WO1988005323A1 - Athletic evaluation and training apparatus - Google Patents

Athletic evaluation and training apparatus Download PDF

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Publication number
WO1988005323A1
WO1988005323A1 PCT/US1987/000218 US8700218W WO8805323A1 WO 1988005323 A1 WO1988005323 A1 WO 1988005323A1 US 8700218 W US8700218 W US 8700218W WO 8805323 A1 WO8805323 A1 WO 8805323A1
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WO
WIPO (PCT)
Prior art keywords
athlete
timer
player
reaction point
action
Prior art date
Application number
PCT/US1987/000218
Other languages
French (fr)
Original Assignee
Philipp, Harald
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Philipp, Harald filed Critical Philipp, Harald
Priority to PCT/US1987/000218 priority Critical patent/WO1988005323A1/en
Publication of WO1988005323A1 publication Critical patent/WO1988005323A1/en

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/0053Apparatus generating random stimulus signals for reaction-time training involving a substantial physical effort
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/02Games or sports accessories not covered in groups A63B1/00 - A63B69/00 for large-room or outdoor sporting games
    • A63B71/03Athletic drills or obstacles for sport training, other than foot obstacles for skipping

Definitions

  • This invention relates generally to the art of training athletes, and more particularly to an apparatus and method for electronically evaluating, under controlled conditions, an athlete's speed, agility, body control, and ability to react to visual stimuli.
  • the forty yard dash is used to measure the speed of running backs, linemen, linebackers, defensive • backs, etc.
  • the forty yard dash is a flat out, straight ahead sprint which does not test the athlete's reaction time, peripheral vision, lateral movement or ability to cut.
  • U.S. Patent No. 3,912,259 entitled APPARATUS FOR TIMED EVENTS PERFORMED BY CYCLISTS issued October 14, 1975 discloses an obstacle course for timing events undertaken by cyclists.
  • the cyclist initially proceeds over an actuator which starts a stopwatch, proceeds around various objects or obstacles and eventually returns such that the entire event can be timed.
  • the obstacles are painted either yellow or orange to indicate that the cyclist should pass to the right or left of the obstacle or marker.
  • This arrangement does not provide, however, any means for redirecting the cyclist in another direction on a real-time basis and therefore does not test or improve his reaction time and ability to quickly respond to visual stimuli.
  • the present invention utilizes an obstacle course which involves different paths; e.g. to the right and left of a central path.
  • a starting position is designated including an optical switch energized by a light beam.
  • the athlete begins his test by first running through the light beam. This causes the first optical switch to start two timers.
  • the athlete proceeds to a first reaction point which includes a second optical switch and light beam.
  • the second optical switch causes the first timer to stop and further causes one of a battery of spaced apart lights which are located near the first reaction point to begin flashing.
  • the direction in which the athlete is to proceed is indicated by which of the lights is flashing. For example, if the light on the right is flashing, the athlete must cut right. If the light on the left is flashing, the athlete must cut left. If the center light is flashing, the athlete must proceed in a straight ahead fashion.
  • the athlete proceeds in the direction indicated by the first battery of lights until he reaches a second reaction station whereupon he breaks a third light beam which is activating a third optical switch.
  • the direction in which the athlete is to proceed will be indicated by a flashing light. For example, depending on whether the right or left light is flashing, the athlete will know whether or not to cut around a selected one of two pylons.
  • the athlete proceeds to the finish line where he breaks a fourth light beam and triggers a fourth optical switch.
  • This switch stops the second timer indicating how long it took the player to proceed through the entire course.
  • the same general types of .paths and alternate routes are provided on the right and left sides of the central path so that an athlete's ability to cut in either direction may be evaluated.
  • a method for testing and training an athlete comprising measuring the length of time it takes the athlete to maneuver from a starting position to a first reaction point; and selecting one of a plurality of possible visual indications to be generated at the first reaction point to which the athlete must respond by ⁇ _0 undertaking and completing a pre-determined action.
  • an apparatus for testing and training an athlete comprising a first timer; first means coupled to the first timer for starting the first timer when the
  • Yet another object of the present invention is to provide an improved device and method for evaluating athletes, especially football players, which is radio controlled.
  • Another object of the present invention is to provide an evaluation and training device and method for training football players which utilizes an obstacle course having a plurality of electronically selectable paths.
  • Figs. 1 and 2 illustrate first and second examples of the deployment of the inventive training device and how it is utilized to evaluate and train a player
  • Fig. 3 is a legend identifying symbols used in Figs. 1 and 2 so as to assist in the explanation thereof;
  • Fig. 4 is a functional block diagram of the apparatus utilized in Fig. 1;
  • Fig. 5 is a functional block diagram of the apparatus utilized in Fig. 2.
  • athlete X begins the course at a starting point 10 by breaking a light beam 12.
  • the breaking of light beam 12 causes an optical switch to start two timers as will be discussed in conjunction with Fig. 4.
  • the athlete proceeds as quickly as possible to reaction point 14 as is indicated by arrow 16 at which point a second light beam 18 is broken-
  • the breaking of this second light beam causes a second optical switch to cause one of the two timers to stop counting. In this manner, the athlete's speed from the starting point to the first reaction point 14 can be easily determined.
  • the athlete encounters a battery of lights 20. If the right light is flashing as is the case shown, the athlete should immediately cut right to pylon 22. At this point, a third light beam 24 is broken which activates a second battery of lights 26. If the left light is flashing as is the case shown, the athlete should cut left and proceed directly to pylon 28 at which a fourth light beam 30 is broken causing a fourth optical switch to stop the second counter. In this manner, the total time taken -by the athlete to run the entire course may be determined. Had the right light of light battery 26 been flashing instead of the left light, the athlete would have proceeded around pylon 32 as indicated by dotted arrows 34 prior to running to pylon 28.
  • the lights of light batteries 20, 26 and 40 be remotely controlled by the trainer or coach from the side lines so as to, in effect, customize the course being run by the athlete. This results in a test of the athlete's speed plus his ability to proceed, cut right or cut left in response to visual stimulus.
  • Fig. 4 is a block diagram of the apparatus utilized in Fig. 1.
  • a light beam 12 is broken causing optical switch A 46 to generate a signal which is supplied to timers 48 and 50 causing them to start counting.
  • an optical switch B 52 which is responsive to the breaking of light beam 18 causes timer 48 to stop counting.
  • timer 48 contains a number indicative of the length of time it has taken the athlete to run from starting point 10 to reaction point 14.
  • the output of optical switch B is applied to an And function 54 and is used to gate a control signal appearing on line 56 from control unit 58 through AND function 54 to light battery 20. In this case, the signal appearing on line 56 passes through AND function 54 and causes the right lamp of light battery 20 to flash.
  • an optical switch C 60 is combined in AND function 62 with a signal appearing on line 64 from control unit 48.
  • the coincidence of the breaking of light beam 24 and the presence of a control signal on line 64 causes the leftmost lamp of light battery 26 to flash.
  • Optical switch D 66 is activated when light beam 44 is broken thus generating an output which is applied to an additional AND function 68 for controlling, along with a control line 70 from control unit 58, which lamp of light battery 40 flashes.
  • an optical switch E 72 generates a signal which is applied to timer 50 to stop it.
  • timer 50 contains a measurement indicative of the length of time taken by the athlete to run the entire course.
  • Control unit 58 may be a simple radio transmitter which is controlled by a plurality of two and three position toggle switches. The radio transmitter portion of control unit 58 would then generate signals for alterating the states of light batteries 20, 26, and 40. The toggle switches would enable the coach or trainer to pre-select a path through which the athletes are to proceed.
  • a more sophisticated approach would be to have a control unit 58 comprised of a hand held computer and radio transmitter which would be operable for controlling the light batteries when the athlete breaks the light beams as described above.
  • the hand held computer could be coupled to a printer for providing a printout of the results r including the athlete's name.
  • control unit 58 is a simple radio transmitter controlled by toggle switch or a microprocessor based computer system, is well within the capabilities of one skilled in the art to construct a control device for controlling the light batteries of the present invention.
  • Fig. 2 illustrates a second embodiment of the present invention which is particularly useful in the training and evaluation of quarterbacks.
  • the player or quarterback 74 begins the test by moving backwards with a football in hand breaking the light beam 76. This causes first and second timers to begin counting. The quarterback continues moving backwards in the direction of arrows 78 until he reaches reaction point 80 and breaks a second light beam 82.
  • the breaking of light beam 82 causes two things to happen. First, a signal is generated stopping the first timer giving an indication of the length of time it takes the quarterback to back-peddle from the starting point to the first reaction point 80. Second, one of the left, center or right lamps of light battery 84 is caused to begin flashing.
  • the flashing lamp indicates to the quarterback which one of three targets 86, 88 or 90 he is to throw, the football at. That is, if the right lamp is flashing the quarterback must throw the football at target 90. If the center lamp is flashing, the quarterback must throw the football at target 88. In the case shown in Fig. 2, the left lamp is flashing indicating to the quarterback that he must throw the football at target 86 as is indicated by arrows 92. If the football strikes the target, a switch coupled to the target causes a second timer to stop thus giving an indication as to the total length of time required for that quarterback to receive a snap and hit the appropriate target.
  • Fig. 5 is a functional block diagram illustrating apparatus which would function to produce the course shown in Fig. 2.
  • optical switch A 94 Upon breaking of light beam 76, optical switch A 94 generates a signal which causes timers 96 and 98 to begin counting.
  • light beam 82 is broken which causes an optical switch B 100 to generate a signal which stops timer 96.
  • This signal is also applied to an AND function 102 as is a signal from control unit 104.
  • the output of AND-function 102 is applied to light battery 84 and lights an appropriate one of the three lamps, in this case the last one.
  • Each of the targets 86, 88 and 90 is coupled to an impact switch 106, 108 and 110 respectively.
  • timer 98 will contain a measurement indicative of the length of time it took the quarterback to receive the snap and strike the appropriate target.
  • inventive training technique described above provides an obstacle course the nature of which may be varied in real time so as to test a player's ability to respond to visual stimuli.
  • the instant invention provides that an athlete can practice or be performance evaluated in an environment simulating a team competition sport, such as football. Under the controlled conditions selectively established by the invention, training can be intensified and performance more critically reviewed.
  • the apparatus and method are conveniently usable by an individual player or by a coach.
  • the device is readily fabricated of known materials and usinq techniques of the trade as will be appreciated by those skilled in the art.

Abstract

Apparatus and method for testing and enhancing the ability of a football player to quickly react to visual stimuli. When the player (X) leaves a starting position (10, 74), a first timer (48, 96) and a second timer (50, 98) begin counting in response to the breaking of a light beam (12, 76). When the player reaches a first reaction point (14, 80), the first counter is stopped thus containing an indication of how long it took for the player to reach the first reaction point. Simultaneously therewith, one of a battery of lights (20, 84), is energized indicating to the athlete that he must undertake and complete a particular action. This action may represent a cut right or cut left or may require the athlete to throw a ball at a particular target (86, 88, 90). The second timer is stopped when all the required actions have been completed thus giving an indication of how long it took the player to complete the entire course.

Description

DESCRIPTION
ATHLETIC EVALUATION AND
TRAINING APPARATUS
Technical Field
This invention relates generally to the art of training athletes, and more particularly to an apparatus and method for electronically evaluating, under controlled conditions, an athlete's speed, agility, body control, and ability to react to visual stimuli.
Background Art
One of the major goals in training athletes, especially football players, is to develop speed, coordination, lateral movement, peripheral vision, and the ability to quickly change direction ("cut") . Typically, the forty yard dash is used to measure the speed of running backs, linemen, linebackers, defensive backs, etc. However, the forty yard dash is a flat out, straight ahead sprint which does not test the athlete's reaction time, peripheral vision, lateral movement or ability to cut.
Certain training aids have been developed. For example, United States Patent Nos. 3,534,958 and 4,029,315 disclose apparatus for testing a player's passing ability. U.S. Patent No. 3,096,979 discloses an agility developing device wherein one or more players respond to one or more moving targets. Unfortunately, such devices have very liiuited application and do not measure nor enhance the player's reaction time and ability to quickly change direction in response to visual stimuli.
U.S. Patent No. 3,912,259 entitled APPARATUS FOR TIMED EVENTS PERFORMED BY CYCLISTS, issued October 14, 1975 discloses an obstacle course for timing events undertaken by cyclists. The cyclist initially proceeds over an actuator which starts a stopwatch, proceeds around various objects or obstacles and eventually returns such that the entire event can be timed. The obstacles are painted either yellow or orange to indicate that the cyclist should pass to the right or left of the obstacle or marker. This arrangement does not provide, however, any means for redirecting the cyclist in another direction on a real-time basis and therefore does not test or improve his reaction time and ability to quickly respond to visual stimuli.
Disclosure Of The Invention
The present invention utilizes an obstacle course which involves different paths; e.g. to the right and left of a central path. A starting position is designated including an optical switch energized by a light beam. Upon a given command from the trainer or coach, the athlete begins his test by first running through the light beam. This causes the first optical switch to start two timers. The athlete proceeds to a first reaction point which includes a second optical switch and light beam. When the second light beam is broken, the second optical switch causes the first timer to stop and further causes one of a battery of spaced apart lights which are located near the first reaction point to begin flashing. The direction in which the athlete is to proceed is indicated by which of the lights is flashing. For example, if the light on the right is flashing, the athlete must cut right. If the light on the left is flashing, the athlete must cut left. If the center light is flashing, the athlete must proceed in a straight ahead fashion.
The athlete proceeds in the direction indicated by the first battery of lights until he reaches a second reaction station whereupon he breaks a third light beam which is activating a third optical switch. Again, the direction in which the athlete is to proceed will be indicated by a flashing light. For example, depending on whether the right or left light is flashing, the athlete will know whether or not to cut around a selected one of two pylons.
Finally, the athlete proceeds to the finish line where he breaks a fourth light beam and triggers a fourth optical switch. This switch stops the second timer indicating how long it took the player to proceed through the entire course. To provide complete versatility, the same general types of .paths and alternate routes are provided on the right and left sides of the central path so that an athlete's ability to cut in either direction may be evaluated.
According to a broad aspect of the invention there is provided a method for testing and training an athlete, 5 comprising measuring the length of time it takes the athlete to maneuver from a starting position to a first reaction point; and selecting one of a plurality of possible visual indications to be generated at the first reaction point to which the athlete must respond by τ_0 undertaking and completing a pre-determined action.
According to a further aspect of the invention there is provided an apparatus for testing and training an athlete, comprising a first timer; first means coupled to the first timer for starting the first timer when the
15 athlete leaves a starting position; second means coupled to the first timer for stopping the first timer when the athlete reaches a first reaction point; and third means for generating an indication at the first reaction point to which the player must respond by undertaking and
2o completing a.particular action.
Disclosure of Invention
It is, therefore, an object of the present invention to provide an improved evaluation training device and 25 method for training athletes.
It is a further object of the present invention to provide a testing and training device for athletes which will evaluate and develop the athlete's reaction time and ability to change direction in response to visual
3Q stimuli.
It is a still further object of the present invention to provide an improved evaluation and training device for athletes including an obstacle course, the nature of which can be electronically varied. 35 Another object of the present invention is to provide an athletic testing device and method including an obstacle course which may be easily controlled by the coach or trainer. Yet another bject of the present invention is to provide an improved evaluation device for football players which does not require contact with the player's body and thus minimizes the possibility of injury. It is a further object of the present invention to provide an improved training device for football players which may be utilized to develop offensive, defensive and' passing abilities.
Yet another object of the present invention is to provide an improved device and method for evaluating athletes, especially football players, which is radio controlled.
Another object of the present invention is to provide an evaluation and training device and method for training football players which utilizes an obstacle course having a plurality of electronically selectable paths.
It is a further object of the present invention to provide an improved training device and method for testing athletes such as football players which includes means for automatically recording the test results of the players.
Brief Description of Drawings The foregoing and other objects, features and advantages of the invention will be readily apparent from the following description of certain preferred embodiments thereof, taken in conjunction with the accompanying drawings, although variations and modifications may be affected without departing from the spirit and scope of the novel concept of the disclosure, and in which:
Figs. 1 and 2 illustrate first and second examples of the deployment of the inventive training device and how it is utilized to evaluate and train a player;
Fig. 3 is a legend identifying symbols used in Figs. 1 and 2 so as to assist in the explanation thereof; Fig. 4 is a functional block diagram of the apparatus utilized in Fig. 1; and
Fig. 5 is a functional block diagram of the apparatus utilized in Fig. 2.
Best Modes For Carrying Out Invention
Referring now to Figs. 1 and 3, athlete X begins the course at a starting point 10 by breaking a light beam 12. The breaking of light beam 12 causes an optical switch to start two timers as will be discussed in conjunction with Fig. 4. The athlete proceeds as quickly as possible to reaction point 14 as is indicated by arrow 16 at which point a second light beam 18 is broken- The breaking of this second light beam causes a second optical switch to cause one of the two timers to stop counting. In this manner, the athlete's speed from the starting point to the first reaction point 14 can be easily determined.
At reaction point 14, the athlete encounters a battery of lights 20. If the right light is flashing as is the case shown, the athlete should immediately cut right to pylon 22. At this point, a third light beam 24 is broken which activates a second battery of lights 26. If the left light is flashing as is the case shown, the athlete should cut left and proceed directly to pylon 28 at which a fourth light beam 30 is broken causing a fourth optical switch to stop the second counter. In this manner, the total time taken -by the athlete to run the entire course may be determined. Had the right light of light battery 26 been flashing instead of the left light, the athlete would have proceeded around pylon 32 as indicated by dotted arrows 34 prior to running to pylon 28. Similarly, if the center light of light battery 20 had been flashing when the athlete reached reaction point 14, the athlete would not cut right or left but would proceed straight ahead to pylon 28 as is indicated by dotted arrow 36. If the left light of light battery 20 had been flashing at reaction point 14, ; the athlete would cut left toward pylon 38 and, depending on which light of light battery 40 was flashing, to either pylon 42 or pylon 28. Light beam 44 breaks if the athlete is proceeding around pylon 38 which causes an optical switch to energize either the right or left lights of light battery 40.
It is intended that the lights of light batteries 20, 26 and 40 be remotely controlled by the trainer or coach from the side lines so as to, in effect, customize the course being run by the athlete. This results in a test of the athlete's speed plus his ability to proceed, cut right or cut left in response to visual stimulus.
Fig. 4 is a block diagram of the apparatus utilized in Fig. 1. As stated previously, when the athlete starts the course, a light beam 12 is broken causing optical switch A 46 to generate a signal which is supplied to timers 48 and 50 causing them to start counting. When the athlete reaches reaction point 14, an optical switch B 52 which is responsive to the breaking of light beam 18 causes timer 48 to stop counting. Thus, timer 48 contains a number indicative of the length of time it has taken the athlete to run from starting point 10 to reaction point 14. The output of optical switch B is applied to an And function 54 and is used to gate a control signal appearing on line 56 from control unit 58 through AND function 54 to light battery 20. In this case, the signal appearing on line 56 passes through AND function 54 and causes the right lamp of light battery 20 to flash. When light beam 24 is broken, an optical switch C 60 is combined in AND function 62 with a signal appearing on line 64 from control unit 48. The coincidence of the breaking of light beam 24 and the presence of a control signal on line 64 causes the leftmost lamp of light battery 26 to flash. Optical switch D 66 is activated when light beam 44 is broken thus generating an output which is applied to an additional AND function 68 for controlling, along with a control line 70 from control unit 58, which lamp of light battery 40 flashes. Finally, when light beam 30 is broken by the athlete passing pylon 28, regardless of the route taken by the athlete, an optical switch E 72 generates a signal which is applied to timer 50 to stop it. Thus, timer 50 contains a measurement indicative of the length of time taken by the athlete to run the entire course.
Control unit 58 may be a simple radio transmitter which is controlled by a plurality of two and three position toggle switches. The radio transmitter portion of control unit 58 would then generate signals for alterating the states of light batteries 20, 26, and 40. The toggle switches would enable the coach or trainer to pre-select a path through which the athletes are to proceed. A more sophisticated approach would be to have a control unit 58 comprised of a hand held computer and radio transmitter which would be operable for controlling the light batteries when the athlete breaks the light beams as described above. The hand held computer could be coupled to a printer for providing a printout of the results r including the athlete's name. Whether control unit 58 is a simple radio transmitter controlled by toggle switch or a microprocessor based computer system, is well within the capabilities of one skilled in the art to construct a control device for controlling the light batteries of the present invention.
Fig. 2 illustrates a second embodiment of the present invention which is particularly useful in the training and evaluation of quarterbacks. In this case, the player or quarterback 74 begins the test by moving backwards with a football in hand breaking the light beam 76. This causes first and second timers to begin counting. The quarterback continues moving backwards in the direction of arrows 78 until he reaches reaction point 80 and breaks a second light beam 82. The breaking of light beam 82 causes two things to happen. First, a signal is generated stopping the first timer giving an indication of the length of time it takes the quarterback to back-peddle from the starting point to the first reaction point 80. Second, one of the left, center or right lamps of light battery 84 is caused to begin flashing. The flashing lamp indicates to the quarterback which one of three targets 86, 88 or 90 he is to throw, the football at. That is, if the right lamp is flashing the quarterback must throw the football at target 90. If the center lamp is flashing, the quarterback must throw the football at target 88. In the case shown in Fig. 2, the left lamp is flashing indicating to the quarterback that he must throw the football at target 86 as is indicated by arrows 92. If the football strikes the target, a switch coupled to the target causes a second timer to stop thus giving an indication as to the total length of time required for that quarterback to receive a snap and hit the appropriate target.
Fig. 5 is a functional block diagram illustrating apparatus which would function to produce the course shown in Fig. 2. Upon breaking of light beam 76, optical switch A 94 generates a signal which causes timers 96 and 98 to begin counting. When the quarterback has backed up to reaction point 80, light beam 82 is broken which causes an optical switch B 100 to generate a signal which stops timer 96. This signal is also applied to an AND function 102 as is a signal from control unit 104. The output of AND-function 102 is applied to light battery 84 and lights an appropriate one of the three lamps, in this case the last one. Each of the targets 86, 88 and 90 is coupled to an impact switch 106, 108 and 110 respectively. When the football strikes the appropriate target, the appropriate switch will cause a signal to be applied via OR gate 112 to timer 98 in order to stop it. Thus, timer 98 will contain a measurement indicative of the length of time it took the quarterback to receive the snap and strike the appropriate target.
Thus the inventive training technique described above provides an obstacle course the nature of which may be varied in real time so as to test a player's ability to respond to visual stimuli.
The above description is given by way of example only. Changes in form and details may be made by one skilled in the art without departing from the scope of the invention as defined by the appended claims.
Industrial Applicability
The instant invention provides that an athlete can practice or be performance evaluated in an environment simulating a team competition sport, such as football. Under the controlled conditions selectively established by the invention, training can be intensified and performance more critically reviewed. The apparatus and method are conveniently usable by an individual player or by a coach. The device is readily fabricated of known materials and usinq techniques of the trade as will be appreciated by those skilled in the art.

Claims

1. A method for testing and training an athlete, comprising:
measuring the length of time it takes the athlete to maneuver from a starting position to a first reaction point; and
selecting one of a plurality of possible visual indications to be generated at said first reaction point to which the athlete must respond by undertaking and completing a pre-determined action.
2. A method according to Claim 1, wherein said plurality of possible visual indications includes the energizing of one of a plurality of lamps, the position of which indicates the action to be taken.
A method according to Claim 1, further including measuring the length of time it takes the athlete to complete the pre-determined action after leaving said starting position.
4. A method according to Claim 3, wherein said particular action is a cut right.
5. A method according to Claim 3, wherein said particular action is a cut left.
6. A method according to Claim 3, wherein said particular action comprises throwing a ball at a particular target.
7. An apparatus for testing and training an athlete, comprising:
a first timer;
first means coupled to said first timer for starting said first timer when said athlete leaves a starting position;
second means coupled to said first timer for stopping said first timer when said athlete reaches a first reaction point; and
third means for generating an indication at said first reaction point to which the player must respond by undertaking and completing a particular action.
8. An apparatus according to Claim 7, further comprising:
a second timer coupled to said first means and started thereby; and
fourth means coupled to said second timer for stopping said second timer when the- athlete has completed said pre-determined action.
9. An apparatus according to Claim 8, further comprising remote control means for controlling said third means.
10. An apparatus according to Claim 9, wherein said first, second an fourth means are optical means.
11. An apparatus according to Claim 10, wherein each of said optical means comprises:
a light source; and
an optical switch responsive to an interruption in said light source.
12. An apparatus according to Claim 9, wherein said indication is a visual indication.
13. An apparatus according to Claim 12, wherein said visual indication comprises the energization of a particular one of a plurality of lamps.
PCT/US1987/000218 1987-01-21 1987-01-21 Athletic evaluation and training apparatus WO1988005323A1 (en)

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Cited By (15)

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ES2155789A1 (en) * 1999-06-16 2001-05-16 Univ Granada Visual training system for precision launching.
WO2002041954A1 (en) * 2000-11-23 2002-05-30 EUBA ZUÑIGA, Joseba System for practicing goal shooting in football
ES2204341A1 (en) * 2000-11-23 2004-04-16 Luis Zubia Erostarbe System for practicing goal shooting in football
WO2005005000A1 (en) * 2003-07-10 2005-01-20 Western Investments Capital Sa Measuring arrangement
WO2005004999A1 (en) * 2003-07-14 2005-01-20 Fusion Sport International Pty Ltd Sports training and testing methods, apparatus and system
ES2255359A1 (en) * 2003-08-28 2006-06-16 Universidad De Granada Evaluation and decision system for motor, has central control unit receiving and processing signals from peripheral detectors and has luminous display to indicate correct or incorrect reception of such signals
WO2007142588A1 (en) * 2006-06-09 2007-12-13 Ic Control Media & Sport Ab System for exercising human reaction to stimuli, method and computer program therefor and use of the system
EP1905490A1 (en) * 2006-09-26 2008-04-02 Kindle, Georg Battery-operated flashing display pointing the way as a training assistance for child and youth football
NL1036075C (en) * 2008-10-15 2010-04-16 Univ Eindhoven Tech DETECTION UNIT FOR OBSERVATION OF AN EVENT, DETECTION SYSTEM, AND METHODS FOR CONTROLLING SUCH A DETECTION UNIT OR DETECTION SYSTEM.
CN101901496A (en) * 2010-07-09 2010-12-01 北京水晶石数字科技有限公司 Big event rehearsal method and system
CN101908220A (en) * 2010-07-09 2010-12-08 北京水晶石数字科技有限公司 Large-scale activity drilling method and system
DE102010032466A1 (en) * 2010-07-28 2012-01-19 Konrad Bottke Exercise equipment comprises workout area, where multiple training fields are provided, and each training field is arranged with signal transmitter and detector element
EP2564901A1 (en) * 2004-11-05 2013-03-06 Nike, Inc. Athleticism Rating and Performance Measuring Systems
EP3181202B1 (en) 2015-12-17 2019-09-18 Ledsreact BVBA A device for exercising a reaction to stimuli and the related method

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ES2255359A1 (en) * 2003-08-28 2006-06-16 Universidad De Granada Evaluation and decision system for motor, has central control unit receiving and processing signals from peripheral detectors and has luminous display to indicate correct or incorrect reception of such signals
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WO2007142588A1 (en) * 2006-06-09 2007-12-13 Ic Control Media & Sport Ab System for exercising human reaction to stimuli, method and computer program therefor and use of the system
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US9566489B2 (en) 2008-10-15 2017-02-14 Technische Universiteit Eindhoven Detection unit for detecting the occurrence of an event a detection system and a method for controlling such a detection unit or detection system
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