WO2004108238A1 - Image capturing card shuffler - Google Patents
Image capturing card shuffler Download PDFInfo
- Publication number
- WO2004108238A1 WO2004108238A1 PCT/US2003/015393 US0315393W WO2004108238A1 WO 2004108238 A1 WO2004108238 A1 WO 2004108238A1 US 0315393 W US0315393 W US 0315393W WO 2004108238 A1 WO2004108238 A1 WO 2004108238A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- card
- cards
- shuffling
- image
- playing
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F1/00—Card games
- A63F1/06—Card games appurtenances
- A63F1/12—Card shufflers
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F1/00—Card games
- A63F1/06—Card games appurtenances
- A63F1/18—Score computers; Miscellaneous indicators
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2401—Detail of input, input devices
- A63F2009/2402—Input by manual operation
- A63F2009/2404—Keyboard
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2401—Detail of input, input devices
- A63F2009/2411—Input form cards, tapes, discs
- A63F2009/2419—Optical
- A63F2009/2425—Scanners, e.g. for scanning regular characters
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2448—Output devices
- A63F2009/245—Output devices visual
- A63F2009/2457—Display screens, e.g. monitors, video displays
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2448—Output devices
- A63F2009/245—Output devices visual
- A63F2009/2457—Display screens, e.g. monitors, video displays
- A63F2009/246—Computer generated or synthesized image
Definitions
- the present invention relates to card shuffler devices for live card games and, more particularly, to a card shuffling system controlled by a computer which is able to capture an image, store, keep track of, and deliver random playing cards and display the images of the cards .
- Card shuffling machines are electro-mechanical devices that are designed to reorder a deck or multiple decks of playing cards for use in casino games. Recently, games have been developed that require shuffling a single deck of cards into a random order and the delivery of hands of cards to each player. These hands are removed from the machine by an operator and given to the players .
- Several game strategies require the hands of cards to be delivered to the players in different amounts depending on the selected game. For example, there may be 3 , 5, 7, or more cards per hand in each different game. For security reasons, some shufflers count the number of cards in the deck each time a game is dealt .
- a need therefore, exists to create a secure environment that permits the operation of live card games while providing significant security to prevent cheating and counting.
- Pfeiffer, et al . (U.S. Patent No. 4,667,959) disclose an apparatus for storing and selecting cards .
- the apparatus contains a rotatably mounted carousel which dispenses playing cards with rollers to slots of an output port. Cards are pre-marked with known markings, such as bar codes, so that the apparatus can keep track of which slot holds which card.
- a sensor reads the identification markings on the cards.
- Soules, et al . (U.S. Patent No. 5,067,713) teach of coded playing cards and apparatus for dealing a set of cards. There is provided a deck of cards which are encoded with a bar code that is invisible to the human eye. The cards are coded using an essentially invisible bar code that can be read by an electro-optical reading means which uses light in the infrared or ultra-violet range. The object of this apparatus is to allow the dealer to deal coded playing cards in the essence of teaching.
- the patent to Albrecht (U.S. Patent No. 5,374,061) discloses a card dispensing shoe having a counting device and method of using. A system is described which uses a specially coded deck of cards indicating the value and suit of the card.
- the system involves using a special pack of cards encoded with information carrying two types of data: numerical digits and alphabetical character.
- the numerical information corresponds to the card value
- the alphabetical information indicates the series of the pack of cards. This information is in the form of the bar code, or some other machine readable format .
- the sensor senses the code on each card as it is being dealt.
- Hill, et al. (U.S. Patent No. 5,722,893) disclose a card dispensing shoe that has a card scanner.
- the scanner senses each card as it moves downwardly and out from the shoe .
- the scanner may be an infrared laser scanner capable of reading a bar code imprinted on the cards.
- Hill, et al . also disclose the optical scanning of the cards resulting in a high resolution array which is stored in memory for converting into word vectors . These vectors are subsequently used as input to a feed-forward neural network which is trained using error-back propagation to sense and recognize the possible card suits and card values.
- eissner et al . (U.S. Patent No.
- 5,779,546) teach of an automated gaming system and method of automated gaming.
- An automated dealing shoe automatically advances and interprets the value of a playing card and provides an interface to a computing system.
- Optical sensors are employed to record the number of spots and their respective spatial relations to thereby determine the card value.
- McCrea, Jr. has a series of patents teaching of a card shuffling device having image capturing means. These U.S. Patents: 5,605,334; 5,707,287; 5,735,525; 6,093,103; and
- 6,117,012 disclose the need for game control via accurately collecting and storing the suit and value of each card received by each player position.
- the game control stores this information in a memory so that a history of each card dealt is recorded.
- the game control can thus detect winning progressions and automatically issue an award signal.
- this invention expands game security to a higher level .
- image capturing means e.g., a small digital camera
- This image is stored in the format of a bit map image.
- the operator of the machine would be able to recall, through the use of a key pad, the images of the cards that comprised the individual hands in the previous game or games. This feature would allow the verification of a winning hand after the game had been completed.
- One of the biggest game security issues is that of two adjacent players trading cards to produce a winning hand for one of them.
- the present invention would allow a quick recheck of hands before paying a winning hand.
- These card images would be stored in memory for archival access for use in monitoring the randomness of the game and determining the number of winning hands. Such information would be very valuable in managing game play. Therefore, it is an object of the invention to provide a card playing system which shuffles and deals playing cards, and provided with a means for capturing images of the cards being dealt for use in verification, thereby enhancing security matters regarding casino games .
- FIGURE 1 is a plan view of the preferred embodiment of the invention.
- FIGURE 2 is a schematic view of a preferred embodiment of the invention illustrating the components in operation.
- FIGURE 3 is a plan view of the control panel in accordance with a preferred embodiment of the present invention.
- Figure 1 generally illustrates a diagrammatic or schematic depiction of the card shuffler system 100 of the present invention.
- the system 100 includes six major components of operation: the controller 10, the shuffling device 20, image capturing means 30, control panel 40, a card input receptacle 50, and card output bin 60.
- the housing 15 is made of sheet metal (such as aluminum) , durable plastic or other tough, durable materials.
- the keys 45 on keypad 44 are preferably tactile' feedback keys, and include indicia thereon for identifying the command the key communicates to the microprocessor 12 (Fig. 2) .
- the keys can also be made of silicon ribber- carbon as is typical for such keys, or the key pad can be a membrane keypad.
- Controller 10 controls the operation of the shuffler system 100 by accepting input data from control panel 40, displaying output data on display 42.
- other display technologies known in the art for example, vacuum flourescent, flat panel display, and segmented LED's, are within the scope of the present invention.
- the controller 10 is a system that controls the operation of the shuffling device 20, image capturing means 30, and display means 40 as well as the movement of the cards through the shuffler system 100.
- the contoller 10 contains a suitable microprocessor which serves to orchastrate the operation of all of the components of the shuffler system 100.
- This invention includes novel methods for performing automated shuffling of playing cards .
- the methods include shuffling the cards in a face-to-back relationship which results in a random order.
- the face-to-back relationship refers to the standard condition in which playing cards are sold wherein the face of one card is adjacent to the back of the next adjacent card.
- the present invention dismisses the need for pre-marked playing cards. Ordinary, un-marked playing cards may be used with ease.
- the novel shuffling methods further include the ability to shuffle cards in more than one mode and for a plurality of card games as desired.
- two types of shufflers have been introduced. One is a batch mode shuffler, the other is a continuous mode shuffler.
- the batch mode shuffler is a device that shuffles a deck or multiple decks of playing cards into a random order. The deck or decks are, at one time, loaded into the shuffler system 100, usually into an input receptacle 50. The cards are shuffled or re-ordered and presented to the output bin 60.
- the decks are removed all at once by a person (dealer) who divides the stack of cards, records (cuts) them, and places a marked cut card in the deck in a random position. The dealer then places the cards into a dealing shoe for individual dealing to players in a card game.
- the cards of the hands that have been played by the players are collected from each playing station and discarded face down by the dealer into a discard shoe (not shown) .
- the decks are then placed into the input receptacle 50 and forwarded to the shuffling device 20 to be re-shuffled to begin a new game.
- This process may include two sets of decks of different color card backs . One set would be shuffling while the other is being played. This reduces the time the game is stopped for shuffling, allowing the dealer to play more hands with the players .
- the continuous shuffler is a device that shuffles or re-orders a deck or multiple decks of playing cards into a random order.
- the cards are constantly being shuffled by the shuffler system 100. At the end of each game, the cards are discarded directly into the input receptacle 50 of the shuffler 100.
- a dealing shoe (not shown) is generally built into the output bin 60 of the shuffler 100. The shuffling never stops as long as the game is being played or being prepared to play.
- the process of discharging the playing cards is preferably performed by the ejection and displacing of playing cards and forcing them into an output bin 60, for example, as described in detail in U. S. Patent No. 6,299,167, incorporated herein by reference.
- Extracting the cards is accomplished by engaging edges of the selected displaced card using a movable extractor.
- the step is more preferably accomplished by rolling the edges of the selected card using an extraction roller or rollers (not shown) .
- the cards are further guided toward the output bin via an output roller.
- the image capturing means 30 may be placed between the extraction roller (s) and the output bin 60 (Fig. 1) .
- the image capturing means 30 may be a digital camera.
- a conventional digital camera employing charge-coupled device (CCD) technology to obtain the light information of the captured image may be used.
- the CCD's consist of a semiconducting array of tightly packed rows of light receptors that can detect variation in light intensity and frequency.
- the controller 10 has an image processor 16, as shown in Fig. 2, which digitizes the light information gathered by the camera. This information is digitized by translating the recorded images into bitmaps . The bit maps will then make use of the digitized information by translating it into an image-representation consisting of rows and columns of dots.
- the present invention includes an on-site image processor 16 which further translates the bitmaps into pixels for display on the display means 42.
- the image capturing means 30 can comprise a digital camera (not shown) utilizing (complementary metal-oxide semiconductor) CMOS technology.
- CMOS chips have the advantage of using lower power requirements than CCD's.
- CMOS sensor can be loaded with a host of other tasks that can be translated to the operation of the controller, such as analogue to digital converting, load signal processing, handling white balance and more camera controls.
- CMOS chips are high resolution sensors with space efficiency capability enabling sensor designs with the possibility of increasing density and bit depth without significant cost increases.
- a digital video camera may also be employed to capture digital video images, thereby reducing steps of video microprocessing.
- the output of a DV camera is already in compressed format. Therefore, all that is needed is to transfer the recorded images straight from the camera for post capture processing.
- Analog cameras may be used to capture the image of the cards. These may include video recording cameras.
- an analogue-to-digital converter may be used to simplify the image data for display output.
- Any suitable camera or camera-type device known in the art may be used to capture the image of the playing cards .
- Any suitable means for capturing image data known in the art such as, but not limited to, lenses, mirrors, fiber optics, fiber optical transmission tubes, optical sensor arrays, photosensitive diodes and/or any combinations thereof may be used to capture the photonic information and relayed to any choice of camera means to thereby obtain an image of the playing card.
- FIG. 2 is a schematic diagram illustrating a systems approach to the operation of the shuffler system 100.
- a playing card is put into motion by extraction rollers after the shuffling is performed via instruction from the shuffler controller 10.
- an image of the card is taken by the image capturing means 30.
- This image data is relayed to the image processor 16.
- the image processor 16 performs the post-capture processing steps.
- the image data may be converted, mapped, sharpened and compressed.
- the controller 10 stores the image data in memory into a non-volatile RAM storage 1 .
- FIG. 3 provides an exemplary illustration of the control panel 40 including the operations controlled by the keypad 44 and images displayed on the display 42.
- the microprocessor 12 controls the various functions of the shuffler system 100, for example, without limitation, the manner of shuffling; whether the shuffling is in batch or continuous mode; the card game, or games, to be shuffled for or dealt, such as Pai-Gow poker, etc. (again, it will be understood that the type of card game is not a limitation on the present invention) .
- the microprocessor 12 can control the output of the cards such that each player is dealt either a packet of consecutive cards from the shuffled deck or every Nth card from the shuffled deck, N being the number of players plus the dealer (if applicable) at the table.
- the microprocessor 12 operates under instruction of programmed software.
- This software can either be stored as firmware in an application specific memory chip, in a solid state non-volatile memory device or on a magnetic disk from which the software is loaded into an addressable RAM in shuffler system 100 when power is turned on.
- the software initializes and clears the display 42.
- any of the keys 45 can be included anywhere on the shuffler system 100, and not limited to the control panel 40.
- a signal is electrically transmitted to controller 20.
- a predetermined command is transmitted then from the controller 20.
- a predetermined command is transmitted then from the controller 20 to the shuffler 100 via transmission means .
- the shuffler 100 then performs the function associated with the command.
- the control panel 40 can also include a "GAME" .
- the "GAME” key (as shown in Fig. 3) allows the operator to select the type of card game to be played. Different card games require different shuffling and/or dealing methods.
- the "GAME” key is depressed, the name of a card game appears on the display 42. The operator can cycle through the different games programmed into the microprocessor's memory by repeatedly pressing the "GAME" key until the desired game is selected.
- the control panel 40 can include separate keys for each different card game or a conventional query keyboard may be used. The number of players may be entered by a "NUMBER OF
- PLAYERS also shown in Fig. 3 , thereby instructing the microprocessor 12 to deal a desired number of hands. If there are any particular rules or other information that may alter gameplay, a "PROGRAM” key may be employed to make appropriate changes.
- the keypad 44 can include a "VERIFY” key.
- the "VERIFY” key is provided so that the operator can verify the number of cards that are in the deck at a desired time.
- the shuffler system 100 keeps track of the number of cards that have been dealt during a dealing sequence. After a game, when the "VERIFY” key is pressed, the remaining cards are ejected out of the shuffler 100 into the output bin 60 and counted as they are ejected. This number is added to the number of cards that have been dealt to verify that there is a correct amount of cards in the deck (for example, 52, if one deck is being used) . If the number of cards counted is incorrect, the dealer is notified, for example, by a phrase on the display 42, and/or an audible sound via an internal speaker (not shown) .
- the keypad 44 can also include a key or keys, such as a "GAME" key (as shown in Fig.3 ) that prompts the shuffler system 100 to deal a certain number of cards, although it will be understood that any number is within the scope of the present invention.
- a "GAME" key as shown in Fig.3
- a "RECALL" key that propmts the shuffler system 100 to recall the present hand or hands dealt to the playing stations.
- the images of the cards that are stored in memory 14 are recalled for display on the display means 42.
- textual messages are displayed to designate the cards of each playing station, accordingly.
- the phrase "PLAYER1" may be displayed along with the images of the cards dealt to that particular player, and so forth.
- a "MEMORY” key may be used, as shown in Fig. 3, to recall the playing hands dealt for past card games.
- This "MEMORY” key may have subkeys to cycle through the hands, games, and/or playing stations.
- the images of the past games are accessed from the memory 14 and displayed on the display means 42.
- the keypad 44 can also include other keys such as "SHUFFLE MODE" for selecting the mode of the shuffler, namely , continuous mode, batch mode, the game or games being played, or specialty game mode.
- SHUFFLE MODE selection the mode of the shuffler
- switches or buttons recited herein is intended to be merely exemplary, and those skilled in the art will be able to make numerous modifications and additions to them without departing from the spirit of the present invention.
- various keys may be soft keys, the function of which is defined by the bottom line on the display 14. The function of the soft keys may change, for example, with the type of game that is selected. This allows for a plurality of functions to be performed while minimizing the number of keys needed.
- the shuffler system 100 includes an indicator for indicating an error condition.
- a designated portion of the display 42 flashes to indicate an error condition.
- error conditions may include, but are not limited to, malfunction of the shuffler, such as a mis-shuffle or a jam in the shuffler, a failure in the electronics, bad deck count, i.e., too many or too few cards in the deck, etc.
- the controller 10 receives an error signal, the controller 10 communicates a signal to the "ERROR" indicator, thereby activating the display 42 to indicate the error condition to the operator.
- the display 42 indicates to the operator what the error condition is via an accompanying text message adjacent the "ERROR" indicator.
- the shuffler system 100 includes a device for emitting an audible signal when an error condition is detected.
- a speaker such as an electro-magnetic or piezoelectric speaker or the like that emits a beep or buzz when an error condition is detected.
- the electro-magnetic speaker is in communication and cooperates with the "ERROR" indicator on the display 42.
- the "ERROR" indicator may be located exterior to the display 42 and may be included on any portion of the housing 15.
- the controller 10 can be programmed to display messages on the display 42 in different languages, such as French, Spanish, Italian, etc. A key can be included for cycling through the various language choices .
- the display may preferably be in the form of a conventional liquid crystal display format (LCD) .
- the display means 42 can be a color or non-color LCD display panel.
- the display panel 42 may also display image and text data in a plurality of sections to show a plurality of playing station information simultaneously.
- the display screen may have a scroll feature to display different screens of information which cannot be contained in a single display. The subsequent screens can be prompted by a "SCREEN" key, as shown in Fig. 3.
Abstract
Description
Claims
Priority Applications (15)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
EP09157839A EP2085126B1 (en) | 2003-05-30 | 2003-05-30 | Card shuffling apparatus |
NZ543769A NZ543769A (en) | 2003-05-30 | 2003-05-30 | Image capturing card shuffler |
AT09157839T ATE495799T1 (en) | 2003-05-30 | 2003-05-30 | CARD MIXER |
PT03817156T PT1631365E (en) | 2003-05-30 | 2003-05-30 | Image capturing card shuffler |
PCT/US2003/015393 WO2004108238A1 (en) | 2003-05-30 | 2003-05-30 | Image capturing card shuffler |
EP03817156A EP1631365B8 (en) | 2003-05-30 | 2003-05-30 | Image capturing card shuffler |
ES03817156T ES2329035T3 (en) | 2003-05-30 | 2003-05-30 | LETTER BARAJADOR ABLE TO CAPTURE AN IMAGE. |
CA2526693A CA2526693C (en) | 2003-05-30 | 2003-05-30 | Image capturing card shuffler |
ES09157839T ES2359621T3 (en) | 2003-05-30 | 2003-05-30 | LETTER BARAJADOR DEVICE. |
JP2005500608A JP2006526425A (en) | 2003-05-30 | 2003-05-30 | Image capture card shuffler |
AT03817156T ATE428475T1 (en) | 2003-05-30 | 2003-05-30 | IMAGE RECORDING CARD MIXING APPARATUS |
AU2003253603A AU2003253603B2 (en) | 2003-05-30 | 2003-05-30 | Image capturing card shuffler |
DE60327261T DE60327261D1 (en) | 2003-05-30 | 2003-05-30 | PHILOSOPHING CARD MIXING DEVICE |
CN03826562.1A CN1771077B (en) | 2003-05-30 | 2003-05-30 | Image capturing card shuffler |
DE60335836T DE60335836D1 (en) | 2003-05-30 | 2003-05-30 | Card shuffler |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
PCT/US2003/015393 WO2004108238A1 (en) | 2003-05-30 | 2003-05-30 | Image capturing card shuffler |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2004108238A1 true WO2004108238A1 (en) | 2004-12-16 |
Family
ID=33509880
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/US2003/015393 WO2004108238A1 (en) | 2003-05-30 | 2003-05-30 | Image capturing card shuffler |
Country Status (11)
Country | Link |
---|---|
EP (2) | EP2085126B1 (en) |
JP (1) | JP2006526425A (en) |
CN (1) | CN1771077B (en) |
AT (2) | ATE428475T1 (en) |
AU (1) | AU2003253603B2 (en) |
CA (1) | CA2526693C (en) |
DE (2) | DE60335836D1 (en) |
ES (2) | ES2359621T3 (en) |
NZ (1) | NZ543769A (en) |
PT (1) | PT1631365E (en) |
WO (1) | WO2004108238A1 (en) |
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US10933300B2 (en) | 2016-09-26 | 2021-03-02 | Shuffle Master Gmbh & Co Kg | Card handling devices and related assemblies and components |
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US11896891B2 (en) | 2018-09-14 | 2024-02-13 | Sg Gaming, Inc. | Card-handling devices and related methods, assemblies, and components |
US11338194B2 (en) | 2018-09-28 | 2022-05-24 | Sg Gaming, Inc. | Automatic card shufflers and related methods of automatic jam recovery |
PH12020050309A1 (en) | 2019-09-10 | 2021-03-22 | Shuffle Master Gmbh And Co Kg | Card-handling devices with defect detection and related methods |
US11173383B2 (en) | 2019-10-07 | 2021-11-16 | Sg Gaming, Inc. | Card-handling devices and related methods, assemblies, and components |
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- 2003-05-30 CN CN03826562.1A patent/CN1771077B/en not_active Expired - Fee Related
- 2003-05-30 PT PT03817156T patent/PT1631365E/en unknown
- 2003-05-30 JP JP2005500608A patent/JP2006526425A/en active Pending
- 2003-05-30 ES ES09157839T patent/ES2359621T3/en not_active Expired - Lifetime
- 2003-05-30 DE DE60335836T patent/DE60335836D1/en not_active Expired - Lifetime
- 2003-05-30 CA CA2526693A patent/CA2526693C/en not_active Expired - Fee Related
- 2003-05-30 NZ NZ543769A patent/NZ543769A/en not_active IP Right Cessation
- 2003-05-30 AT AT03817156T patent/ATE428475T1/en active
- 2003-05-30 EP EP09157839A patent/EP2085126B1/en not_active Expired - Lifetime
- 2003-05-30 AT AT09157839T patent/ATE495799T1/en active
- 2003-05-30 EP EP03817156A patent/EP1631365B8/en not_active Expired - Lifetime
- 2003-05-30 AU AU2003253603A patent/AU2003253603B2/en not_active Ceased
- 2003-05-30 ES ES03817156T patent/ES2329035T3/en not_active Expired - Lifetime
- 2003-05-30 DE DE60327261T patent/DE60327261D1/en not_active Expired - Lifetime
- 2003-05-30 WO PCT/US2003/015393 patent/WO2004108238A1/en active Application Filing
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US11103768B2 (en) | 2012-10-23 | 2021-08-31 | Angel Group Co., Ltd. | Table game system |
US11731033B2 (en) | 2012-10-23 | 2023-08-22 | Angel Group Co., Ltd. | Table game system |
US11938395B2 (en) | 2012-10-23 | 2024-03-26 | Angel Group Co., Ltd. | Table game system |
Also Published As
Publication number | Publication date |
---|---|
PT1631365E (en) | 2009-07-20 |
AU2003253603A1 (en) | 2005-01-04 |
ATE495799T1 (en) | 2011-02-15 |
NZ543769A (en) | 2008-06-30 |
CA2526693A1 (en) | 2004-12-16 |
EP1631365B8 (en) | 2009-08-26 |
ATE428475T1 (en) | 2009-05-15 |
CA2526693C (en) | 2010-03-23 |
JP2006526425A (en) | 2006-11-24 |
AU2003253603B2 (en) | 2008-02-21 |
EP1631365A1 (en) | 2006-03-08 |
EP2085126B1 (en) | 2011-01-19 |
ES2359621T3 (en) | 2011-05-25 |
EP1631365A4 (en) | 2008-02-27 |
EP2085126A3 (en) | 2009-08-12 |
CN1771077A (en) | 2006-05-10 |
ES2329035T3 (en) | 2009-11-20 |
DE60327261D1 (en) | 2009-05-28 |
EP2085126A2 (en) | 2009-08-05 |
CN1771077B (en) | 2010-06-09 |
EP1631365B1 (en) | 2009-04-15 |
DE60335836D1 (en) | 2011-03-03 |
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