US6417856B1 - Image generation device and information storage medium - Google Patents
Image generation device and information storage medium Download PDFInfo
- Publication number
- US6417856B1 US6417856B1 US09/328,460 US32846099A US6417856B1 US 6417856 B1 US6417856 B1 US 6417856B1 US 32846099 A US32846099 A US 32846099A US 6417856 B1 US6417856 B1 US 6417856B1
- Authority
- US
- United States
- Prior art keywords
- viewpoint
- moving body
- setting
- moving
- control program
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
- 238000000034 method Methods 0.000 claims description 21
- 230000004043 responsiveness Effects 0.000 claims description 17
- 238000012545 processing Methods 0.000 description 19
- 206010044565 Tremor Diseases 0.000 description 9
- 238000004891 communication Methods 0.000 description 5
- 230000001788 irregular Effects 0.000 description 3
- 230000005540 biological transmission Effects 0.000 description 2
- 238000007796 conventional method Methods 0.000 description 2
- 230000003247 decreasing effect Effects 0.000 description 2
- 230000000994 depressogenic effect Effects 0.000 description 2
- 238000010586 diagram Methods 0.000 description 2
- 230000006870 function Effects 0.000 description 2
- 230000001133 acceleration Effects 0.000 description 1
- 230000007423 decrease Effects 0.000 description 1
- 238000011161 development Methods 0.000 description 1
- 230000000694 effects Effects 0.000 description 1
Images
Classifications
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- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
- A63F13/525—Changing parameters of virtual cameras
- A63F13/5255—Changing parameters of virtual cameras according to dedicated instructions from a player, e.g. using a secondary joystick to rotate the camera around a player's character
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/803—Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6661—Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6661—Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
- A63F2300/6676—Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera by dedicated player input
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6661—Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
- A63F2300/6684—Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera by dynamically adapting its position to keep a game object in its viewing frustrum, e.g. for tracking a character or a ball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8011—Ball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8017—Driving on land or water; Flying
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Processing Or Creating Images (AREA)
Abstract
Description
Claims (31)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP10179651A JP3046578B2 (en) | 1998-06-11 | 1998-06-11 | Image generation device and information storage medium |
JP10-179651 | 1998-06-11 |
Publications (1)
Publication Number | Publication Date |
---|---|
US6417856B1 true US6417856B1 (en) | 2002-07-09 |
Family
ID=16069511
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US09/328,460 Expired - Lifetime US6417856B1 (en) | 1998-06-11 | 1999-06-09 | Image generation device and information storage medium |
Country Status (2)
Country | Link |
---|---|
US (1) | US6417856B1 (en) |
JP (1) | JP3046578B2 (en) |
Cited By (17)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20020142834A1 (en) * | 2001-03-30 | 2002-10-03 | Konami Corporation | Game screen switching method performed in game machine and network game system, and program for executing the method |
US20030040364A1 (en) * | 2001-08-21 | 2003-02-27 | Konami Corporation | Fighting game program |
US20030081012A1 (en) * | 2001-10-30 | 2003-05-01 | Chang Nelson Liang An | User interface and method for interacting with a three-dimensional graphical environment |
US20030189567A1 (en) * | 2002-04-08 | 2003-10-09 | Canon Europa N.V. | Viewing controller for three-dimensional computer graphics |
US6657630B1 (en) * | 1997-11-07 | 2003-12-02 | Kabushiki Kaisha Sega Enterprises | Image generating device and image generating method |
US20060061567A1 (en) * | 2004-09-22 | 2006-03-23 | Namco Ltd. | Program, information storage medium and image generation apparatus |
US20060211497A1 (en) * | 2005-03-15 | 2006-09-21 | Robert Manz | Player actuated input for a gaming machine |
US7126607B2 (en) | 2002-08-20 | 2006-10-24 | Namco Bandai Games, Inc. | Electronic game and method for effecting game features |
US20070111774A1 (en) * | 2005-11-16 | 2007-05-17 | Aruze Gaming America, Inc. | Gaming machine |
US7264547B1 (en) * | 1999-09-09 | 2007-09-04 | Namco Ltd. | Game apparatus, game image preparation method and information storage medium |
EP1925347A1 (en) * | 2005-08-26 | 2008-05-28 | Konami Digital Entertainment Co., Ltd. | Game machine, control method of game machine and information storage medium |
US20140129951A1 (en) * | 2012-11-08 | 2014-05-08 | Uber Technologies, Inc. | Providing on-demand services through use of portable computing devices |
US10180330B2 (en) | 2012-11-08 | 2019-01-15 | Uber Technologies, Inc. | Dynamically providing position information of a transit object to a computing device |
US20190220088A1 (en) * | 2016-07-13 | 2019-07-18 | Bandai Namco Entertainment Inc. | Simulation system, processing method, and information storage medium |
US10391406B2 (en) * | 2013-05-20 | 2019-08-27 | Hyundai Motor Company | Apparatus and method for safe drive inducing game |
US10915166B2 (en) | 2016-07-13 | 2021-02-09 | Bandai Namco Entertainment Inc. | Simulation system, processing method, and information storage medium |
US11068811B2 (en) | 2009-12-04 | 2021-07-20 | Uber Technologies, Inc. | System and method for operating a service to arrange transport amongst parties through use of mobile devices |
Families Citing this family (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3751789B2 (en) * | 2000-03-02 | 2006-03-01 | 株式会社ナムコ | GAME DEVICE AND INFORMATION STORAGE MEDIUM |
JP2006238949A (en) * | 2005-02-28 | 2006-09-14 | Aruze Corp | Game machine |
JP5535458B2 (en) * | 2008-08-20 | 2014-07-02 | 株式会社コナミデジタルエンタテインメント | Image processing apparatus, image processing method, and program |
JP2010284258A (en) * | 2009-06-10 | 2010-12-24 | Taito Corp | Game device and game program |
CN111888762A (en) * | 2020-08-13 | 2020-11-06 | 网易(杭州)网络有限公司 | Method for adjusting visual angle of lens in game and electronic equipment |
Citations (12)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO1992016924A2 (en) | 1991-03-21 | 1992-10-01 | Atari Games Corporation | Helicopter flight simulator |
JPH07116343A (en) | 1992-06-12 | 1995-05-09 | Sega Enterp Ltd | Electronic game apparatus |
JPH08117440A (en) | 1994-10-24 | 1996-05-14 | Namco Ltd | Three-dimensional simulator device and image synthesis method |
JPH08224374A (en) | 1995-02-21 | 1996-09-03 | Taito Corp | Racing game device |
JPH08276770A (en) | 1995-04-05 | 1996-10-22 | Toyota Auto Body Co Ltd | Cap concealing structure of seat device for vehicle |
JPH09140935A (en) | 1995-11-17 | 1997-06-03 | Taito Corp | Game machine allowing optional alteration of visual point of field |
JPH09167256A (en) | 1995-12-18 | 1997-06-24 | Namco Ltd | Game image composting method and device |
JPH09299612A (en) | 1996-05-14 | 1997-11-25 | Sega Enterp Ltd | Image processing device, image processing method and recording medium |
JPH09325684A (en) | 1996-06-06 | 1997-12-16 | Namco Ltd | Three dimensional simulator device |
JPH1094676A (en) | 1996-09-20 | 1998-04-14 | Konami Co Ltd | Image display method in competing type game system and game system |
US6010403A (en) * | 1997-12-05 | 2000-01-04 | Lbe Technologies, Inc. | System and method for displaying an interactive event |
US6124862A (en) * | 1997-06-13 | 2000-09-26 | Anivision, Inc. | Method and apparatus for generating virtual views of sporting events |
-
1998
- 1998-06-11 JP JP10179651A patent/JP3046578B2/en not_active Expired - Fee Related
-
1999
- 1999-06-09 US US09/328,460 patent/US6417856B1/en not_active Expired - Lifetime
Patent Citations (13)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO1992016924A2 (en) | 1991-03-21 | 1992-10-01 | Atari Games Corporation | Helicopter flight simulator |
JPH06507736A (en) | 1991-03-21 | 1994-09-01 | アタリ ゲームズ コーポレーション | helicopter flight simulator |
JPH07116343A (en) | 1992-06-12 | 1995-05-09 | Sega Enterp Ltd | Electronic game apparatus |
JPH08117440A (en) | 1994-10-24 | 1996-05-14 | Namco Ltd | Three-dimensional simulator device and image synthesis method |
JPH08224374A (en) | 1995-02-21 | 1996-09-03 | Taito Corp | Racing game device |
JPH08276770A (en) | 1995-04-05 | 1996-10-22 | Toyota Auto Body Co Ltd | Cap concealing structure of seat device for vehicle |
JPH09140935A (en) | 1995-11-17 | 1997-06-03 | Taito Corp | Game machine allowing optional alteration of visual point of field |
JPH09167256A (en) | 1995-12-18 | 1997-06-24 | Namco Ltd | Game image composting method and device |
JPH09299612A (en) | 1996-05-14 | 1997-11-25 | Sega Enterp Ltd | Image processing device, image processing method and recording medium |
JPH09325684A (en) | 1996-06-06 | 1997-12-16 | Namco Ltd | Three dimensional simulator device |
JPH1094676A (en) | 1996-09-20 | 1998-04-14 | Konami Co Ltd | Image display method in competing type game system and game system |
US6124862A (en) * | 1997-06-13 | 2000-09-26 | Anivision, Inc. | Method and apparatus for generating virtual views of sporting events |
US6010403A (en) * | 1997-12-05 | 2000-01-04 | Lbe Technologies, Inc. | System and method for displaying an interactive event |
Cited By (32)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6657630B1 (en) * | 1997-11-07 | 2003-12-02 | Kabushiki Kaisha Sega Enterprises | Image generating device and image generating method |
US7264547B1 (en) * | 1999-09-09 | 2007-09-04 | Namco Ltd. | Game apparatus, game image preparation method and information storage medium |
US20020142834A1 (en) * | 2001-03-30 | 2002-10-03 | Konami Corporation | Game screen switching method performed in game machine and network game system, and program for executing the method |
US20030040364A1 (en) * | 2001-08-21 | 2003-02-27 | Konami Corporation | Fighting game program |
US20030081012A1 (en) * | 2001-10-30 | 2003-05-01 | Chang Nelson Liang An | User interface and method for interacting with a three-dimensional graphical environment |
US6907579B2 (en) * | 2001-10-30 | 2005-06-14 | Hewlett-Packard Development Company, L.P. | User interface and method for interacting with a three-dimensional graphical environment |
US20030189567A1 (en) * | 2002-04-08 | 2003-10-09 | Canon Europa N.V. | Viewing controller for three-dimensional computer graphics |
US7126607B2 (en) | 2002-08-20 | 2006-10-24 | Namco Bandai Games, Inc. | Electronic game and method for effecting game features |
US20060061567A1 (en) * | 2004-09-22 | 2006-03-23 | Namco Ltd. | Program, information storage medium and image generation apparatus |
US20060211497A1 (en) * | 2005-03-15 | 2006-09-21 | Robert Manz | Player actuated input for a gaming machine |
US20090156296A1 (en) * | 2005-03-15 | 2009-06-18 | Robert Manz | Push-button providing multiple gaming machine inputs |
US7641552B2 (en) * | 2005-03-15 | 2010-01-05 | Rocket Gaming Systems, Llc | Player actuated input for a gaming machine |
US8246455B2 (en) | 2005-08-26 | 2012-08-21 | Konami Digital Entertainment Co., Ltd. | Video game with player directed discrete and free camera modes |
EP1925347A1 (en) * | 2005-08-26 | 2008-05-28 | Konami Digital Entertainment Co., Ltd. | Game machine, control method of game machine and information storage medium |
EP1925347A4 (en) * | 2005-08-26 | 2008-09-03 | Konami Digital Entertainment | Game machine, control method of game machine and information storage medium |
US20090131167A1 (en) * | 2005-08-26 | 2009-05-21 | Konami Digital Entertainment Co., Ltd. | Game machine, control method of game machine and information storage medium |
US7780168B2 (en) * | 2005-11-16 | 2010-08-24 | Aruze Gaming America, Inc. | Gaming machine |
US20070111774A1 (en) * | 2005-11-16 | 2007-05-17 | Aruze Gaming America, Inc. | Gaming machine |
US11068811B2 (en) | 2009-12-04 | 2021-07-20 | Uber Technologies, Inc. | System and method for operating a service to arrange transport amongst parties through use of mobile devices |
US20170186056A1 (en) * | 2009-12-04 | 2017-06-29 | Uber Technologies, Inc. | Providing on-demand services through use of portable computing devices |
US11188955B2 (en) | 2009-12-04 | 2021-11-30 | Uber Technologies, Inc. | Providing on-demand services through use of portable computing devices |
US20140129951A1 (en) * | 2012-11-08 | 2014-05-08 | Uber Technologies, Inc. | Providing on-demand services through use of portable computing devices |
US9230292B2 (en) * | 2012-11-08 | 2016-01-05 | Uber Technologies, Inc. | Providing on-demand services through use of portable computing devices |
US20160225051A1 (en) * | 2012-11-08 | 2016-08-04 | Uber Technologies, Inc. | Providing on-demand services through use of portable computing devices |
US10180330B2 (en) | 2012-11-08 | 2019-01-15 | Uber Technologies, Inc. | Dynamically providing position information of a transit object to a computing device |
US10417673B2 (en) * | 2012-11-08 | 2019-09-17 | Uber Technologies, Inc. | Providing on-demand services through use of portable computing devices |
US11371852B2 (en) | 2012-11-08 | 2022-06-28 | Uber Technologies, Inc. | Dynamically providing position information of a transit object to a computing device |
US10935382B2 (en) | 2012-11-08 | 2021-03-02 | Uber Technologies, Inc. | Dynamically providing position information of a transit object to a computing device |
US10391406B2 (en) * | 2013-05-20 | 2019-08-27 | Hyundai Motor Company | Apparatus and method for safe drive inducing game |
US20190220088A1 (en) * | 2016-07-13 | 2019-07-18 | Bandai Namco Entertainment Inc. | Simulation system, processing method, and information storage medium |
US10955909B2 (en) * | 2016-07-13 | 2021-03-23 | Bandai Namco Entertainment Inc. | Simulation system, processing method, and information storage medium |
US10915166B2 (en) | 2016-07-13 | 2021-02-09 | Bandai Namco Entertainment Inc. | Simulation system, processing method, and information storage medium |
Also Published As
Publication number | Publication date |
---|---|
JPH11347248A (en) | 1999-12-21 |
JP3046578B2 (en) | 2000-05-29 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
AS | Assignment |
Owner name: NAMCO LTD., JAPAN Free format text: ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNORS:TAMURA, TOSHIAKI;FUJII, KIYOTAKE;OMURA, JUN;REEL/FRAME:010170/0920;SIGNING DATES FROM 19990630 TO 19990708 |
|
STCF | Information on status: patent grant |
Free format text: PATENTED CASE |
|
FPAY | Fee payment |
Year of fee payment: 4 |
|
AS | Assignment |
Owner name: NAMCO BANDAI GAMES INC.,JAPAN Free format text: CHANGE OF NAME;ASSIGNOR:NAMCO LIMITED/NAMCO LTD.;REEL/FRAME:017996/0786 Effective date: 20060331 Owner name: NAMCO BANDAI GAMES INC., JAPAN Free format text: CHANGE OF NAME;ASSIGNOR:NAMCO LIMITED/NAMCO LTD.;REEL/FRAME:017996/0786 Effective date: 20060331 |
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AS | Assignment |
Owner name: NAMCO BANDAI GAMES INC, JAPAN Free format text: CHANGE OF ADDRESS;ASSIGNOR:NAMCO BANDAI GAMES INC.;REEL/FRAME:019834/0562 Effective date: 20070710 Owner name: NAMCO BANDAI GAMES INC,JAPAN Free format text: CHANGE OF ADDRESS;ASSIGNOR:NAMCO BANDAI GAMES INC.;REEL/FRAME:019834/0562 Effective date: 20070710 |
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AS | Assignment |
Owner name: NAMCO BANDAI GAMES INC., JAPAN Free format text: CHANGE OF ADDRESS;ASSIGNOR:NAMCO BANDAI GAMES INC.;REEL/FRAME:020206/0292 Effective date: 20070710 Owner name: NAMCO BANDAI GAMES INC.,JAPAN Free format text: CHANGE OF ADDRESS;ASSIGNOR:NAMCO BANDAI GAMES INC.;REEL/FRAME:020206/0292 Effective date: 20070710 |
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FPAY | Fee payment |
Year of fee payment: 8 |
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FEPP | Fee payment procedure |
Free format text: PAYOR NUMBER ASSIGNED (ORIGINAL EVENT CODE: ASPN); ENTITY STATUS OF PATENT OWNER: LARGE ENTITY Free format text: PAYER NUMBER DE-ASSIGNED (ORIGINAL EVENT CODE: RMPN); ENTITY STATUS OF PATENT OWNER: LARGE ENTITY |
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FPAY | Fee payment |
Year of fee payment: 12 |
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AS | Assignment |
Owner name: BANDAI NAMCO GAMES INC., JAPAN Free format text: CHANGE OF NAME;ASSIGNOR:NAMCO BANDAI GAMES INC.;REEL/FRAME:033061/0930 Effective date: 20140401 |
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AS | Assignment |
Owner name: BANDAI NAMCO ENTERTAINMENT INC., JAPAN Free format text: CHANGE OF NAME;ASSIGNOR:BANDAI NAMCO GAMES INC.;REEL/FRAME:038037/0842 Effective date: 20150401 |