A method of managing user inputs and displaying outputs in a multi-player game that is played on a plurality of terminals on a network in a manner that compensates for differences in network latency among different terminals. The method includes: (a) transmitting a representation of a game...http://www.google.es/patents/US5695400?utm_source=gb-gplus-sharePatente US5695400 - Method of managing multi-player game playing over a network
Method of managing multi-player game playing over a network