WO2001015786A3 - Method and system for using encoded interactive games - Google Patents

Method and system for using encoded interactive games Download PDF

Info

Publication number
WO2001015786A3
WO2001015786A3 PCT/SG2000/000128 SG0000128W WO0115786A3 WO 2001015786 A3 WO2001015786 A3 WO 2001015786A3 SG 0000128 W SG0000128 W SG 0000128W WO 0115786 A3 WO0115786 A3 WO 0115786A3
Authority
WO
WIPO (PCT)
Prior art keywords
encoded
interactive games
media
games
game data
Prior art date
Application number
PCT/SG2000/000128
Other languages
French (fr)
Other versions
WO2001015786A2 (en
Inventor
Anthony Tung Shuen Ho
Lian Teck Yap
Siong Chai Tan
Wee Meng Jeremiah Woon
Original Assignee
Stegami Com Pte Ltd
Anthony Tung Shuen Ho
Lian Teck Yap
Siong Chai Tan
Wee Meng Jeremiah Woon
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Stegami Com Pte Ltd, Anthony Tung Shuen Ho, Lian Teck Yap, Siong Chai Tan, Wee Meng Jeremiah Woon filed Critical Stegami Com Pte Ltd
Publication of WO2001015786A2 publication Critical patent/WO2001015786A2/en
Publication of WO2001015786A3 publication Critical patent/WO2001015786A3/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/71Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L63/00Network architectures or network communication protocols for network security
    • H04L63/04Network architectures or network communication protocols for network security for providing a confidential data exchange among entities communicating through data packet networks
    • H04L63/0428Network architectures or network communication protocols for network security for providing a confidential data exchange among entities communicating through data packet networks wherein the data content is protected, e.g. by encrypting or encapsulating the payload
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/401Secure communication, e.g. using encryption or authentication
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/532Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing using secure communication, e.g. by encryption, authentication

Abstract

Method and system for utilizing loss-less encryption in connection with interactive games on electronically accessible graphical media. Game data is encoded on the media. To perform the games, the encoded game data must be retrieved from the media and then decoded using downloadable decoder software.
PCT/SG2000/000128 1999-08-31 2000-08-31 Method and system for using encoded interactive games WO2001015786A2 (en)

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
US15165899P 1999-08-31 1999-08-31
US60/151,658 1999-08-31
US18737300P 2000-03-06 2000-03-06
US60/187,373 2000-03-06

Publications (2)

Publication Number Publication Date
WO2001015786A2 WO2001015786A2 (en) 2001-03-08
WO2001015786A3 true WO2001015786A3 (en) 2002-01-10

Family

ID=26848846

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/SG2000/000128 WO2001015786A2 (en) 1999-08-31 2000-08-31 Method and system for using encoded interactive games

Country Status (1)

Country Link
WO (1) WO2001015786A2 (en)

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5791991A (en) * 1995-11-15 1998-08-11 Small; Maynard E. Interactive consumer product promotion method and match game
DE19802684A1 (en) * 1998-01-24 1998-12-17 Gmeiner Michael Computer game networked over internet

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5791991A (en) * 1995-11-15 1998-08-11 Small; Maynard E. Interactive consumer product promotion method and match game
DE19802684A1 (en) * 1998-01-24 1998-12-17 Gmeiner Michael Computer game networked over internet

Also Published As

Publication number Publication date
WO2001015786A2 (en) 2001-03-08

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