WO2001084310A1 - Performance production simulation system and method thereof - Google Patents

Performance production simulation system and method thereof Download PDF

Info

Publication number
WO2001084310A1
WO2001084310A1 PCT/KR2001/000707 KR0100707W WO0184310A1 WO 2001084310 A1 WO2001084310 A1 WO 2001084310A1 KR 0100707 W KR0100707 W KR 0100707W WO 0184310 A1 WO0184310 A1 WO 0184310A1
Authority
WO
WIPO (PCT)
Prior art keywords
participant
server
performance production
production simulation
simulation system
Prior art date
Application number
PCT/KR2001/000707
Other languages
French (fr)
Inventor
Byung-Han Lee
Original Assignee
Dream And Technology Co., Ltd.
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Dream And Technology Co., Ltd. filed Critical Dream And Technology Co., Ltd.
Priority to AU2001256803A priority Critical patent/AU2001256803A1/en
Publication of WO2001084310A1 publication Critical patent/WO2001084310A1/en

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/04Payment circuits
    • G06Q20/06Private payment circuits, e.g. involving electronic currency used among participants of a common payment scheme
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/455Emulation; Interpretation; Software simulation, e.g. virtualisation or emulation of application or operating system execution engines
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q10/00Administration; Management
    • G06Q10/10Office automation; Time management
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • A63F2300/575Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player for trading virtual items

Definitions

  • the present invention relates to a simulation game on a network.
  • the present invention relates to a performance production
  • Simulation provides a virtual space similar to a real one in a cyber
  • performance production simulation system includes an electronic money
  • a casting server a variable database
  • a variable solving server a variable solving server
  • voting server a box-office power computing server, a user information
  • participant connected to a network via a terminal.
  • the electronic money management server provides electronic money necessary to performance production simulation to the participant
  • the scenario database stores scenario data that can be chosen by
  • the director database stores director data for searching a
  • the casting server searches the scenario, director and actor data
  • variable database stores variables generated while producing a
  • the variable solving server provides the variables to the participants,
  • the simulation server receives results from the electronic money
  • the electronic money management server provides the
  • the casting server stores the scenario data in the scenario database
  • casting server provides a virtual agency which holds its own actors among
  • variable database stores variables generated due to the individual base
  • the performance production simulation system further includes a voting
  • the performance production simulation system also includes a box-
  • production simulation system providing scenario, director and actor data to
  • the performance production simulation method further includes: (d)
  • the performance production simulation method further includes: (e)
  • the performance production simulation method further includes: (f)
  • FIG. 1 is a block diagram of a performance production simulation
  • FIGS. 2 and 3 are exemplary illustrations of a web page that displays
  • FIGS. 4 and 5 are exemplary illustrations of a web page that displays
  • FIGS. 6 and 7 are exemplary illustrations of a web page that displays
  • FIGS. 8, 9 and 10 are exemplary illustrations of a search web page
  • FIG. 1 1 is an exemplary illustration of a web page that visually shows
  • FIG. 12 is an exemplary illustration of a web page for voting on a
  • FIG. 13 is a flow chart showing a performance production simulation
  • FIG. 1 is a block diagram of a performance production simulation
  • director database 130 an actor database 140, a casting server 150, a
  • variable database 160 a variable solving server 170, a voting server 180, a
  • box-office power computing server 190 a user information database 200
  • user information database 200 a user information database 200
  • the electronic money management server 1 10 provides electronic
  • electronic money management server 1 10 provides the demanded virtual
  • the scenario database 120 stores scenario data to be selected by
  • the participant the scenario data including scenario list and scenario content
  • FIGS. 1-10 are exemplary illustrations of a web page that displays scenario data sent to
  • the price of a scenario is the
  • the director database 130 stores director list and director information
  • director information including masterpieces, performance fee and awards.
  • FIGS. 4 and 5 are exemplary illustrations of a web page that displays
  • performance fee of a director is the size of electronic money used by the
  • the actor database 140 stores actor list and actor data for searching
  • the actor data including masterpieces, profile,
  • FIGS. 6 and 7 are exemplary illustrations of a web page that displays actor data sent to the participant's terminal 100 via
  • the performance fee of an actor is the size of electronic money
  • the casting server 150 searches scenario, director and actor data
  • FIGS. 8, 9 and 10 are exemplary
  • FIGS. 2 to 7 represent web pages for providing
  • the casting server 150 stores the scenario data in the scenario
  • the casting server 150 provides a virtual agency, which holds its
  • the variable database 160 stores variables generated due to the
  • variable database 160 stores variables generated due to other
  • the variables of the three base elements include actable age, genre-
  • elements include genre-specific special base elements, rating of the movie,
  • the variable solving server 170 stores the actually generated
  • variables in the variable database 160 computes variables generated due to
  • variable database 160 stored in the variable database 160, based on the actors, the director and
  • variable solving server 170 also provides the degree of handling the variables to the participant, and predicts
  • FIG. 11 visualizes situations attendant on the individual
  • solving server 170 displays variables concerning actor, director, scenario,
  • the voting server 180 provides the base elements selected by the voting server 180.
  • FIG. 12 is an exemplary illustration of a web page for voting on
  • the box-office power computing server 190 computes a second box-
  • the user information database 200 stores the individual participant's
  • the simulation server 210 is a web server for authenticating the
  • participant with the authentication information provided by the participant and
  • the computing server 190 and the voting server 180.
  • the simulation server 210 The simulation server 210
  • the electronic money management server 100 to provide electronic money to
  • FIG. 13 is a flow chart showing a performance production simulation
  • variable providing step 250 a variable providing step 250, a variable solving step 260, a voting step 270,
  • the simulation server 210 compares
  • management server 1 10 determines whether the participant is connected to
  • management server 1 10 provides electronic money necessary to the
  • step 210 The electronic
  • money management server 110 then manages the electronic money
  • the casting server 150 provides scenario data stored
  • server 1 10 subtracts the price of the selected scenario from the electronic
  • the casting server 150 provides director data stored in the director
  • the casting server 150 provides actor data stored in the actor
  • management server 110 subtracts the performance fee of the selected actor
  • step 240 From the electronic money owned by the participant, in step 240.
  • variable solving server 170 sends
  • variable database 160 to the simulation server 210 so that the simulation
  • server 210 displays the corresponding web page to the participant and
  • variables are the same as described in connection with the variable database 160 and the variable solving server 170, and will not be
  • step 250
  • variable solving server 170 computes a first box-office power
  • step 260 result to the box-office power computing server 190, in step 260.
  • the simulation server 210 provides the base elements to
  • the box-office power computing server 190 computes the final box-
  • step 280 is same as described above and will not be further described, in step 280.
  • This procedure provides a database for the box-office power of performances and hence more objective data concerning the box-office
  • simulation game provide a database of the box-office power for actual movie
  • the present invention also encourages the

Abstract

Disclosed is a performance production simulation system which comprises an electronic money management server for providing cyber money to participants and managing the cyber money; a scenario database; a director database; an actor database; a casting server for searching scenarios, directors and actors according to search conditions provided by the participants and outputting searching results; a variable database for storing variables generated while producing a movie; a variable solving server for providing the variables to the participants, enabling the participants to handle the variables with the cyber money and computing performance degrees; and a simulation server for receiving results from the electronic money management server, the casting server and the variable solving server and displaying corresponding results via a terminal.

Description

Performance Production Simulation System and Method thereof
BACKGROUND OF THE INVENTION (a) Field of the Invention
The present invention relates to a simulation game on a network.
More specifically, the present invention relates to a performance production
simulation system and a method thereof that enable participants to play a
simulation game concerned to performance production on a network.
(b) Description of the Related Art
Simulation provides a virtual space similar to a real one in a cyber
space and enables the user to experience a possible situation in a virtual
space, so that the user can predict the future situation or deal effectively with
the real situation. Thus simulation games allow participants to undergo
realistic situations in a cyber space and present double joy to the participants.
Since normal performance production has many variables according
to different conditions as well as scenario, actor and director, it is very
difficult to predict the future reaction of audiences to the performance after
the completion of actual performance production. It is also impossible to
provide objective data directly and broadly showing the reaction of audiences
prior to the actual performance production.
SUMMARY OF THE INVENTION
It is an object of the present invention to solve the above problems and to provide a performance production simulation system and a method
thereof for implementing the procedures of performance production with a
simulation system on a network such as Internet and enabling ordinary users
to participate in the provided simulation so as to predict the actual reaction of
audiences to a movie produced in a virtual space.
It is another object of the present invention to provide a simulation
game for enabling ordinary users to experience performance production in
realistic situations.
To achieve the above object of the present invention, there is
provided a performance production simulation system and a method thereof
for causing the user to select every conditions necessary to performance
production including scenario, script, director and actor with electronic money
provided in a virtual space, virtually producing a movie based on various
elements that may be generated in real situations, and predicting the box-
office power of the virtually produced movie through voting of all participants.
In accordance with an aspect of the present invention, a
performance production simulation system includes an electronic money
management server, a scenario database, a director database, an actor
database, a casting server, a variable database, a variable solving server, a
voting server, a box-office power computing server, a user information
database, and a simulation server in a system for providing a service to the
participant connected to a network via a terminal.
The electronic money management server provides electronic money necessary to performance production simulation to the participant
and manages the electronic money provided to the participants;
The scenario database stores scenario data that can be chosen by
the participant. The director database stores director data for searching a
director most suitable to direct the selected scenario. The actor database
stores actor data for searching an actor capable of giving a good
performance suitable to the selected scenario and director.
The casting server searches the scenario, director and actor data
based on searching conditions provided by the participant and outputs
searching results.
The variable database stores variables generated while producing a
movie based on base elements such as the selected scenario, director and
actors.
The variable solving server provides the variables to the participants,
enabling the participants to handle the variables with the virtual money, and
adds the base elements and the handling cost for the variables together to
compute box-office powers.
The simulation server receives results from the electronic money
management server, the casting server and the variable solving server, and
displays corresponding results via a terminal.
When the participant demands more virtual money than he/she
possesses, the electronic money management server provides the
demanded virtual money to the participant and causes the participant to refund the money at a predetermined interest within a predefined term.
When the participant enters scenario data including genre, synopsis
and characters on a web page of a defined form provided by the simulation
server, the casting server stores the scenario data in the scenario database
and causes the electronic money management server to provide virtual
money to that participant.
In accordance with another aspect of the present invention, the
casting server provides a virtual agency which holds its own actors among
ones registered in the actor database, controls the performance fee of the
assigned actors and shares part of the performance fee of the actors.
In accordance with further another aspect of the present invention,
the variable database stores variables generated due to the individual base
elements, those caused by the relationship among the base elements, those
generated due to other factors than the base elements, and those actually
generated in off line.
In accordance with further another aspect of the present invention,
the performance production simulation system further includes a voting
server for providing the base elements to the other participants and causing
the participants to vote on the box-office power of the performance.
The performance production simulation system also includes a box-
office power computing server for receiving results from the variable solving
server and the voting server, and computing the final box-office power using
the two results. In accordance with still further another aspect of the present
invention, a performance production simulation method using a performance
production simulation system for providing a service to a participant
connected to a network via a terminal includes: (a) the performance
production simulation system providing scenario, director and actor data to
the participant and causing the participant to select base elements including
scenario, director and actor; (b) the performance production simulation
system providing variables generated during a performance production using
the selected base elements to the participant and enabling the participant to
handle the variables; and (c) the performance production simulation system
computing a box-office power based on the participant's variable-handling
degree.
The performance production simulation method further includes: (d)
the performance production simulation system determining whether to
authenticate the participant.
The performance production simulation method further includes: (e)
the performance production simulation system providing the selected base
elements to the other participants and totalizing votes on the base elements
provided by those participants.
The performance production simulation method further includes: (f)
the performance production simulation system computing the final box-office
powder using the box-office power and the totalized voting result. BRIEF DESCRIPTION OF THE DRAWINGS
The accompanying drawings, which are incorporated in and
constitute a part of the specification, illustrate an embodiment of the
invention, and, together with the description, serve to explain the principles
of the invention:
FIG. 1 is a block diagram of a performance production simulation
system in accordance with an embodiment of the present invention;
FIGS. 2 and 3 are exemplary illustrations of a web page that displays
scenario data in accordance with an embodiment of the present invention;
FIGS. 4 and 5 are exemplary illustrations of a web page that displays
director data in accordance with an embodiment of the present invention;
FIGS. 6 and 7 are exemplary illustrations of a web page that displays
actor data in accordance with an embodiment of the present invention;
FIGS. 8, 9 and 10 are exemplary illustrations of a search web page
sent to the participant's terminal for searching scenarios, directors and
actors in accordance with an embodiment of the present invention;
FIG. 1 1 is an exemplary illustration of a web page that visually shows
various situations attendant on each variable in accordance with an
embodiment of the present invention;
FIG. 12 is an exemplary illustration of a web page for voting on a
selected base element in accordance with an embodiment of the present
invention; and FIG. 13 is a flow chart showing a performance production simulation
method in accordance with an embodiment of the present invention.
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS
In the following detailed description, only the preferred embodiment
of the invention has been shown and described, simply by way of illustration
of the best mode contemplated by the inventor(s) of carrying out the
invention. As will be realized, the invention is capable of modification in
various obvious respects, all without departing from the invention.
Accordingly, the drawings and description are to be regarded as illustrative in
nature, and not restrictive.
FIG. 1 is a block diagram of a performance production simulation
system in accordance with an embodiment of the present invention. As
shown in FIG. 1 , the performance production simulation system in
accordance with an embodiment of the present invention comprises an
electronic money management server 1 10, a scenario database 120, a
director database 130, an actor database 140, a casting server 150, a
variable database 160, a variable solving server 170, a voting server 180, a
box-office power computing server 190, a user information database 200,
and a simulation server 210.
The electronic money management server 1 10 provides electronic
money as virtual money necessary for performance production simulation to
participants and manages the electronic money provided to the participants. When a participant demands more virtual money than he/she possesses, the
electronic money management server 1 10 provides the demanded virtual
money to the participant and allows the participant to refund the money at a
predetermined interest within a predefined term
The scenario database 120 stores scenario data to be selected by
the participant, the scenario data including scenario list and scenario content
such as title, synopsis, scenarist, genre, price and characters. FIGS. 2 and 3
are exemplary illustrations of a web page that displays scenario data sent to
the participant's terminal 100 via the simulation server 210 in accordance
with an embodiment of the present invention. The price of a scenario is the
size of electronic money used by the participant to pay for the scenario.
The director database 130 stores director list and director information
for searching a director most suitable for directing the selected scenario, the
director information including masterpieces, performance fee and awards.
FIGS. 4 and 5 are exemplary illustrations of a web page that displays
director data sent to the participant's terminal 100 via the simulation server
210 in accordance with an embodiment of the present invention. The
performance fee of a director is the size of electronic money used by the
participant to pay for employing the director.
The actor database 140 stores actor list and actor data for searching
actors most suitable to give a good performance according to the selected
scenario and director, the actor data including masterpieces, profile,
performance fee and awards. FIGS. 6 and 7 are exemplary illustrations of a web page that displays actor data sent to the participant's terminal 100 via
the simulation server 210 in accordance with an embodiment of the present
invention. The performance fee of an actor is the size of electronic money
used by the participant to pay for employing the leading or supporting actor.
The casting server 150 searches scenario, director and actor data
based on searching conditions provided by the participant, and sends the
results to the simulation server 210. FIGS. 8, 9 and 10 are exemplary
illustrations of a web page sent to the participant's terminal 100 for searching
scenarios, directors and actors in accordance with an embodiment of the
present invention. Also, FIGS. 2 to 7 represent web pages for providing
results from the casting server 150 to the simulation server 210.
When the participant enters scenario data including genre, synopsis
and characters on a web page of a defined form provided by the simulation
server 210, the casting server 150 stores the scenario data in the scenario
database 120, and causes the electronic money management server 110 to
provide virtual money to the participant.
The casting server 150 provides a virtual agency, which holds its
own ten or less actors among registered ones in the actor database 140,
adjusts the performance fee of the assigned actors and shares part of the
performance fee of the actors.
The variable database 160 stores variables generated due to the
three base elements while producing a movie, such as scenario, director and
actor, and those caused by the relationship among the three base elements. Also, the variable database 160 stores variables generated due to other
factors than the three base elements, and those actually generated in off line.
The variables of the three base elements include actable age, genre-
specific producing or acting ability, and genre-specific preference, and those
concerning the relationship among the three base elements include data
indicating how the scenario, director and actors are harmonious.
Other variables caused by factors other than the three base
elements include genre-specific special base elements, rating of the movie,
publicity and theater liaison. For example, the genre-specific special base
elements include special effect used in SF movies, costume in historical
movies, and the number of extras in the individual movies. The rating of a
movie is previously determined according to the scenario stored in the
scenario database 120.
Finally, variables actually generated in off line include scandals of
directors and actors, genre-specific preference of audiences, recess of
directors and actors, and recent awards.
The variable solving server 170 stores the actually generated
variables in the variable database 160, computes variables generated due to
the base elements, those concerning the relationship among the three base
elements, those actually generated due to base elements in off line, and
those caused by other factors than the base elements, which variables are
stored in the variable database 160, based on the actors, the director and
the scenario selected by the participant. The variable solving server 170 also provides the degree of handling the variables to the participant, and predicts
the degree of solving the variables based on the degree of handling the
variables, thus computing a first box-office power.
The degree of the participant's handling the variables is expressed
by the size of electronic money. If the special effect is much required, for
example, the participant has to heavily invest in the special effect with
electronic money. FIG. 11 visualizes situations attendant on the individual
variables according to an embodiment of the present invention. The variable
solving server 170 displays variables concerning actor, director, scenario,
special effect, costume and extra in meter bar, and provides how to handle
the variables with electronic money to the participant when the participant
clicks on "Edit".
The voting server 180 provides the base elements selected by the
participant to the others and causes the other participants to vote on the box-
office power. FIG. 12 is an exemplary illustration of a web page for voting on
a selected base element in accordance with an embodiment of the present
invention.
The box-office power computing server 190 computes a second box-
office power as the final box-office power based on two factors, i.e., the first
box-office power received from the variable solving server 170 and voting
result from the voting server 180. The second box-office power is computed
in such a manner that a weighted value for each factor used in computation
of the first box-office power is added to the basic number of audiences assigned to the scenario, and then to the voting result. Accordingly, this
embodiment of the present invention computes the first box-office power
based on the variables related to the base elements including scenario,
director and actor, and the final box-office power based on the voting of the
participants, thereby providing more accurate prediction of the actual box-
office power to the participant.
The user information database 200 stores the individual participant's
authentication information, registration information and the amount of
electronic money.
The simulation server 210 is a web server for authenticating the
participant with the authentication information provided by the participant and
displaying the corresponding web pages to the participant's terminal 100
based on results from the electronic money management server 1 10, the
casting server 150, the variable solving server 1 70, the box-office power
computing server 190 and the voting server 180. The simulation server 210
also registers a participant, who applied for a reporter on the authentication
web server, as a reporter in the user information database 200, and causes
the electronic money management server 100 to provide electronic money to
the participant when the participant wrote a report on the bulletin board.
Now, a detailed description will be given as to an operation of the
present invention with reference to the accompanying drawings.
FIG. 13 is a flow chart showing a performance production simulation
method in accordance with an embodiment of the present invention. As shown in FIG. 13, the performance production simulation method according
to the embodiment of the present invention comprises a participant
authentication step 200, an electronic money providing step 210, a scenario
purchasing step 220, a director casting step 230, an actor casting step 240,
a variable providing step 250, a variable solving step 260, a voting step 270,
and a box-office power computing step 280.
Upon receiving the authentication information of a participant via the
terminal 100 connected to the network, the simulation server 210 compares
the received authentication information to that stored in the user information
database 200 and authenticates the participant when the received
information matches the stored one, in step 200.
Once the participant was authenticated, the electronic money
management server 1 10 determines whether the participant is connected to
the simulation system for the first time. If so, the electronic money
management server 1 10 provides electronic money necessary to the
performance production simulation to the participant; otherwise, if not, the
flow of the procedure goes to the next step, in step 210. The electronic
money management server 110 then manages the electronic money
assigned to or used by the participant in each step and stores results to the
user information database 200.
Subsequently, the casting server 150 provides scenario data stored
in the scenario database 120 to the participant provided with the electronic
money, via a web page supplied by the simulation server 210. If the participant selects a desired scenario, the electronic money management
server 1 10 subtracts the price of the selected scenario from the electronic
money owned by the participant, in step 220.
Once the participant paid for the selected scenario with the electronic
money, the casting server 150 provides director data stored in the director
database 130 to the participant via a web page supplied by the simulation
server 210. If the participant selects a desired director, the electronic money
management server 1 10 subtracts the performance fee of the selected
director from the electronic money owned by the participant, in step 230.
When the participant paid for the selected director with the electronic
money, the casting server 150 provides actor data stored in the actor
database 140 to the participant via a web page supplied by the simulation
server 210. If the participant selects a desired actor, the electronic money
management server 110 subtracts the performance fee of the selected actor
from the electronic money owned by the participant, in step 240.
Upon receiving the base elements, such as scenario, director and
actor chosen by the participant, the variable solving server 170 sends
variables generated due to these base elements, those other than the base
elements, and those caused by other factors than the base elements from
the variable database 160 to the simulation server 210 so that the simulation
server 210 displays the corresponding web page to the participant and
enables the participant to handle the individual variables with electronic
money. The variables are the same as described in connection with the variable database 160 and the variable solving server 170, and will not be
further described, in step 250.
When the participant inputs a signal that causes the simulation
server 210 to handle each variable with electronic money, the simulation
server 210 transmits the signal to the electronic money management server
110, which then subtracts the required electronic money from the electronic
money owned by the participant and sends the result to the variable solving
server 170. The variable solving server 170 computes a first box-office power
based on the basic elements and the handling of the variables and sends the
result to the box-office power computing server 190, in step 260.
Upon receiving the base elements chosen by the participant from the
casting server 150, the simulation server 210 provides the base elements to
the other participants who are urged to vote on the base elements, and
sends the voting result to the voting server 180. The voting server 180 then
totalizes the votes from the participants and sends the result to the box-office
power computing server 190, in step 270.
The box-office power computing server 190 computes the final box-
office power using the first box-office power and the totalized voting result
received from the variable solving server 170 and the voting server 180,
respectively, and provides the final box-office power to the participant via the
simulation server 210. The computation of the final box-office power is the
same as described above and will not be further described, in step 280.
This procedure provides a database for the box-office power of performances and hence more objective data concerning the box-office
power to the actual performance producer.
While this invention has been described in connection with what is
presently considered to be the most practical and preferred embodiment, it is
to be understood that the invention is not limited to the disclosed
embodiments, but, on the contrary, is intended to cover various modifications
and equivalent arrangements included within the spirit and scope of the
appended claims.
For example, the servers of the simulation system of the present
invention can be implemented in software or hardware. Furthermore, the
simulation system of the present invention is not specifically limited to movies
and may be applied to other performances comprising director, actor and
scenario or play script, such as drama.
The performance production simulation system and the method
thereof according to the present invention produce a movie in a virtual space
to predict the box-office power, arouse the participants' interest in the
simulation game, provide a database of the box-office power for actual movie
producers, plan makers and promotion companies, and predict the popularity
of a scenario, director or actor. The present invention also encourages the
participants as future audiences prior to the actual movie production, thereby
attaining the promotion effect for the movie.

Claims

WHAT IS CLAIMED IS:
1. In a system for providing a service to the participant connected to
a network via a terminal, a performance production simulation system
comprising:
an electronic money management server for providing electronic
money necessary to performance production simulation to the participant
and managing the electronic money provided to the participants;
a scenario database for storing scenario data that can be chosen by
the participant;
a director database for storing director data for searching a director
most suitable to direct the selected scenario;
an actor database for storing actor data for searching an actor
capable of giving a good performance suitable to the selected scenario and
director;
a casting server for searching the scenario, director and actor data
based on searching conditions provided by the participant and outputting
searching results;
a variable database for storing variables generated while producing a
movie based on base elements such as the selected scenario, director and
actors;
a variable solving server for providing the variables to the
participants, enabling the participants to handle the variables with the virtual
money, and adding the base elements and the handling cost for the variables together to compute box-office powers; and
a simulation server for receiving results from the electronic money
management server, the casting server and the variable solving server, and
displaying corresponding results via a terminal.
2. The performance production simulation system as claimed in claim
1 , wherein when the participant demands more virtual money than he/she
possesses, the electronic money management server provides the
demanded virtual money to the participant and causes the participant to
refund the money at a predetermined interest within a predefined term.
3. The performance production simulation system as claimed in claim
1 , wherein when the participant enters scenario data including genre,
synopsis and characters on a web page of a defined form provided by the
simulation server, the casting server stores the scenario data in the scenario
database and causes the electronic money management server to provide
virtual money to that participant.
4. The performance production simulation system as claimed in claim
1 , wherein the casting server provides a virtual agency which holds its own
actors among ones registered in the actor database, controls the
performance fee of the assigned actors and shares part of the performance
fee of the actors.
5. The performance production simulation system as claimed in claim
1 , wherein the variable database stores variables generated due to the
individual base elements, variables caused by the relationship among the
base elements, variables generated due to other factors than the base
elements, and variables actually generated in off line.
6. The performance production simulation system as claimed in claim
1 , further comprising a voting server for providing the base elements to the
other participants and causing the participants to vote on the box-office
power of the performance.
7. The performance production simulation system as claimed in claim
1 or 6, further comprising a box-office power computing server for receiving
results from the variable solving server and the voting server, and computing
the final box-office power using the two results.
8. The performance production simulation system as claimed in claim
1 , further comprising a user information database for storing the participant's
authentication information, registration information and the amount of
electronic money.
9. The performance production simulation system as claimed in claim 1 or 8, wherein the simulation server registers a participant, who applied for a
reporter on an authentication web page, in the user information database,
and the electronic money management server provides virtual money to the
participant who submitted a report.
10. In a performance production simulation system for providing a
service to a participant connected to a network via a terminal, a performance
production simulation method comprising:
(a) the performance production simulation system providing scenario,
director and actor data to the participant and causing the participant to select
base elements including scenario, director and actor;
(b) the performance production simulation system providing variables
generated during a performance production using the selected base
elements to the participant and enabling the participant to handle the
variables; and
(c) the performance production simulation system computing a box-
office power based on the participant's variable-handling degree.
11. The performance production simulation method as claimed in
claim 10, further comprising (d) the performance production simulation
system determining whether to authenticate the participant.
12. The performance production simulation method as claimed in claim 10, wherein the variables include those generated due to the base
elements, those caused by the relationship among the base elements, those
generated due to other factors than the base elements, and those actually
generated in off line.
13. The performance production simulation method as claimed in
claim 10, wherein the participant handles the variables with virtual money
provided by the performance production simulation system.
14. The performance production simulation method as claimed in
claim 10, further comprising (e) the performance production simulation
system providing the selected base elements to the other participants and
totalizing votes on the base elements provided by those participants.
15. The performance production simulation method as claimed in
claim 10 or 14, further comprising (f) the performance production simulation
system computing the final box-office powder using the box-office power and
the totalized voting result.
PCT/KR2001/000707 2000-05-03 2001-04-27 Performance production simulation system and method thereof WO2001084310A1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
AU2001256803A AU2001256803A1 (en) 2000-05-03 2001-04-27 Performance production simulation system and method thereof

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
KR2000/23727 2000-05-03
KR1020000023727A KR20010100527A (en) 2000-05-03 2000-05-03 A public performance producing simulation system and the method

Publications (1)

Publication Number Publication Date
WO2001084310A1 true WO2001084310A1 (en) 2001-11-08

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KR (1) KR20010100527A (en)
AU (1) AU2001256803A1 (en)
WO (1) WO2001084310A1 (en)

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KR20010100527A (en) 2001-11-14

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