponding to the control keys so as to indicate which of the control keys should be operated in process of playing the video games. So it is easy to operate the control keys rightly due to the light indication of the corresponding indicating lights.
- The present invention will be apparent to those skilled in the art by reading the following description of a preferred embodiment thereof, with reference to the attached drawings, in which:
-
FIG. 1 is a block diagram of a game system according to the present invention; -
FIG. 2 is a circuitry of the game system without a key module and a displaying device; and -
FIG. 3 is a view showing that the game system is used in a mobile phone. - With reference to
FIGS. 1-3 , a game system according to the present invention is mainly used in a mobile phone and includes akey module 10, a micro-controller unit (MCU) 11, a displayingdevice 12, an indicator-light driver 13 and an indicator-light module 14. - The MCU 11 has game programs therein for showing many video games and indicator-light control programs therein corresponding to the game programs. The
key module 10 includes a plurality ofcontrol keys 101 each connected with theMCU 11 so as to be installed corresponding game controller functions by the game programs. The displayingdevice 12 is a displaying screen of the mobile phone and connected with the MCU 11 so as to display the video games thereon. The indicator-light driver 13 is a 16 channel driver and connected with theMCU 11 by a serial interface for being controlled by the indicator-light control programs of theMCU 11. The indicator-light module 14 includes a plurality of light-emitting diodes (LEDs) 141, wherein a negative electrode of eachLED 141 is connected with the indicator-light driver 13 and a positive electrode thereof is connected to an exterior battery so that theLED 141 can be controlled to be lighted or put out by the indicator-light driver 13. TheLEDs 141 are one-to-one corresponding to thecontrol keys 101 and disposed under therespective control keys 101 so as to indicate which of thecontrol keys 101 should be operated in process of playing the video games that facilitates the video games to be rightly played. - Referring to
FIG. 3 again, an unlimited embodiment is introduced for describing the foregoing game system in detail. In the unlimited embodiment, the game system shows a Smash game on the displayingdevice 12. After the Smash game is started, twelvecavities 17 are displayed on the displayingdevice 12 of the mobile phone and eachcavity 17 is corresponding to one of thecontrol keys 101, for example, thecavity 17 having ananimal 18 coming out therefrom is corresponding to thecontrol key 101 having “5” thereon. When theanimal 18 comes out from any of thecavities 17, theMCU 11 controls the indicator-light driver 13 to drive thecorresponding LED 141 to be lighted. At this time, thecorresponding control key 101 is indicated by thelighted LED 141 to be operated so as to hit theanimal 18 in thecorresponding cavity 17. After theanimal 18 disappears, theMCU 11 controls the indicator-light driver 13 to drive thelighted LED 141 to be put out. So it is easy to operate thecontrol keys 101 rightly due to the light indication of thecorresponding LEDs 141. - As described above, the game system of the present invention utilizes the
MCU 11 to control the indicator-light driver 13 and further to drive thecorresponding LEDs 141 of the indicator-light module 14 to be lighted or put out in process of playing the video games that can indicate which of thecontrol keys 101 should be operated, such that facilitates thecontrol keys 101 to be rightly operated and further facilitates the video games to be rightly played. - The foregoing description of the present invention has been presented for purposes of illustration and description. It is not intended to be exhaustive or to limit the invention to the precise form disclosed, and obviously many modifications and variations are possible in light of the above teaching. For example, the game system can be also used in a personal digital assistant (PDA) and so on. Such modifications and variations that may be apparent to those skilled in the art are intended to be included within the scope of this invention as defined by the accompanying claims.
Claims (3)
1. A game system, comprising:
a micro-controller unit having game programs therein for showing many video games and indicator-light control programs therein corresponding to the game programs;
a key module having a plurality of control keys each connected with the micro-controller unit so as to be installed corresponding game controller functions by the game programs;
a displaying device connected with the micro-controller unit for displaying the video games thereon;
an indicator-light driver connected with the micro-controller unit for being controlled by the indicator-light control programs of the micro-controller unit; and
an indicator-light module having a plurality of indicating lights each connected with the indicator-light driver for switching the indicating light to be on or off respectively;
wherein the indicating lights are one-to-one corresponding to the control keys so as to indicate which of the control keys should be operated in process of playing the video games.
2. The game system as claimed in claim 1 , wherein the indicator-light driver is a 16 channel driver and connected with the micro-controller unit by a serial interface.
3. The game system as claimed in claim 1 , wherein each of the indicating lights is a light-emitting diode, a negative electrode of which is connected with the indicator-light driver and a positive electrode is connected to an exterior battery.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US12/330,914 US20100144431A1 (en) | 2008-12-09 | 2008-12-09 | Game system |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US12/330,914 US20100144431A1 (en) | 2008-12-09 | 2008-12-09 | Game system |
Publications (1)
Publication Number | Publication Date |
---|---|
US20100144431A1 true US20100144431A1 (en) | 2010-06-10 |
Family
ID=42231699
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US12/330,914 Abandoned US20100144431A1 (en) | 2008-12-09 | 2008-12-09 | Game system |
Country Status (1)
Country | Link |
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US (1) | US20100144431A1 (en) |
Citations (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6586666B2 (en) * | 2000-11-29 | 2003-07-01 | Yamaha Corporation | Electronic musical instrument |
US20040161111A1 (en) * | 2003-02-19 | 2004-08-19 | Sherman Nathan C. | Optical out-of-band key distribution |
US20050221895A1 (en) * | 2004-04-02 | 2005-10-06 | Microsoft Corporation | Binding of wireless game controller to host |
US20050221896A1 (en) * | 2004-03-31 | 2005-10-06 | Microsoft Corporation | Wireless game controller with fast connect to a host |
US20050227763A1 (en) * | 2004-03-31 | 2005-10-13 | Microsoft Corporation | Game controller power management |
US20060158353A1 (en) * | 2005-01-18 | 2006-07-20 | Chiang-Hua Tseng | Light guided keyboard system |
US20060160627A1 (en) * | 2005-01-14 | 2006-07-20 | Aruze Corporation | Typing game apparatus and gaming system |
US20080030441A1 (en) * | 2003-04-14 | 2008-02-07 | Carpenter Decorating Co., Inc. | Driver for color tunable light emitting diodes |
US20090013210A1 (en) * | 2007-06-19 | 2009-01-08 | Mcintosh P Stuckey | Systems, devices, agents and methods for monitoring and automatic reboot and restoration of computers, local area networks, wireless access points, modems and other hardware |
-
2008
- 2008-12-09 US US12/330,914 patent/US20100144431A1/en not_active Abandoned
Patent Citations (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6586666B2 (en) * | 2000-11-29 | 2003-07-01 | Yamaha Corporation | Electronic musical instrument |
US20040161111A1 (en) * | 2003-02-19 | 2004-08-19 | Sherman Nathan C. | Optical out-of-band key distribution |
US20080030441A1 (en) * | 2003-04-14 | 2008-02-07 | Carpenter Decorating Co., Inc. | Driver for color tunable light emitting diodes |
US20050221896A1 (en) * | 2004-03-31 | 2005-10-06 | Microsoft Corporation | Wireless game controller with fast connect to a host |
US20050227763A1 (en) * | 2004-03-31 | 2005-10-13 | Microsoft Corporation | Game controller power management |
US20050221895A1 (en) * | 2004-04-02 | 2005-10-06 | Microsoft Corporation | Binding of wireless game controller to host |
US20060160627A1 (en) * | 2005-01-14 | 2006-07-20 | Aruze Corporation | Typing game apparatus and gaming system |
US20060158353A1 (en) * | 2005-01-18 | 2006-07-20 | Chiang-Hua Tseng | Light guided keyboard system |
US20090013210A1 (en) * | 2007-06-19 | 2009-01-08 | Mcintosh P Stuckey | Systems, devices, agents and methods for monitoring and automatic reboot and restoration of computers, local area networks, wireless access points, modems and other hardware |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
AS | Assignment |
Owner name: CHENG UEI PRECISION INDUSTRY CO., LTD.,TAIWAN Free format text: ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNOR:LO, CHEN-JUNG;REEL/FRAME:021948/0374 Effective date: 20081201 |
|
STCB | Information on status: application discontinuation |
Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION |