WO2001020489A1 - Casino table automatic video strategic event annotation and retrieval - Google Patents

Casino table automatic video strategic event annotation and retrieval Download PDF

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Publication number
WO2001020489A1
WO2001020489A1 PCT/AU2000/001103 AU0001103W WO0120489A1 WO 2001020489 A1 WO2001020489 A1 WO 2001020489A1 AU 0001103 W AU0001103 W AU 0001103W WO 0120489 A1 WO0120489 A1 WO 0120489A1
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WO
WIPO (PCT)
Prior art keywords
video
casino
player
database
strategic
Prior art date
Application number
PCT/AU2000/001103
Other languages
French (fr)
Inventor
Vincent J. Nicholson
Matthew D. Nicholson
Original Assignee
Nicholson Vincent J
Nicholson Matthew D
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Nicholson Vincent J, Nicholson Matthew D filed Critical Nicholson Vincent J
Priority to AU74977/00A priority Critical patent/AU7497700A/en
Publication of WO2001020489A1 publication Critical patent/WO2001020489A1/en

Links

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N7/00Television systems
    • H04N7/18Closed-circuit television [CCTV] systems, i.e. systems in which the video signal is not broadcast
    • H04N7/181Closed-circuit television [CCTV] systems, i.e. systems in which the video signal is not broadcast for receiving images from a plurality of remote sources
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/50Information retrieval; Database structures therefor; File system structures therefor of still image data
    • G06F16/58Retrieval characterised by using metadata, e.g. metadata not derived from the content or metadata generated manually
    • G06F16/583Retrieval characterised by using metadata, e.g. metadata not derived from the content or metadata generated manually using metadata automatically derived from the content
    • G06F16/5846Retrieval characterised by using metadata, e.g. metadata not derived from the content or metadata generated manually using metadata automatically derived from the content using extracted text
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/70Information retrieval; Database structures therefor; File system structures therefor of video data
    • G06F16/78Retrieval characterised by using metadata, e.g. metadata not derived from the content or metadata generated manually
    • G06F16/783Retrieval characterised by using metadata, e.g. metadata not derived from the content or metadata generated manually using metadata automatically derived from the content
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/76Television signal recording
    • H04N5/765Interface circuits between an apparatus for recording and another apparatus
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/76Television signal recording
    • H04N5/765Interface circuits between an apparatus for recording and another apparatus
    • H04N5/77Interface circuits between an apparatus for recording and another apparatus between a recording apparatus and a television camera
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N7/00Television systems
    • H04N7/18Closed-circuit television [CCTV] systems, i.e. systems in which the video signal is not broadcast
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2250/00Miscellaneous game characteristics
    • A63F2250/58Antifraud or preventing misuse
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/76Television signal recording
    • H04N5/91Television signal processing therefor
    • H04N5/92Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback
    • H04N5/9201Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback involving the multiplexing of an additional signal and the video signal
    • H04N5/9206Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback involving the multiplexing of an additional signal and the video signal the additional signal being a character code signal
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/76Television signal recording
    • H04N5/91Television signal processing therefor
    • H04N5/92Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback
    • H04N5/926Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback by pulse code modulation

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Library & Information Science (AREA)
  • Theoretical Computer Science (AREA)
  • Signal Processing (AREA)
  • Data Mining & Analysis (AREA)
  • Databases & Information Systems (AREA)
  • Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Closed-Circuit Television Systems (AREA)

Abstract

A system for the automatic capture, annotation and indexing by strategic event, storage, retrieval and display of annotated video of all strategic events occurring at a gaming table or in a gaming pit or cage window area of a casino. Strategic events used to annotate and index the video include cash/voucher drop, tray count, headcount, hand/spin count, start player rating, end player rating, pause player rating, resume player rating, move player, table opener, table closer, fill, credit, dispute occurrence, pit staff login, pit staff logoff, change in player average bet, change in table minimum bet, request for security assistance, requests for new card deck, etc. The strategic event capture can be automatic or by manual entry. Retrieval of the information can be in video motion or still format with superimposed simultaneous strategic event data annotation and can be recalled by defining the event or entry of various identification parameters such as time, dollar value of transaction, type of event, player ID, dealer ID etc. The system will typically comprise a casino database that captures and stores information (e.g., player identification, financial information, staff information, table accounting information, video surveillance images), table/cage/ceiling/general surveillance video cameras linked to computerized storage, individual table player/pit staff display units, pit staff display and capture units the strategic event details, and a communications network interface to the casino surveillance system which will automatically and simultaneously record and annotate all gaming transaction information. The system can accommodate a duality of display information at one time to enable retrieval of video images while at the same time allowing continued multi-media operation of the pit, table or cage window area.

Description

CASINO TABLE AUTOMATIC VIDEO STRATEGIC EVENT ANNOTATION AND RETRIEVAL
In recent years the number of table games utilizing cards, chips, dice etc within casinos has increased markedly. The number of players at any one game, a dealer has to control/monitor is increasing along with a multiplicity of concurrent dealer/player transactions, events, accounting activities and marketing data collection. Casino surveillance systems are presently limited in the information they can store, recall and transmit. Traditionally, surveillance is not directed to the individual transactions that occur at a gaming table or cage window. Moreover, the increasing complexity of gaming and accounting transactions, rules, legislative and procedural restrictions and loss containment procedures has led to the need for event driven data recall in all gaming areas of the casino as well as the cage window area. The need for increased visual surveillance and retrieval of data at the pit level provides evidence based recall in dispute resolution, allows for analysis of dealer behavior and gaming safeguards, provides marketing information to the casino towards player needs and gaming habits, allows for detailed evaluation of all transactions at any point or place in time throughout the casino, in a effort to maintain the integrity of the game and comply with casino control authority regulations and provides security surveillance of all activities carried on at the casino.
Most casinos have a surveillance system consisting of cameras located in the ceiling which transmit video to a central surveillance centre, where operators can display video from selected cameras on display monitors. The video from key cameras is usually recorded on analog video tapes. When a dispute arises between players or between players and pit staff, recorded video tapes can be examined to determine the actual sequence of events. The tapes can also be examined if the casino regulation authority or police suspect illegal activity has taken place.
While this kind of surveillance system has been widely accepted, it has some major drawbacks. Firstly, an operator has to be observing the video from the right camera to observe a strategic event. This will not always be the case as a large casino could have thousands of cameras but only a handful of surveillance operators. This invention automatically switches the video from the camera recording pre-selected events to the surveillance operator's monitor.
Secondly, even when the operator is observing the video from the camera recording a strategic event, he has to use other methods, or his own memory, to identify the player and pit staff involved and to know the nature and details of the strategic event. This invention annotates the video with details of the strategic event, eg player ID, staff ID, dollar value of transaction, nature of transaction, table location, etc, providing immediate real-time text information to the operator.
Thirdly, even when the operator is observing the video from a ceiling camera recording a strategic event, his view of the detailed activity on the table, eg card, dice, cash or chip value, may be limited by distance or blocked by players. This invention allows for a camera or cameras to be mounted directly on the table with a clear view of all activities on the table itself.
Fourthly, when video taped recordings need to be examined to determine events or identify a person or persons, hundreds or thousands of hours of recordings have to be examined by an operator in a tedious continuous viewing of the tape to locate the events of interest. This invention allows for the direct and rapid retrieval of only those segments of the video recording which relate to the event or events of interest, markedly reducing the operator video examination time and reducing the risk of an operator missing a key piece of video evidence.
Fifthly, each of the analog tape recorders has to have the tape removed periodically, depending on the tape maximum recording time, and replaced by a new tape. Then the removed tape (holding the recorded video) has to be indexed and stored. This is a very labour intensive activity. Recently analog video recording tape has begun to be replaced by digital recording devices reducing some of these problems.
This invention provides timely and annotated video information which allows for the provision of security on a table by table basis, discourages the potential for player/dealer collusion, allows for the correction of errors due to dealer fatigue, stress and continuous transactional acuity, protects the interests of the casino by the provision of video evidenced based recall of information and allows regulatory authorities and police to investigate any suspicious activity.
Accordingly, it is an object of the invention to provide apparatus for the automatic and simultaneous video monitoring of casino transactions at any table or pit or cage window in the casino, coupled with text annotation to match and clarify the visual image. Annotation and indexation of strategic events is governed by selected activities such as tray count, drop, player fill or credit, table opener/closer, staff log on or log off, etc.
An additional object of the invention is to allow the simultaneous monitoring of all gaming activities at the same time as allowing for the continued provision of gaming/player functions at the table, pit or cage window. TYPICAL OPERATION OF THE INVENTION
To explain the operation of the invention, a typical sequence of events in described below.
A player commences gaming at a gaming table and identifies himself verbally or by passing his casino club card to the pit staff.
The pit staff record the commencement of play by swiping the player's casino club card on a data capture device at the table or elsewhere or manually entering the player ID into the casino management system.
As the start of any player's gaming activity is designated as a strategic event, the ID of the player, the location of the table, the position at the table occupied by the player, etc is annotated in text onto the video .
If the start of a player's gaming activity, eg in the case of an excluded player or a player suspected of using illegal methods, is on the list of pre selected strategic events, the video from the ceiling and / or table camera(s) recording the strategic event is displayed on the surveillance operator's monitor along with the strategic event text annotation.
The same video may also be displayed on a large screen for the whole surveillance department to view along with the strategic event text annotation. The video with the strategic event text annotation may be displayed anywhere in the casino that the communications network provides access to the video, eg in the pit, in the casino shift manager's office, in administration, in marketing, in security, in regulatory offices, etc.
The preferred implementation is with table based display units but display can occur anywhere the casino communications network gives access to the video storage. Display at the table can be a powerful tool in the resolution of disputes and may even discourage the occurrence of disputes. Display at the table can be achieved in either of two approaches. Firstly, the table data capture device can display the video to be viewed by pit staff and even by the player when appropriate by turning the display towards the player. Secondly, a second display unit can be mounted permanently on the table facing the direction of the players. This second approach also allows the display of marketing, learn-to-play the game and other information when not needed to display video for dispute resolution. Periodically displaying segments of the realtime video as it is recorded by the table or ceiling cameras can also remind players of the existence of pervasive surveillance and discourage illegal activity and disputes. The cameras on the table and in the ceiling record video of the transaction, possibly into separate table camera storage and ceiling camera storage systems, eg ceiling cameras into analog tape recording units (VCRs) because this is the surveillance technology generally in use in casinos at present, table camera video into digital storage units as these cameras will mainly be installed in the era of digital recording technology. Regardless of the recording technology used, the strategic event text annotation is written onto the video storage and is used as indexing information for later retrieval of the video.
At some later date, for security, training, marketing or other reasons, the casino may wish to review video segments with strategic event text annotation relating to specific strategic events. The specific strategic events could be the start of gaming activity of all players who started gaming activity on any table in pit 9 between the hours of 8am and 11am during September 1999. By entering these parameters, the casino is able to rapidly and accurately retrieve the video segments and strategic event text annotations.
SUMMARY OF THE INVENTION
The invention is a system for the improved surveillance of table game and cage window areas of a casino that automatically:
1. captures video from cameras mounted in the ceiling, on the gaming table or in the cage window area;
2. alerts the appropriate surveillance operator that a pre selected type of strategic event has occurred;
3. displays the video from the camera recording the strategic event on the surveillance operator's monitor;
4. displays, on the video, text annotation of the details of the strategic event captured by the casino management system or table player tracking and table accounting systems;
5. indexes the segment of video according to the strategic event;
6. stores the video including the strategic event text annotation;
7. allows retrieval of the relevant video segment or still picture with text annotation of the strategic event by entry of parameters of the strategic event.

Claims

1. An automatic system for annotating video records with text of strategic casino table game player related events for use in a gaming establishment, comprising: a distributed video database which stores the video of table activity for each table having a camera on a computer at that table; a casino player database that stores betting summary records for each of a plurality of players; a communications network; one or more gaming tables, each having one or more video cameras communicating video of the table activity to the video database on the computer on the table; a table player data capture system capturing the time and nature of table game player strategic events and communicating them to the casino player database via the communications network; and a retrieval and display unit on each table, having one or more cameras and a computer, that retrieves from the table computer video database and the casino player database and displays a sequence of current or historical video with text annotation of the player identification and the strategic event occurring at that current or historical time.
2. The system of claim 1 wherein the distributed video database on computers at the tables is replaced by a casino video database.
3. The system of claim 1 wherein the cameras on the tables are replaced by cameras in the casino ceiling and elsewhere.
4. The system of claim 1 wherein the retrieval and display units on the tables are replaced by retrieval and display units located anywhere accessible to the communications network.
5. The system of claim 2 wherein the cameras on the tables are replaced by cameras in the casino ceiling and elsewhere.
6. The system of claim 5 wherein the retrieval and display units on the tables are replaced by retrieval and display units located anywhere accessible to the communications network.
7. An automatic system for annotating video records with text of strategic management events at a casino table game for use in a gaming establishment, comprising: a distributed video database which stores the video of table activity for each table having a camera on a computer at that table a casino cage accounting database that stores cash/chip/credit table accounting information a communications network; one or more gaming tables, each having one or more video cameras communicating video of the table activity to the video database on the computer on the table; a table cash/chip/credit transaction data capture system capturing the time and nature of table game cash/chip/credit strategic events and communicating them to the casino cage accounting database via the communications network; and a retrieval and display unit on each table, having one or more cameras and a computer, that retrieves from the table computer video database and the casino cage accounting database and displays a sequence of current or historical video with text annotation of the player identification and the strategic event occurring at that current or historical time.
8. The system of claim 7 wherein the distributed video database on computers at the tables is replaced by a casino video database.
9. The system of claim 7 wherein the cameras on the tables are replaced by cameras in the casino and elsewhere.
10. The system of claim 7 wherein the retrieval and display units on the tables are replaced by retrieval and display units located anywhere accessible to the communications network.
11. The system of claim 8 wherein the cameras on the tables are replaced by cameras in the casino ceiling and elsewhere.
12. The system of claim 11 wherein the retrieval and display units on the tables are replaced by retrieval and display units located anywhere accessible to the communications network.
13. An automatic system for annotating video records with text of strategic casino player chip/cash/credit transactions at a casino cage window for use in a gaming establishment, comprising: a casino video database that stores video of the player and the chip/cash/credit transaction activity; a casino player database that stores betting summary records for each of a plurality of players; a communications network; one or more cage windows having a video camera communicating video of the player and the chip/cash/credit transaction via the communications network to the casino video database; a cage window data capture system capturing the time and nature of player strategic events and communicating them to the casino player database via the communications network; and one or more retrieval and display units that retrieve from the casino video database and the casino player database and display a sequence of current or historical video with text annotation of the player identification and the strategic event occurring at that current or historical time.
PCT/AU2000/001103 1999-09-16 2000-09-18 Casino table automatic video strategic event annotation and retrieval WO2001020489A1 (en)

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AU74977/00A AU7497700A (en) 1999-09-16 2000-09-18 Casino table automatic video strategic event annotation and retrieval

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US15420699P 1999-09-16 1999-09-16
US60/154,206 1999-09-16

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Cited By (22)

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GB2382488A (en) * 2001-10-31 2003-05-28 Hewlett Packard Co Method of associating event bookmarks with images
WO2003047258A1 (en) * 2001-11-21 2003-06-05 Etreppid Technologies, Llc Method and apparatus for storing digital video content provided from a plurality of cameras
US6978047B2 (en) 2000-11-29 2005-12-20 Etreppid Technologies Llc Method and apparatus for storing digital video content provided from a plurality of cameras
US6999112B2 (en) 2001-10-31 2006-02-14 Hewlett-Packard Development Company, L.P. System and method for communicating content information to an image capture device
US7006666B2 (en) 2001-11-21 2006-02-28 Etreppid Technologies, Llc Method and apparatus for detecting and reacting to occurrence of an event
US7058771B2 (en) 2001-11-21 2006-06-06 Reno System and method for managing memory in a surveillance system
USD680537S1 (en) 2011-08-08 2013-04-23 Tech Art, Inc. Hole card reader
USD686208S1 (en) 2011-08-26 2013-07-16 Tech Art, Inc. Modified hole card reader
USD687435S1 (en) 2011-08-26 2013-08-06 Tech Art, Inc. Arched hole card reader
USD687829S1 (en) 2011-08-26 2013-08-13 Tech Art, Inc. Triangular shaped playing card reader
USD688241S1 (en) 2011-08-26 2013-08-20 Tech Art, Inc. Square shaped playing card reader
USD692068S1 (en) 2011-08-12 2013-10-22 Tech Art, Inc. Modified chip rack with integrated hole card reader
USD692067S1 (en) 2011-08-08 2013-10-22 Tech Art, Inc. Chip rack with integrated hole card reader
USD692066S1 (en) 2011-08-08 2013-10-22 Tech Art, Inc. Chip rack with integrated hole card reader
US8567784B2 (en) 2011-08-08 2013-10-29 Tech Art, Inc. Integrated blackjack hole card readers and chip racks, and improved covers for chip racks
USD705364S1 (en) 2011-09-14 2014-05-20 Tech Art, Inc. Oval hole card reader
US8758129B2 (en) 2010-10-06 2014-06-24 Aristocrat Technologies Australia Pty Limited Gaming system and method of gaming in which symbol reels selectively rotate in less than a full rotation
US8771055B2 (en) 2010-08-10 2014-07-08 Aristocrat Technologies Australia Pty Limited Method of gaming, a gaming system, and a game controller
USD839965S1 (en) 2011-08-08 2019-02-05 Bally Gaming, Inc. Chip racks
US10453299B2 (en) 2009-12-23 2019-10-22 Aristocrat Technologies Australia Pty Limited Method of enabling restoration of games and a method of restoring games
US10522002B2 (en) 2017-06-30 2019-12-31 Michael Wilkinson Systems and methods for automatically tracking tokens dropped into a drop box
CN111543051A (en) * 2017-06-14 2020-08-14 Arb实验室公司 System, method and apparatus for monitoring gaming tables

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Cited By (29)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6978047B2 (en) 2000-11-29 2005-12-20 Etreppid Technologies Llc Method and apparatus for storing digital video content provided from a plurality of cameras
GB2382488A (en) * 2001-10-31 2003-05-28 Hewlett Packard Co Method of associating event bookmarks with images
US7102670B2 (en) * 2001-10-31 2006-09-05 Hewlett-Packard Development Company, L.P. Bookmarking captured digital images at an event to all present devices
GB2382488B (en) * 2001-10-31 2005-09-07 Hewlett Packard Co Bookmarking captured digital images at an event to all present devices
US6999112B2 (en) 2001-10-31 2006-02-14 Hewlett-Packard Development Company, L.P. System and method for communicating content information to an image capture device
US7058771B2 (en) 2001-11-21 2006-06-06 Reno System and method for managing memory in a surveillance system
US7006666B2 (en) 2001-11-21 2006-02-28 Etreppid Technologies, Llc Method and apparatus for detecting and reacting to occurrence of an event
WO2003047258A1 (en) * 2001-11-21 2003-06-05 Etreppid Technologies, Llc Method and apparatus for storing digital video content provided from a plurality of cameras
US11881080B2 (en) 2009-12-23 2024-01-23 Aristocrat Technologies Australia Pty Limited Method of enabling restoration of games and a method of restoring games
US11100754B2 (en) 2009-12-23 2021-08-24 Aristocrat Technologies Australia Pty Limited Method of enabling restoration of games and a method of restoring games
US10453299B2 (en) 2009-12-23 2019-10-22 Aristocrat Technologies Australia Pty Limited Method of enabling restoration of games and a method of restoring games
US8771055B2 (en) 2010-08-10 2014-07-08 Aristocrat Technologies Australia Pty Limited Method of gaming, a gaming system, and a game controller
US8758129B2 (en) 2010-10-06 2014-06-24 Aristocrat Technologies Australia Pty Limited Gaming system and method of gaming in which symbol reels selectively rotate in less than a full rotation
USD692067S1 (en) 2011-08-08 2013-10-22 Tech Art, Inc. Chip rack with integrated hole card reader
USD692066S1 (en) 2011-08-08 2013-10-22 Tech Art, Inc. Chip rack with integrated hole card reader
US8567784B2 (en) 2011-08-08 2013-10-29 Tech Art, Inc. Integrated blackjack hole card readers and chip racks, and improved covers for chip racks
USD839965S1 (en) 2011-08-08 2019-02-05 Bally Gaming, Inc. Chip racks
USD858643S1 (en) 2011-08-08 2019-09-03 Bally Gaming, Inc. Chip rack
USD680537S1 (en) 2011-08-08 2013-04-23 Tech Art, Inc. Hole card reader
US10532274B2 (en) 2011-08-08 2020-01-14 Bally Gaming, Inc. Chip racks including a rack for holding chips and a card reader and related devices
USD692068S1 (en) 2011-08-12 2013-10-22 Tech Art, Inc. Modified chip rack with integrated hole card reader
USD686208S1 (en) 2011-08-26 2013-07-16 Tech Art, Inc. Modified hole card reader
USD688241S1 (en) 2011-08-26 2013-08-20 Tech Art, Inc. Square shaped playing card reader
USD687829S1 (en) 2011-08-26 2013-08-13 Tech Art, Inc. Triangular shaped playing card reader
USD687435S1 (en) 2011-08-26 2013-08-06 Tech Art, Inc. Arched hole card reader
USD705364S1 (en) 2011-09-14 2014-05-20 Tech Art, Inc. Oval hole card reader
CN111543051A (en) * 2017-06-14 2020-08-14 Arb实验室公司 System, method and apparatus for monitoring gaming tables
US11948421B2 (en) 2017-06-14 2024-04-02 Arb Labs Inc. Systems, methods and devices for monitoring gaming tables
US10522002B2 (en) 2017-06-30 2019-12-31 Michael Wilkinson Systems and methods for automatically tracking tokens dropped into a drop box

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