WO2001083055A3 - Real time audio in video game - Google Patents
Real time audio in video game Download PDFInfo
- Publication number
- WO2001083055A3 WO2001083055A3 PCT/US2001/014106 US0114106W WO0183055A3 WO 2001083055 A3 WO2001083055 A3 WO 2001083055A3 US 0114106 W US0114106 W US 0114106W WO 0183055 A3 WO0183055 A3 WO 0183055A3
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- video game
- user
- real time
- personalized
- time audio
- Prior art date
Links
Classifications
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/54—Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/63—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6063—Methods for processing data by generating or executing the game program for sound processing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
Abstract
Priority Applications (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US10/275,150 US20030227473A1 (en) | 2001-05-02 | 2001-05-02 | Real time incorporation of personalized audio into video game |
JP2001579921A JP2003531703A (en) | 2000-05-02 | 2001-05-02 | Embed your own audio into video games in real time |
EP01932856A EP1287442A4 (en) | 2000-05-02 | 2001-05-02 | Real time incorporation of personalized audio into video game |
Applications Claiming Priority (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US20116300P | 2000-05-02 | 2000-05-02 | |
US60/201,163 | 2000-05-02 | ||
US25276000P | 2000-11-22 | 2000-11-22 | |
US60/252,760 | 2000-11-22 |
Publications (2)
Publication Number | Publication Date |
---|---|
WO2001083055A2 WO2001083055A2 (en) | 2001-11-08 |
WO2001083055A3 true WO2001083055A3 (en) | 2002-02-21 |
Family
ID=26896460
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/US2001/014106 WO2001083055A2 (en) | 2000-05-02 | 2001-05-02 | Real time audio in video game |
Country Status (3)
Country | Link |
---|---|
EP (1) | EP1287442A4 (en) |
JP (1) | JP2003531703A (en) |
WO (1) | WO2001083055A2 (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7708643B2 (en) | 2001-03-09 | 2010-05-04 | Microsoft Corporation | Saving audio source identifiers for soundtracks in a gaming system |
US7765401B2 (en) | 2001-03-09 | 2010-07-27 | Microsoft Corporation | Multiple user authentication for online console-based gaming |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7794325B2 (en) | 2005-11-17 | 2010-09-14 | Microsoft Corporation | Dynamic in-game soundtrack for a console game machine |
CN111198682B (en) * | 2018-11-19 | 2023-06-09 | 上海宜奇信息科技有限公司 | Video game application software development engine and implementation method |
Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6021491A (en) * | 1996-11-27 | 2000-02-01 | Sun Microsystems, Inc. | Digital signatures for data streams and data archives |
US6096962A (en) * | 1995-02-13 | 2000-08-01 | Crowley; Ronald P. | Method and apparatus for generating a musical score |
US6248946B1 (en) * | 2000-03-01 | 2001-06-19 | Ijockey, Inc. | Multimedia content delivery system and method |
-
2001
- 2001-05-02 EP EP01932856A patent/EP1287442A4/en not_active Withdrawn
- 2001-05-02 WO PCT/US2001/014106 patent/WO2001083055A2/en active Application Filing
- 2001-05-02 JP JP2001579921A patent/JP2003531703A/en not_active Withdrawn
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6096962A (en) * | 1995-02-13 | 2000-08-01 | Crowley; Ronald P. | Method and apparatus for generating a musical score |
US6021491A (en) * | 1996-11-27 | 2000-02-01 | Sun Microsystems, Inc. | Digital signatures for data streams and data archives |
US6248946B1 (en) * | 2000-03-01 | 2001-06-19 | Ijockey, Inc. | Multimedia content delivery system and method |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7708643B2 (en) | 2001-03-09 | 2010-05-04 | Microsoft Corporation | Saving audio source identifiers for soundtracks in a gaming system |
US7765401B2 (en) | 2001-03-09 | 2010-07-27 | Microsoft Corporation | Multiple user authentication for online console-based gaming |
US7818568B2 (en) | 2001-03-09 | 2010-10-19 | Microsoft Corporation | Multiple user authentication for online console-based gaming |
Also Published As
Publication number | Publication date |
---|---|
WO2001083055A2 (en) | 2001-11-08 |
JP2003531703A (en) | 2003-10-28 |
EP1287442A4 (en) | 2005-01-26 |
EP1287442A2 (en) | 2003-03-05 |
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