WO2001057783A1 - Integrating digital watermarks in multimedia content - Google Patents
Integrating digital watermarks in multimedia content Download PDFInfo
- Publication number
- WO2001057783A1 WO2001057783A1 PCT/US2001/003379 US0103379W WO0157783A1 WO 2001057783 A1 WO2001057783 A1 WO 2001057783A1 US 0103379 W US0103379 W US 0103379W WO 0157783 A1 WO0157783 A1 WO 0157783A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- watermark
- media
- signal
- decoding
- signals
- Prior art date
Links
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- H04N2201/327—Display, printing, storage or transmission of additional information, e.g. ID code, date and time or title of machine readable codes or marks, e.g. bar codes or glyphs which are undetectable to the naked eye, e.g. embedded codes
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- H04N2201/32—Circuits or arrangements for control or supervision between transmitter and receiver or between image input and image output device, e.g. between a still-image camera and its memory or between a still-image camera and a printer device
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- H04N2201/3274—Storage or retrieval of prestored additional information
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- H04N2201/32—Circuits or arrangements for control or supervision between transmitter and receiver or between image input and image output device, e.g. between a still-image camera and its memory or between a still-image camera and a printer device
- H04N2201/3201—Display, printing, storage or transmission of additional information, e.g. ID code, date and time or title
- H04N2201/328—Processing of the additional information
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- H04N2201/3201—Display, printing, storage or transmission of additional information, e.g. ID code, date and time or title
- H04N2201/328—Processing of the additional information
- H04N2201/3284—Processing of the additional information for error correction
Definitions
- the invention relates to digital watermarking, and more specifically relates to applications of digital watermarks in multimedia data
- Digital watermarking is a process for modifying media content to embed a machine- readable code into the data content.
- the data may be modified such that the embedded code is imperceptible or nearly imperceptible to the user, yet may be detected through an automated detection process.
- digital watermarking is applied to media such as images, audio signals, and video signals. However, it may also be applied to other types of data, including documents (e.g., through line, word or character shifting), software, multidimensional graphics models, and surface textures of objects.
- Digital watermarking systems have two primary components: an embedding component that embeds the watermark in the media content, and a reading component that detects and reads the embedded watermark.
- the embedding component embeds a watermark pattern by altering data samples of the media content in the spatial or frequency domains.
- the reading component analyzes target content to detect whether a watermark pattern is present. In applications where the watermark encodes information, the reader extracts this information from the detected watermark.
- the watermark messages from different media signals may be combined for a variety of applications.
- One such application is to control processing of the multimedia signal.
- the combined message can be used to control playback, copying or recording of the multimedia content.
- Another aspect of the invention is a method for copy control of multimedia content where a watermark from one media signal is used to control processing of the multimedia content.
- An audio watermark may be used to control processing of the video signal m a movie, or a video watermark may be used to control processing of the audio signal in the movie.
- Another aspect of the invention is a method for watermark decoding where a watermark decoded from a first media signal of a first media type is used to decoding a second media signal.
- the first and second media signals may be of the same or different types.
- composite media signal such as an audio or video sequence.
- composite refers to a collection of media signals, which may be temporal portions (e.g., time frames in audio or video), or spatial portions (e.g., blocks of pixels in an image or video frame) of a visual, audio, or audio visual work
- the first media signal may be an audio or video frame (or frames) in an audio or video sequence and the second media signal may be subsequent frames m the same sequence.
- the watermark m the first media signal may be used to de-scramble, decrypt, or decompress the second media signal.
- the watermark in the first media signal may be used to decode a different watermark from the second signal.
- the watermarks may be extracted from a signal or signals stored in a storage device, such as a portable storage device (e.g., optical or magnetic disk or tape, flash memory, etc.).
- a storage device such as a portable storage device (e.g., optical or magnetic disk or tape, flash memory, etc.).
- the key formed from the watermarks may be used for a variety of applications. It may be used as a watermark key to decode a watermark from a media signal. It may be used as a decryption or de-scrambling key. Also, it may be used as a decompression key (e.g., a parameter used to decompress a media signal).
- FIG. 1 is a diagram of a watermark encoder system for encoding watermarks in multimedia content.
- Fig. 4 is a diagram of a watermark decoder system where watermark readers for different media types collaborate.
- FIG. 5 illustrates an operating environment for implementations of the invention. Detailed Description
- the initial sections describe ways to integrate watermark embedder and detector systems in multimedia data. These techniques may be applied to many different applications, including, for example, copy protection, content authentication, binding media content with external data or machine instructions, etc.
- multimedia refers to any data that has a collection of two or more different media types.
- One example is a movie, which has an audio and video track.
- Other examples include multimedia collections that are packaged together on a storage device, such as optical or magnetic storage device.
- media signals such as still images, music, graphical models and videos may be packaged on a portable storage device such as CD, DVD, tape, or flash memory card.
- Different media signals may be played back concurrently, such as the video and audio tracks of a movie, or may be played independently.
- Fig. 1 illustrates an encoder system for embedding messages into a multimedia content with two or more media types.
- multimedia content is a movie with video and audio tracks.
- the following sections use a movie as an example of multimedia content. Similar methods may be implemented for other forms of multimedia content, such as combinations of three-dimensional/two-dimensional graphics and animation, audio, video, and still images.
- each encoder may embed a message 24, 26 into the corresponding media type 28, 30 in the native domain of the signal (e.g., a spatial or temporal domain) or in some transform domain (e.g., frequency coefficients).
- the result is multimedia content 32 having watermarks in different media types.
- the multimedia content 32 may be packaged and distributed on a portable storage device, such as a CD, DVD, flash memory, or delivered electronically from one machine or device to another in a file or streaming format.
- One way is to use a unified key that controls how a given message or set of messages are encoded and located within the respective media types.
- Another way is to insert a common message component in two or more different media types.
- Yet another way is to make a message inserted in one media type dependent on the content of one or more other media types. For example, attributes of an image may be extracted from the image and encoded into an audio track, and similarly, attributes of an audio track may be extracted and encoded in an image.
- the message m one media type may be used to control the processing of another media type. For example, copy control flags in a movie's audio track may be used to control copying of the movie's video track or the movie; and, copy control flags in the video track may be used to control copying of the audio track or the movie.
- Fig. 2 depicts a framework for low level integration, where watermark decoders 40, 42 for different media types 44, 46 operate independently, yet an application 58 uses the auxiliary data associated with each of the media types.
- the auxiliary data may be encoded in a watermark message within a media signal or may be located in metadata accompanying the media signal (e.g., on the storage device and/or within a header of a file or data packet encapsulating the media).
- the multimedia content 50 is annotated with a "*" to reflect that it may not be identical to the original version of the content (e.g., the content shown at item 32, Fig.
- a content reader 52 receives the multimedia data and identifies the distinct media types within it.
- the functionality of the content reader may be built into a watermark decoder or provided by a separate computer program or device. In the example of a movie, the content reader identifies the audio and video tracks.
- Watermark decoders for each media type operate on their respective media data. In extracting the watermark from the signal domain in which the embedder inserted it, the decoder functions compliment the embedder functions.
- the media types may be coded in a standard or proprietary format. In the example of a movie, both the audio and video tracks are typically compressed (e.g., using some lossy transform domain compression codec like MPEG).
- the watermark decoders may operate on compressed, partially compressed or uncompressed data. For example, the decoders may operate on frequency coefficients in the compressed image, video or audio data. As shown in Fig. 2, the decoders 40, 42 operate independently on corresponding media types to extract messages 54, 56 from watermarks m each media type.
- an application 58 uses the messages from different media types to process the multimedia content.
- the application is a device, software process, or combination of a device and software. The specific nature of this processing depends on the requirements of a particular application.
- the message embedded m one media type references content of another type (e.g., link 60 from message 54 to media type 2).
- text sub-titles in a movie may be embedded m the audio track, and may be linked to specific frames of video in the video track via frame identifiers, such as frame numbers or addresses.
- the application in this strig ⁇ o, controls the playback by supe ⁇ mposmg the text sub-titles on the linked frames.
- the video watermark could specify which audio clip to play and when to initiate playback of parts of the audio clip.
- the embedded link from one media type to another may be used by the rende ⁇ ng application to control the relationship between the linked media objects du ⁇ ng playback and to control the playback process.
- the media signals within multimedia content can be linked together through watermarks and embedded with control information and metadata that is used to control playback.
- the entire script for controlling playback of a multimedia file or collection may be embedded in watermarks in the media signals.
- a user could initiate playback by clicking on an image from the multimedia content.
- the rende ⁇ ng application extracts control instructions, links, and/or metadata to determine how to playback video, audio, animation and other media signals in the multimedia content.
- the rende ⁇ ng application can execute a sc ⁇ pt embedded in a watermark or linked via a reference in the watermark (e.g., a watermark message includes a pointer to, or an index or address of a sc ⁇ pt program stored elsewhere).
- the watermark message may also specify the order of playback, either by including a sc ⁇ pt, or linking to a sc ⁇ pt that contains this orde ⁇ ng.
- Several media signals may be tied together in a playback sequence via a linked list structure where watermarks embedded in the media signals reference the next media signal to be played back (as well as media signals to be played back concurrently).
- Each media signal may link to another one by providing a media signal identifier m the watermark message, such as an address, pointer, index, name of media title, etc.
- the rende ⁇ ng application can also display metadata about the media signals (e.g., the content owner, a desc ⁇ ption of the content, time and location of creation, etc.).
- the watermark messages embedded in the media signals can either include this metadata or link to it.
- the watermark messages may include instructions (or a link to instructions) for indicating how and when to display metadata.
- the metadata need not be in text form.
- metadata may be in the form of speech output (via a text to speech synthesis system), a pre-recorded audio clip, video clip, or animation.
- the embedder can locate watermark messages in different temporal portions (e.g., time multiplex different messages) of a time varying signal like audio or video. Similarly, the embedder can locate different watermark messages m different spatial portions of images, graphical models, or video frames. Finally, the embedder can locate different watermark messages m different transform domains (e.g., Discrete Fou ⁇ er Transform, Discrete Cosine Transform, Wavelet transform, etc.) of image or audio signals.
- transform domains e.g., Discrete Fou ⁇ er Transform, Discrete Cosine Transform, Wavelet transform, etc.
- each media type convey information to the application specifying how it may use the content.
- each message may provide copy control flags specifying "copy once", “copy no more", “copy freely”, and "copy never.” These flags indicate whether the application may copy the media type or the multimedia content as a whole, and if so, how many times it may copy the pertinent content.
- the application collects the copy control flags from the different media types and determines the extent to which it may copy the content or selected media types within it.
- each media type may be owned by different entities.
- the messages embedded in the content may contain an owner identifier or link to an owner.
- An ownership management application can then collect the ownership information, either from each of the messages in each media type, or by requesting this information by following the link to the owner.
- the link may be associated with an external database that provides this information.
- the application may use the link to query a local database for the mformation.
- the application may use the link to query a remote database via a wire, wireless, or combination of wire and wireless connections to a remote database on a communication network (e.g., the Internet)
- One or more intermediate processing stages may be invoked to convert the link into a query to the remote database.
- the link may be a unique number, index or address that cross-references the URL of a database server on the Internet.
- An authentication application may use watermark messages and/or metadata to authenticate media signals withm the multimedia content.
- One or more of the media signals m multimedia content may be tampered with.
- Multimedia content poses an additional problem because media signals may be swapped into the content in place of the original signals. For example, in a video used as evidence, one might swap in a fake audio clip or remove a portion of the audio track.
- One way to authenticate the media signals is to extract features from them, hash the features, and insert the hashed features into the watermark messages of one or more of the media signals at encoding time.
- the application at the decoder side repeats the process of extracting the features from the received media types (e.g., 44, 46), hashing these features, and then comparing the new hash with the hash extracted from the watermark message or messages.
- the objective of the hash is to create a content dependent parameter that may be inserted into a watermark message, or in some cases, in metadata associated with a media signal.
- the hash is not necessary if the size of the extracted features is such that they fit withm a message.
- features in images include the location of identifiable objects (such as the location of eyes and noses of human subjects), the shape of objects (e.g., a binary mask or chain code of an object in an image), the inertia of an image, a low pass filte ⁇ ng of an image, the Most Significant Bit of every pixel in a selected color plane (luminance, chrominance, Red, Green, Blue, etc.).
- identifiable objects such as the location of eyes and noses of human subjects
- shape of objects e.g., a binary mask or chain code of an object in an image
- the inertia of an image e.g., a low pass filte ⁇ ng of an image
- the Most Significant Bit of every pixel in a selected color plane luminance, chrominance, Red, Green, Blue, etc.
- features in audio include the temporal location of certain aural attributes (e.g., a transition from quiet to high intensity, sharp transitions in spectral energy, etc.), a low pass filter of an audio clip, etc.
- Features from one media type may be inserted into a watermark or the metadata of another media type. Alternatively, they may be combined and inserted in one or more of the media types in a watermark embedded in a watermark of the media signal or its metadata.
- An additional level of secu ⁇ ty may be added using public key encryption techniques to create a digital signature that identifies the source of the multimedia content.
- public key cryptography include RSA, DES, IDEA (International Data Encryption Algorithm), skipjack, discrete log systems (e.g., El Gamal Cipher), elliptic curve systems, cellular automata, etc.
- Public key cryptography systems employ a private and public key. The p ⁇ vate key is kept secret, and the public key is distributed to users. To digitally sign a message, the originator of the message encrypts the message with his p ⁇ vate key. The private key is uniquely associated with the originator. Those users having a public key ve ⁇ fy that the message has originated from the holder of the private key by using the public key to decrypt the message.
- Another way to integrate processing of media types is to integrate watermark detectors for different media types.
- One function of some watermark detectors is to determine the orientation and strength of a watermark withm a host media signal.
- the orientation may provide the watermark location, and possibly other orientation parameters like warp (e.g., an affine or non-lmear warp, temporal and/or spatial), scale, rotation, shear, etc.
- warp e.g., an affine or non-lmear warp, temporal and/or spatial
- scale e.g., an affine or non-lmear warp, temporal and/or spatial
- scale e.g., an affine or non-lmear warp, temporal and/or spatial
- scale e.g., an affine or non-lmear warp, temporal and/or spatial
- scale e.g., an affine or non-lmear warp, temporal and/or spatial
- scale e.g.,
- Fig. 3 depicts a watermark decoder framework in which the watermark detectors for different media types collaborate.
- Each detector 70, 72 operates on its respective media type 74, 76, yet the detectors share information.
- the detectors determine the presence, and in some cases, the strength and/or orientation of a watermark in a host media signal.
- the detector identifies portions of the media signal that have a valid watermark signal, and portions where the watermark has been degraded (e.g., the watermark is no longer detectable, or its strength is reduced).
- these portions may be temporal portions (e.g., a time segment withm an audio signal where the watermark is missing or degraded) or spatial portions (e.g., groups of pixels in an image where the watermark is missing or degraded).
- temporal portions e.g., a time segment withm an audio signal where the watermark is missing or degraded
- spatial portions e.g., groups of pixels in an image where the watermark is missing or degraded.
- the absence of a watermark signal, or a degraded watermark signal may evidence that the host signal has been tampered with.
- each detector may invoke a watermark reader 78, 80 to extract a message from the watermark.
- the reader uses the orientation to locate and read the watermark.
- the strength of the watermark signal may also be used to give signal samples more or less weight in message decoding.
- each reader should be able to read a watermark message 82, 84 from a media signal without requiring the o ⁇ ginal, un-watermarked
- One example of integrated detection is a scheme where watermark detectors operate on respective media types concurrently and share orientation parameters.
- the scheme consider the example of a movie that has a watermarked audio and video track. While video and audio are distinct media signals in the content delivery and storage formats, the video and audio tracks are carefully synchronized so that the audio closely tracks the movement of actors' mouths and other motion depicted in the video.
- the embedding scheme places audio watermarks within a specified temporal range of the video watermarks. Because the video and audio tracks need to be temporally synchronized to avoid noticeable artifacts du ⁇ ng playback, the temporal locations of the audio and video watermarks are likely to remain withm a predictable temporal distance in their respective host signals. As such, the watermark detectors can take advantage of the temporal relationship of the watermarks in different media types to facilitate detection.
- the location of a watermark detected m one media signal can provide information about the location of a watermark yet to be detected in another media signal.
- the video watermark detector finds a watermark in a video frame (e.g., an I frame in MPEG video)
- it signals the other detector, passing information about the temporal location of the video watermark.
- the audio watermark detector confines its search for an audio watermark to a specified temporal range in the audio signal relative to the location of the corresponding video watermark m the video signal.
- the audio watermark detector may provide similar information to the video watermark detector to help it identify the frame or sequence of frames to be analyzed for a video watermark.
- Another example is a scheme where one watermark detector operates on a media type, and then passes orientation parameters to a detector of another media type. This scheme reduces the complexity of the second detector because it uses the orientation parameters extracted from a first media type to assist computation of the orientation in another media type.
- the watermark decoder method reduces the complexity of the audio detector by confining its search to a specified range defined relative to the location of a video watermark. This is a simpler case than the previous example m the sense that the orientation information flows solely from a first detector to a second one. The second detector searches in a confined space around the location specified by the other detector, and does not have to pass orientation information to the other detector.
- the watermarks may be used to encode data or links to external data or other media signals with the multimedia content.
- the watermarks may also be used to encode authentication information.
- the watermarks in one media type can reference one or more watermarks in another media type. For example, if an audio detector does not find an audio watermark designated by the video watermark to be m a specified range withm the audio signal, then it can mark that specified range as being corrupted.
- the video detector can authenticate video frames based on presence or absence of video watermarks designated by audio watermarks.
- integrated detectors can be used to locate audio and video watermarks carrying copy control flags. If the audio or the video tracks have been tampered with or transformed m a way that removes or degrades the watermarks, then a copy control application can take the appropriate action m response to detecting the absence of a watermark or a degraded watermark.
- the actions triggered in response may include, for example, preventing copying, recording, playback, etc.
- Fig. 4 illustrates yet another scenario for integrating watermark decoders where the watermark readers for different media types collaborate.
- watermark detectors 100, 102 for different media types 104, 106 operate independently (or collaborate as described above) to detect the presence, and optionally the orientation, of watermarks in their respective media types.
- Watermark readers 108, 110 then extract messages from the detected watermarks.
- the watermark readers pool the message data 112 that they extract from the different media types.
- a message decoder 114 attempts to decode the pooled message data.
- the message decoder may perform va ⁇ ous error correction decoding operations, such as Reed Solomon, BCH, Turbo, Convolution operations.
- va ⁇ ous error correction decoding operations such as Reed Solomon, BCH, Turbo, Convolution operations.
- the message decoder may perform the inverse of a spread spectrum modulation function to convert spread spectrum chip values back to raw message values.
- the decoded message 116 can be interpreted in different ways. For example, in some cases, to generate a valid decoded message (as indicated by an error detection process such as a CRC or parity check), watermark message data from each media signal must be valid. In other cases, the decoded message may specify which media signals have valid messages, and which do not.
- an error detection process such as a CRC or parity check
- the scheme for integrating watermark readers of different media types can be applied to many applications, including data embedding and linking, content authentication, broadcast monitoring, copy control, etc.
- This scheme is particularly suited for content authentication and copy control because it can be used to indicate content tampering and to disable various operations, such as copying, playback, recording, etc.
- it can be used m a copy control scheme for content with audio and video tracks.
- Each track contains watermark messages that must be detected and converted to the raw message data 112 before the decoder 114 can decode a valid message.
- valid copy control information m both the video and audio tracks must be present before a valid copy control message 116 will be produced.
- a player can then process the multimedia content based on the control information in the valid copy control message.
- the content can be prevented from being passed into a player or other application or device if a valid control message is not generated.
- the watermark message in one media signal may be used to specify a key of a watermark in another media signal.
- the watermark reader for one media type supplies the watermark decoder for another media type with the key.
- This key may specify the location of the watermark as well as information about how to extract the watermark from another media signal, and information to decode or decrypt the watermark message.
- the watermark message in a media signal may also specify a key to access other metadata on the storage device of the media signal.
- the message may specify a key to decrypt or decode metadata on the storage device, such as metadata in a header file or encoded withm tracks of a CD or DVD (e.g., encoded withm the disk wobble).
- the key may also specify the location of the associated metadata.
- each of the media signals in multimedia content need to have valid watermarks.
- the watermark in one media signal cannot be located without extracting a key from a watermark in another media signal.
- the decoding system would need to find the watermarks m each of the media signals before enabling certain actions (e.g., playback, recording, copying, etc.).
- each media signal in multimedia content could have a watermark.
- a watermark m one media signal could provide the desired functionality for the entire content, or for selected portions of the content.
- a watermark in the audio track could be used to encode copy control flags to control copying, playback, or recording of audio and/or video tracks.
- the watermark message data can be used m conjunction with other data or applications to control processing of the multimedia or single media content.
- a decoder can extract a message that is used to control further media processing.
- the watermark message is used as a necessary key for decoding or decrypting the media content.
- the watermark message may contain necessary bits for decompressing (e.g., MPEG decoding) of the media signal or signals withm the content (audio, video or both). Examples of necessary bits are CRC bits that are required to reconstruct coded video or audio data. This technique is particularly useful when the message is de ⁇ ved from watermark messages embedded in different media signals.
- the decoder would have to generate a valid message based on decoding the raw message information from audio and video watermark messages before allowing playback, recording, etc.
- the embedder would spread the necessary control information into watermark messages inserted in the audio and video tracks.
- watermark messages in audio or video frames include decompression parameters or descrambhng keys to decompress or descramble subsequent audio or video frames
- Watermark messages in audio or video frames may include decryption keys to decrypt subsequent frames.
- One watermark message may include a key, or a portion of a key, needed to decrypt or unscramble other signal portions or other watermark messages.
- the other portion may be constructed by extracting another component of the key from another watermark message (in the same or different media signals) or from other metadata (e.g., in the disk wobble, the header file of MPEG content, etc.)
- control data is region data that indicates that a particular media signal may only be played when the region data of the media signal and the player match.
- region data can be embedded in one or more watermarks in the same or different media signals. By placing this information in different media signals, the decoder must be able to extract consistent region data from watermarks in each of the media signals as a pre-requisite to further use of the content. Then, assuming all of the region data creates a valid region data message, then the copy control application would control playback based on whether the region data decoded from the watermarks (and/or metadata of the different media signals) matches the region data of the player.
- watermark encoders and decoders for audio, video and still images is quite advanced.
- Some examples of watermark systems for multimedia data include US Patent Nos. 5,862,260, 5,930,369, and US patent application no. 09/503,881.
- Examples of watermark systems targeted to audio signals include 5,945,932, 5,940,135, 6,005,501, and 5,828,325.
- Other watermark systems are desc ⁇ bed in 5,940,429, 5,613,004, 5,889,868, WO 99/45707, WO 99/45706, WO 99/45705, and WO 98/54897.
- watermark systems used in copy control are: WO 00/04688, WO 00/04712, WO 00/04727, and WO 99/65240. These documents include examples where a copy protection scheme uses watermark data and metadata to control processing of a media signal. Watermark systems that operate on compressed content include: 5,687,191; and WO 00/04722.
- the watermark decoder may be implemented in one or more components. The location of these components varies depending on the application. For multimedia content on portable memory devices like DVDs or CDs, the decoder may be implemented in the drive hardware or in an interface to the drive hardware. Alternatively, the decoder may be located in an application program or device.
- a media codec like an MPEG decoder. If the media signals are compressed, the detector may have to implement at least portions of the codec.
- the decoder system may include an MPEG parser and dequantizer to identify the media signals (audio and video signals) and extract the coefficients from each of the media signals. Placing the watermark decoder in the media codec, such as the MPEG codec, saves resources because many of the resources used for decoding the media signals may also be used for detecting and reading the watermarks.
- FIG. 5 illustrates an example of a computer system that may serve as an operating environment for software implementations of the watermarking systems described above.
- the encoder and decoder implementations as well as related media codecs and applications may be implemented in C/C++ and are portable to many different computer systems.
- Components may also be implemented m hardware devices or in a combination of hardware and software components. These components may be installed m a computing device such as a Personal Digital Assistant, Personal Computer, Hand-held media player, media players (DVD players, CD players, etc.) or implemented m a hardware module such as an integrated circuit module, ASIC, etc.
- Fig. 5 generally depicts one example of an operating environment for encoder and decoder systems.
- the computer system shown in Fig. 5 includes a computer 1220, including a processing unit 1221, a system memory 1222, and a system bus 1223 that interconnects various system components including the system memory to the processing unit 1221.
- the system bus may comprise any of several types of bus structures including a memory bus or memory controller, a pe ⁇ pheral bus, and a local bus using a bus architecture such as PCI, VESA, MicroChannel (MCA), ISA and EISA, to name a few.
- the system memory includes read only memory (ROM) 1224 and random access memory (RAM) 1225.
- ROM read only memory
- RAM random access memory
- BIOS basic input/output system
- the computer 1220 further mcludes a hard disk d ⁇ ve 1227, a magnetic disk drive
- the hard disk drive 1227, magnetic disk drive 1228, and optical disk drive 1230 are connected to the system bus 1223 by a hard disk drive interface 1232, a magnetic disk d ⁇ ve interface 1233, and an optical d ⁇ ve interface 1234, respectively.
- the drives and their associated computer- readable media provide nonvolatile storage of data, data structures, computer-executable instructions (program code such as dynamic link libraries, and executable files), etc. for the computer 1220.
- computer-readable media refers to a hard disk, a removable magnetic disk and an optical disk, it can also include other types of media that are readable by a computer, such as magnetic cassettes, flash memory cards, digital video disks, and the like.
- a number of program modules may be stored in the drives and RAM 1225, including an operating system 1235, one or more application programs 1236, other program modules 1237, and program data 1238.
- a user may enter commands and information into the personal computer 1220 through a keyboard 1240 and pointing device, such as a mouse 1242.
- Other input devices may include a microphone, sound card, radio or television tuner, joystick, game pad, satellite dish, digital camera, scanner, or the like.
- a digital camera or scanner 43 may be used to capture the target image for the detection process desc ⁇ bed above.
- the camera and scanner are each connected to the computer via a standard interface 44.
- USB Universal Serial Bus
- PCI Peripheral Component Interconnect
- parallel port interface Two emerging standard peripheral interfaces for cameras include USB2 and 1394 (also known as firewire and lLmk).
- watermarked images or video may be provided from other sources, such as a packaged media devices (e.g., CD, DVD, flash memory, etc), streaming media from a network connection, television tuner, etc Similarly, watermarked audio may be provided from packaged devices, streaming media, radio tuner, etc.
- a port interface 1246 that is coupled to the system bus, either directly or indirectly. Examples of such interfaces include a serial port, parallel port, game port or universal serial bus (USB).
- a monitor 1247 or other type of display device is also connected to the system bus 1223 via an interface, such as a video adapter 1248.
- personal computers typically include other peripheral output devices (not shown), such as speakers and printers.
- the computer 1220 operates in a networked environment using logical connections to one or more remote computers, such as a remote computer 1249
- the remote computer 1249 may be a server, a router, a peer device or other common network node, and typically includes many or all of the elements described relative to the computer 1220, although only a memory storage device 1250 has been illustrated m Figure 5.
- the logical connections depicted m Figure 5 include a local area network (LAN) 1251 and a wide area network (WAN) 1252.
- LAN local area network
- WAN wide area network
- the computer 1220 When used m a LAN networking environment, the computer 1220 is connected to the local network 1251 through a network interface or adapter 1253. When used in a WAN networking environment, the personal computer 1220 typically includes a modem 1254 or other means for establishing communications over the wide area network 1252, such as the Internet.
- the modem 1254 which may be internal or external, is connected to the system bus 1223 via the serial port interface 1246.
- program modules depicted relative to the personal computer 1220 may be stored in the remote memory storage device.
- the processes detailed above can be implemented m a distributed fashion, and as parallel processes. It will be appreciated that the network connections shown are exemplary and that other means of establishing a communications link between the computers may be used.
- Watermarks can facilitate and cooperate with other applications that employ metadata of multimedia objects. As demonstrated above, this is particularly true m copy protection/control applications where the copy control information in the watermark and the metadata are used to control playback.
- the watermark message and metadata in the MPEG file header or encoded in the disk wobble
- the watermarks in the media signals can each act as persistent links to metadata stored elsewhere, such as a metadata database server on the Internet or some other wire or wireless network.
- Applications for viewing and playing content can display metadata by extracting the link and querying a metadata database server to return the metadata (e.g., owner name, content description, sound or video annotation, etc.).
- the watermark decoder or an application program in communication with it can issue the query over the Internet using standard communication protocols like TCP/IP, database standards like ODBC, and metadata standards like XML.
- the query may be sent to a metadata router that maps the link to a metadata database server, which in turn, returns the metadata to the viewing application for display or playback to the user.
- the watermarking technology detailed herein can be employed in numerous diverse applications. See, e.g , the applications for watermarking detailed in commonly-owned patent 5,862,260, and copendmg applications 09/292,569, 60/134,782, 09/343,104, 09/473,396, 09/476,686, and 60/141,763.
Abstract
Description
Claims
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AU2001238013A1 (en) | 2001-08-14 |
US20060159303A1 (en) | 2006-07-20 |
US6975746B2 (en) | 2005-12-13 |
US7643649B2 (en) | 2010-01-05 |
US20040037449A1 (en) | 2004-02-26 |
US20100172540A1 (en) | 2010-07-08 |
US8107674B2 (en) | 2012-01-31 |
US6611607B1 (en) | 2003-08-26 |
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