On the Universal Windows Platform, Unity writes preferences during application suspend. For information on the storage location, see PlayerPrefs. Note: Since ...
Missing: maps. google. maps? usg= AOvVaw12EwG24Qyu2FSwwTsBIPHV&q= https:// html&um= 1&ie= UTF- 8&ved= 200713&ictx= 111
People also ask
Where are PlayerPrefs stored in Android?
How to see PlayerPrefs?
What is player pref?
What is the Unity scripting API?
PlayerPrefs is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's platform registry.
Missing: maps. google. maps? usg= AOvVaw12EwG24Qyu2FSwwTsBIPHV&q= html&um= 1&ie= UTF- 8&ved= 200713&ictx= 111
Mar 1, 2010 · I've read all over that I should use Player Prefs for saving my game, but I don't know how to go about that, could someone post an example ...
Missing: google. usg= AOvVaw12EwG24Qyu2FSwwTsBIPHV&q= https:// html&um= 1&ie= UTF- 8&ved= 200713&ictx= 111
Apr 21, 2018 · On Android data is stored (persisted) on the device. The data is saved in SharedPreferences. C#/JavaScript, Android Java and Native code can all ...
Missing: maps. maps? usg= AOvVaw12EwG24Qyu2FSwwTsBIPHV&q= html&um= 1&ie= UTF- 8&ved= 200713&ictx= 111
Mar 3, 2020 · I have the below code. What could possibly make this not work? Other PlayerPrefs seem to work fine. The log always shows that it restores "" and ...
Missing: usg= AOvVaw12EwG24Qyu2FSwwTsBIPHV&q= https:// html&um= 1&ie= UTF- 8&ved= 200713&ictx= 111
Dec 14, 2019 · It's best to save it to a file. if you are interested in a solution that lets you save multiple data classes into a single file, then you may be ...
Missing: url maps. maps? usg= AOvVaw12EwG24Qyu2FSwwTsBIPHV&q= url+ html&um= 1&ie= UTF- 8&ved= 200713&ictx= 111