WO2016129883A1 - Thimble type tactile presentation apparatus - Google Patents

Thimble type tactile presentation apparatus Download PDF

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Publication number
WO2016129883A1
WO2016129883A1 PCT/KR2016/001280 KR2016001280W WO2016129883A1 WO 2016129883 A1 WO2016129883 A1 WO 2016129883A1 KR 2016001280 W KR2016001280 W KR 2016001280W WO 2016129883 A1 WO2016129883 A1 WO 2016129883A1
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WO
WIPO (PCT)
Prior art keywords
finger
contact
contact plate
tip
avatar
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Application number
PCT/KR2016/001280
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French (fr)
Korean (ko)
Inventor
오용환
최우혁
허성문
김재하
박재영
Original Assignee
한국과학기술연구원
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Publication of WO2016129883A1 publication Critical patent/WO2016129883A1/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/016Input arrangements with force or tactile feedback as computer generated output to the user
    • BPERFORMING OPERATIONS; TRANSPORTING
    • B25HAND TOOLS; PORTABLE POWER-DRIVEN TOOLS; MANIPULATORS
    • B25JMANIPULATORS; CHAMBERS PROVIDED WITH MANIPULATION DEVICES
    • B25J13/00Controls for manipulators
    • B25J13/02Hand grip control means
    • GPHYSICS
    • G05CONTROLLING; REGULATING
    • G05GCONTROL DEVICES OR SYSTEMS INSOFAR AS CHARACTERISED BY MECHANICAL FEATURES ONLY
    • G05G1/00Controlling members, e.g. knobs or handles; Assemblies or arrangements thereof; Indicating position of controlling members
    • G05G1/52Controlling members specially adapted for actuation by other parts of the human body than hand or foot
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/014Hand-worn input/output arrangements, e.g. data gloves

Definitions

  • the present invention relates to an apparatus for presenting an intangible tangible feel, and more particularly, an apparatus for presenting an tangible tangible touch which can clearly distinguish whether an avatar corresponding to a user's fingertip is in contact or non-contact situation in a virtual / enhanced / remote environment. It is about.
  • FIG. 1 is a diagram of a reverse haptic device that measures the position of a fingertip of a user according to the prior art and provides a sense of force to a user by precisely applying a controlled force vector (FIG. 1 of U.S. Patent 5,587,937).
  • the position movement data of the finger tip is used to move the position of the avatar.
  • the motors 120, 130, and 140 provided in the haptic device drive a link to provide a force in a direction opposite to the direction in which the user's finger is to move.
  • the user's finger can no longer move in the direction in which he or she was trying to move (or it becomes awkward to move in the same direction), allowing the user to feel that the avatar is in contact with the object.
  • the present invention is to solve the above-described problems of the prior art, according to whether the contact between the avatar and the specific object in the environment that corresponds to the movement of the user's fingertips in the virtual / augmented / remote environment, contact mode and contactless mode It is an object of the present invention to provide an apparatus for presenting an intangible tactile sensation that can be mechanically converted so that a user can more clearly distinguish whether a user contacts or not.
  • an apparatus for presenting an intangible tactile sensation which is applied to an interface system that moves an avatar in response to the movement of a finger, to present a tactile sense at the end of a finger, And a contact plate fixed to the body, wherein the contact plate is configured to be movable relative to the body, and moves in close contact with the tip of the finger when the contact plate occurs in a predetermined contact with the avatar.
  • a bone intangible tactile presentation device that presses the tip and moves away from the tip of the finger when the contact with the avatar is released.
  • the contact plate is formed to move linearly with respect to the body, the end of the finger is located between the body and the contact plate.
  • the thimble tactile presentation device comprises tension means for pulling the contact plate towards the body and elastic means for pushing the contact plate in an opposite direction of the body.
  • the tensioning means is a wire.
  • the interface system has a link portion that operates according to the movement of the finger and defines a position of the tip of the finger kinematically, and the body is fixed to the end of the link portion.
  • the interface system includes a motor capable of operating the link unit, and when generated in contact with the avatar, the motor operates the link unit to provide a sense of interference that interferes with the movement of the finger.
  • Patent Document 1 is a view of a haptic device according to the prior art disclosed in Patent Document 1.
  • Figure 2 is a perspective view of the bone intangible tactile presentation device according to an embodiment of the present invention.
  • 3A and 3B illustrate the bone-intangible tactile presentation device of FIG. 2 in non-contact and contact modes, respectively.
  • FIG. 4 is a conceptual diagram of an interface system according to an embodiment to which the bone-intangible tactile presentation device of FIG. 1 is applied.
  • FIG. 5 illustrates a case where an avatar serving as a control object of the interface system is a remote slave robot.
  • FIG. 6 illustrates a case where an avatar serving as a control object of the interface system is a virtual graphic.
  • FIG. 2 is a perspective view of the bone-intangible tactile presentation device 1 according to an embodiment of the present invention.
  • the tactile display device 1 includes a body 10 through which a finger can be held, and a contact plate 20 fixed to the body 10. .
  • the body 10 includes a body portion 11 having a shape of “b” and an annular fixing portion 12 and 13 disposed at a rear end of the body portion 11 to wrap and fix the node of a finger. do.
  • the annular fastening portions 12, 13 consist of two segments and are fixed by screws. The spacing between the two sections can be adjusted according to the user's finger thickness.
  • the rear end of the body portion 11 is provided with an obliquely extending tongue 14 and a rotating plate 15 coupled to the tongue 14.
  • the rotating plate 15 is rotatably coupled to the link 102 belonging to the link portion of the interface system, and the entire tactile presentation device 1 is rotatably formed with respect to the link portion.
  • the contact plate 20 includes a contact portion 21 which is recessed in correspondence with the shape of the finger tip and a connection portion 22 to which the contact portion 21 is fixed at one end.
  • the user wears the tactile presentation device 1 in such a way as to pass the finger through the fixing parts 12 and 13 to seat the fingertips on the contact part 21. That is, the end of the finger is located between the body 10 and the contact plate 20. With this configuration, the tip of the finger can be pressed quickly and accurately.
  • connection part 22 is formed in a substantially "W" shape, the top surface is inserted into the slit formed in the vertical direction in the body portion (11).
  • the contact plate 20 is linearly movable relative to the body 10 in the direction of the slit.
  • the wire 31 which is a tension means capable of pulling the contact plate 20 toward the body 10
  • Spring 32 is provided as an elastic means for applying an elastic force to push the contact plate 20 to the.
  • the tactile display device 1 moves the position of the contact plate 20 according to the contact / non-contact state.
  • FIG. 3A shows the tactile presentation device 1 in a non-contact state
  • FIG. 3B shows the tactile presentation device 1 in a contact state.
  • the contact portion 21 of the contact plate 20 moves to the lowest end and does not touch the tip of the finger.
  • the wire 31 is wound through the motor 33 (see FIG. 5) to pull the contact plate 20 upward.
  • the contact portion 21 that is raised upward is in close contact with the fingertips to apply pressure to the fingertips.
  • the structure of the finger presses the tip of the finger to actively cope with a change in contact pressure between the avatar and the object, thereby providing a more realistic feeling to the user.
  • the pressure is released momentarily by the spring, the feeling of contact can be instantaneously eliminated.
  • the tactile display device 1 may be applied to an interface system capable of moving a remote or virtual slave robot or a virtual graphic in response to the movement of a finger.
  • FIG 4 schematically illustrates an interface system according to an example for applying the tactile presentation device 1 according to the present embodiment.
  • the interface system according to the present embodiment borrows the configuration of the haptic device disclosed in Patent Document 1 as it is.
  • the same reference numerals as those shown in FIG. 1 of Patent Document 1 among the reference numerals shown in FIG. 5 are intended to have the same structure, function, and operation.
  • the tactile display device 1 is coupled to the end of the link 102 located at the far end, and the intermediate link 106 includes a motor for moving the contact plate 20 up and down through the wire 31 ( 33) is combined.
  • the position of the motor 33 is not limited to the intermediate link 106.
  • the interface system includes three motors 120, 130, and 140 and four link portions connected thereto.
  • the interface system according to the present embodiment is not limited to the structure of FIG. 4. It is provided with a link portion which operates according to the movement of a finger inserted into the tangible tactile presentation device 1 and can define the position of the end of the finger mechanically according to the angle of the joint, and within the limits allowed by the structure of the link portion. It is to be understood that any structure that can limit the positional movement of the tactile presentation device 1 by limiting or changing the posture of the link unit through the motor can be used as the interface system according to the present embodiment.
  • FIG. 5 illustrates a case where the avatar serving as the control object of the interface system is the slave robot 40.
  • the slave robot 40 has a robot hand 41 that can touch and grip the object 42 through a user's pinch or stretch hands.
  • the position of the tactile presentation device 1 (i.e., the end of the finger) is defined through the kinematic relationship of the link portion, and correspondingly the position of the end of the robot hand 41 is designated.
  • Each actuator of the robot 40 is controlled to move the end of the robot hand 41 to the designated position.
  • the position of the end of the robot hand 41 is fed back to the interface system.
  • the contact plate 20 of the tactile presentation device 1 remains in the non-contact state shown in FIG. 3A.
  • the contact plate 20 of the tactile presentation device 1 is detected. As shown in FIG. 3B, the finger moves in close contact with the fingertip of the finger and presses the fingertip of the finger.
  • the user can intuitively know that the robot hand 41 of the slave robot 40 has contacted the object 42.
  • the wire 33 is further wound by the motor 33 to contact the contact plate ( 20)
  • the user's fingertips may be forced to press with greater force.
  • the tactile presentation device 1 may provide the user with a more realistic feeling by causing the contact plate 20 to press the tip of the finger in response to the pressure between the avatar and the object in contact with the avatar.
  • the pressure is released momentarily by the action of the spring 32, and the user can be sure that the contact with the avatar has been released.
  • FIG. 6 illustrates a virtual graphic 60 which is another form of an avatar that is a control object of the interface system.
  • a three-dimensional room 50 is defined on the monitor, and in the room 50 a graphic 60 that is a control object of the interface system is displayed.
  • the graphic 60 is simply shown as a circle, but the hand shape may have various shapes.
  • the side 52 of the room 50 is designated as a contact area to which the graphic 50 can contact. That is, the graphic 50 cannot exit outside of the side surface 52.
  • the position of the tip of the finger is defined through the kinematic relationship of the link portion of the interface system of FIG.
  • the position movement information of the tip of the finger is replaced with the position of the graphic 60 in the virtual space (ie, the space on the monitor), and the graphic 60 moves in response to the movement of the finger.
  • the computer determines that contact has occurred with the graphic 60 and the sidewall 52. .
  • the interface system drives the motors 120, 130, 140 to pull the tactile presentation device 1 to the left, thereby preventing the user from moving the finger in the right direction. Accordingly, the user can recognize that graphic 60 has contacted sidewall 52.
  • the contact plate 20 of the tactile presentation device 1 is moved in close contact with the fingertip of the finger, as shown in FIG. 3B, to press the fingertip of the finger.
  • the pressing of the contact plate 20 allows the user to know with certainty that the graphic 60 is in contact with the side wall 52.
  • the interface system does not restrict the user's x, y axis movements, but the z axis Direction, the force is applied in a direction opposite to the direction of the user's finger movement to cause the finger to actually move in the left direction. Through this force, the user can feel as if the finger moves in contact with an obliquely visible sidewall according to the principal of the three-dimensional space.
  • the contact plate 20 is still in close contact with the tip of the finger and is pressed.
  • the interface system correspondingly increases the torque of the motor to restrain the user's movement.
  • the wire 31 may be further wound by the motor 33 so that the contact plate 20 may press the fingertip of the user with a greater force. That is, the tactile presentation device 1 may provide the user with a more realistic feeling by causing the contact plate 20 to press the tip of the finger in response to the pressure between the avatar and the object in contact with the avatar.
  • Positioning the graphic 60 into the free movement space 62 releases the tension applied to the wire 31, thereby contacting the finger 20 of the tactile presentation device 1 with the finger as shown in FIG. 3A. Release the pressure apart from the ends of the.
  • the pressure is released momentarily by the action of the spring 32, and the user can be sure that the contact with the avatar has been released.
  • the contact plate 20 moves back to the contact position of FIG. 3A to provide a feeling of contact.
  • the tactile display device determines whether or not the avatar as the control object has touched the target object to be touched. If or not the avatar as the control object has touched the target object to be touched is transmitted to the user by a contact plate which is mechanically relocated, so that it is unnecessary in the free motion space.
  • the contact feeling can be eliminated, and the contact space can provide a sure touch feeling to the user.

Abstract

A thimble type tactile presentation apparatus, which is applied to an interface system for moving an avatar in response to a movement of a finger so as to present tactile sensation to the tip of the finger, comprises: a body for supporting the finger; and a contact plate fixed to the body, wherein the contact plate can be moved with respect to the body such that, when a predetermined touch occurs on the avatar, the contact plate is moved so as to come into close contact with the tip of the finger and exerts pressure on the tip of the finger, and when the touch on the avatar is released, the contact plate is moved away from the tip of the finger and releases the pressure.

Description

골무형 촉감 제시 장치Intangible tactile presentation device
본 발명은 골무형 촉감 제시 장치에 관한 것으로서, 더욱 상세하게는 가상/증강/원격 환경에서 사용자 손끝에 상응하는 아바타가 대상 객체와 접촉/비접촉 사태인지 여부를 명확히 구분할 수 있도록 해주는 골무형 촉감 제시 장치에 관한 것이다. The present invention relates to an apparatus for presenting an intangible tangible feel, and more particularly, an apparatus for presenting an tangible tangible touch which can clearly distinguish whether an avatar corresponding to a user's fingertip is in contact or non-contact situation in a virtual / enhanced / remote environment. It is about.
[국가지원 연구개발에 대한 설명][Description of National Support R & D]
본 연구는 한국과학기술연구원의 주관 하에 미래창조과학부 한국연구재단(글로벌프론티어사업, 원격 사용자 간 4D+ 감각기반 물리 협업 기술 개발, 과제고유번호: 1711017258)의 지원에 의하여 이루어진 것이다.This study was supported by the Korea Research Foundation (Global Frontier Project, Development of 4D + Sensory-based Physical Collaboration Technology between Remote Users, Task No. 1711017258) under the auspices of the Korea Institute of Science and Technology.
산업 발전에 따라 가상 환경/증강 환경/원격 환경에서 사용자의 의지대로 원격의 슬레이브 로봇 또는 가상의 그래픽(이하, "아바타"라고 칭함)을 동작시키는 인터페이스 시스템이 다양하게 개발되고 있다. With the development of the industry, various interface systems for operating a remote slave robot or a virtual graphic (hereinafter referred to as "avatar") are developed at the user's will in a virtual environment, augmentation environment, and a remote environment.
사람의 손은 정교한 움직임이 가능하므로, 위와 같은 인터페이스 시스템을 구동하기 위한 수단으로 많이 이용된다. Since the human hand is capable of precise movement, it is widely used as a means for driving such an interface system.
이러한 인터페이스 시스템에 있어서, 제어의 대상이 되는 아바타와 상기 아바타가 동작하는 환경은 사용자가 직접 체험할 수 없는 공간이므로, 더 사실적이고 정교한 제어를 위해 사용자에게 촉감을 제공하기 위한 장치가 고안되고 있다. In such an interface system, since the avatar to be controlled and the environment in which the avatar operates are spaces that the user cannot directly experience, an apparatus for providing a tactile feel to the user for more realistic and sophisticated control has been devised.
도 1은 종래 기술에 따른 사용자의 손가락 끝의 위치를 계측하고, 제어된 힘 벡터를 정밀하게 인가하여 사용자에게 역감을 제공하는 역감형 햅틱 장치의 도면이다(미국등록특허 제5,587,937호의 도 1). 1 is a diagram of a reverse haptic device that measures the position of a fingertip of a user according to the prior art and provides a sense of force to a user by precisely applying a controlled force vector (FIG. 1 of U.S. Patent 5,587,937).
사용자가 손가락을 골무형 엔드 이펙터(200)에 끼운 상태로 손가락을 움직이면, 엔드 이펙터(200)에 연결된 링크들이 동작하면서, 손가락의 끝단의 위치가 기구학적으로 결정된다. When the user moves the finger while inserting the finger into the thimble end effector 200, while the links connected to the end effector 200 are operated, the position of the end of the finger is kinematically determined.
이러한 손가락 끝단의 위치 이동 데이터는 아바타의 위치를 이동시키는데 이용된다. The position movement data of the finger tip is used to move the position of the avatar.
아바타가 외부 사물 등 특정 객체에 접촉하여 움직일 수 없게 되는 경우, 햅틱 장치에 구비된 모터(120, 130, 140)가 링크를 구동하여 사용자의 손가락이 움직이려는 방향과 반대 방향으로 힘을 제공한다. 이에 따라서, 사용자의 손가락이 움직이려던 방향으로 더 이상 움직이지 못하게 되어(또는, 동일 방향으로 움직이는 것이 거북해져), 아바타가 객체와 접촉하였다는 것을 사용자가 역감을 통해 느낄 수 있게 해준다. When the avatar is unable to move in contact with a specific object such as an external object, the motors 120, 130, and 140 provided in the haptic device drive a link to provide a force in a direction opposite to the direction in which the user's finger is to move. As a result, the user's finger can no longer move in the direction in which he or she was trying to move (or it becomes awkward to move in the same direction), allowing the user to feel that the avatar is in contact with the object.
하지만, 이러한 종래 기술에 따르면, 손가락의 끝단이 골무형 엔드 이펙터에 끼워져 항상 밀착하고 있기 때문에, 아바타가 객체와 접촉하였는지 여부와 관계없이 일정한 크기의 압력이 손가락 끝에 전방위에 걸려 소정 크기의 접촉감이 항상 손끝에 가해지는 문제점이 있다.However, according to this prior art, since the tip of the finger is always in close contact with the thimble end effector, a certain amount of pressure is applied all the way to the tip of the finger regardless of whether the avatar is in contact with the object. There is always a problem at your fingertips.
본 발명은 상술한 종래 기술의 문제점을 해결하기 위한 것으로서, 가상/증강/원격 환경에서 사용자 손가락 끝단의 움직임에 상응하여 동작하는 아바타와 환경 내 특정 객체의 접촉 여부에 따라,접촉 모드와 비접촉 모드로 기구적으로 전환되어, 사용자가 접촉 여부를 더 분명하게 구분할 수 있도록 해주는 골무형 촉감 제시 장치를 제공하는 것을 목적으로 한다. The present invention is to solve the above-described problems of the prior art, according to whether the contact between the avatar and the specific object in the environment that corresponds to the movement of the user's fingertips in the virtual / augmented / remote environment, contact mode and contactless mode It is an object of the present invention to provide an apparatus for presenting an intangible tactile sensation that can be mechanically converted so that a user can more clearly distinguish whether a user contacts or not.
상기 목적을 달성하기 위하여, 본 발명의 일 측면에 따르면, 손가락의 움직임에 대응해 아바타를 움직이는 인터페이스 시스템에 적용되어 손가락의 끝에 촉감을 제시할 수 있는 골무형 촉감 제시 장치로서, 상기 손가락을 지지하는 몸체와 상기 몸체에 고정되는 접촉판을 포함하고, 상기 접촉판은, 상기 몸체에 대해 위치 이동가능하도록 구성되어, 상기 아바타에 소정의 접촉에 발생하면 상기 손가락의 끝단에 밀착하도록 이동하여 상기 손가락의 끝단을 압박하고, 상기 아바타에 대한 상기 접촉이 해제되면 상기 손가락의 끝단에서 이격되도록 이동하여 압박을 해제하는 골무형 촉감 제시 장치가 제공된다. In order to achieve the above object, according to an aspect of the present invention, an apparatus for presenting an intangible tactile sensation, which is applied to an interface system that moves an avatar in response to the movement of a finger, to present a tactile sense at the end of a finger, And a contact plate fixed to the body, wherein the contact plate is configured to be movable relative to the body, and moves in close contact with the tip of the finger when the contact plate occurs in a predetermined contact with the avatar. There is provided a bone intangible tactile presentation device that presses the tip and moves away from the tip of the finger when the contact with the avatar is released.
일 실시예에 따르면, 상기 접촉판은 상기 몸체에 대해 직선 이동하도록 형성되고, 상기 손가락의 끝단은 상기 몸체와 상기 접촉판 사이에 위치한다. According to one embodiment, the contact plate is formed to move linearly with respect to the body, the end of the finger is located between the body and the contact plate.
일 실시예에 따르면, 골무형 촉감 제시 장치는 상기 접촉판을 상기 몸체 쪽으로 끌어당기는 인장 수단과, 상기 몸체의 반대 방향으로 상기 접촉판을 밀어내는 탄성 수단을 구비한다. According to one embodiment, the thimble tactile presentation device comprises tension means for pulling the contact plate towards the body and elastic means for pushing the contact plate in an opposite direction of the body.
일 실시예에 따르면, 상기 인장 수단은 와이어이다.According to one embodiment, the tensioning means is a wire.
일 실시예에 따르면, 상기 인터페이스 시스템은 상기 손가락의 움직임에 따라 작동하고 상기 손가락의 끝단의 위치를 기구학적으로 정의하는 링크부를 구비하고, 상기 몸체는 상기 링크부의 끝단에 고정된다. According to one embodiment, the interface system has a link portion that operates according to the movement of the finger and defines a position of the tip of the finger kinematically, and the body is fixed to the end of the link portion.
일 실시예에 따르면, 상기 인터페이스 시스템은 상기 링크부를 동작시킬 수 있는 모터를 구비하고, 상기 아바타에 대한 접촉에 발생하면 상기 모터가 상기 링크부를 작동하여 상기 손가락의 움직임을 간섭하는 역감을 제공한다.According to one embodiment, the interface system includes a motor capable of operating the link unit, and when generated in contact with the avatar, the motor operates the link unit to provide a sense of interference that interferes with the movement of the finger.
도 1은 특허문헌 1에 개시된 종래 기술에 따른 햅틱 장치에 관한 도면이다. 1 is a view of a haptic device according to the prior art disclosed in Patent Document 1.
도 2는 본 발명의 일 실시예에 따른 골무형 촉감 제시 장치의 사시도이다. Figure 2 is a perspective view of the bone intangible tactile presentation device according to an embodiment of the present invention.
도 3a 및 도 3b는 각각 비접촉 모드와 접촉 모드에 있는 도 2의 골무형 촉감 제시 장치를 도시한 것이다. 3A and 3B illustrate the bone-intangible tactile presentation device of FIG. 2 in non-contact and contact modes, respectively.
도 4는 도 1의 골무형 촉감 제시 장치가 적용된 일 실시예에 따른 인터페이스 시스템의 개념도이다. 4 is a conceptual diagram of an interface system according to an embodiment to which the bone-intangible tactile presentation device of FIG. 1 is applied.
도 5는 인터페이스 시스템의 제어 객체가 되는 아바타가 원격의 슬레이브 로봇인 경우를 도시한 것이다. 5 illustrates a case where an avatar serving as a control object of the interface system is a remote slave robot.
도 6은 인터페이스 시스템의 제어 객체가 되는 아바타가 가상의 그래픽인 경우를 도시한 것이다. FIG. 6 illustrates a case where an avatar serving as a control object of the interface system is a virtual graphic.
이하, 본 발명의 바람직한 실시예를 첨부한 도면을 참조하여 설명한다. 본 발명은 도면에 도시된 실시예를 참고로 설명되었으나 이는 하나의 실시예로서 설명되는 것이며, 이것에 의해 본 발명의 기술적 사상과 그 핵심 구성 및 작용은 제한되지 않는다. Hereinafter, with reference to the accompanying drawings, preferred embodiments of the present invention will be described. Although the present invention has been described with reference to the embodiments shown in the drawings, this is described as one embodiment, whereby the technical spirit of the present invention and its core configuration and operation are not limited.
도 2는 본 발명의 일 실시예에 따른 골무형 촉감 제시 장치(1)의 사시도이다. 2 is a perspective view of the bone-intangible tactile presentation device 1 according to an embodiment of the present invention.
도 2에 도시된 바와 같이, 본 실시예에 따르면, 촉감 제시 장치(1)는 손가락을 끼워 지지할 수 있는 몸체(10)와, 상기 몸체(10)에 고정되는 접촉판(20)을 포함한다. As shown in FIG. 2, according to the present embodiment, the tactile display device 1 includes a body 10 through which a finger can be held, and a contact plate 20 fixed to the body 10. .
몸체(10)는 대략 "ㄴ"자 형태의 몸체부(11)와, 상기 몸체부(11)의 후단쪽에 배치되어 손가락의 마디를 감싸 고정할 수 있는 고리형 고정부(12, 13)를 포함한다. The body 10 includes a body portion 11 having a shape of “b” and an annular fixing portion 12 and 13 disposed at a rear end of the body portion 11 to wrap and fix the node of a finger. do.
고리형 고정부(12, 13)는 두 개의 절편으로 이루어져 있으며, 나사에 의해 고정된다. 두 개의 절편 사이의 간격은 사용자의 손가락 굵기에 따라 조정될 수 있다. The annular fastening portions 12, 13 consist of two segments and are fixed by screws. The spacing between the two sections can be adjusted according to the user's finger thickness.
몸체부(11)의 후단 쪽 상단에는 비스듬히 연장되는 텅(14)과 상기 텅(14)에 결합되는 회전판(15)이 구비되어 있다. 회전판(15)는 인터페이스 시스템의 링크부에 속하는 링크(102)에 회전 가능하게 결합되어, 촉감 제시 장치(1) 전체가 링크부에 대해 회전 가능하게 형성되어 있다. The rear end of the body portion 11 is provided with an obliquely extending tongue 14 and a rotating plate 15 coupled to the tongue 14. The rotating plate 15 is rotatably coupled to the link 102 belonging to the link portion of the interface system, and the entire tactile presentation device 1 is rotatably formed with respect to the link portion.
접촉판(20)은 손가락 끝단의 형상에 대응하여 움푹하게 형성된 접촉부(21)와 일단에 접촉부(21)가 고정되는 연결부(22)를 포함한다. The contact plate 20 includes a contact portion 21 which is recessed in correspondence with the shape of the finger tip and a connection portion 22 to which the contact portion 21 is fixed at one end.
사용자는 고정부(12, 13)에 손가락을 통과시켜, 손가락 끝단을 접촉부(21)에 안착하는 형태로 촉감 제시 장치(1)를 착용한다. 즉, 손가락의 끝단은 몸체(10)와 접촉판(20) 사이에 위치한다. 이러한 구성을 통해, 빠르고 정확하게 손가락의 끝단을 압박할 수 있다. The user wears the tactile presentation device 1 in such a way as to pass the finger through the fixing parts 12 and 13 to seat the fingertips on the contact part 21. That is, the end of the finger is located between the body 10 and the contact plate 20. With this configuration, the tip of the finger can be pressed quickly and accurately.
연결부(22)는 대략 "ㅁ"자 형태로 형성되며, 상단 면은 몸체부(11)에 상하 방향으로 형성된 슬릿 안에 삽입된다. The connection part 22 is formed in a substantially "W" shape, the top surface is inserted into the slit formed in the vertical direction in the body portion (11).
접촉판(20)은 상기 슬릿의 방향으로 몸체(10)에 대해 직선 이동 가능하다. The contact plate 20 is linearly movable relative to the body 10 in the direction of the slit.
몸체부(11)에 안에 삽입되는 연결부(22)의 상단 면에는, 접촉판(20)을 몸체(10)를 향해 끌어올릴 수 있는 인장 수단인 와이어(31)와, 몸체(10)의 반대 방향으로 접촉판(20)을 밀어내도록 탄성력을 가하는 탄성 수단인 스프링(32)이 구비된다. On the upper surface of the connecting portion 22 inserted into the body portion 11, the wire 31, which is a tension means capable of pulling the contact plate 20 toward the body 10, and the opposite direction of the body 10 Spring 32 is provided as an elastic means for applying an elastic force to push the contact plate 20 to the.
본 실시예에 따른 촉감 제시 장치(1)는 접촉/비접촉 상태에 따라서, 접촉판(20)의 위치를 이동시킨다. The tactile display device 1 according to the present embodiment moves the position of the contact plate 20 according to the contact / non-contact state.
도 3a는 비접촉 상태에 있는 촉감 제시 장치(1)를 도시한 것이고, 도 3b는 접촉 상태에 있는 촉감 제시 장치(1)를 도시한 것이다. FIG. 3A shows the tactile presentation device 1 in a non-contact state, and FIG. 3B shows the tactile presentation device 1 in a contact state.
도 3a에 도시된 바와 같이, 비접촉 모드에서는 접촉판(20)의 접촉부(21)가 최하단으로 이동하여 손가락의 끝단에 접촉하지 않는다. As shown in FIG. 3A, in the non-contact mode, the contact portion 21 of the contact plate 20 moves to the lowest end and does not touch the tip of the finger.
도 3b에 도시된 바와 같이, 접촉 모드에서는 모터(33)(도 5 참조)를 통해 와이어(31)를 감아 접촉판(20)을 위로 끌어당긴다. 위로 상승한 접촉부(21)가 손가락 끝단에 밀착되어 손끝에 압박을 가한다. As shown in FIG. 3B, in the contact mode, the wire 31 is wound through the motor 33 (see FIG. 5) to pull the contact plate 20 upward. The contact portion 21 that is raised upward is in close contact with the fingertips to apply pressure to the fingertips.
접촉 상태가 해제되면, 와이어(31)에 가해지던 장력을 해제한다. 이에 따라서, 스프링(32)의 복원력에 의해 접촉판(20)이 순식간에 아래로 이동하여 도 3a에 도시된 원위치로 복귀한다. When the contact state is released, the tension applied to the wire 31 is released. Accordingly, the contact plate 20 is moved downward in a moment by the restoring force of the spring 32 to return to the original position shown in FIG. 3A.
본 실시예에 따르면, 와이어를 사용해 장력을 조절하여, 손가락의 끝단을 압박하는 구조를 가지므로 아바타와 객체의 접촉 압력 변화에 능동적으로 대처할 수 있으므로, 더 사실적인 역감을 사용자에게 제공할 수 있다. 또한, 스프링에 의해 압박을 순간적으로 해제하므로, 접촉감을 순간적으로 해소할 수 있다. According to the present exemplary embodiment, since the tension is adjusted using a wire, the structure of the finger presses the tip of the finger to actively cope with a change in contact pressure between the avatar and the object, thereby providing a more realistic feeling to the user. In addition, since the pressure is released momentarily by the spring, the feeling of contact can be instantaneously eliminated.
본 실시예에 따른 촉감 제시 장치(1)는 손가락의 움직임에 대응해 원격 또는 가상의 슬레이브 로봇 또는 가상의 그래픽을 움직일 수 있는 인터페이스 시스템에 적용될 수 있다. The tactile display device 1 according to the present embodiment may be applied to an interface system capable of moving a remote or virtual slave robot or a virtual graphic in response to the movement of a finger.
도 4는 본 실시예에 따른 촉감 제시 장치(1)를 적용하기 위한 일 예에 따른 인터페이스 시스템을 개략적으로 도시한 것이다. 4 schematically illustrates an interface system according to an example for applying the tactile presentation device 1 according to the present embodiment.
본 실시예에 따른 인터페이스 시스템은 특허문헌 1에 개시된 햅틱 장치의 구성을 일부 그대로 차용한다. 도 5에 표시된 도면 부호 중 특허문헌 1의 도 1에 표시된 도면 부호와 동일한 도면 부호는 그 구성, 기능 및 작용이 동일하다는 점을 의도한 것이다. The interface system according to the present embodiment borrows the configuration of the haptic device disclosed in Patent Document 1 as it is. The same reference numerals as those shown in FIG. 1 of Patent Document 1 among the reference numerals shown in FIG. 5 are intended to have the same structure, function, and operation.
본 실시예에 따른 촉감 제시 장치(1)는 제일 끝단에 위치한 링크(102)의 단부에 결합되고, 중간 링크(106)에는 와이어(31)를 통해 접촉판(20)을 상하 이동시키기 위한 모터(33)가 결합된다. 모터(33)의 위치는 중간 링크(106)로 한정되지 않는다.The tactile display device 1 according to the present embodiment is coupled to the end of the link 102 located at the far end, and the intermediate link 106 includes a motor for moving the contact plate 20 up and down through the wire 31 ( 33) is combined. The position of the motor 33 is not limited to the intermediate link 106.
본 실시예에 따른 인터페이스 시스템은 세 개의 모터(120, 130, 140)와 그에 연결된 4절의 링크부를 구비한다. The interface system according to the present embodiment includes three motors 120, 130, and 140 and four link portions connected thereto.
다만, 본 실시예에 따른 인터페이스 시스템은 도 4의 구조에 한정되지 않는다. 골무형인 촉감 제시 장치(1)에 끼워진 손가락의 움직임에 따라 작동하고 관절의 각도에 따라 손가락의 끝단의 위치를 기구학적으로 정의할 수 있는 링크부를 구비하고, 상기 링크부의 구조가 허용하는 한도 내에서 모터를 통해 링크부의 자세를 제한 또는 변경시켜 촉감 제시 장치(1)의 위치 이동을 제한할 수 있는 구조라면 본 실시에에 따른 인터페이스 시스템으로 이용될 수 있음이 이해되어야 할 것이다. However, the interface system according to the present embodiment is not limited to the structure of FIG. 4. It is provided with a link portion which operates according to the movement of a finger inserted into the tangible tactile presentation device 1 and can define the position of the end of the finger mechanically according to the angle of the joint, and within the limits allowed by the structure of the link portion. It is to be understood that any structure that can limit the positional movement of the tactile presentation device 1 by limiting or changing the posture of the link unit through the motor can be used as the interface system according to the present embodiment.
도 5는 인터페이스 시스템의 제어 객체가 되는 아바타가 슬레이브 로봇(40)인 경우를 도시한 것이다. FIG. 5 illustrates a case where the avatar serving as the control object of the interface system is the slave robot 40.
슬레이브 로봇(40)은 사용자가 손을 오므리거나 펴는 동작을 통해 물체(42)를 접촉 파지할 수 있는 로봇 손(41)을 구비하고 있다. The slave robot 40 has a robot hand 41 that can touch and grip the object 42 through a user's pinch or stretch hands.
촉감 제시 장치(1)(즉, 손가락의 끝단)의 위치가 링크부의 기구학적 관계를 통해 정의되고, 이에 대응하여 로봇 손(41)의 끝단의 위치가 지정된다. 로봇(40)의 각 액츄에이터는 지정된 위치로 로봇 손(41)의 끝단을 이동시키도록 제어된다. 한편, 로봇 손(41)의 끝단의 위치는 인터페이스 시스템으로 피드백된다. The position of the tactile presentation device 1 (i.e., the end of the finger) is defined through the kinematic relationship of the link portion, and correspondingly the position of the end of the robot hand 41 is designated. Each actuator of the robot 40 is controlled to move the end of the robot hand 41 to the designated position. On the other hand, the position of the end of the robot hand 41 is fed back to the interface system.
로봇 손(41)이 물체와 상관없는 위치(자유움직임 공간; free-space)에 위치하는 동안, 촉감 제시 장치(1)의 접촉판(20)은 도 3a에 도시된 비접촉 상태를 유지한다. While the robot hand 41 is located at a position (free-space) irrespective of the object, the contact plate 20 of the tactile presentation device 1 remains in the non-contact state shown in FIG. 3A.
사용자가 손가락을 이동시켜, 슬레이브 로봇(40)을 물체(42)에 근접시키고, 로봇 손(41)의 물체(42)에 대한 접촉이 감지되면, 촉감 제시 장치(1)의 접촉판(20)은 도 3b에 도시된 바와 같이, 손가락의 손끝에 밀착하도록 이동하여 손가락의 손끝을 압박한다. When the user moves his or her finger to bring the slave robot 40 close to the object 42 and the touch of the robot hand 41 to the object 42 is detected, the contact plate 20 of the tactile presentation device 1 is detected. As shown in FIG. 3B, the finger moves in close contact with the fingertip of the finger and presses the fingertip of the finger.
접촉판(20)의 압박에 의해 사용자는 슬레이브 로봇(40)의 로봇 손(41)이 물체(42)에 접촉하였음을 직관적으로 알 수 있다. By the pressing of the contact plate 20, the user can intuitively know that the robot hand 41 of the slave robot 40 has contacted the object 42.
로봇 손(41)이 물체(42)에 접촉한 상태에서 물체(42)를 더 큰 힘으로 쥐도록 하는 사용자의 동작이 감지되면, 모터(33)에 의해 와이어(31)를 더 감아 접촉판(20)이 사용자의 손끝은 더 큰 힘으로 압박하도록 할 수도 있다. When the user's motion to grip the object 42 with a greater force while the robot hand 41 is in contact with the object 42 is detected, the wire 33 is further wound by the motor 33 to contact the contact plate ( 20) The user's fingertips may be forced to press with greater force.
즉, 촉감 제시 장치(1)는 아바타와 그에 접촉한 객체 사이의 압력에 대응하여 접촉판(20)이 손가락의 끝단을 압박하도록 함으로써, 더 실감나는 역감을 사용자에게 제공할 수 있다. That is, the tactile presentation device 1 may provide the user with a more realistic feeling by causing the contact plate 20 to press the tip of the finger in response to the pressure between the avatar and the object in contact with the avatar.
로봇 손(41)이 파지하고 있던 물체(42)를 내려놓으면, 와이어(31)에 가해지던 장력을 해제하고, 이에 따라 촉감 제시 장치(1)의 접촉판(20)은 도 3a에 도시된 바와 같이 손가락의 끝단에서 이격되어 압박을 해제한다. When the robot hand 41 puts down the held object 42, the tension applied to the wire 31 is released, and accordingly, the contact plate 20 of the tactile display device 1 is shown in FIG. 3A. Likewise, the pressure is released from the tip of the finger.
스프링(32)의 작용으로 압박은 순간적으로 해제되며, 사용자는 아바타에 대한 접촉이 해제되었음을 확실히 알 수 있게 된다. The pressure is released momentarily by the action of the spring 32, and the user can be sure that the contact with the avatar has been released.
도 6은 인터페이스 시스템의 제어 객체가 되는 아바타의 다른 형태인 가상의 그래픽(60)을 도시한 것이다. 6 illustrates a virtual graphic 60 which is another form of an avatar that is a control object of the interface system.
모니터상에 3차원의 방(50)이 정의되고, 방(50) 안에는 인터페이스 시스템의 제어 객체가 되는 그래픽(60)이 표시된다. 도 6에서는 그래픽(60)이 단순히 원형으로 표시되었지만, 손 모양이 다양한 형태를 가질 수 있을 것이다.A three-dimensional room 50 is defined on the monitor, and in the room 50 a graphic 60 that is a control object of the interface system is displayed. In FIG. 6, the graphic 60 is simply shown as a circle, but the hand shape may have various shapes.
방(50)의 측면(52)은 그래픽(50)이 접촉할 수 있는 접촉 영역으로 지정된다. 즉, 그래픽(50)은 측면(52)의 외부로는 나갈 수 없다. The side 52 of the room 50 is designated as a contact area to which the graphic 50 can contact. That is, the graphic 50 cannot exit outside of the side surface 52.
사용자가 손가락을 움직이면, 도 4의 인터페이스 시스템의 링크부의 기구학적 관계를 통해서 손가락의 끝단의 위치가 정의된다. 손가락의 끝단의 위치 이동 정보는 가상 공간(즉, 모니터 상의 공간) 상에서 그래픽(60)의 위치로 치환되며, 손가락의 움직임에 대응하여 그래픽(60)이 움직이게 된다. As the user moves the finger, the position of the tip of the finger is defined through the kinematic relationship of the link portion of the interface system of FIG. The position movement information of the tip of the finger is replaced with the position of the graphic 60 in the virtual space (ie, the space on the monitor), and the graphic 60 moves in response to the movement of the finger.
사용자가 그래픽(60)을 측벽(52)과 접하지 않는 자유 움직임 공간에 위치(예를 들어, 도면부호 62의 위치)에서 이동시킬 때는, 촉감 제시 장치(1)의 접촉판(20)은 도 3a에 도시된 비접촉 상태를 유지한다. When the user moves the graphic 60 at a position (eg, a position 62) in a free movement space that does not contact the side wall 52, the contact plate 20 of the tactile presentation device 1 is shown in FIG. Maintain the non-contact state shown in 3a.
사용자가 그래픽(60)을 측벽(52)에 위치시키고, 측벽(52)을 넘어 그래픽을 우측 방향으로 이동시키려는 힘을 가하면, 컴퓨터는 그래픽(60)과 측벽(52)에 접촉이 일어난 것으로 판단한다. When the user places the graphic 60 on the sidewall 52 and exerts a force to move the graphic rightwards beyond the sidewall 52, the computer determines that contact has occurred with the graphic 60 and the sidewall 52. .
이와 같은 접촉이 발생하면, 인터페이스 시스템은 모터(120, 130, 140)를 구동하여, 촉감 제시 장치(1)를 좌측 방향으로 당겨, 사용자가 우측 방향으로 손가락을 이동시키는 것을 저지한다. 이에 따라, 사용자는 그래픽(60)이 측벽(52)에 접촉하였다는 것을 인지할 수 있다. When such a contact occurs, the interface system drives the motors 120, 130, 140 to pull the tactile presentation device 1 to the left, thereby preventing the user from moving the finger in the right direction. Accordingly, the user can recognize that graphic 60 has contacted sidewall 52.
한편, 이와 동시에 촉감 제시 장치(1)의 접촉판(20)은 도 3b에 도시된 바와 같이, 손가락의 손끝에 밀착하도록 이동하여 손가락의 손끝을 압박한다. On the other hand, at the same time, the contact plate 20 of the tactile presentation device 1 is moved in close contact with the fingertip of the finger, as shown in FIG. 3B, to press the fingertip of the finger.
접촉판(20)의 압박에 의해 사용자는 그래픽(60)이 측벽(52)에 접촉한 상태라는 점을 확실하게 알 수 있게 된다. The pressing of the contact plate 20 allows the user to know with certainty that the graphic 60 is in contact with the side wall 52.
사용자가 그래픽(60)을 측벽(52)에 접한 상태에서 방안 깊숙히 밀어넣고자 하는 경우(도면 부호 61의 위치로 이동), 인터페이스 시스템은 사용자의 x, y 축 방향 움직임은 제한하지 않되, z축 방향에서 사용자의 손가락 이동 방향의 반대 방향으로 힘으로 가하여 손가락이 실제로는 좌측 방향으로 이동하도록 한다. 이러한 역감을 통해, 사용자는 손가락이 마치 3차원 공간의 원금감에 따라 비스듬히 보이는 측벽에 접촉한 상태로 이동하는 것처럼 느낄 수 있다. If the user wishes to push the graphic 60 deep into the room while in contact with the side wall 52 (move to 61), the interface system does not restrict the user's x, y axis movements, but the z axis Direction, the force is applied in a direction opposite to the direction of the user's finger movement to cause the finger to actually move in the left direction. Through this force, the user can feel as if the finger moves in contact with an obliquely visible sidewall according to the principal of the three-dimensional space.
이때, 그래픽(60)은 접촉 영역인 측벽(52)의 영역에 위치하고 있으므로, 접촉판(20)은 여전히 손가락의 끝단에 밀착하여 압박하는 상태를 유지한다. At this time, since the graphic 60 is located in the area of the side wall 52 which is the contact area, the contact plate 20 is still in close contact with the tip of the finger and is pressed.
한편, 그래픽(60)이 측벽(52)에 접촉한 상태에서 사용자가 그래픽(60)을 우측으로 밀어붙이면, 인터페이스 시스템은 그에 대응하여 모터의 토크를 증가시켜 사용자의 움직임을 제지한다. 이 경우, 모터(33)에 의해 와이어(31)를 더 감아 접촉판(20)이 사용자의 손끝은 더 큰 힘으로 압박하도록 할 수 있다. 즉, 촉감 제시 장치(1)는 아바타와 그에 접촉한 객체 사이의 압력에 대응하여 접촉판(20)이 손가락의 끝단을 압박하도록 함으로써, 더 실감나는 역감을 사용자에게 제공할 수 있다. On the other hand, if the user pushes the graphic 60 to the right while the graphic 60 is in contact with the side wall 52, the interface system correspondingly increases the torque of the motor to restrain the user's movement. In this case, the wire 31 may be further wound by the motor 33 so that the contact plate 20 may press the fingertip of the user with a greater force. That is, the tactile presentation device 1 may provide the user with a more realistic feeling by causing the contact plate 20 to press the tip of the finger in response to the pressure between the avatar and the object in contact with the avatar.
그래픽(60)을 자유움직임 공간(62)으로 위치시키면, 와이어(31)에 가해지던 장력을 해제하고, 이에 따라 촉감 제시 장치(1)의 접촉판(20)은 도 3a에 도시된 바와 같이 손가락의 끝단에서 이격되어 압박을 해제한다. Positioning the graphic 60 into the free movement space 62 releases the tension applied to the wire 31, thereby contacting the finger 20 of the tactile presentation device 1 with the finger as shown in FIG. 3A. Release the pressure apart from the ends of the.
스프링(32)의 작용으로 압박은 순간적으로 해제되며, 사용자는 아바타에 대한 접촉이 해제되었음을 확실히 알 수 있게 된다. The pressure is released momentarily by the action of the spring 32, and the user can be sure that the contact with the avatar has been released.
그래픽(60)이 다시 접촉 영역으로 지정된 사물(51)과 접촉하면, 접촉판(20)은 도 3a의 접촉 위치로 다시 이동하여 접촉감을 제공한다. When the graphic 60 contacts the object 51 again designated as the contact area, the contact plate 20 moves back to the contact position of FIG. 3A to provide a feeling of contact.
본 실시예에 따른 촉감 제시 장치에 따르면, 제어 객체가 되는 아바타가 만지고자 하는 대상 객체에 접촉하였는지 여부가 기구적으로 위치 전환되는 접촉판에 의해 사용자에게 보조적으로 전달되므로, 자유 움직임 공간에서의 불필요한 접촉감을 해소하고, 접촉 공간에서는 확실한 접촉감을 사용자에게 제공할 수 있다.According to the tactile display device according to the present embodiment, whether or not the avatar as the control object has touched the target object to be touched is transmitted to the user by a contact plate which is mechanically relocated, so that it is unnecessary in the free motion space. The contact feeling can be eliminated, and the contact space can provide a sure touch feeling to the user.

Claims (6)

  1. 손가락의 움직임에 대응해 아바타를 움직이는 인터페이스 시스템에 적용되어 손가락의 끝에 촉감을 제시할 수 있는 골무형 촉감 제시 장치로서,As an intangible tactile presentation device that can be applied to an interface system that moves an avatar in response to the movement of a finger, the tactile touch can be presented at the tip of a finger.
    상기 손가락을 지지하는 몸체;A body supporting the finger;
    상기 몸체에 고정되는 접촉판을 포함하고, A contact plate fixed to the body,
    상기 접촉판은, 상기 몸체에 대해 위치 이동가능하도록 구성되어, The contact plate is configured to be movable in position with respect to the body,
    상기 아바타에 소정의 접촉이 발생하였다는 정보가 상기 인터페이스 시스템에 전달되면, 상기 접촉판이 상기 손가락의 끝단에 밀착하도록 이동하여 상기 손가락의 끝단을 압박하도록 제어되고, When the information indicating that a predetermined contact has occurred to the avatar is transmitted to the interface system, the contact plate is controlled to move in close contact with the tip of the finger to press the tip of the finger,
    상기 아바타에 대한 상기 접촉이 해제되었다는 정보가 상기 인터페이스 시스템에 전달되면, 상기 접촉판이 상기 손가락의 끝단에서 이격되도록 이동하여 압박을 해제하도록 제어되는 것을 특징으로 하는 골무형 촉감 제시 장치. And when the information indicating that the contact with the avatar is released is transmitted to the interface system, the contact plate is controlled to move away from the tip of the finger to release the pressure.
  2. 제1항에 있어서,The method of claim 1,
    상기 접촉판은 상기 몸체에 대해 직선 이동하도록 형성되고,The contact plate is formed to move linearly with respect to the body,
    상기 손가락의 끝단은 상기 몸체와 상기 접촉판 사이에 위치하는 것을 특징으로 하는 골무형 촉감 제시 장치. The tip of the finger is bone intangible tactile display device, characterized in that located between the body and the contact plate.
  3. 제2항에 있어서,The method of claim 2,
    상기 접촉판을 상기 몸체 쪽으로 끌어당기는 인장 수단과,Tension means for pulling said contact plate towards said body,
    상기 몸체의 반대 방향으로 상기 접촉판을 밀어내는 탄성 수단을 구비하는 것을 특징으로 하는 골무형 촉감 제시 장치. And an elastic means for pushing said contact plate in the opposite direction of said body.
  4. 제3항에 있어서,The method of claim 3,
    상기 인장 수단은 와이어인 것을 특징으로 하는 골무형 촉감 제시 장치. The bone intangible tactile display device, characterized in that the tension means is a wire.
  5. 제1항에 있어서,The method of claim 1,
    상기 인터페이스 시스템은 상기 손가락의 움직임에 따라 작동하며 상기 손가락의 끝단의 위치를 기구학적으로 정의하는 링크부를 구비하고, The interface system has a linkage that operates according to the movement of the finger and defines the position of the tip of the finger kinematically,
    상기 몸체는 상기 링크부의 끝단에 고정되는 것을 특징으로 하는 골무형 촉감 제시 장치.The body is bone intangible tactile display device, characterized in that fixed to the end of the link portion.
  6. 제5항에 있어서,The method of claim 5,
    상기 인터페이스 시스템은 상기 링크부를 동작시킬 수 있는 모터를 구비하고,The interface system includes a motor capable of operating the link portion,
    상기 아바타에 대한 접촉이 발생하면 상기 모터가 상기 링크부를 작동하여 상기 손가락의 움직임을 간섭하는 역감을 제공하는 것을 특징으로 하는 골무형 촉감 제시 장치. And the motor operates the link unit when the contact with the avatar occurs to provide a feeling of interference that interferes with the movement of the finger.
PCT/KR2016/001280 2015-02-12 2016-02-05 Thimble type tactile presentation apparatus WO2016129883A1 (en)

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