WO2007130791A3 - Multi-input game control mixer - Google Patents

Multi-input game control mixer Download PDF

Info

Publication number
WO2007130791A3
WO2007130791A3 PCT/US2007/067004 US2007067004W WO2007130791A3 WO 2007130791 A3 WO2007130791 A3 WO 2007130791A3 US 2007067004 W US2007067004 W US 2007067004W WO 2007130791 A3 WO2007130791 A3 WO 2007130791A3
Authority
WO
WIPO (PCT)
Prior art keywords
game control
input game
control mixer
disclosed
input data
Prior art date
Application number
PCT/US2007/067004
Other languages
French (fr)
Other versions
WO2007130791A2 (en
Inventor
Gary M Zalewski
Richard L Marks
Xiadong Mao
Original Assignee
Sony Comp Entertainment Us
Gary M Zalewski
Richard L Marks
Xiadong Mao
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from US11/429,414 external-priority patent/US7627139B2/en
Priority claimed from US11/381,721 external-priority patent/US8947347B2/en
Priority claimed from US11/418,988 external-priority patent/US8160269B2/en
Priority claimed from US11/381,724 external-priority patent/US8073157B2/en
Priority claimed from US11/381,727 external-priority patent/US7697700B2/en
Priority claimed from US11/429,133 external-priority patent/US7760248B2/en
Priority claimed from US11/429,047 external-priority patent/US8233642B2/en
Priority claimed from US11/381,725 external-priority patent/US7783061B2/en
Priority claimed from US11/418,989 external-priority patent/US8139793B2/en
Priority claimed from US11/381,729 external-priority patent/US7809145B2/en
Priority claimed from US11/381,728 external-priority patent/US7545926B2/en
Priority claimed from US11/382,034 external-priority patent/US20060256081A1/en
Priority claimed from US11/382,038 external-priority patent/US7352358B2/en
Priority claimed from US11/382,037 external-priority patent/US8313380B2/en
Priority claimed from US11/382,033 external-priority patent/US8686939B2/en
Priority claimed from US11/382,036 external-priority patent/US9474968B2/en
Priority claimed from US29/259,350 external-priority patent/USD621836S1/en
Priority claimed from US11/382,032 external-priority patent/US7850526B2/en
Priority claimed from US11/382,031 external-priority patent/US7918733B2/en
Priority claimed from US11/382,035 external-priority patent/US8797260B2/en
Priority claimed from US11/382,040 external-priority patent/US7391409B2/en
Priority claimed from US11/382,039 external-priority patent/US9393487B2/en
Priority claimed from US11/382,043 external-priority patent/US20060264260A1/en
Priority claimed from US11/382,041 external-priority patent/US7352359B2/en
Priority to JP2009509931A priority Critical patent/JP5219997B2/en
Priority to EP07760946A priority patent/EP2011109A4/en
Priority to CN200780016094XA priority patent/CN101479782B/en
Application filed by Sony Comp Entertainment Us, Gary M Zalewski, Richard L Marks, Xiadong Mao filed Critical Sony Comp Entertainment Us
Publication of WO2007130791A2 publication Critical patent/WO2007130791A2/en
Publication of WO2007130791A3 publication Critical patent/WO2007130791A3/en

Links

Classifications

    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/0093Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00 with means for monitoring data relating to the user, e.g. head-tracking, eye-tracking
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/428Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/211Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/215Input arrangements for video game devices characterised by their sensors, purposes or types comprising means for detecting acoustic signals, e.g. using a microphone
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/424Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving acoustic input signals, e.g. by using the results of pitch or rhythm extraction or voice recognition
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/017Gesture based interaction, e.g. based on a set of recognized hand gestures
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0346Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a 3D space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1006Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals having additional degrees of freedom
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/105Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals using inertial sensors, e.g. accelerometers, gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1081Input via voice recognition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
    • A63F2300/1093Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera using visible light

Abstract

Systems and methods for analyzing game control input data are disclosed. A machine-readable medium having embodied thereon instructions for analyzing game control input data is also disclosed.
PCT/US2007/067004 2006-05-04 2007-04-19 Multi-input game control mixer WO2007130791A2 (en)

Priority Applications (3)

Application Number Priority Date Filing Date Title
CN200780016094XA CN101479782B (en) 2006-05-04 2007-04-19 Multi-input game control mixer
EP07760946A EP2011109A4 (en) 2006-05-04 2007-04-19 Multi-input game control mixer
JP2009509931A JP5219997B2 (en) 2006-05-04 2007-04-19 Multi-input game control mixer

Applications Claiming Priority (54)

Application Number Priority Date Filing Date Title
US11/429,047 US8233642B2 (en) 2003-08-27 2006-05-04 Methods and apparatuses for capturing an audio signal based on a location of the signal
US11/429,047 2006-05-04
US11/381,725 US7783061B2 (en) 2003-08-27 2006-05-04 Methods and apparatus for the targeted sound detection
US11/418,989 US8139793B2 (en) 2003-08-27 2006-05-04 Methods and apparatus for capturing audio signals based on a visual image
US11/381,729 US7809145B2 (en) 2006-05-04 2006-05-04 Ultra small microphone array
US11/381,727 2006-05-04
US11/381,728 US7545926B2 (en) 2006-05-04 2006-05-04 Echo and noise cancellation
US11/381,721 US8947347B2 (en) 2003-08-27 2006-05-04 Controlling actions in a video game unit
US11/381,729 2006-05-04
US11/429,133 US7760248B2 (en) 2002-07-27 2006-05-04 Selective sound source listening in conjunction with computer interactive processing
US11/429,133 2006-05-04
US11/418,989 2006-05-04
US11/381,724 2006-05-04
US11/429,414 2006-05-04
US11/381,725 2006-05-04
US11/418,988 2006-05-04
US11/381,727 US7697700B2 (en) 2006-05-04 2006-05-04 Noise removal for electronic device with far field microphone on console
US11/381,721 2006-05-04
US11/429,414 US7627139B2 (en) 2002-07-27 2006-05-04 Computer image and audio processing of intensity and input devices for interfacing with a computer program
US11/381,728 2006-05-04
US11/418,988 US8160269B2 (en) 2003-08-27 2006-05-04 Methods and apparatuses for adjusting a listening area for capturing sounds
US11/381,724 US8073157B2 (en) 2003-08-27 2006-05-04 Methods and apparatus for targeted sound detection and characterization
US79803106P 2006-05-06 2006-05-06
US11/382,036 2006-05-06
US11/382,032 US7850526B2 (en) 2002-07-27 2006-05-06 System for tracking user manipulations within an environment
US11/382,034 2006-05-06
US11/382,033 2006-05-06
US11/382,031 US7918733B2 (en) 2002-07-27 2006-05-06 Multi-input game control mixer
US29/259,350 2006-05-06
US11/382,035 US8797260B2 (en) 2002-07-27 2006-05-06 Inertially trackable hand-held controller
US29259349 2006-05-06
US29/259,350 USD621836S1 (en) 2006-05-06 2006-05-06 Controller face with tracking sensors
US29259348 2006-05-06
US29/259,348 2006-05-06
US11/382,036 US9474968B2 (en) 2002-07-27 2006-05-06 Method and system for applying gearing effects to visual tracking
US11/382,034 US20060256081A1 (en) 2002-07-27 2006-05-06 Scheme for detecting and tracking user manipulation of a game controller body
US11/382,032 2006-05-06
US11/382,033 US8686939B2 (en) 2002-07-27 2006-05-06 System, method, and apparatus for three-dimensional input control
US11/382,038 2006-05-06
US11/382,035 2006-05-06
US11/382,037 2006-05-06
US29/259,349 2006-05-06
US11/382,038 US7352358B2 (en) 2002-07-27 2006-05-06 Method and system for applying gearing effects to acoustical tracking
US11/382,031 2006-05-06
US60/798,031 2006-05-06
US11/382,037 US8313380B2 (en) 2002-07-27 2006-05-06 Scheme for translating movements of a hand-held controller into inputs for a system
US11/382,039 US9393487B2 (en) 2002-07-27 2006-05-07 Method for mapping movements of a hand-held controller to game commands
US11/382,043 US20060264260A1 (en) 2002-07-27 2006-05-07 Detectable and trackable hand-held controller
US11/382,039 2006-05-07
US11/382,041 2006-05-07
US11/382,043 2006-05-07
US11/382,041 US7352359B2 (en) 2002-07-27 2006-05-07 Method and system for applying gearing effects to inertial tracking
US11/382,040 US7391409B2 (en) 2002-07-27 2006-05-07 Method and system for applying gearing effects to multi-channel mixed input
US11/382,040 2006-05-07

Publications (2)

Publication Number Publication Date
WO2007130791A2 WO2007130791A2 (en) 2007-11-15
WO2007130791A3 true WO2007130791A3 (en) 2008-11-13

Family

ID=38668432

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2007/067004 WO2007130791A2 (en) 2006-05-04 2007-04-19 Multi-input game control mixer

Country Status (2)

Country Link
JP (4) JP5219997B2 (en)
WO (1) WO2007130791A2 (en)

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US6496543B1 (en) 1996-10-29 2002-12-17 Qualcomm Incorporated Method and apparatus for providing high speed data communications in a cellular environment
US8225343B2 (en) * 2008-01-11 2012-07-17 Sony Computer Entertainment America Llc Gesture cataloging and recognition
GB2458297B (en) * 2008-03-13 2012-12-12 Performance Designed Products Ltd Pointing device
KR20210043489A (en) * 2018-05-09 2021-04-21 드림스케이프 이멀시브, 인크. User-selectable tool for optical tracking virtual reality systems
US11320896B2 (en) 2020-08-03 2022-05-03 Facebook Technologies, Llc. Systems and methods for object tracking using fused data

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Also Published As

Publication number Publication date
JP2013084281A (en) 2013-05-09
JP2009535172A (en) 2009-10-01
WO2007130791A2 (en) 2007-11-15
JP2012164330A (en) 2012-08-30
JP5638592B2 (en) 2014-12-10
JP5219997B2 (en) 2013-06-26
JP5145470B2 (en) 2013-02-20
JP2012166036A (en) 2012-09-06
JP5668011B2 (en) 2015-02-12

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