WO2007041066A3 - Method and apparatus for monitoring user game-playing behavior and reporting game play data in a gaming environment - Google Patents

Method and apparatus for monitoring user game-playing behavior and reporting game play data in a gaming environment Download PDF

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Publication number
WO2007041066A3
WO2007041066A3 PCT/US2006/037271 US2006037271W WO2007041066A3 WO 2007041066 A3 WO2007041066 A3 WO 2007041066A3 US 2006037271 W US2006037271 W US 2006037271W WO 2007041066 A3 WO2007041066 A3 WO 2007041066A3
Authority
WO
WIPO (PCT)
Prior art keywords
game
play data
game play
gaming environment
reporting
Prior art date
Application number
PCT/US2006/037271
Other languages
French (fr)
Other versions
WO2007041066A2 (en
Inventor
Timothy M Midgley
David P Tuttle
James Y Yang
Original Assignee
Jact Media Llc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Jact Media Llc filed Critical Jact Media Llc
Priority to CA002623570A priority Critical patent/CA2623570A1/en
Priority to EP06825099A priority patent/EP1928565A2/en
Priority to AU2006297370A priority patent/AU2006297370A1/en
Priority to JP2008533484A priority patent/JP2009509647A/en
Publication of WO2007041066A2 publication Critical patent/WO2007041066A2/en
Publication of WO2007041066A3 publication Critical patent/WO2007041066A3/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/71Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/2866Architectures; Arrangements
    • H04L67/30Profiles
    • H04L67/306User profiles
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/50Network services
    • H04L67/54Presence management, e.g. monitoring or registration for receipt of user log-on information, or the connection status of the users
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/87Communicating with other players during game play, e.g. by e-mail or chat
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/08Raffle games that can be played by a fairly large number of people
    • A63F3/081Raffle games that can be played by a fairly large number of people electric
    • A63F2003/082Raffle games that can be played by a fairly large number of people electric with remote participants
    • A63F2003/086Raffle games that can be played by a fairly large number of people electric with remote participants played via telephone, e.g. using a modem
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/206Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
    • A63F2300/208Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards for storing personal settings or data of the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/532Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing using secure communication, e.g. by encryption, authentication
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5513Details of game data or player data management involving billing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • A63F2300/572Communication between players during game play of non game information, e.g. e-mail, chat, file transfer, streaming of audio and streaming of video

Abstract

A computer implemented method, a data processing system, and computer program product are provided for monitoring user game-playing behavior and reporting game play data (314) in a gaming environment. A software agent (301) is provided for monitoring gaming characteristics of the user (300) responsive to a launch of a game by a user (300). The software agent (301) also identifies a game state (718) based on the gaming characteristics. The software agent (301) collects game play data (314) of the user (300) if the game state (718) is changed (408), and reports the game play data (314) for processing.
PCT/US2006/037271 2005-09-30 2006-09-22 Method and apparatus for monitoring user game-playing behavior and reporting game play data in a gaming environment WO2007041066A2 (en)

Priority Applications (4)

Application Number Priority Date Filing Date Title
CA002623570A CA2623570A1 (en) 2005-09-30 2006-09-22 Method and apparatus for monitoring user game-playing behavior and reporting game play data in a gaming environment
EP06825099A EP1928565A2 (en) 2005-09-30 2006-09-22 Method and apparatus for monitoring user game-playing behavior and reporting game play data in a gaming environment
AU2006297370A AU2006297370A1 (en) 2005-09-30 2006-09-22 Method and apparatus for monitoring user game-playing behavior and reporting game play data in a gaming environment
JP2008533484A JP2009509647A (en) 2005-09-30 2006-09-22 Method and apparatus for monitoring user gameplay behavior and reporting gameplay data in a game environment

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US11/239,862 US20070077992A1 (en) 2005-09-30 2005-09-30 Method and apparatus for monitoring user game-playing behavior and reporting game play data in a gaming environment
US11/239,862 2005-09-30

Publications (2)

Publication Number Publication Date
WO2007041066A2 WO2007041066A2 (en) 2007-04-12
WO2007041066A3 true WO2007041066A3 (en) 2007-12-06

Family

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Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2006/037271 WO2007041066A2 (en) 2005-09-30 2006-09-22 Method and apparatus for monitoring user game-playing behavior and reporting game play data in a gaming environment

Country Status (7)

Country Link
US (1) US20070077992A1 (en)
EP (1) EP1928565A2 (en)
JP (1) JP2009509647A (en)
KR (1) KR20080056257A (en)
AU (1) AU2006297370A1 (en)
CA (1) CA2623570A1 (en)
WO (1) WO2007041066A2 (en)

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US20110250970A1 (en) * 2010-04-07 2011-10-13 Van Os Marcel Methods and systems for providing a game center having customized game details
US10554709B2 (en) * 2014-07-08 2020-02-04 Microsoft Technology Licensing, Llc Stream processing utilizing virtual processing agents
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Also Published As

Publication number Publication date
WO2007041066A2 (en) 2007-04-12
KR20080056257A (en) 2008-06-20
JP2009509647A (en) 2009-03-12
CA2623570A1 (en) 2007-04-12
EP1928565A2 (en) 2008-06-11
AU2006297370A1 (en) 2007-04-12
US20070077992A1 (en) 2007-04-05

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